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What do u think the starters element will be in gen V

KurlyFries

Named his ShinyTar Angela

Male
Texas
Seen January 5th, 2019
Posted June 6th, 2010
225 posts
15 Years
I have an idea!
LESS FREAKING UBERS!
You don't need to upgrade the damned control-of-whatever every generation!
I think Arceus was Pokemon's biggest mistake.
Other than that, I don't have many complaints about Pokemon type combinations.
how about light-type?
that wouldn't be so bad.

They should rename Steel-type to Metal-type.
It just makes more sense.

There should be a little bit more latitude as far as Pokemon's design/statistics go.
Not every poodle is exactly 9.5 pounds.
The same should go with Pokemon.

And shiny Pokemon should vary in a bit more than external color.
Delta species Pokemon have like, completely altered types.
If you spend 6 hours searching for a shiny, at least be rewarded for it!

That's what I think. Some may seem more radical, but these ideas should be considered.
Epic comment
Spoiler:
I lost my best poke to a hack on the GTS. I HOPE THAT ALL HACKERS GET A BAD, VERY UNCOMFORTABLE RASH!



Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
All I can suggest for anyone interested in a light type or a new type to read this (http://www.pokecommunity.com/showthread.php?t=163379 ) thread. Me and Cherii have the main argument going, I'm not sure he entiraly understood my one point but there are excellent points made both ways (I among others kind of got owned :P) so you can decide for yourself. I still think it's a ridiculous concept, esspecially when people want it to counter dark, like a night a day kind of thing but the japanese meaning is more in retrospect to evil. Meaning it's opposite would be like Superhero's or holy or something. No one can even agree on what it's supposed to be.

The second last post is a long one and a good one but, he says the flying type might as well be renamed bird but critizises the Dragon and bug type for the same thing. I'm not sure why he's convinced pokemon types have to have an elemental basis cause then there'd only really be 4 types. They are categorizations simple as that, there to cover anything and everything one could possibly think of. So when suggesting a new type ask yourself whether it's really needed in covering new aspects of life or in allowing for more pokemon ideas? Though if you think it just makes more sense than another typing, I don't want to deter you from posting. Though Cherii'd probabley disagree with me on alot of that last paragraph xD.

I still stand behing an Ice/Dragon and a Steel/Ghost typing, and all the other ideas I've stated in this thread before.
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Age 28
Male
"We all live in a Pokémon World!"
Seen February 13th, 2023
Posted January 6th, 2012
549 posts
14.5 Years
I want that they make it better than generations 3 and 4. Game should have all regions. First new region then to Sinnoh, Hoenn, Johto and finally Kanto. All of the pokemons are possible to catch and that game could be on Wii too. (It would have own pokedex system that can add to wii remote or something like that... And battles are like SSBB's battles in 3D.) In DS that could be like another pokemon games. This is what I think about fifth generation and it's games. :D

Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
I agree with the Light-Type suggestion. Certain Type advantages and Disadvantages need to be added and redone. Like make Poison super-effective to Water; Pollution anyone?
I have said exactly e everything you said here. With the water/poison relationship, it makes so much sense and would better the poison type.

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
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Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
Virus type(more fututistic and for further porygon evos and upgrades, wormhole pokemon, missingno and ect.)

A star nose mole evo for diglett.

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
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Age 28
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Seen December 6th, 2012
Posted September 26th, 2012
105 posts
14.4 Years
Virus Type=Fail. Only about 5 Pokemon would fit into that category.

On the subject of Light types, there are several attacks that would fit into Light Type (Confuse Ray and other 'rays', as well as Hyper Beam and Solar Beam) Here's a Adv./DisAdv. Chart for Light:

Key:
<:Adv.
>:DisAdv.
~:Ineffective
=:No bonus/disadvantge
-:No effect

Light<Dark
Light~Grass
Light~Fire
Light<Ghost

All I got so far.
Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
I'm guessing no one read the thread I posted, well Haza Divo was a part of it, I blame myself for making my posts too long. Too bad though, it's a good read.

