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Old July 19th, 2008 (2:24 AM).
moments.'s Avatar
moments. moments. is offline
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Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

THE TEAM




DRIFBLIM @ LEFTOVERS
NATURE : CALM
ABILITY : AFTERMATH
EV's : 80 HP // 252 SpDef // 176 Spe
BATON PASS
STOCKPILE
SHADOW BALL
SUBSTITUTE


GRUMPIG @ LEFTOVERS
NATURE : CALM
ABILITY : THICK FAT
EV's : 252 HP // 160 Def // 96 SpDef
REST
SLEEP TALK
CALM MIND
PSYCHIC


STEELIX @ LEFTOVERS
NATURE : IMPISH
ABILITY : ROCK HEAD
EV's : 252 HP // 120 Def // 136 SpDef
EARTHQUAKE
STONE EDGE
STEALTH ROCK
EXPLOSION


BIBAREL @ EXPERT BELT
NATURE : MODEST
ABILITY : SIMPLE
EV's : 6 HP // 252 Spe // 252 SpAtk
CHARGE BEAM
ICE BEAM
SURF
SUPER FANG


DODRIO @ CHOICE BAND
NATURE : ADAMANT
ABILITY : EARLY BIRD
EV's : 6 HP // 252 Atk // 252 Spe
BRAVE BIRD
RETURN
STEEL WING
PURSUIT


SHARPEDO @ LIFE ORB
NATURE : HASTY
ABILITY : ROUGH SKIN
EV's : 76 Atk // 180 SpAtk // 252 Spe
ICE BEAM
CRUNCH
SURF
EARTHQUAKE

So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...

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Old July 21st, 2008 (7:06 PM).
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Quote:
Originally Posted by Kuggles View Post
Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

THE TEAM




DRIFBLIM @ LEFTOVERS
NATURE : CALM
ABILITY : AFTERMATH
EV's : 80 HP // 252 SpDef // 176 Spe
BATON PASS
STOCKPILE
SHADOW BALL
SUBSTITUTE
Stockpile does nothing for you here. I get how you want the def/ sp. Def. boost, but it won't help, and you already have substitute. I prefer a Calm Mind/ Substitute/ Baton Pass onto bibarel/ sharpedo.

GRUMPIG @ LEFTOVERS
NATURE : CALM
ABILITY : THICK FAT
EV's : 252 HP // 160 Def // 96 SpDef
REST
SLEEP TALK
CALM MIND
PSYCHIC
Fine enough.


STEELIX @ LEFTOVERS
NATURE : IMPISH
ABILITY : ROCK HEAD
EV's : 252 HP // 120 Def // 136 SpDef
EARTHQUAKE
STONE EDGE
STEALTH ROCK
EXPLOSION

Meh, I would switch 16 of those Sp. Def. Evs to Def., but whatever.


BIBAREL @ EXPERT BELT
NATURE : MODEST
ABILITY : SIMPLE
EV's : 6 HP // 252 Spe // 252 SpAtk
CHARGE BEAM
ICE BEAM
SURF
SUPER FANG
On an Expert Belt set with a normal type, never use a normal type move, you won't get that added boost. Shadow Ball/Superpower >> Super Fang


DODRIO @ CHOICE BAND
NATURE : ADAMANT
ABILITY : EARLY BIRD
EV's : 6 HP // 252 Atk // 252 Spe
BRAVE BIRD
RETURN
STEEL WING
PURSUIT

You always want intervals of 4, so you only should have 4 EVs for HP, u won't get anything extra from 6.

SHARPEDO @ LIFE ORB
NATURE : HASTY
ABILITY : ROUGH SKIN
EV's : 76 Atk // 180 SpAtk // 252 Spe
ICE BEAM
CRUNCH
SURF
EARTHQUAKE

Good Enough.

So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...
Here's why, your grumpig is the only pokemon who can resist any of suicunes attacks. My advice to you is to replace bibarel with lanturn, which can effectively wall Suicune.
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Old July 21st, 2008 (8:12 PM).
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I would say keep Super Fang on Bibarel. It is probably it's most potent damaging move. I personally dislike the idea of ever resorting to Expert Belt, so I might suggest using Leftovers on him after reading your Battle Log (which I enjoyed btw) helping the Baton Bassed Stockpiles even more.
I'm against using Bibarel as a special sweeper anyway. There are many better options, but I can tell you like the surprise he brings. Not to mention bragging rights that would come with winning by a sweep with him. OWNT BY BIDOOF'S DADDY!!!

As to you Suicune issue, I would not really even consider it fair. But if you wanted a way to deal with it best, your team does lean a bit more towards Special Attacks, so Volt Tackle Pikachu would put some decent damage on and not be bothered with Calm Mind building up. I highly doubt Pikachu would be able to survive a boosted Surf from Suicune either. You may try Quagsire to help too mainly due to Water Absorb.

