The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > The PokéCommunity Archives > Pokémon Strategies & Movesets (archive)
Reload this Page Competitive Team: Hell Bound - Looking for Suggestions and Ideas.

Notices
For all updates, view the main page.

Pokémon Strategies & Movesets (archive) Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums. (Requires moderator validation before new threads are displayed)

Ad Content
 
 
Thread Tools
  #1   Link to this post, but load the entire thread.  
Old July 2nd, 2008 (11:07 PM). Edited July 20th, 2008 by SmashGood.
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Okay, I had loads of changing ideas, oddly it all started with wanting to add in phazing by trying out Skarm leading. I do not know if I want any of these changes to be permanent, so I am not going to edit them in until I'm certain I they bring the help I want.



Skarmory (M) @
Shed Shell --- (CHANGE)Opener/Physical Wall
Ability: Keen Eye
EVs: 252 HP / 252 Def / 6 Spd
Nature: Impish (+Def, -SAtk)
-Drill Peck
-Whirlwind
-Spikes
-Roost

Traded for a wall that no longer goes BOOM! Rather, it now helps deal with physical sweepers trying to setup and heals.


Tyranitar (F) @Choice Band --- (Same)
Ability: Sand Stream
EVs: 62 HP / 252 Atk / 196 Spd
Nature: Adamant (+Atk, -SAtk)
-Crunch
-Pursuit
-Stone Edge
-Earthquake


Suicune @
Leftovers --- (Same)
Ability: Pressure
EVs: 252 HP/232 Def/26 SDef
Nature: Calm (+SDef, -Atk)
-Calm Mind
-Sleep Talk
-Surf
-Rest










Infernape (M) @Life Orb --- (Same)
Ability: Blaze
EVs: 26 Atk/232 Spd/252 SAtk
Nature: Naive (+Spd, -SDef)
-Close Combat
-Flamethrower
-Grass Knot
-Nasty Plot


Mamoswine (M) @Choice Band --- (CHANGE)Revenge Kill/Dragon Counter
Ability: Oblivious
EVs: 6 HP/252 Atk/252 Spd
Nature: Adamant (+Atk, -SAtk)
-Earthquake
-Ice Shard
-Avalanche/
Ice Fang
-Stone Edge
I missed having a revenge killer,and a CB Ice Shard from a massively built, attacking giant fit that roll so well. And I prefer Avalanche over using Ice Fang, because for some reason I feel safer about Stone Edge hitting than an Ice Fang.


Cresselia (F) @Leftovers --- (CHANGE) Mixape Counter
Ability: Levitate
EVs: 252 HP/196 Def/60 SDef
Nature: Bold (+Def, -Atk)
-Ice Beam/Psychic
-Reflect
-Charge Beam
-Thunder Wave/
Psychic
I find Reflect to be fun by how it makes it much easier to switch out and/or allowing Cress to blast the foe with more attacks. Charge Beam to help the Special Attack and deal with Gyarados. I mainly want Cress in to help against Infernape, and I know T-wave would screw with him badly, but I feel inclined to add in Psychic somewhere so I do not end up having to Charge Beam Mixape down.


Okay, been trying a few new things and the team went through a load of changes. I was having trouble deciding on either Cresselia or Suicune in place of Milotic. I also finally convienced myself that I should try out a different lead.

Changes:
Swellow to Swampert. - It hurt, but it was needed to help with my T-Bolt problem. I has helped counter against many other leads as well.
Milotic to Suicune. - Calm Mind has made the difference.
Dusknoir to Gliscor. - After losing both Swellow and Dusknoir a fighting type counter was in demand.


----------SWAMPERT------------ Opener/Stealth Rock

Swampert (F) @Leftovers
EVs: 240 HP / 58 Atk / 212 Spd
Nature:
Impish
-Earthquake
-Avalanche
-Stone Edge
-Stealth Rock

Stealth Rock, then let loose with what is needed. Infernape helps him out as well with his fear of Grass Knot.


