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Old September 5th, 2008 (1:42 PM). Edited September 6th, 2008 by ..
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A new RMT :P

Intro
I made this team this morning in my head, and was thinking about it all through school; during lunch, during Gym, during Science, etc...I've redone it a hundred times, and every new version seemed better and better to me. Keep in mind, I haven't tested it yet, but from what I've gathered, it seems to be able to fair quite well in today's offensive metagame.

Lineup

Synergy
My team really relies on paralysis, which is why Porygon2 is a lead. With Discharge, and possibly Thunder Wave, his chances of paralyzing something are very solid. For those he cannot paralyse, Weezing can burn, which'll let me switch in more easily. Suicune absorbs status, making Magic Coat less of a necessity. Heatran is there to revenge kill, and absorb poison and fire type hits. TTar is solely for late game, as he cannot hurt much earlier on. In a sense, this team is revolving around Machamp, as with Para support, he hurts just about everything.


Porygon2 @ Leftovers
Bold
240 HP/164 Def/12 SpA/94 SpD
Ice Beam
Discharge
Recover
Thunder Wave

The most fun guy to use. Ever. Porygon2 is so underrated today for some strange reason. He has the ability to completely wall Gyarados and such, sending Intimidate right back at them. Discharge helps with the para-support, but T-Wave is the most reliable. Ice Beam for Salamence and Garchomp, neither can OHKO me, which is great. Recover on this guy is godly, as he can stall with the best of them. He makes an excellent lead as well; Gyara and Salamence have no chance at all. I can live a Draco Meteor from Salamence, paralyse it, and then take it out with Ice Beam, or just Recover and keep living hits.


Machamp @ Choice Band
Adamant
216 HP/252 Att/42 Spe
Close Combat
Ice Punch
Thunderpunch
Payback

An absolute monster. I've always thought of Machamp as one of the scariest things to have been spawned to our metagame, and with Choice Band, it has virtually no counter. Guts is chosen over No Guard simply to abuse that boost. Toxic Spikes is common, and once Machamp is poisoned, there's no stopping him. Ice Punch OHKO's Gliscor, Salamence, Garchomp, and others. Thunderpunch will put a real dent in things like Starmie (OHKO) Gyarados (OHKO), etc... Close Combat is a beast on this guy, but it still has trouble with Psychics. Solution? Payback. It can 2HKO things like Deoxys-D (just a testament of what a complete monster he is)


Weezing @ Leftovers
Bold
252 HP/252 Def/6 HP
Thunderbolt
Flamethrower
Will O Wisp
Pain Split

My second Gyarados counter. This guy is amazing when he can get in on a physical sweeper coming in. Will O Wisp makes it hard for my enemies to set up, letting my team live a little longer to get their act together. Tbolt and Flamethrower for Hera, Lucario, and Gyarados, who, as I've been told, can 6-0 me if they predict right. Pain Split helps me gain some HP, to live a little longer.


Suicune @ Leftovers
Bold
252 HP/252 Def/6 SpA
Surf
Rest
Sleep Talk
Calm Mind

CroCune has been tossed aside for these all offensive Suicunes, but he still has values. For instance, he has a 100% chance to beat Blissey one on one; others cannot boast that. Suicune is my tank, and the best status absorber I could afford. Surf as a mono-attacking move may seem foolish, but Pressure can let me outstall Vaporeon and Lapras with ease. He works especially well with para support; racking up Calm Minds in the face of Starmie and Gengar as they hopelessly hit me with super effective Tbolts that do around ~20% damage. A clear force that is unprepared for in today's metagame.


Tyranitar @ Life Orb
Jolly
252 Att/252 Spe/6 HP
Dragon Dance
Crunch
Earthquake
Stone Edge

Tyranitar is a great late game sweeper. It can also ruin sashes that my team really hates. With some para support, it has a better chance of setting up a Dragon Dance. Things like Starmie can only sulk as they see their Surf do nothing to TTar with his boosted Special Defense. Jolly lets me outspeed all Base 115's after a Dragon Dance, and 2HKO Swampert with Crunch. Unfortunately, his plethora of weaknesses makes it pretty hard to set up, which is why only extremely late game is where he shines.


