Hi all,
Since I have recently lost wifi I have decided to raise a team in anticipation of when i next get chance to use it. However the next time i will get to use it is when i go on holiday on the
worlds largest cruise (<<That's in bold because I like to brag :P). So yeah, I thought I'd raise a nautical/boat themed team,
UU tier.
[email protected]**Teh Cr00z**
Jolly
252Att/252Spd/6HP
Dragon Dance
Waterfall
Ice Shard
Body Slam/Sing/Confuse Ray
So yeah, DDLapras complete with 1337 speak nickname. It ferries people around so is the closest thing ill get to a boat. Needs help, I'm leaning more towards physical over special due to DD's boost to its rather average stats, but it still needs help.
[email protected] Orb**PrettyPolly**
Timid
252SpAtt/252Spd/6HP
Hyper Voice/Chatter
Night Shade/Chatter
HP [Fight]
Nasty Plot
So yeah, this is supposed to be the parrot that sits on the stereotypicl pirate's shoulder. NastyPlot sweeper. This thing could really have done with air slash but meh, this is the best set i could see. HP recommendations appreciated
[email protected] Orb**ShipRat**
Adamant
252Att/252Spd/6HP
Return
Brick Break
Volt Tackle/Thunder Punch
Agility
Old boats always had rats running about on them, mine's electrically charged. This one's also fully-physical which is always a nice suprise, and makes a last-ditch resist at electircity. I will
not use focus punch, brick break has the same power-per-turn ratio so it stays. I'm tempted to use a FEAR ratata to fill the same casting position, but i thought it cheap ;)
[email protected]**Barnacle**
Impish(Shell Armor)
252HP/204SpDef/52Def
Rapid Spin
Spikes
Toxic
Ice Shard
This looks like those shells on the bottom of boats and is just as hard to shift. Physical wall and spin support, with spikes and status to boot. Ice shard for priority hits.
[email protected]**Moby Dick**
40HP/192SpAtt/240SpDef/36Def
Calm
Discharge
Surf
Rest
Sleep Talk
Electirc whale from hell. Set courtesy of DA, and it suits the team very well. Volt absorb is extremely handy with my current electric weakness, and discharge's high paralysis rate doubles as a status attack :P
[email protected]**Flying Dutchman**
252Spd/252Spd/6 HP
Timid Nature
Discharge
Shadow ball
Will-o-wisp
Toxic
So yeah, this boat's haunted by a levitating, double status spin blocker. Never a bad thing I think you'll agree :) Courtesy of DA once again