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Old May 24th, 2008 (6:00 AM). Edited May 29th, 2008 by Peanutassailant.
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Impish nature
Sandstream ability
252 defence 252 hp 6 attack
Earthquake/Stealth rock
Ice fang
roar
Slack off

Start of sandstream, ice fang vs other hippowdon leads, and possible dragons

[email protected] band / (wondering if i should make this choice scarf set to outrun weavile and frosslass etc)
adamant nature
252 attack 252 speed 6 hp
Outrage
Fire fang
stone edge
Crunch

Choice band makes garchomp good to go from the off, Crunch is there for a little suprise, fire fang for those pesty ice types.

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Modest nature
252 hp 252 def, 6 special att

Ice beam
thunderbolt
psych up
Thunderwave

might change this to starmie, just a defensive minded bolt/beamer, psych up there to copy calm minds or whatever.

[email protected] specs (also wondering if to make this scarfed, because i keep on getting taken out by other heatrans that have scarfed up earthpowers)
Modest
Flash Fire
252 special att 218 speed 40 HP

Earth power
Explosion
Fire blast
Dragon Pulse

Walls most pokemon well, then hits them back hard. when health is low hit with explosion to take out one more pokemon

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Bold nature
252 hp 252 def 6 spc att

Seismic toss
Ice beam
Wish
thunder wave

Not really anything you can say to this, wish helps add survivability to your other pokes, especially the likes of heatran and skarmory. ice beam for possible 4x damage to the common dragons, thunder wave for added status, with seismic toss doing the rest of the work

[email protected] (If you had earthquake on Hippowdon)
Jolly nature
252 hp 252 def 6 att
Stealth rock
Whirlwind
Brave bird
Roost

lay stealth rocks, wall against physical attacks (hippowdon doesnt like skarmory) roost the damage away and hit heracross with a brave bird

OR

[email protected] scarf (If you had Stealth rock on hippowdon)
Jolly nature
Arena trap
252 Att, 150 HP, 108 speed
Aeriel ace
Earthquake
Hidden power (Fighting)
Night slash

Revenge choice scarf set up, aeriel ace for heracross, earthquake for heatran, HP fighting for TTar, night slash for pesty physcic's
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Old May 25th, 2008 (8:28 AM).
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Anti Anti is offline
return of the king
 
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Quote:
Originally Posted by Peanutassailant View Post
[email protected] berry
jolly nature
own tempo trait
252 speed 252 hp 6 attack
endeaver
spore
endure
extreme speed

good against most common leads, with the exception of umbreon and gengar, does brilliantly against pokemon such as bronzong lead, but fails in trick room

People use Umbreon? 0_o I really don't know what's with the FEAR typed set, but most pokemon are going to know endeaver is coming if you endure, and SS leads kinda kill you too. I just don't really like this much or Smeargle leads in general.

[email protected] orb/Yache Berry
Jolly nature
252 attack 252 speed 6 hp
Dragon Claw
swords dance
Earthquake
Fire Fang

typical chomp, nothing much to say, borderlining uber, but still owns lol.

No Sandstorm. No matter how powerful the infamous SD LO Outrage is, you're just going to get revenge killed mega easily. Use Dragon Claw, as it's more reliable and doesn't invite Weavile or Mamoswine to Ice Shard you to death. Fire Fang over Stone Egde to beat Bronzong and Skarmory.

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timid
252 hp 129 def 129 spdef

calm mind
batton pass
Grass Knot
recover

even though it has so many weaknesses, it has decent survivability, and can take at least 2 hits from most moves, it can batton pass to something better, or physcic if the opponent is right

Change the EVs, but otherwise it looks okay. Grass Knot is probably more useful though, especially against TTar.

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immunity
252 hp 158 att 100 spdef

belly drum
ice punch
fire punch
thunderpunch

my variation of snorlax, since i liked the old sweeping alakazam i tried to find a replacement, i think snorlax works quite well... will kill at least 2 pokemon, but lacks survivability of the popular snorlax variations, however few people expect it, which adds to its advantages

Snorlax is too slow to run this well. Use Charizard or Azumarill or Poliwrath or...something else. If you want to keep Snorlax, run ResttalkLax as your special wall.

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calm
252 HP 252 def 6 spc att

calm mind
Ice Beam
rest
thunder wave

i actually like this set, cresselia's obvious survivability, when added to the paraylisis from thunder wave, and once calm mind'ed a couple of times, its a brilliant special wall... and with rest and leftovers it will take a long time for almost anything to take it down

I'm not really feeling this set either. You're going to get walled by something with only one unSTABed attack coming from Cresselia's poor SAtk (even after 2 or 3 CMs it stinks).

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calm
252 HP 252 def


Haze / Flamethrower
sludge bomb
pain split
will-o-wisp

pretty much your typical weezing, dont keep it in battle to long, perhaps could have something added into speed, only put it into battle when needed, it works nicely.

