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Old July 21st, 2008 (1:20 PM). Edited July 23rd, 2008 by ..
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UU Menace


Persian @ Silk Scarf
Jolly
252 Att/252 Spe/6 HP
Aerial Ace
U-Turn
Fake Out
Hypnosis

Persian acts as my lead, though I wonder if Purugly is a better lead. Need confirmation.



Hypno @ Leftovers
Bold
252 HP/58 Def/200 SpD
Toxic
Seismic Toss
Wish
Reflect

Hypno serves as my special wall. Wish is still legal on some servers, so that's nice. I went with Thunderwave for two reasons: 1) Persian gives me an early, reliable sleep. 2) Too many people expect and prepare for it. Even still, Thunderwave will be absorbed by Lanturn and Steelix, two very common Sleep Talkers. Thus, I go with Toxic, to hit the latter.


Steelix @ Leftovers
Impish
252 HP/120 Att/138 SpD
Earthquake
Stealth Rock
Sleep Talk
Rest

My physical wall that does a helluva job at taking physical hits with littl reaction. Explosion could do some nice damage to things that would wall it otherwise. On the other side, Rest will make a reliable way to recover. Might fit Curse in here to make Gyro Ball viable.


Jynx @ Leftovers
Timid
252 SpA/252 Spe/6 HP
Ice Beam
Lovely Kiss
Substitute
Calm Mind


Jynx is here to prove some speed that my team lacks, while maintaining a hard-hitter sense. Calm Mind boosts her Special Attack and Special Defense sky high while she protects against status from Substitute. Lovley Kiss to sleep things I can't beat.


Hitmonlee @ Life Orb
Jolly
252 Att/252 Spe/6 SpD
Close Combat
Earthquake
Blaze Kick/Bulk Up
Stone Edge

I've always loved Hitmonlee, but I always thought the likes of Hitmonchan and Hitmontop were superior. Only today did I find Hitmonlee is a serious beast in UU. Having the highest attack stat of all fighters in the UU environment, as well as having a very nice physical movepool with a great SpD stat. Considering if I should put the likes of Bulk Up over Blaze Kick for some extra power.


Vileplume @ Leftovers
Modest
244 HP/130 Def/136 SpD
Energy Ball
Leech Seed
Subtitute
Sludge Bomb

I finally got SubSeed on Vileplume, and decided that I should have 2 attacking moves. Sludge Bomb and Energy Ball are excellent STABS, and with this bulky set, it can survive a few hits.
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Old July 21st, 2008 (2:33 PM).
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Lalapizzame Lalapizzame is offline
 
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Consider HP Grass on Lanturn to hammer Quagsires thinking they can switch in and laugh at everything your Lanturn can do.
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Old July 21st, 2008 (2:36 PM).
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Originally Posted by Dancing Salamence 1.1 View Post
Consider HP Grass on Lanturn to hammer Quagsires thinking they can switch in and laugh at everything your Lanturn can do.
I'll consider it, but won't Quagsires hate Surf and Ice Beam since they don't resist it?
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Old July 21st, 2008 (2:40 PM).
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Originally Posted by King Tyranitar View Post
I'll consider it, but won't Quagsires hate Surf and Ice Beam since they don't resist it?
Quagsire with Water Absorb loves Surf. Ice Beam won't do much, it's just barely a 3HKO.
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Old July 21st, 2008 (2:41 PM).
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I just realized that Quagsire had Water Absorb. I'll look into it.
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Old July 21st, 2008 (2:44 PM).
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Quote:
Originally Posted by King Tyranitar View Post
I'll consider it, but won't Quagsires hate Surf and Ice Beam since they don't resist it?
Quagsire has water absorb btw =p


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Old July 21st, 2008 (3:15 PM).
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I would put confuse ray on Lanturn over aqua ring. You laready have lefties and Volt Absorb on Lanturn, so aqua ring isn't neccessary. Other than that, my team is pretty much a piece of crap compared to urs.
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Old July 21st, 2008 (3:17 PM). Edited July 21st, 2008 by ..
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Don't worry, my team was crap when I first started. UU is a very hard tier to adjust to.

And I guess I'll go HP Grass just for coverage. I also need a more reliable defense against fighting types. Could Nidoqueen or Nidoking work?
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Old July 22nd, 2008 (9:48 AM). Edited July 22nd, 2008 by ABYAY.
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Fighting resist goes along the lines of Nidoqueen. Kill everything goes along the lines of Nidoking. Seeing as you only have one fighting resist, and it isn't designed to take physical blows, it hurts, so yeah, really consider it. CB Primape can really cause you troubles, even with Nidoqueen. It outspeeds everything except for Persian, but Persian can't come in, and Vital Spirit prevents sleep, meaning it can come in on a predicted Hypnosis and lay waste.
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Old July 22nd, 2008 (9:53 AM).
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Originally Posted by ABYAY View Post
Fighting resist goes along the lines of Nidoqueen. Kill everything goes along the lines of Kidoking. Seeing as you only have one fighting resist, and it isn't designed to take physical blows, it hurts, so yeah, really consider it. CB Primape can really cause you troubles, even with Nidoqueen. It outspeeds everything except for Persian, but Persian can't come in, and Vital Spirit prevents sleep, meaning it can come in on a predicted Hypnosis and lay waste.
To be honest, Nidoqueen gets wasted by Earthquake, something UU has a lot of.