-----------TYRANITAR------------- Physical Sweep

Tyranitar (F) @Choice Band
EVs: 60 HP / 252 Atk / 196 Spd
Nature: Adamant
-Stone Edge
-Earthquake
-Crunch
-Pursuit

My powerhouse. The moves are pretty simplistic thanks to Choice Band. Pursuit to catch Ghosts and Psychics that might think they would escape her mighty grasp.







-------------SUICUNE------------- Special Wall

Suicune @Leftovers
EVs: 252 HP / 232 Def / 26 SDef
Nature: Bold
-Surf
-Calm Mind
-Rest
-Sleep Talk

Takes an Ice hit with no problem what so ever. Rest to stay in and get more Calm Minds.


-----------INFERNAPE------------- Wall Destroyer

Infernape (F) @
Life Orb
EVs: 24 Atk / 252 SAtk / 232 Spd
Nature: Naive
-Flamethrower
-Grass Knot
-Nasty Plot
-Close Combat

Highly destructive force. Nasty Plot to setup if given the chance. Close Combat so Blissey doesn't get any ideas.


-----------GLISCOR------------ Physical Counter

Gliscor (M) @Leftovers
EVs: 252 HP / 76 Def / 180 SDef
Nature: Impish
-Aerial Ace

-Earthquake
-Roost
-Knock Off/Protect

He is here mostly so Tyranitar has a buddy able to cover her back when a fighting blast heads her way. I cannot decide if I want him to be able to scout or just be annoying with Knock Off more. The others are for STAB and Roost for heal.

Other Considerations:
Gengar (I do not really have a focused Special Sweeper and Gengar helps to counter some of the same things as Gliscor.)


----------FORRETRESS------------ Physical Wall

Forretress (M) @Leftovers
EVs: 252 HP / 6 Atk / 252 Def
Nature: Impish
-Gyro Ball
-Spikes
-Rapid Spin
-Explosion


My big'ol hunk of metal wall. I like him for setting up the field and clearing mine. Answers to any Weaviles trying to cleansweep. Explosion is a nice way to not go alone or be a nasty surprise for something I might be struggling against.





Thank you in advance to all who end up lending me a helping hand with team ideas.
  #2   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (7:21 AM).
Dark Azelf's Avatar
Dark Azelf Dark Azelf is offline
cyka blyat
 
Join Date: Jun 2007
Gender: Male
Nature: Impish
Posts: 7,210
Pokemon @ Item
Trait (optional)
Nature
EVs
- Move 1
- Move 2
- Move 3
- Move 4

Can we stick to that format please. It makes is easier to read =D
__________________
†Kill the unicorn
Just to have its horn
Soon he's just a fantasy†
  #3   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (9:12 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Sorry about that wierd looking thing. I was trying for that format, but it came out far from it.

Also, this is one of the guys I have been trying out recently.

----------------BRELOOM--------------- Switch-in on Slow
Breloom @
Toxic Orb
EVs: 6 HP / 252 Atk / 252 Spd
Nature: Adament
Ability:
Poison Heal
-Spore
-Focus Punch
-Substitute
-Leech Seed/Mach Punch

I have been using him recently with leech seed. I have yet to use leech seed and have it be of any
help, but without it a ghost could walk all over him. My problem using him is that I have trouble
switching him in. I normally find myself having one of my other members roughing it, and if they go
down, out he comes if I think he will outspeed them. If I do get a switch in, it's either from an electric
attack aimed a swellow, or a surf coming at Tyranitar. He still gets hit hard by them though.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #4   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (10:34 AM).
Valarauca's Avatar
Valarauca Valarauca is offline
I > U for all real values of U
 
Join Date: Apr 2008
Location: MTU
Nature: Quiet
Posts: 276
ok i'll give some bad advise


I personally don't like banded TTar, you may, if you don't like him try Dragon dancing TTar, works very good in late game sweep (oppent has 3 or less pokes)

Milotic is ok, you might want to try vaporeon because it can wish pass

Swellow, i have never seen this before consider;
Aerodactyl @ leftover/life orb
jolly
Ev: 252 spe, 252 att, 6 hp
-stealth rock
-Eq
-ice fang
-pursuit
setting up Stealth rock first turn lets you use it all game

Garchomp, hey if it works for you, but have Sword dance for one move might not be great, consider dragon claw, or night slash (it can learn that right) in place of sword dance.
also i decent wall breaker is inferape, since every team carries a garchomp counter now in days

Dusknoir is great; i hear

rhyperior could be replace by a spinner starmie, i don't its set sry
__________________

"Let him not vow to walk in the dark, who has not seen the nightfall."
  #5   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (6:09 PM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Tyranitar has been doing fine for me. I do not like having to build up anyway, and adding in Dragon Dance would mean losing pursuit, which I like having on him.