You're probably going to want a way to beat Heracross considering Weezing counters it very very well. Considering Weavile owns your team, Flamethrower will probably help.
I'd probably be wasting my time listing weaknesses. I'd get rid of Smeargle for something more useful to your team, like maybe a Hippowdon (who also supports Garchomp).
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Old May 28th, 2008 (1:42 PM).
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the ATT that i said on cressy was a typo, it was meant to say HP lol. xD

why would anyone + cressys attack? o.0

anyways this team isnt very good lol... i have completely rehauled it. the only remaining pokemon is Garchomp, which is CB'ed up and ready to go with outrage, earthquake, stone edge, return.

im also wondering to keep in cressy, but i have brang in Blissey which basically does the same special walling, but is ready to do it from the off. blissey also adds wish support etc.

someone should close this thread, because this team is poor lol
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Old May 28th, 2008 (2:12 PM). Edited May 28th, 2008 by airconditioning.
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Take it slow, bro.
 
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No, we're leaving this open (Or, I hope Deano, Blueberry, and Azelf decide to). Just edit your first post with your new team, and then we can rate that.

Also, Return on Garchomp? No, go Fire Fang so Bronzong and friends don't wall you.

Also, 'brang' isn't a word. Pay attention in English class a bit more. >:(
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Old May 29th, 2008 (2:41 AM).
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lol...... brought*

i changed the team around, thats what i have in play right now
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Old May 29th, 2008 (3:40 AM).
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5/6 of your pokemon are weavile weak.
and scarfchomp wont do anything if weavile runs ice shard. but usually people run outrage with scarf and use it for late game sweeps

Bulkymie!

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Timid
Natures Cure
172Hp / 216 Spd / 122 SAtk.
-Thunderbolt
-Surf
-Rapid Spin
-Revcover.

you lack a rapid spinner. Spikes, Toxic Spikes, Stealth Rock will hurt you. especially toxic spikes, since you don't have aromatherapy on Blissey.

Shed Shell is another option that you can give skarmory instead of leftovers. Or magernzones will come in and eat your skarmory up.
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Old May 29th, 2008 (3:49 AM).
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Swords Dance Chomp is probably better than Choice Band Chomp. Most Dragons are 4x vulnerable to Ice Attacks, which means HP Ice on Heatran is better in that regard. Blissey's EV Spread and nature should be this: 40 HP / 252 DEF / 216 SP.DEF @ Calm nature. Not to mention, Impish lowers Blissey's special attack, (or any Pokemon's special attack, actually. =/) and Ice Beam is a special attack. =/

No nature on Heatran? Skarm likes Impish more than Jolly, as it's speed is kind of lackluster. =/ I prefer instant-recovery on Blissey, as it constantly has to defend itself, which may turn out to be a problem. Well, that's all I can see, except you may want to go Calm > Modest on Regice.

BTW, there are certain conditions your thread has to have for it to be approved. Obviously if it went through, it had the right circumstances. >:0


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Old May 29th, 2008 (3:52 AM). Edited May 29th, 2008 by Peanutassailant.
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wouldnt dugtrio OHKO weavile with HP fighting?

im not sure, but even with that 4x fighting weakness, dugtrio struggled to pull of HP.

even so, i thought Heatran could cope with weavile, even with its low speed. the only thing that could really hurt from standard weavile is brick break.

Quote:
Originally Posted by Itachi 2008 View Post
Swords Dance Chomp is probably better than Choice Band Chomp. Most Dragons are 4x vulnerable to Ice Attacks, which means HP Ice on Heatran is better in that regard. Blissey's EV Spread and nature should be this: 40 HP / 252 DEF / 216 SP.DEF @ Calm nature. Not to mention, Impish lowers Blissey's special attack, (or any Pokemon's special attack, actually. =/) and Ice Beam is a special attack. =/

No nature on Heatran? Skarm likes Impish more than Jolly, as it's speed is kind of lackluster. =/ I prefer instant-recovery on Blissey, as it constantly has to defend itself, which may turn out to be a problem. Well, that's all I can see, except you may want to go Calm > Modest on Regice.

BTW, there are certain conditions your thread has to have for it to be approved. Obviously if it went through, it had the right circumstances. >:0


yea my mistake, blisseys nature was intended to be + defence, - attack :P

not much needs to be done on blisseys special side i think, but id like blissey to be able to take at least 1 physical hit (say... if its my last pokemon or something)... thats why i prefer bold over calm, but its personal preferance really.

ill update the natures, because i put them up not sure if it was the right ones lol memory = poor :P.
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Old May 29th, 2008 (5:00 AM).
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Angelic Diablo Angelic Diablo is offline
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Unfortunately Dugtrio lost the ability to use hidden powers in the gen change, they are all special now and his special sucks...