I would offer more help, but I am unfamiliar with UU still and would rather others give you helpful insight.
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Old July 21st, 2008 (8:49 PM).
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A few things i see, rest/talk cm grumpig, you have a 3/4 chance to get a phail move :/ not worth it imo.
Grumpig Likes HP Grass. I would give it Rest / HP grass / CM / Psychic

Calm Mind on that Drifblim would be better over StockPile. Passing some sp. att boosts and a sub to your pig would be nice no?


Dodrio is fine, and 6 HP doesn't matter, since the 2 were left as hangover any way.

I like the sharpedo, but Aqua Jet for some Priority is nice.
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Old July 22nd, 2008 (6:50 AM).
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Espy Psyche Espy Psyche is offline
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Quote:
Originally Posted by Kuggles View Post
Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

THE TEAM




DRIFBLIM @ Salac Berry
NATURE : CALM
ABILITY : Unburden
EV's : 88 HP // 244 SpDef // 176 Spe
BATON PASS
Calm Mind
SHADOW BALL
SUBSTITUTE

If you pass Bibarel two speed boosts (Salac Berry and Unburden boost) and three Calm Minds, he's unstoppable. Bibarel, from Simple, gets +6 Spd and +4 SAtk/SDef from that. Sharpedo would like some speed boosts and SAtk boosts too.


GRUMPIG @ LEFTOVERS
NATURE : CALM
ABILITY : THICK FAT
EV's : 252 HP // 160 Def // 96 SpDef
REST
SLEEP TALK
CALM MIND
PSYCHIC


STEELIX @ LEFTOVERS
NATURE : IMPISH
ABILITY : ROCK HEAD
EV's : 252 HP // 120 Def // 136 SpDef More Def and less SDef imo, maybe some Atk too.
EARTHQUAKE
STONE EDGE
STEALTH ROCK
EXPLOSION


BIBAREL @ EXPERT BELT
NATURE : MODEST
ABILITY : SIMPLE
EV's : 6 HP // 252 Spe // 252 SpAtk
CHARGE BEAM
ICE BEAM
SURF
SUPER FANG


DODRIO @ CHOICE BAND
NATURE : ADAMANT
ABILITY : EARLY BIRD
EV's : 6 HP // 252 Atk // 252 Spe
BRAVE BIRD
RETURN
STEEL WING
PURSUIT


SHARPEDO @ LIFE ORB
NATURE : HASTY
ABILITY : ROUGH SKIN
EV's : 76 Atk // 180 SpAtk // 252 Spe
ICE BEAM
CRUNCH
SURF
EARTHQUAKE

So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...

Obviously you're not going to beat CMCune. Suicune is high OU, so a UU team won't be countering him any time soon. Edits in bold.
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Old July 22nd, 2008 (8:30 AM).
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sims796 sims796 is offline
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Quote:
On an Expert Belt set with a normal type, never use a normal type move, you won't get that added boost. Shadow Ball/Superpower >> Super Fang
I'm sorry, I just noticed this. This makes no sense. First off, just because that one move doesn't get coverage, doesn't mean he shouldn't use it. It has STAB. Second, do you know what Super Fang does? Instantly removes half of their HP on the spot, regardless of defense, or even if they resist it. Who cares if it doesn't get a boost.

Second, You connot pass the boost from Unburden for some reason..
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Old July 22nd, 2008 (11:45 AM).
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Note to self: go research what super fang does u retard.

Anyways...

If you wanted, you could make sharpedo completely physical and take advantage of its high attack. If you do that, Ice Fang>> Ice Beam and Aqua Jet>>> Surf. I think you might want to put Aqua Jet in there anyways for priority.
Also, your Stealth Rock isn't going to be very effective without someone Phazing ur opponents pokemon around. Try Roar>> Explosion over Steelix
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Old July 22nd, 2008 (12:01 PM).
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Meh, it's like MixPert. Sur, Avalance (or Ice Pawnch)goes off his stronger stat, but Ice Beam hits what it needs to hit harder. Same with this. Ice Beam hits it's threats harder, much harder than Ice Fang.
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Old July 22nd, 2008 (12:19 PM). Edited July 22nd, 2008 by ABYAY.
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ABYAY ABYAY is offline
Advancing the Yarzan species
 
Join Date: Nov 2007
Location: West Virginia
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Quote:
Originally Posted by Kuggles View Post
Ok so I have made a team which happens to be my first team I have constructed. I have quite a bit of experience behind the theory and basics of Competitive Battling but only recently have I actually made a team.. It is made up of UU Pokemon but I battle in OU just to clear things up. It actually works quite well as not many people can predict my next move as easily and most of my opponents have never battled a UU Pokemon.

THE TEAM




DRIFBLIM @ LEFTOVERS
NATURE : CALM
ABILITY : AFTERMATH
EV's : 80 HP // 252 SpDef // 176 Spe
BATON PASS
STOCKPILE/Calm Mind
SHADOW BALL
SUBSTITUTE

Sub-CMing is, at overall, much more effective than Stockpile/Subbing IMO. You can buff up your Sp.atk and bash things with Shadow Ball, but oddly, after seeing that match in the battle logs, this really your only decent defense vs. Rain Dance Qwilfish.