Just a comment on the Dark->Psychic->Fighting->Dark idea, as someone has stated Psychic doesn't effect Dark at all, but there are three other types that work, it'd just require a pure flying type. Flying->Fighting->Rock->Flying. Yay! I'd like the idea of getting a second group of starters like half way through the game, as long as the original's stay Grass, Fire and Water.
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Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
I'm guessing no one read the thread I posted, well Haza Divo was a part of it, I blame myself for making my posts too long. Too bad though, it's a good read.

Just a comment on the Dark->Psychic->Fighting->Dark idea, as someone has stated Psychic doesn't effect Dark at all, but there are three other types that work, it'd just require a pure flying type. Flying->Fighting->Rock->Flying. Yay! I'd like the idea of getting a second group of starters like half way through the game, as long as the original's stay Grass, Fire and Water.
On light type or Poison>Water?

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
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Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
On light type or Poison>Water?

hmm? The thread? I just thought it'd be a good read for people stating they'd like a light type or a new type, just so no one has to repeat anything. Though for anyone who's been around this thread for more than a page or two, you've actually probably been here the longest, they'd know that the same ideas are recycled every well page or two. Though there's still some new good ones coming in. Man I wish we could have a bigger say in 5th Gen.
Game Freak should hold fan based polls.

I agree hole-heartedly on Poison>Water or Poison>something, though I know a while back in that thread about changing the type chart as far as effectivness goes there was that one guy who argued against Poison>Water as he said the poison doesn't actually affect the water itself but the pokemon who inhabit the water. Something I never really got cause when you battle a water typed pokemon, your attacking the pokemon not the water it lives in.
Poison definately needs some improvement, it could be argued that it could be super effective on dragons too.
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Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
Yeah and I see what you are saying but thats why tons of fish go belly up when the water is highly polluted.

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
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Age 29
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The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
Yeah exactly, eather way it gets back to the inhabitants. Also for Fifth Gen. I'd like to see some more Fire types. Like DPPt added what? Heatran, Infernape and Magmortar?
Maybe like a Volcano based region (which would make sense as most regions are based off of regions of Japan.) That would also give them a storyline, and they wouldn't even have to include another evil team though you know they will.
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Age 29
Seen January 5th, 2021
Posted October 24th, 2013
549 posts
16.2 Years
How about a different concept to the Elite Four, instead of the whole five trainers specializing in one type of Pokemon in five empty rooms. Why not make it a stadium like in the show?

Or an idea that i had for my own " Pokemon" game i was attempting to make. Put all of the Elite Four on 4 seperate islands surrounding the region continent and all leading to the Champion's islands.

Oh, and keep the Champion not having one type concept, its more fun that way.
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Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
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14.8 Years
They need a ghost/steel pokemon. that will fix the metagame up :D
Smogon watcher! lol

really though. A scooby Doo knight like pokemon would be perfect.

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
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Vermillion City
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Posted February 16th, 2014
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Smogon watcher! lol

really though. A scooby Doo knight like pokemon would be perfect.
XD I'd prefer if they made something similar to Smogon's already awesome create-a-pokemon creation and make something Ghost/Fighting. It's just a fun type combo, maybe not necessarily useful but..


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Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
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Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
XD I'd prefer if they made something similar to Smogon's already awesome create-a-pokemon creation and make something Ghost/Fighting. It's just a fun type combo, maybe not necessarily useful but..
Which one? I think Fidget would make a good pokemon, but is owned by Psychic.

Δloyisious Divo |Haza D'Ξvil
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Charmageddon

Charizard has evolved into ^

Seen April 25th, 2016
Posted June 3rd, 2012
859 posts
14.4 Years
Considering how stale and repetitive the games have become, I think that Generation V should feature a major renovation in both battling and normal gameplay. Now, a few of these suggestions may be controversial, but I don’t care, I like controversy.

1) Introduction of a Pokémon’s species.