Vaporeon actually sounds fine, but I somewhat prefer Milotic due to it's massive SpDef, because I definitely lacked a Special Sweeping Wall. Wish is a plus though. I think I'll keep Milotic until something convinces me otherwise.

And I would rather not take out Swellow. Facade hits so hard and Swellow seems to have the element of surprise in that it is able to one shot most things that my foe would not expect, and most other openers.

I know Garchomp learns Crunch, but with the Fire, Dragon type covering almost everything I do not see it as needed. I'll check out Infernape though, I would not mind switching out Garchomp although I would miss having a ground type to take electric blasts.

And if you like Dusknoir, that's good and all, but I feel he is out of place and not doing to much on my team.

And I was honestly considering a spinner instead of setting up stealth rock. I think that's why Forretress has been getting my attention. Spikes, spin, and explosion are all things that would do loads more than what Rhyperior is doing now.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #6   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (9:04 PM).
Archer's Avatar
Archer Archer is offline
 
Join Date: Oct 2006
Location: NSW, Australia
Nature: Modest
Posts: 3,956
Quote:
Originally Posted by shadowman080 View Post
ok i'll give some bad advise


I personally don't like banded TTar, you may, if you don't like him try Dragon dancing TTar, works very good in late game sweep (oppent has 3 or less pokes)

Milotic is ok, you might want to try vaporeon because it can wish pass

Swellow, i have never seen this before consider;
Aerodactyl @ leftover/life orb
jolly
Ev: 252 spe, 252 att, 6 hp
-stealth rock
-Eq
-ice fang
-pursuit
setting up Stealth rock first turn lets you use it all game

Garchomp, hey if it works for you, but have Sword dance for one move might not be great, consider dragon claw, or night slash (it can learn that right) in place of sword dance.
also i decent wall breaker is inferape, since every team carries a garchomp counter now in days

Dusknoir is great; i hear

rhyperior could be replace by a spinner starmie, i don't its set sry
Swellow works well if you can pull it off. As for that comment about Garchomp...
That is Chainchomp. A wall breaker that tore apart teams when it first entered the scene. It is an awesome set, far more useful than Night Slash.
  #7   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (9:12 PM). Edited July 3rd, 2008 by ScyKinG.
ScyKinG's Avatar
ScyKinG ScyKinG is offline
Can't Be Touched
 
Join Date: Jul 2008
Location: Phoenix
Gender:
Posts: 150
Quick Note: Give Swellow FlameOrb, it doesn't take away more damage over time, and since Swellow has Guts it doesn't cut its attack in half.

Quote:
Originally Posted by SmashGood View Post
Sorry about that wierd looking thing. I was trying for that format, but it came out far from it.

Also, this is one of the guys I have been trying out recently.

----------------BRELOOM--------------- Switch-in on Slow
Breloom @
Toxic Orb
EVs: 6 HP / 252 Atk / 252 Spd
Nature: Adament
Ability:
Poison Heal
-Spore
-Focus Punch
-Substitute
-Leech Seed/Mach Punch

I have been using him recently with leech seed. I have yet to use leech seed and have it be of any
help, but without it a ghost could walk all over him. My problem using him is that I have trouble
switching him in. I normally find myself having one of my other members roughing it, and if they go
down, out he comes if I think he will outspeed them. If I do get a switch in, it's either from an electric
attack aimed a swellow, or a surf coming at Tyranitar. He still gets hit hard by them though.

