I'm using the starter kit by poccil/peter o/flameguru and I'm having trouble merging an 8-way movement script. Collision detection works fine with everything except ledges, they work normally in the standard four directions, but the player is able to jump the ledge diagonally from both sides..
I have tried changing the passable directions but this has no effect on the diagonal jumping..
Oh and just one more thing, the Scene_Movie script which was included with the starterkit only plays videos at half the screen size and positions the video in the top left of the screen (leaving an ugly black L-shape). I was wondering if anyone knows a way to stretch the video to the size of the window or position the video in the centre of the screen.. It could be the call "movie.call("play FILE",0,0,0)", I figure that is the right call to modify to change the upper left position but I can see no definitions in the script..
If anyone can offer some help I'd greatly appreciate it..
Quote:
Originally Posted by ?Alistair?
What could be the reason for a tile to be passable even when it's set at impassable (X) in the database? There are these building tiles (really random tiles, like in the middle of a house) that i just walk straight through and I can't figure out why.
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I had a similar problem today, If the top left auto-tile is not set to priority *1 or higher then all tiles on the first 2 layers will be passable and impassability
only supported on the 3rd layer.. It was a very confusing and annoying problem which was solved quite easily