Now, I’m not talking about the random two-word species on the Pokedex, I’m talking about a sort of sub-type. I envision 12 different species of Pokemon:
  • Hoof
  • Paw
  • Rodent
  • Bird
  • Shrub
  • Tree
  • Crustacean
  • Fish
  • Lizard
  • Insect
  • Humanoid
  • Composite (pokemon made up of some material or element, eg. Geodude, Regice, Muk. The others are self-explanatory)
Each species would be strong against one species and weak against one other. If a pokemon of a certain species (eg. Grovyle, Lizard) came up against a pokemon of a species it is strong against (eg. Yanma, Insect), the power of all Grovyle’s attacks would be multiplied by 1.5. Stat-changing moves would be affected in the same way.
There are several aims to this. The first is simple realism. A bird would be much better off against a rodent, as they are their natural prey. Another is to add a curve-ball into battling and team-building. You’d think twice about sending your Pikachu out to face Pidgeotto. And while a team consisting of Rapidash, Rhyperior, Mamoswine, Meganium, Tauros and Ampharos may seem like a fairly good, well-balanced team at first glance, they are in fact all Hoof pokemon, and so could be screwed up against a powerful rodent like Shaymin or Weavile.

2) Introduction of two new types: Digital and Ancient.

I’m going to be lazy and paste in the post I made in another thread.


As for me, I've come up with two new types, and opposites they are.

Digital and Ancient.

It's been the 21st century for 9 years and we still haven't seen a digital-type pokemon to go with the digital age we live in. It would be great, we could have an airborne virus (Digital/Ghost), a mass of wires (Digital/Electric), a huge beast than transmits information from all over the world (Dragon/Digital). We could upgrade the Porygon family too. It would be great fun.

Super-effective: Ancient, Electric, Steel
Not very effective: Poison, Psychic
Resist: Electric
Weak against: Psychic
Immune to: Ancient

As for Ancient pokemon, they would encompass all the fossil pokemon and other mons based off ancient beasts eg. Mamoswine. Chuck in a Dinosaur pokemon too (how cool would an Ancient/Dark T-Rex pokemon be? And yes, I remember Tyranitar, but he had lame prevolutions), along with a Sabre-toothed tiger (Steel/Ancient) and a Triceratops with flaming horns (Fire/Ancient).

Super-effective: Dragon, Psychic
Not very effective: Poison, Fire
No effect on: Digital
Resist: Dragon, Fire, Electric, Ice
Weak to: Poison, Digital

These would add another dimension to the playing field and give some advantages to the severely underpowered Poison-type.
Although the above would be fun, it is not really necessary, and could throw a couple of things out of kilter. However, it would be cool to see some powerful Digital beam move, or a new status effect - Crashed. Your pokemon would crash and be unable to do anything. To rid yourself of this you would either use an appropriate item or “reboot” your pokemon. You would do this by choosing one of your four attacks. One will reboot your pokemon, while three will have no effect whatsoever, and you have to guess the right one. Basically, you can be crashed for between 1 and 4 moves.

3) Change the storyline

This is probably the change most needed, in fact it definitely is. Pokemon is getting stale with its oft-repeated, simplistic and linear storyline. Kid gets pokemon from Professor and meets rival. Professor tells him to go off and challenge the eight gym leaders. Kid meets evil team. Kid beats evil team several times before a finale featuring a legendary pokemon that Kid must capture/defeat. Kid goes to challenge the five members of the Elite Four(?!).

It was tired even by Johto, and now it’s just getting silly. We need more exploration of the new region, and less of a straight journey from Gym to Gym. We need a twist on the old recurring baddies of the rival and Team X.

4) Weather conditions and Seasons.

As others have said, this would be a great addition. You could have different pokemon cropping up at different times of the year, like Sunflora in Spring or Delibird in Winter. Ice pokemon could appear in the grass when it’s snowing, when it’s sunny a sudden flourish of grass pokemon, when it’s raining you see a lot of water pokemon. They already have a similar system for Morning/Day/Night, so why not the weather?

5) Improve the gyms

These are supposed to be the eight most skilled trainers in the region. So why, for the love of God, do they only have pokemon of one single type? And may I also ask why they have, out of a maximum of six, often only three pokemon? Two of which are the same creature? Why?

Gym leaders are far too easy to overcome and always have been. So the Gym leader is a master of flames, possessing the most powerful fire pokemon in the country? You have a decent ground-type and a capable water pokemon and you walk it. Especially when they throw out 4 Magcargos or something. And have an empty slot in their party. Doh.