Meh, Standard Breloom. But heck its a awesome Pokemon! Murders most things slower than it :rambo:.
__________________

Spoiler:
No Hacks
6 vs 6/Lvl 100
Uber/Species/OHKO/Evasive/Sleep Clause


  #8   Link to this post, but load the entire thread.  
Old July 3rd, 2008 (9:47 PM).
airconditioning's Avatar
airconditioning airconditioning is offline
Take it slow, bro.
 
Join Date: Sep 2007
Location: Interbus.
Age: 31
Gender:
Nature: Lax
Posts: 2,937
Rhyperior is not a good physical wall, I'm afraid to say. :(
He simply has too many weaknesses to wall effectively (Fighting weak? EQ weak? Ice weak? Ew, no). Gliscor could be a good replacement, with its ability to counter Lucario. He can set up Stealth Rock, as well, not to mention take T-bolts aimed at Milotic. Just be careful, as T-bolt users are likely Pokemon that can give Gliscor hell.

Dusknoir loves Will-o-Wisp. You might want to consider it over Fire Punch- it's really one of the things he does best.

You might want to consider leading with Swellow instead of Tyranitar. That way, Swellow can deal a load of damage before Tyranitar comes out. Because between Toxic Orb and Brave Bird, Swellow does not need the extra Sandstorm damage. Also, the whole Toxic Orb > Burn Orb argument really depends on how long Swellow stays on the field. If he generally stays in for less than three turns, Toxic Orb is best. For more than three turns, Burn Orb is best.

That Garchomp set is ooooooollllllddddd, and generally easy to counter. Consider Mixape, who gives many common walls a lot of grief (minus Cresselia. But hey, Tyranitar can always come out to play).
__________________

I is an artist.

Quote:
Originally Posted by Aquillae View Post
Competitive pokemon is serious business.
  #9   Link to this post, but load the entire thread.  
Old July 4th, 2008 (6:53 AM).
sims796's Avatar
sims796 sims796 is offline
We're A-Comin', Princess!
 
Join Date: May 2007
Location: Brooklyn, NY (Yeah, I'm a New Yorker, like Luigi)
Age: 33
Gender:
Nature: Lax
Posts: 5,861
For God's sake, Rhyperior is NOT a wall! At best, he is a (pretty sturdy) tank! He was never a wall, and never even tried to be.
__________________
This signature has been disabled.
No spoilers allowed in signature.
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #10   Link to this post, but load the entire thread.  
Old July 4th, 2008 (7:07 AM).
Aquilae's Avatar
Aquilae Aquilae is offline
=))))))))88888888OOOOOOOO<
 
Join Date: Dec 2007
Location: South East Asia (Singapore)
Posts: 386
I don't have time to do a full rate here, but by skimming over your team I can offer some advice.
  • Don't try to split your team up into roles. Focus on executing a main strategy. The reason why I say that is that general roles, Physical sweeper, Special sweeper etc differ from pokemon to pokemon, and generally you wouldn't be saying that Tyranitar and Infernape are the same as they are stopped by different things and defeat different things as well.
  • Instead, for walls, concentrate on what you need to counter. Milotic would be hard-pressed to deal with a pokemon with an electric attack, and Rhyperior can't handle all of them due to its low Special Defence (even with Sandstorm boost). As such, going with a more general Blissey or Snorlax would help more than Milotic due to being able to deal with the aforementioned electric types, having higher special defence and being able to wall more pokemon because of these two factors.
  • Same goes for Rhyperior, it has a horrible typing and can't wall due to its myriad of weaknesses.
  • For sweepers, again you need to concentrate on what you hope to cover. For Choice Band Tyranitar it would cover many psychic types and pokemon weak/neutral to Stone Edge, but would arguably be stopped by Swampert or Hippowdon every time.
  • You would have to add a focus for this team, something like "sweep with Tyranitar/Garchomp", your focus would be to remove walls or spread around paralysis.
Some general comments on the pokemon:
  • Choice Band Tyranitar is a horrible lead being outsped, and subsequently taken down or incapacitated by many common leads, Gengar, Bronzong and Hippowdon are notable examples.
  • As always, Milotics special walling capabilities are vastly inferior to that of Blissey and Snorlax due to its weaknesses and lower Special Defence.
  • ChainChomp is very hard to pull off due to varied switchins for Garchomp, and the prediction (I would call it luck) involved in DMing or FBing on the switch. Even then it is highly doubtful that it would sweep, and keep in mind that the most common Garchomp counters do not have bad Special Defence, Cresselia is one example. Normal Swords Dance Garchomp with Yache Berry is far superior.
  • Swellow is walled by anything that resists Normal and Flying, and Steel types are extremely common on many teams. I suggest you ditch it.
  • Dusknoir is not very sturdy, and is commonly used as a Spin Blocker (due to its immunity to Normal the effects of Rapid Spin on the turn is negated). It cannot function well due to its lack of reliable recovery (Pain Spilt often leaves you with little HP at the end). Breloom, Gengar and Lucario play very differently from Dusknoir.
  • Lastly due to its myriad of weaknesses Rhyperior cannot function effectively. It puzzles me why you would leave it on a Surf (to get KOed?)
__________________