Heatran @ Choice Scarf
Timid
42 HP/252 SpA/216 Spe
Fire Blast
HP Ice
Earth Power
Explosion/Stealth Rock

I've always been against Scarftran. I've preferred Specstran since it hit much harder, but since I badly needed a good revenge killer, Scarftran seems like the best idea. First three sets are elementary, however the last one is a toss up. Killing Blissey is very appealing, but this team could do nicely with Stealth Rock support. Great revenge killer with a plethora of resistances/immunities to play with.

Threat List

Deoxys-e: A huge threat to my team. It can hit all of it for super effective, and I have no real answer for it. Luckily, this is for the suspect ladder

Electivire: After a Motor Drive boost, it outspeeds all of my team and hits all of it bar Machamp and Weezing for super effective. Luckily, Electivire is quite a rare sight to see now, and unless it's a special version, Weezing walls it completely.

Infernape: Any of its sets have a chance to 6-0 me if they predict right, though Machamp can usually survive a hit and take it out. Same goes with Suicune. Heatran can revenge kill non-Scarf variants.

Mismagius: If it gets the chance to set up, I am completely helpless from it's wrath. I can sacrifice TTar, who SHOULD live an HP Fighting from an unboosted Missy, and then revenge kill with Heatran.
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Old September 5th, 2008 (2:05 PM).
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Evs on Pory lol ? And ive generally found Timid on Scarf Tran (417 speed) to be much more effective as it allows you to outrun Scarf Cross and what not.
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Old September 5th, 2008 (2:08 PM).
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Blegh, I just realized the title says "tested your blood test' ._. Anyway, I actually have Timid on it. Yet another typo (thanks for pointing out the P2 thing btw)
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Old September 5th, 2008 (2:33 PM).
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I'm glad you used ScarfTran after all, and the EVs on Zappy =). I would go with SR on Scarfy though, for more support that can help with evil Focus Sashes and the like. For Tyranitar I suggest dropping SE for Ice Beam or Fire Blast, it really scares people when they think they know it is all physical, then wham! Skarm is dead. Crocune- I don't like it at all, but keep it if you must. Porygon and Zapdos are wonderful. Machamp does work well with Paralized enemies, I like his set as well.
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Old September 5th, 2008 (3:44 PM).
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Stone Edge is more useful than those two moves. It'll help with things like Suicune who won't be getting OHKO by either of those (or Tbolt for that matter) after a few CM's. SE is extremely vital as a STAB.
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Old September 5th, 2008 (3:58 PM).
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Oh thank God. i got scared. I thought I was infected with teh AIDS from that time in Vegas...

Anywoo, I second Roar on Zappy, only because of my fetish with PHazers. I don't see a way to beat Missy without it, but that's just me.
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Old September 5th, 2008 (4:07 PM).
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But if I get rid of T-wave, Zappy loses it's ability to para-support >.>
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Old September 5th, 2008 (4:13 PM).
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Ture. Lose Roost! Usless move otherwise...

Or you could grow some balls & use Thunder >.>

Kidding, of course. About the balls, not about Roost.

I suppose the only thing you could possibly do is switch Ttar in as soon as it subs, & Crunch it from there.in theory, it should survive HP Fighting under Sandstorm...

Unless your crazy enough to give Heatran Roar. Or use Iron Ball Fling Lopunny.
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Old September 5th, 2008 (4:26 PM).
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I was thinking that I could survive HP Fighting, let TTar die, and then Revenge kill with Heatran. It's a painful scenario, but Mismagius is a painful thing >.>
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Old September 5th, 2008 (4:43 PM).
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DDNite coverage? With one DD Dragonite is going to rip your team to shreds assuming it doesn't stick itself into Outrage prematurely. Suicune and Heatran give it free opportunities to setup. LO Starmie also beats your team up pretty badly considering that your "counter" is going to kill itself trying to beat it, Modest LO Surf does 84% max to Tyranitar.

A simple solution would be to ditch Pory2, use something like a HP Elec / Ice Beam / Surf / Recover Milotic over it, which would also take care of your Mixape problems to an extent.