GRUMPIG @ LEFTOVERS
NATURE : CALM
ABILITY : THICK FAT
EV's : 252 HP // 160 Def // 96 SpDef
REST
SLEEP TALK/(Secondary attacking move)
CALM MIND/(Secondary attacking move)
PSYCHIC

Cropig? *shot* Well, any physical dark type with Pursuit can checkmate this set. I would at least add some secondary coverage. Even something like HP Bug can help. What makes it troublesome to add is your lack of a cleric, so you can't lose Sleep Talk without taking a major blow. Losing Calm Mind in general hurts too.


STEELIX @ LEFTOVERS
NATURE : IMPISH
ABILITY : ROCK HEAD
EV's : 252 HP // 120 Def // 136 SpDef
EARTHQUAKE
STONE EDGE
STEALTH ROCK
EXPLOSION/Roar

Steelix gets his job done, and that's what matters. Throwing Roar in there gives you some phazing at least to prevent stat-uppers.


BIBAREL @ EXPERT BELT
NATURE : MODEST
ABILITY : SIMPLE
EV's : 6 HP // 252 Spe // 252 SpAtk
CHARGE BEAM
ICE BEAM
SURF
SUPER FANG

You could opt for Leftovers > Expert Belt if you'd like, or heck, even something like Wise Glasses, but that's just me. Super Fang is always a fun move when you cut off 50% from something that can't restore health.


DODRIO @ CHOICE BAND
NATURE : ADAMANT
ABILITY : EARLY BIRD
EV's : 6 HP // 252 Atk // 252 Spe
BRAVE BIRD
RETURN
STEEL WING
PURSUIT

Looks good; quite a shame it lost its physical HP Fighting/Ground.


SHARPEDO @ LIFE ORB
NATURE : HASTY
ABILITY : ROUGH SKIN
EV's : 76 Atk // 180 SpAtk // 252 Spe
ICE BEAM
CRUNCH
SURF
EARTHQUAKE

Yes, a pretty big menace and wonderful UU Wall breaker. Just don't get touched by any moves, for even a CB Magikarp can OHKO you *spear'd*

So that's my team. I will not be replacing Sharpedo cause he is an awesome Mixed Sweeper but everything else is up for swaps.
I will only recruit UU Pokemon so don't try telling me to add OU/BL Pokemon.
Also you should probably know that my entire team was destroyed by a Calm Mind Suicune until I sent in Grumpig who was able to stall it to the point where we both ran out of PP. Just so happens that Grumpig was my last Pokemon...

You have no effective water resist (especially physical), so Qwilfish and Rain Dance teams can and potentially will give you a lot of trouble if they stay set up. On a side note, Choice Banded Kabutops in rain can 2HKO all of your team as well. But, back with Qwilfish, seeing as it can explode at a moment's notice, Qwilfish is hard to counter, but if you can predict an explosion and throw in Drifblim or a sturdy rock/steel type, then you're in good hands. Getting a water resist will help you a LOT though. Meganium, Vileplume, just something sturdy. (Vileplume or any non-levitating poison can absorb those Toxic Spikes and give you some thankful removing of them.) As for Kabutops...man, to be honest, nothing can really "counter" it in the rain in the UU department except Quagsire and Poliwrath, resisting Rock and absorbing water, and each hold STAB to take down Kabu. Consider one of these two, but I'm unsure of over what.

Also, a little FYI on the Super Fang argument. First off, there is no insulting/name-calling. Secondly, Super Fang removes half of the opponent's remaining HP, which, in most terms, is 50%, but yes, cuts off half. Oh yeah, Sims, I think you made an incorrect remark...lol even with STAB, Super Fang does the same. Typo much? ^^
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Old July 22nd, 2008 (1:12 PM).
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ABYAY gets >100 cool points for mentioning Vileplume. I second him, and NO sleep Talk on Piggy. Seriously, WHAT are you Talking? Calm Mind? Hoping you'll charge up? Or maybe Psychic, hoping that you'd hit something with it's awful coverage? At least replace Calm Mind. If not, lose Sleep Talk.
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Old July 22nd, 2008 (1:55 PM).
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Advancing the Yarzan species
 
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I should also mention (Sims gets another 100 points for mentioning my mention of Vileplume, for it opens up for this) that if you pick Vileplume, you'll also have a Cleric, meaning you could definitely go Rest/CM/Psychic/HP Bug, or if you're still wanting Rest-Talk, then use Rest/Sleep Talk/Psychic/HP Bug and make it a special wall. Or...(yet again), if you want the satisfaction of CM/Psychic/HP Bug or Fighting without the Sleeping turns, then your last option is Substitute > Rest with 252HP/20 sp.def/236 speed @ Timid Nature, Leftovers being your key item obviously.
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Old July 24th, 2008 (10:22 PM).
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Thanks for the help everyone!
I will get around to choosing appropriate replacements and stuff when I have time later on.
Thanks again!
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