Make the Gym leaders more intelligent. If you must have an all-ice gym or something, make it an opportunity to show off all kinds of ice pokemon - Piloswine, Glalie, Dewgong, Weavile, Cloyster, Glaceon - not an opportunity to show of three Swinubs and its evolution. In fact, do away with typed gyms all together, save for maybe a couple for nostalgia’s sake. Instead, each gym can have a theme of some sort, eg. A gym for Paw pokemon, a gym for Special-typed pokemon, a gym for Forest-dwelling pokemon, a gym for fast pokemon, etc.

6) Make NPC trainers more intelligent

I am sick of tired of facing Fisherman with 6 Magikarp that all use splash, or Bird Keepers with 5 Pidgeys that all use tackle against my Bayleef. Mix it up, make the NPC’s use more effective attacks, and bring in as many pokemon as you can from all the generations. Overall, I’d be a great supporter of having fewer but more powerful NPCs.

7) Increase the variety of wild pokemon

By the time Generation V rolls around, there will be over 600 different types of pokemon, and yet each game only features around 200 and half of those are Zubats. Add a ton or two of pokemon into various areas and the whole thing will feel a lot more vibrant and unpredictable. You’d also have a lot more choice when creating a team, no more having to wait until the last third of the game before getting a fire type, you’ll get a few Magbys, Slugmas, Vulpixes and Numels thrown in near the start. Rather than the first three routes all containing the same old Pidgey/Rattata/Caterpie combination (for later generations read Hoothoot/Sentret/Caterpie or Tailow/Zigzagoon/Wurmple), let you be able to catch all types of pokemon early on, like baby pokemon, old starters and various others from all other regions. Variety can only be a good thing.

While we’re at it, please please please please get rid of Zubats in every bloody cave, and have a sea that isn’t entirely populated by Tentacools. Water is by far the most common type, yet those infuriating jellyfish dominate everywhere you swim. Grr.

8) Make you able to have a pokemon following you around

‘Nuff said.

9) Allow customization of trainer sprites and pokemon

‘Nuff said again.

10) No more pointless evolutions/prevolutions

Generation II started this ugly trend with the introduction of pointless baby pokemon (if you’re going to introduce weaker versions of strong pokemon, at least let us catch the weaker ones early on in the game) and saddling awesome pokemon like Scyther with lame evolutions - and I’m looking at you too Bellosom, Politoed and Hitmontop. Generation III bucked this trend, but they were back to it in the awful Generation IV creating Honchkrow, Mime Jr., Lickilicky, Magmortar, Bonsly, Probopass and Rhyperior. I’m not placing an embargo on new evolutions, far from it, but they shouldn’t create new ones just because they can.

11) Get rid of the HMs.

Have each pokemon have one or two “skill slots” that would allow you to do the out-of-battle things and shift all the battle moves into TMs or learnt moves. Alternatively, introduce Key Items that allow you to navigate the area, such as a boat for surfing, a machete to replace Cut. Whatever they do, they have to do something, because I’m fed up with saddling my lovely Poliwrath with Rock Smash, or my Raikou having to use up one of its slots for Flash.


And I think that’s pretty much everything. If you’re still reading after all that, thanks for listening. Not all of these changes are necessary, the new types are just for fun and I’d be amazed if they ever introduced species. But still, we really need some major change or the games will become stale beyond help.

the-fox-hero

part timer at the daycare

pallet town
Seen March 29th, 2013
Posted September 18th, 2009
19 posts
14.8 Years
Considering how stale and repetitive the games have become, I think that Generation V should feature a major renovation in both battling and normal gameplay. Now, a few of these suggestions may be controversial, but I don’t care, I like controversy.

1) Introduction of a Pokémon’s species.