Check out my youtube channel!
http://www.youtube.com/user/AquiIae

Quote:
Originally Posted by Dark_Azelf, on Anti's social life
Ive seen dead tree stumps who get more action
  #11   Link to this post, but load the entire thread.  
Old July 5th, 2008 (12:27 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
I'm happy to know Rhyperior is a reassuringly done. I knew he had major weaknesses, but I guess I was hoping for to much from Solid Rock to help him out a bit. (And I remember keeping him in on a Surf from Starmie at some point thinking Solid Rock should help him withstand at least one blow to get in a Megahorn; I was not up for having Tyranitar switch in and take it from already being weakened. Easy to say though, I learned my leason.)
So, in his place, Forretress. I'll put the moveset and everything up above when I get the chance. (Steelix has crossed my mind as well just to have another ground if I lose using Garchomp.)

And I love having Swellow, so not really looking to change him around really. Trying to build the team idea around Tyranitar and her. I like Toxic Orb over Flame Orb mainly so Swellow gets a Boost of attack plus a doubled Facade rather than only having the Facade. It also makes U-turn surprising damaging too. And she's switching out normally rather quick, it's obvious normally if Swellow will need to book it, unless it's some speed tie. And normally the damage from it all over time does not really matter, because it can barely take a hit when at full anyway.

And I didn't really think of Garchomp being an issue until this, but the idea of Infernape has been growing on me. I like him anyway from choosing him as my starter. I just think Garchomp plays well with the storm and Tyranitar and saved Milotic from many of the electric blast. Also I do not want to be fearing opposing Earthquakes so much. I'm probably going to give him a shot and see what changes he brings at least, and if it does not help, Garchomp is still there at least.

As to Dusknoir, I think he will keep his place if Garchomp stays in, but if Garchomp is kicked I'm sure he will be as well for something able to help deal with electrics better. And I have given him Will-o-Wisp and enjoying that more, forgot to change that.

I liked Milotic over Blissey or Snorlax for the boring factor. I see a foe using them and I just get annoyed thinking it'll be a long one. I like having Ice Beam as well for Salamence and Garchomp. And I see Blissey everywhere, so that didn't help it for bringing in some fun.

Thank you all for the input, awesome having help and comparing ideas! And also thanks to ChronicEdge who sent me ideas via private message because he was not able to leave a comment.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #12   Link to this post, but load the entire thread.  
Old July 5th, 2008 (9:16 AM).
airconditioning's Avatar
airconditioning airconditioning is offline
Take it slow, bro.
 
Join Date: Sep 2007
Location: Interbus.
Age: 31
Gender:
Nature: Lax
Posts: 2,937
Quote:
Originally Posted by SmashGood View Post
I like Toxic Orb over Flame Orb mainly so Swellow gets a Boost of attack plus a doubled Facade rather than only having the Facade.
It was already pointed out earlier that Pokemon with the Guts ability (such as Swellow) are immune to the Attack-cutting effect of Burn. So a Burned Pokemon with Guts still has boosted Atk.
__________________

I is an artist.

