Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
How to edit RPG_RT.exe with Resource Hacker

Ok this is fairly simple, first you need to download Resource Hacker, you can get it at http://www.users.on.net/johnson/resourcehacker/

Lesson 1 - Enterbrain Logo
Step 1 - Exporting Logo:
We all know the startup screen when loading RPG_RT.exe says Enterbrain, but what if we want to edit it? Well first we have to export it, this is how you do it:

First open Resource Hacker


Next load up your RPG_RT.exe, (do not worry if you screw up the file while trying to replace something, ResHacker always makes a backup called RPG_RT_original.exe) now you'll see a selection of folders, so open up the open called XYZ and the LOGO1 inside of it, now select the file called 0 and click the action tab and then click Save resource as a binary file ...


Now save the file as an XYZ image, (preferably in your RM2k/3 project folder)


Afterwards open up RPG2000/2003.exe and import it as a PNG image, now open it up in the program you make graphics in, like Photoshop or Paintshop Pro, and edit it to your liking.

Step 2 - Importing Logo:
Before inserting it, we will have to import it in RPG2000/2003.exe as an XYZ image, so do that first.

After you've done that it's time to import it.

First you will need to delete the other XYZ logo, so right click it and press Delete Resource [XYZ : LOGO1 : 0]


After you've done that you will need to insert your own, so click the action tab and click Add a new resource ...
A window will pop up, click Open file with new resource ... click it and find your XYZ image, and open it, now a few options will popup, such as Resource Type, Resource Name, and Resource Language.
Now type in the following and click add resource when your done.
Resource Type: XYZ
Resource Name: LOGO1
Resource Language: Leave it empty


Now it should look like this again:


Congratulations, you've now succesfully replaced the Enterbrain logo.

Tomorrow's Lesson: How to edit the EXFont.

Comments, critisim and suggestions are welcome.
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
Nice tutorial. But there are so many other *easier* ways to do this. Until something (or nothing? :() is done about the tutorial forum, your best bet of getting this seen is the Technical Institute here @ PC.

Easier tools to use:
"Resource Work Shop"
Anomy's Resource Utility
RM Recker

These are just like 1 or two clicks and it's hacked. No need to do all those steps.
-DM31




Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
Nice tutorial. But there are so many other *easier* ways to do this. Until something (or nothing? :() is done about the tutorial forum, your best bet of getting this seen is the Technical Institute here @ PC.

Easier tools to use:
"Resource Work Shop"
Anomy's Resource Utility
RM Recker

These are just like 1 or two clicks and it's hacked. No need to do all those steps.
I think ResHacker is much better, and easy. :bandit:

Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
Lesson 2 - EXFont

We all know the symbols that are in the game, for example the sword icon, but what if we'd like to have our own icons in our game?


Step 1 - Exporting it:
Well first you'll need load up your RPG_RT.exe in ResHacker, open up the bitmap folder and scroll down till you see EXFONT open that folder right click the file in it and select Save [Bitmap : EXFONT : 0] ...


Now save it as a bitmap and load it up in whatever program you make graphics in, for this I use MS Paint, each icon uses 12x12 pixels, so you can only use something that is exactly that or smaller.
Now get the symbols you want for your game and put them in.

Step 2 - Importing it:

Now that your done with it, we want to insert it onto the old one, so here's how we do it:

Right click the file in the EXFONT folder and click on Replace Resource...
A window will pop up showing the EXFONT file.


Now click on the button saying Open file with new bitmap... and find your EXFONT image, then open it, now it should show up in the box on the left side, now click Replace.


Now open the EXFONT folder, and open the file in it, the EXFONT should now have been changed.


That's it you've succesfully replaced the EXFONT with your own!

Comments, critisim and suggestions are welcome.

Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
Very cool. Great screenshots! I still think RM Recker is easier though :)
It's all a matter of taste, by the way, what can RM Recker do besides changing the EXFONT and the Enterbrain Logo?
None of your beeswax!
Seen November 24th, 2007
Posted September 14th, 2005
1,981 posts
19.4 Years
It can only change splash screens (logo), the glyphs (exfont) and the icon. I have other tools to do the same stuff though. You just select tthe image you want to use and hit "Apply" and you're done. I'm probably going to get this program though, it looks more powerful. Can you change font in it?
-DM31




Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
It can only change splash screens (logo), the glyphs (exfont) and the icon. I have other tools to do the same stuff though. You just select tthe image you want to use and hit "Apply" and you're done. I'm probably going to get this program though, it looks more powerful. Can you change font in it?
I'm not sure if you can change the font, I haven't looked for it.
Age 35
Australia
Seen April 4th, 2017
Posted December 14th, 2015
1,279 posts
19.2 Years
import it as a PNG image, now open it up in the program you make graphics in, like Photoshop or Paintshop Pro, and edit it to your liking.
I tried that and it came up with an error saying invalid image size...

Pokemon Indigo League is a re-creation of the original Pokemon TV series in game form

Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
I tried that and it came up with an error saying invalid image size...
Which program did you use?
It works fine for me in PSP

EDIT: Nevermind, I think I know what the problem is, you accidently changed the image size, just change it to 320x240 pixels and it should work.

Avatar

Age 33
He/him
Denmark
Seen April 3rd, 2023
Posted March 11th, 2022
2,405 posts
19.7 Years
Oh no, When I opened it up in rm2k3, and tried to import as .png, it said INVALID IMAGE SIZE and didn't work, I hadn't changed the size of the image...
Upload it into the picture folder, thats what I did, that should work.