Quote:
Originally Posted by cove_2007
Dragonite @ Life Orb
Trait: Inner Focus
Nature: Jolly
EVs: 252 Attack / 172 SDefense / 80 Speed
- Dragon Dance
- Dragon Claw
- Fire Punch
- Earthquake
No real need for Thunderpunch - use Fire Punch to hit Bronzong and Skarmory. Also, don't lead with this. It's supposed to clean up things late game and can't do anything worthwhile at the start of a battle.
Electivire @ Expert Belt
Trait: Motor Drive
Nature: Naive
EVs: 228 Attack / 252 Speed / 28 SAttack
- Thunderbolt
- Earthquake
- Icepunch
- Cross Chop
Don't use Electivire unless you want to lose.
Swampert @ Leftovers
Trait: Torrent
Nature: Impish
EVs: 252 HP / 172 Attack / 80 Defense
- Stealth Rock
- Earthquake
- Rest / Roar
- Ice Beam
Ice Beam is generally more useful than Avalanche. I'd use this as a lead to Stealth Rock up on stuff.
Gallade (M) @ Choice Band
Trait: Steadfast
Adamant Nature
- Psycho Cut
- Night Slash
- Ice Punch
- Close Combat..
No real need for Leaf Blade besides hitting Hippowdon a little harder, but it's going to fold to CC anyways. Use Adamant nature.
Charizard (M) @ Salac Berry
Trait: Blaze
EV's: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Belly Drum
- Fire Punch
- Earthquake
- Substitute
Is Bellyzard really worth it?
Marowak (M) @ Thick Club
Trait: Rock Head
EV's: 4 HP / 252 Atk / 252 Spd
Adamant / Jolly Nature
- Swords Dance
- Earthquake
- Rock Slide.
- Fire Punch
Uh, okay.
They Are All lvl100 But My M8 Said They Where Still Newbish So Any Advice....
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This team defines physical overload. Everything is a physical attacker in some way or another and your team just can't take a hit...and it can't even revenge kill.
Vire and Zard are dead weight, so I'd drop them for some decent defenses. I honestly don't see Marowak fitting in either. I'd put in some pokemon that are better defensively whether they are walls, tanks, bulky sweepers, or whatever.
btw even Screech Vire is kind of ew...Electivire just sucks lol
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