Now, I’m not talking about the random two-word species on the Pokedex, I’m talking about a sort of sub-type. I envision 12 different species of Pokemon:
  • Hoof
  • Paw
  • Rodent
  • Bird
  • Shrub
  • Tree
  • Crustacean
  • Fish
  • Lizard
  • Insect
  • Humanoid
  • Composite (pokemon made up of some material or element, eg. Geodude, Regice, Muk. The others are self-explanatory)
Each species would be strong against one species and weak against one other. If a pokemon of a certain species (eg. Grovyle, Lizard) came up against a pokemon of a species it is strong against (eg. Yanma, Insect), the power of all Grovyle’s attacks would be multiplied by 1.5. Stat-changing moves would be affected in the same way.
There are several aims to this. The first is simple realism. A bird would be much better off against a rodent, as they are their natural prey. Another is to add a curve-ball into battling and team-building. You’d think twice about sending your Pikachu out to face Pidgeotto. And while a team consisting of Rapidash, Rhyperior, Mamoswine, Meganium, Tauros and Ampharos may seem like a fairly good, well-balanced team at first glance, they are in fact all Hoof pokemon, and so could be screwed up against a powerful rodent like Shaymin or Weavile.

2) Introduction of two new types: Digital and Ancient.

I’m going to be lazy and paste in the post I made in another thread.



Although the above would be fun, it is not really necessary, and could throw a couple of things out of kilter. However, it would be cool to see some powerful Digital beam move, or a new status effect - Crashed. Your pokemon would crash and be unable to do anything. To rid yourself of this you would either use an appropriate item or “reboot” your pokemon. You would do this by choosing one of your four attacks. One will reboot your pokemon, while three will have no effect whatsoever, and you have to guess the right one. Basically, you can be crashed for between 1 and 4 moves.

3) Change the storyline

This is probably the change most needed, in fact it definitely is. Pokemon is getting stale with its oft-repeated, simplistic and linear storyline. Kid gets pokemon from Professor and meets rival. Professor tells him to go off and challenge the eight gym leaders. Kid meets evil team. Kid beats evil team several times before a finale featuring a legendary pokemon that Kid must capture/defeat. Kid goes to challenge the five members of the Elite Four(?!).

It was tired even by Johto, and now it’s just getting silly. We need more exploration of the new region, and less of a straight journey from Gym to Gym. We need a twist on the old recurring baddies of the rival and Team X.

4) Weather conditions and Seasons.

As others have said, this would be a great addition. You could have different pokemon cropping up at different times of the year, like Sunflora in Spring or Delibird in Winter. Ice pokemon could appear in the grass when it’s snowing, when it’s sunny a sudden flourish of grass pokemon, when it’s raining you see a lot of water pokemon. They already have a similar system for Morning/Day/Night, so why not the weather?

5) Improve the gyms

These are supposed to be the eight most skilled trainers in the region. So why, for the love of God, do they only have pokemon of one single type? And may I also ask why they have, out of a maximum of six, often only three pokemon? Two of which are the same creature? Why?

Gym leaders are far too easy to overcome and always have been. So the Gym leader is a master of flames, possessing the most powerful fire pokemon in the country? You have a decent ground-type and a capable water pokemon and you walk it. Especially when they throw out 4 Magcargos or something. And have an empty slot in their party. Doh.

Make the Gym leaders more intelligent. If you must have an all-ice gym or something, make it an opportunity to show off all kinds of ice pokemon - Piloswine, Glalie, Dewgong, Weavile, Cloyster, Glaceon - not an opportunity to show of three Swinubs and its evolution. In fact, do away with typed gyms all together, save for maybe a couple for nostalgia’s sake. Instead, each gym can have a theme of some sort, eg. A gym for Paw pokemon, a gym for Special-typed pokemon, a gym for Forest-dwelling pokemon, a gym for fast pokemon, etc.

6) Make NPC trainers more intelligent

I am sick of tired of facing Fisherman with 6 Magikarp that all use splash, or Bird Keepers with 5 Pidgeys that all use tackle against my Bayleef. Mix it up, make the NPC’s use more effective attacks, and bring in as many pokemon as you can from all the generations. Overall, I’d be a great supporter of having fewer but more powerful NPCs.