EDIT: Huge Lucario / Heracross weakness. =/
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Old September 5th, 2008 (4:53 PM).
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Eww, Milotic. I'd take anything better than Milotic. ='/ As for Hera and Lucario, I would use Weezing. Any ideas on which to get rid of?
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Old September 5th, 2008 (6:56 PM).
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Ummm, Zappy for wutnow? Yeah, it counter Gyarados and perhaps Roserade, but...

Bronzong lols at it. Swampert lols at it. Tyranitar lols at it. Gengar lols at it.

So really, Scarfdos >> Yours, or switch it up and use either Pory2 or Heatran as leads.

Aqui pretty much said it, you have a Hera and Luke weakness. Timid on Scarftran can help for Scarfcross, as D_A also mentioned. =/
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Old September 5th, 2008 (7:02 PM).
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Zapdos is not a Gyarados counter =/ But I was thinking of leading Porygon and just getting rid of Zapdos, and using Weezing.
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Old September 5th, 2008 (7:45 PM).
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Then you lose the surprise factor of switching Pory in on Vaporeon and Heatran. He doesn't function very well as a lead either.
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Old September 5th, 2008 (7:50 PM).
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Pory is great as a lead...

Trace's intimidate back to Gyarados and Salamence, Magic Coat pumps status back to the likes of Gengar and Roserade etc. It's certainly better than the Zapdos he has there...

~T_S
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The Bank Vault - An XY Trade Thread

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Old September 5th, 2008 (7:58 PM).
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Okay, final revisions...

Porygon2 will be taking Zapdos's role as a lead. Weezing will replace Zapdos as a team member, and offer a fighting resist.
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Old September 5th, 2008 (8:01 PM).
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Why not Gyarados?

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Impish
212 HP, 8 Atk, 184 Def, 104 Spd

Rest
Sleep Talk
Waterfall
Dragon Dance/Earthquake

Switches in with Intimidate, provides fighting resist and ground resist. EV's outspeeds neutral tyranitar before DD, and Garchomp after DD. Only 4HKO'd by CB Heracross Stone Edge. (Without Stealth Rock damage)

~T_S
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The Bank Vault - An XY Trade Thread

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Old September 5th, 2008 (8:03 PM).
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Weezing also helps against Electivire, who is pretty common on Suspect from what I've seen from Smogon RMTs.
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Old September 5th, 2008 (8:05 PM).
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Yeah, because Heatran can't revenge kill, Pory2 can't switch in for Motor Drive and Ttar can't outspeed after a Dragon Dance...

Good point. =/

~T_S
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The Bank Vault - An XY Trade Thread

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Old September 5th, 2008 (8:15 PM).
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Vance sends out Porygon2!
Enemy sends out Gyarados
Enemy switched in Electivire
Porygon2 used Discharge
Electivire got a Motor Drive boost

._.
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Old September 5th, 2008 (8:18 PM).
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No...

Vance switched in Gyarados!
Enemy switched in Electivire!
Vance switched in Porygon2!
Enemy Electivire used Thunderpunch!
Motor Drive raised Porygon2's speed!
Vance switched in Gyarados!
Gyarados intimidates Electivire!
Enemy Electivire used Cross Chop!
It's not very effective.
Gyarados used Earthquake!
Enemy Electivire fainted!
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The Bank Vault - An XY Trade Thread

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Old September 5th, 2008 (8:19 PM).
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Um...Nice scenario, except I'm leading with Porygon2 >=/ I also don't have a reliable electric resist, but I do have a psychic immunity.
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Old September 5th, 2008 (8:22 PM).
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No idiot will lead with Electivire... (Well actually, only idiots would, so...)
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The Bank Vault - An XY Trade Thread

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Old September 5th, 2008 (8:24 PM).
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No...Did you read my example? If they lead with Gyara, and use (lol) GyaraVire combo, it can really hurt my team. Outspeeds all of it. Only Machamp has a chance to live.
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Old September 5th, 2008 (8:29 PM).
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hmmmm.

ScarfMega >>> Scarftran?

[email protected] Scarf
Modest/Timid
4 HP, 252 Sp. Atk, 252 Spd
Tinted Lens

Bug Buzz
Air Slash
Hypnosis/Shadow Ball
Hidden Power Ground/Ice

Just worried about the SR weakness. Works nice as a lead though... Modest speed ties with Electivire after Motor Drive boost, Timid obviously outspeeds.

~T_S
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