Drifblim can't act as my fighting immunity since he has a SR weak AND Stone Edge weak. Could Nidoqueen work? Or how about Claydol? I'm out of options really =-[
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Old July 22nd, 2008 (9:55 AM).
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To be honest, a physically defensive Claydol is your best bet against fighters, and you might have to get further support if it's CB Hitmonchan because Ice Punch lays a lot of damage onto Claydol.
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Old July 22nd, 2008 (10:45 AM).
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Quote:
Originally Posted by King Tyranitar View Post
UU Menace


Persian @ Life Orb
Jolly
252 Att/252 Spe/6 HP
Bite
Fake Out
U-Turn
Hypnosis
Pretty Good.
Persian is mostly here to make a reliable lead. Fake Out nearly guarantees a hit, whereas Ghosts get nailed by Bite. Technician boosts Fake out and Bite, making Persian actually quite usable as a physical sweeper. Life Orb also boosts Bite and Fake Out. Hypnosis gives me an early sleep.
Pretty Good


Hypno @ Leftovers
Bold
252 HP/58 Def/200 SpD
Toxic
Seismic Toss
Wish
Reflect

Hypno serves as my special wall. Wish is still legal on some servers, so that's nice. I went with Thunderwave for two reasons: 1) Persian gives me an early, reliable sleep. 2) Too many people expect and prepare for it. Even still, Thunderwave will be absorbed by Lanturn and Steelix, two very common Sleep Talkers. Thus, I go with Toxic, to hit the latter.
Pretty Good.


Steelix @ Leftovers
Impish
252 HP/120 Att/138 SpD
Earthquake
Stealth Rock
Roar
Rest/Explosion

My physical wall that does a helluva job at taking physical hits with littl reaction. Explosion could do some nice damage to things that would wall it otherwise. On the other side, Rest will make a reliable way to recover. Might fit Curse in here to make Gyro Ball viable.
Pretty Good.


Glaceon @ Choice Specs
Modest
252 SpA/252 HP/6 Spe
Ice Beam
Shadow Ball
HP Fighting
Sleep Talk

I decided Glaceon would make a better addition to the team since it has much better defenses. It's also a much harder hitter with a superb Special Attack. I went with Choice Specs for the sheer power. Lack of a diverse movepool hurts though.
Pretty Good. Except that I'm confused on having Sleep Talk on it since once it wakes up, you will be forced to switch out because of the choice specs. Probably try water pulse but i doubt it'll help at all.

Hitmonlee @ Life Orb
Jolly
252 Att/252 Spe/6 SpD
Close Combat
Earthquake
Blaze Kick/Bulk Up
Stone Edge
I think you should replace blaze kick with bulk up. You will need the good defense and attack boost to deal some serious damage especially with the STAB'ed close combat.
I've always loved Hitmonlee, but I always thought the likes of Hitmonchan and Hitmontop were superior. Only today did I find Hitmonlee is a serious beast in UU. Having the highest attack stat of all fighters in the UU environment, as well as having a very nice physical movepool with a great SpD stat. Considering if I should put the likes of Bulk Up over Blaze Kick for some extra power.


Lanturn @ Leftovers
Calm
40 HP/38 Spe/192/240 SpD
Discharge
Ice Beam
Surf
Confuse Ray/Aqua Ring

Special Tank that can take repeated thunderbolts and water attacks. Ice Beam is there for things like Vileplume and Meganium, whereas Thunderbolt and Surf make a great STAB. The last slot is taboo for me. I literally don't know what else to add. I dislike both options to be honest.
I say replace discharge with Thunderbolt since its stronger. Unless you want a better chance on getting a paralyzing hax, stick with discharge...but suggest you get thunderbolt. And give it max EV's on Hp. Lanturn has a very high hp base stat and you should consider taking advantage of that.
Changes are in bold and pretty good UU team by the way. Hopefully i helped out a bit.
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Old July 22nd, 2008 (11:05 AM).
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Sleep Talk enables Glaceon to absorb sleep, something most Choice users cannot (or don't take into consideration) do. I'll probably use Water Pulse since she is walled to no end by steels.

I'm considering replacing Lanturn (or Persian) for Nidoqueen to absorb fighting attacks and Toxic Spikes. Which would not have a huge impact if they left?
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Old July 22nd, 2008 (11:09 AM).
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I wouldn't use Life Orb on Persian as its primary job is to just ruin Focus Sash and get an early hit. You won't like it when they switch in Steelix and you lose 10% HP for nothing. Leftovers or Focus Sash is superior imo.

Your team hates Earthquake. I would seriously consider Claydol here for a nice EQ immunity and reliable fighting resist (instead of Lanturn or Steelix).
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Old July 22nd, 2008 (11:24 AM). Edited July 22nd, 2008 by ..
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Quote:
Originally Posted by Syaoran View Post
I wouldn't use Life Orb on Persian as its primary job is to just ruin Focus Sash and get an early hit. You won't like it when they switch in Steelix and you lose 10% HP for nothing. Leftovers or Focus Sash is superior imo.

Your team hates Earthquake. I would seriously consider Claydol here for a nice EQ immunity and reliable fighting resist (instead of Lanturn or Steelix).
I'll put it over Lanturn. It hasn't been doing much for me =[

EDIT: I was thinking, and if I add Claydol over Lanturn, I lose my only water resist. And if I replace Steelix, I lose massive physical defense in my team.

So, could I use Vileplume over Lanturn to resist both water AND fighting? I need a set, apparently Shoddy banned SubSeed.
 

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