Quote:
Originally Posted by Aquillae View Post
Competitive pokemon is serious business.
  #13   Link to this post, but load the entire thread.  
Old July 5th, 2008 (9:26 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Oh okay. When it was brought up earlier I thought it was meant that Guts would counteract the Burns attack reduction. I'll probably change that up then so I do not feel pressured to switch it out. Thank you.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #14   Link to this post, but load the entire thread.  
Old July 5th, 2008 (9:35 AM).
airconditioning's Avatar
airconditioning airconditioning is offline
Take it slow, bro.
 
Join Date: Sep 2007
Location: Interbus.
Age: 31
Gender:
Nature: Lax
Posts: 2,937
That Infernape is terrible. >:(
Rebreed and get Nasty Plot > Calm Mind, please.

Also, Steelix isn't very good. He has a large number of weaknesses, and can't do too much back to an opponent with his average Atk.

Gengar gives this team trouble. In fact, just about any powerful special sweeper with Thunderbolt does.
__________________

I is an artist.

Quote:
Originally Posted by Aquillae View Post
Competitive pokemon is serious business.
  #15   Link to this post, but load the entire thread.  
Old July 5th, 2008 (10:53 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Okay, fixed that about Infernape, and when you say terrible does that mean that's not the only thing wrong with him?

And I knew that would be a problem when switching out Garchomp. I thought of two things, but I'm not a big fan of either of them. One would be switching in Blissey for Milotic, and the other being switching in Swampert as my opener instead of Swellow. In all honesty though I would much rather just keep Garchomp instead of losing Swellow.

So Blissey for Milotic sound worth it? And maybe any other ideas?
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #16   Link to this post, but load the entire thread.  
Old July 5th, 2008 (4:52 PM).
airconditioning's Avatar
airconditioning airconditioning is offline
Take it slow, bro.
 
Join Date: Sep 2007
Location: Interbus.
Age: 31
Gender:
Nature: Lax
Posts: 2,937
That was the only thing wrong with Nape. He needs Nasty Plot (or HP Ice). Calm Mind is NOT an acceptable substitute. >:(

Blissey > Millie is definitely worth it. Blissey is simply the best Special wall in the game- you'll really see it when you use her. Plus, she always has Toxic/ Thunder Wave.
__________________

I is an artist.

Quote:
Originally Posted by Aquillae View Post
Competitive pokemon is serious business.
  #17   Link to this post, but load the entire thread.  
Old July 6th, 2008 (6:09 PM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Of course now that I want to switch out Milotic for Blissey I do not think I'll have any way to get one that would know Sesmic Toss without an Advance Pokemon game, which looks like it is needed for Blissey.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #18   Link to this post, but load the entire thread.  
Old July 8th, 2008 (11:11 PM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Okay, quite a few changes. I Edited them all in. Rate away.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #19   Link to this post, but load the entire thread.  
Old July 8th, 2008 (11:53 PM).
. . is offline
 
Join Date: Mar 2008
Posts: 2,134
I see you took my advice and used Suicune =D Good move on your part, you'll love it.


I do see Magnet Rising Magnezone being a bit pesky, especially HP Ice variants since they hit your whole team for neutral. If it gets in a sub and Magnet Rise (highly possible) you'll be in a bit of pain. You're lucky though, Zone isn't commonly seen.
  #20   Link to this post, but load the entire thread.  
Old July 9th, 2008 (12:21 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Lol, ya, Suicune definitely fit in. I ended up liking it over Cress for what it Resisted.

I could see it getting in Magnet Rise or a Sub when I switch to Infernape, but it would eventually be forced to attack due to a flamethrower barrage then go down in flames, right? Then again the delaying would blow from Sandstorming and Life Orb. And if Ape was already down I would have to rely on Suicune surviving blasts and Calm Minding up.