I suggest Adament w/ Earthquake, Stone Edge, Aerial Ace, Night Slash or Pursuit @ Choice Band

Also Heatran wants Naive with Explosion, or at least a nature that doesn't drop attack, special attack or speed lol
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Old May 29th, 2008 (5:29 AM).
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why pursuit on duggy?

o.0

fillerfiller
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Old May 29th, 2008 (10:01 AM).
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Originally Posted by Peanutassailant View Post
why pursuit on duggy?

o.0

fillerfiller
It hits Gengar and Azelf who think they can switch out safely from Sucker Punch and Night Slash, its a very viable move on dugtrio..



Also Bold or Calm really doesnt make a difference on Blissey...119 def of calm vs 130 of bold.

Calm does give alot more survivability vs sp.attackers e.g Nasty Plot porygon-z, Specs gengar, Nasty Plot Azelf etc.

The spread Itachi posted is the most efficient IMO.
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Old May 29th, 2008 (11:23 AM).
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but dugtrio has arena trap, unless this is canceled out by levitate?
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Old May 29th, 2008 (11:32 AM).
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[QUOTE=Peanutassailant;3623481]but dugtrio has arena trap, unless this is canceled out by levitate?[/QUOTE]

[FONT="Comic Sans MS"]No, Levitate makes Earthquake and other ground moves not able to hit the Pokemon.[/FONT]
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Old May 29th, 2008 (11:49 AM).
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yes i knew that, but something sticks in my head reading "dugtrio locks in all pokemon except levitators and flyers"

that probably is wrong, but im just thinking, a duggy with arena trap, im not seeing the advantage of pursuit, because they cant switch out otherwize.
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Old May 29th, 2008 (12:03 PM).
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Quote:
Originally Posted by Peanutassailant View Post
yes i knew that, but something sticks in my head reading "dugtrio locks in all pokemon except levitators and flyers"
that probably is wrong, but im just thinking, a duggy with arena trap, im not seeing the advantage of pursuit, because they cant switch out otherwize.
:P This may help then:
Quote:
Originally posted by Serebii: Levitate: Damage dealing Ground-type moves have no effect on this Pokemon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
So, does it help? xP
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Old May 29th, 2008 (12:20 PM).
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Take it slow, bro.
 
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Itachi, you just contradicted yourself...

Anyway, Levitators and Flying-types aren't affected by Arena Trap.
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Old May 29th, 2008 (12:25 PM).
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Itachi, you just contradicted yourself...

Anyway, Levitators and Flying-types aren't affected by Arena Trap.
If you mean the Levitate ability thing, I was adding the info. =/
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Old May 29th, 2008 (12:31 PM).
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Take it slow, bro.
 
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Originally Posted by Itachi 2008 View Post
If you mean the Levitate ability thing, I was adding the info. =/
You said that Arena Trap kept Levitators in, and then you said it didn't (as though it were obvious). It's confusing. At least post a 'my bad'. >:(
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Old May 29th, 2008 (12:58 PM).
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[QUOTE=airconditioning;3623682]You said that Arena Trap kept Levitators in, and then you said it didn't (as though it were obvious). It's confusing. At least post a 'my bad'. >:([/QUOTE]

Um, what? I posted nothing of the sort. =/
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Old May 29th, 2008 (1:07 PM).
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naa i think that was just how i read it lol.

Quote:
Originally Posted by Itachi 2008 View Post
Quote:
Originally Posted by Peanutassailant View Post
but dugtrio has arena trap, unless this is canceled out by levitate?
[font="Comic Sans MS"]No, Levitate makes Earthquake and other ground moves not able to hit the Pokemon.[/FONT]
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Old May 29th, 2008 (1:48 PM).
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Take it slow, bro.
 
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Quote:
Originally Posted by Itachi 2008 View Post
Um, what? I posted nothing of the sort. =/
Quote:
Originally Posted by Peanut
but dugtrio has arena trap, unless this is canceled out by levitate?
Here, Peanut wondered aloud about Arena Trap, asking if Levitate cancelled out its effects.

Quote:
Originally Posted by Itachi
No, Levitate makes Earthquake and other ground moves not able to hit the Pokemon.
Here, you said that Arena Trap was not cancelled out by Levitate, when in fact it is. It may have been a typo, or a miswording, but it's still confusing.

Also, shame on you for trying to rustle up drama by putting my comment in your sig.. We've gone through that enough times with Anti. >:(
No offense, Anti. :)
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Competitive pokemon is serious business.
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Old May 29th, 2008 (2:24 PM).
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itachi, sorry for any confusion that this thread has caused =/.

im a bit of a noob here still compared to most of you guys, let the whole confusing arena trap thing go now, we have that cleared up
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Old May 29th, 2008 (2:42 PM).
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Can I just point out the 3 200% weaknesses to fighting and no pokemon to really absorb it
Perhaps a friendly ghost wouldn't go astray?
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Old May 29th, 2008 (2:50 PM).
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We're A-Comin', Princess!
 
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It might. Hippowdon can handle almost any fighting move thrown at his team.

Don't mind Itachi. It was a simple slight misunderstanding, and suddenly it's a huge personal vendetta against him.
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