7) Increase the variety of wild pokemon

By the time Generation V rolls around, there will be over 600 different types of pokemon, and yet each game only features around 200 and half of those are Zubats. Add a ton or two of pokemon into various areas and the whole thing will feel a lot more vibrant and unpredictable. You’d also have a lot more choice when creating a team, no more having to wait until the last third of the game before getting a fire type, you’ll get a few Magbys, Slugmas, Vulpixes and Numels thrown in near the start. Rather than the first three routes all containing the same old Pidgey/Rattata/Caterpie combination (for later generations read Hoothoot/Sentret/Caterpie or Tailow/Zigzagoon/Wurmple), let you be able to catch all types of pokemon early on, like baby pokemon, old starters and various others from all other regions. Variety can only be a good thing.

While we’re at it, please please please please get rid of Zubats in every bloody cave, and have a sea that isn’t entirely populated by Tentacools. Water is by far the most common type, yet those infuriating jellyfish dominate everywhere you swim. Grr.

8) Make you able to have a pokemon following you around

‘Nuff said.

9) Allow customization of trainer sprites and pokemon

‘Nuff said again.

10) No more pointless evolutions/prevolutions

Generation II started this ugly trend with the introduction of pointless baby pokemon (if you’re going to introduce weaker versions of strong pokemon, at least let us catch the weaker ones early on in the game) and saddling awesome pokemon like Scyther with lame evolutions - and I’m looking at you too Bellosom, Politoed and Hitmontop. Generation III bucked this trend, but they were back to it in the awful Generation IV creating Honchkrow, Mime Jr., Lickilicky, Magmortar, Bonsly, Probopass and Rhyperior. I’m not placing an embargo on new evolutions, far from it, but they shouldn’t create new ones just because they can.

11) Get rid of the HMs.

Have each pokemon have one or two “skill slots” that would allow you to do the out-of-battle things and shift all the battle moves into TMs or learnt moves. Alternatively, introduce Key Items that allow you to navigate the area, such as a boat for surfing, a machete to replace Cut. Whatever they do, they have to do something, because I’m fed up with saddling my lovely Poliwrath with Rock Smash, or my Raikou having to use up one of its slots for Flash.


And I think that’s pretty much everything. If you’re still reading after all that, thanks for listening. Not all of these changes are necessary, the new types are just for fun and I’d be amazed if they ever introduced species. But still, we really need some major change or the games will become stale beyond help.




whoa!...thats kinda what i was thinking about. i like this. some of its a strech but i like the whole idea of dropping HMs competly! i want my cyndaquil to be able to burn that small tree down with ember!
i want a flashlight! i want to swim! and the game would feal alot bigger if you had to back track...but instead of finding those trainers you whooped yesterday youll find a new set or maybe a new rival or two..."the other day there where masses of pokemon trainers here, did you beat them all!? ok your my rival from now on!"
that kinda thing.
Age 29
Seen January 5th, 2021
Posted October 24th, 2013
549 posts
16.2 Years
*moan*

five members of the Elite Four(?!).
No, there are 4 members, that "fifth" member is the Champion, who has no relation, nor is NOT aprt of the Elite Four

11) Get rid of the HMs.

Have each pokemon have one or two “skill slots” that would allow you to do the out-of-battle things and shift all the battle moves into TMs or learnt moves. Alternatively, introduce Key Items that allow you to navigate the area, such as a boat for surfing, a machete to replace Cut. Whatever they do, they have to do something, because I’m fed up with saddling my lovely Poliwrath with Rock Smash, or my Raikou having to use up one of its slots for Flash.
Isn't that why we use HM Slaves?

EDIT:

Anyways,

Keep, the Wifi Plaza and the Battle Frontier (but expand the BF)
Keep the Pokemon Devices, the PokeGear was my favorite
Make the Professor a girl this time and keep the Champion a woman as well
Make it so there is alot of legendary Pokemon to catch like in DP but less having to capture my a Nintendo Event or Hacking, also make one of them a Bug-type
Make more Seals and at Contest Battling to the Pokemon Contest

and yes, make it able to customize your character
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Superjub

Pokémon Aureolin

Age 28
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Hoenn
Seen August 23rd, 2022
Posted November 5th, 2014
2,288 posts
15.7 Years
Type combinations they should have:
Dragon/Steel (An armoured dragon :3)
Dragon/Fire (You would have thought this would have been done by now :\)
Dragon/Dark (Evil dragons FTW!)

And thats all I that comes to mind at the moment. :D