Nothing comes to mind right away on how to help that yet.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #21   Link to this post, but load the entire thread.  
Old July 9th, 2008 (12:50 AM).
. . is offline
 
Join Date: Mar 2008
Posts: 2,134
Don't worry, Zone will not be 6-0ing you anytime soon, but it is still something I see that can potentially cause you to lose something (unless Cune gets in a CM or two, then it's nearly immune to Zone's attacks)

Infernape is not the bulkiest thing, I can see it coming in, Zone getting a sub. Nape CCing it and losing some HP from Life Orb, then, Zone Thunderbolts it's for quite a bit. A second CC will kill Zone, but 20% from LO + Tbolt damage is not appealing. Tar would be your safest bet, or you could just set up with Cune (beware of Zones that go BOOM)
  #22   Link to this post, but load the entire thread.  
Old July 9th, 2008 (3:30 AM).
Archer's Avatar
Archer Archer is offline
 
Join Date: Oct 2006
Location: NSW, Australia
Nature: Modest
Posts: 3,956
Zone gave him problems when he fought me on shoddy, but Infernape sort of handles it if it doesnt have a sub up.
  #23   Link to this post, but load the entire thread.  
Old July 9th, 2008 (10:22 AM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Ya he was. I bet a phazer would help with that since he seems to be the biggest problem after getting a setup.

Why doesn't Gliscor learn Roar?
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
  #24   Link to this post, but load the entire thread.  
Old July 12th, 2008 (10:00 PM).
SmashGood's Avatar
SmashGood SmashGood is offline
Me... SMASH!!
 
Join Date: Jul 2008
Location: Missouri
Age: 35
Gender: Male
Nature: Bold
Posts: 86
Okay, I had loads of changing ideas, oddly it all started with wanting to add in phazing by trying out Skarm leading. I do not know if I want any of these changes to be permanent, so I am not going to edit them in until I'm certain I they bring the help I want.



Skarmory (M) @
Shed Shell --- (CHANGE)Opener/Physical Wall
Ability: Keen Eye
EVs: 252 HP / 252 Def / 6 Spd
Nature: Impish (+Def, -SAtk)
-Drill Peck
-Whirlwind
-Spikes
-Roost

Traded for a wall that no longer goes BOOM! Rather, it now helps deal with physical sweepers trying to setup and heals.


Tyranitar (F) @Choice Band --- (Same)
Ability: Sand Stream
EVs: 62 HP / 252 Atk / 196 Spd
Nature: Adamant (+Atk, -SAtk)
-Crunch
-Pursuit
-Stone Edge
-Earthquake


Suicune @
Leftovers --- (Same)
Ability: Pressure
EVs: 252 HP/232 Def/26 SDef
Nature: Calm (+SDef, -Atk)
-Calm Mind
-Sleep Talk
-Surf
-Rest










Infernape (M) @Life Orb --- (Same)
Ability: Blaze
EVs: 26 Atk/232 Spd/252 SAtk
Nature: Naive (+Spd, -SDef)
-Close Combat
-Flamethrower
-Grass Knot
-Nasty Plot


Mamoswine (M) @Choice Band --- (CHANGE)Revenge Kill/Dragon Counter
Ability: Oblivious
EVs: 6 HP/252 Atk/252 Spd
Nature: Adamant (+Atk, -SAtk)
-Earthquake
-Ice Shard
-Avalanche/
Ice Fang
-Stone Edge
I missed having a revenge killer,and a CB Ice Shard from a massively built, attacking giant fit that roll so well. And I prefer Avalanche over using Ice Fang, because for some reason I feel safer about Stone Edge hitting than an Ice Fang.


Cresselia (F) @Leftovers --- (CHANGE) Mixape Counter
Ability: Levitate
EVs: 252 HP/196 Def/60 SDef
Nature: Bold (+Def, -Atk)
-Ice Beam/Psychic
-Reflect
-Charge Beam
-Thunder Wave/
Psychic
I find Reflect to be fun by how it makes it much easier to switch out and/or allowing Cress to blast the foe with more attacks. Charge Beam to help the Special Attack and deal with Gyarados. I mainly want Cress in to help against Infernape, and I know T-wave would screw with him badly, but I feel inclined to add in Psychic somewhere so I do not end up having to Charge Beam Mixape down.
__________________
Black Friend Code: 3267-4947-9585
TRADE THREAD! SMASHING EGGS MAKES BABIES!! RIGHT?!
Rate My Team! DO IT NAOW!
 

Quick Reply

Join the conversation!

Create an account to post a reply in this thread, participate in other discussions, and more!

Create a PokéCommunity Account
Ad Content

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 5:47 AM.