• 65014 views
  • 1088 replies
  • Public Poll

What do u think the starters element will be in gen V

Age 28
Alberta, Canada
Seen November 1st, 2009
Posted April 1st, 2009
213 posts
14.6 Years
I want to be able to go to a past region after the elite 4. Like Hoenn. I want to go to Hoenn. :V
I agree. I want a new Hoenn!
CLAIMED:


Wanna join a totally awesome RPG? Then join The Hoenn Journey!
To get to the Hoenn Expedition, click the link below!
http://www.pokecommunity.com/showthread.php?t=168488
And to access "The Hoenn Expedition OOC Thread", click the link below!
http://www.pokecommunity.com/showthread.php?t=168984
Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
Considering how stale and repetitive the games have become, I think that Generation V should feature a major renovation in both battling and normal gameplay. Now, a few of these suggestions may be controversial, but I don’t care, I like controversy.

1) Introduction of a Pokémon’s species.


Now, I’m not talking about the random two-word species on the Pokedex, I’m talking about a sort of sub-type. I envision 12 different species of Pokemon:
  • Hoof
  • Paw
  • Rodent
  • Bird
  • Shrub
  • Tree
  • Crustacean
  • Fish
  • Lizard
  • Insect
  • Humanoid
  • Composite (pokemon made up of some material or element, eg. Geodude, Regice, Muk. The others are self-explanatory)
Each species would be strong against one species and weak against one other. If a pokemon of a certain species (eg. Grovyle, Lizard) came up against a pokemon of a species it is strong against (eg. Yanma, Insect), the power of all Grovyle’s attacks would be multiplied by 1.5. Stat-changing moves would be affected in the same way.
There are several aims to this. The first is simple realism. A bird would be much better off against a rodent, as they are their natural prey. Another is to add a curve-ball into battling and team-building. You’d think twice about sending your Pikachu out to face Pidgeotto. And while a team consisting of Rapidash, Rhyperior, Mamoswine, Meganium, Tauros and Ampharos may seem like a fairly good, well-balanced team at first glance, they are in fact all Hoof pokemon, and so could be screwed up against a powerful rodent like Shaymin or Weavile.

This is definately a logical idea but unfortunatly would make pokemon way too complicated for it's younger audiences, which is really who Nintendo's first priority is. I like the idea but I don't see it being implemented anyday. I could debate you on your placement of certain pokemon though :P

2) Introduction of two new types: Digital and Ancient.

I’m going to be lazy and paste in the post I made in another thread.

Um.......uh, yea.....Iie, as the Japanese would say in my limited romanji and Hiragana typing abilities. Ancient is something I've commented on in other threads, it works as a pokedex label (as in the ancient pokemon) or even a species listing. It works in many ways of classification but I can't see it working as an actual typing.

Digital imo at least is just bad. I don't know I'm sure you and others disagree but again how does it work as a typing? We have Steel types and Electric to cover all our machinary and electricity related needs. Then there are another 15 types that can be added on to one of those two depending on the modern day machinary your trying to immitate. Though I do agree with you on one thing, a pokemon a little more 21st century distinguishable is a good idea.

Although the above would be fun, it is not really necessary, and could throw a couple of things out of kilter. However, it would be cool to see some powerful Digital beam move, or a new status effect - Crashed. Your pokemon would crash and be unable to do anything. To rid yourself of this you would either use an appropriate item or “reboot” your pokemon. You would do this by choosing one of your four attacks. One will reboot your pokemon, while three will have no effect whatsoever, and you have to guess the right one. Basically, you can be crashed for between 1 and 4 moves.

Well all I can say here is remember, pokemon are supposed to be living breathing creatures, not computers that freeze up and crash

3) Change the storyline

This is probably the change most needed, in fact it definitely is. Pokemon is getting stale with its oft-repeated, simplistic and linear storyline. Kid gets pokemon from Professor and meets rival. Professor tells him to go off and challenge the eight gym leaders. Kid meets evil team. Kid beats evil team several times before a finale featuring a legendary pokemon that Kid must capture/defeat. Kid goes to challenge the five members of the Elite Four(?!).

It was tired even by Johto, and now it’s just getting silly. We need more exploration of the new region, and less of a straight journey from Gym to Gym. We need a twist on the old recurring baddies of the rival and Team X.

Sadly this will never happen. I doubt it at least, I'm agreeing with you here...to a point. The collect badges, challenge the elite 4 plot is what makes pokemon pokemon. Do you not find any excitement in traveling around the pokemon world gaining reputation and becoming one of the greatest of all time? I do. Though, I agree, this story line needs spicing up.
One of my ideas I actually just mentioned. Reputation, sure after you beat the elite 4 there's like a fan club where like 3 kids know who you are and the other 3 members tell you the trainers you beat constantly everyday are better than you. Ya whatever. So what I think would be nice, is if you actually gain fans, as someone mentioned, maybe you, how about performing your gym battle matches and elite 4 battles in a stadium. Filled with roaring fans. Heck, you could have random fangirls/boyz fallow you around.

I remember the one guy from the emerald battle tower that would ask for advice about his pokemon descisions, I always wondered if he got better. You know, see if me "taking him under my wing," paid off.


4) Weather conditions and Seasons.

As others have said, this would be a great addition. You could have different pokemon cropping up at different times of the year, like Sunflora in Spring or Delibird in Winter. Ice pokemon could appear in the grass when it’s snowing, when it’s sunny a sudden flourish of grass pokemon, when it’s raining you see a lot of water pokemon. They already have a similar system for Morning/Day/Night, so why not the weather?

I agree 100%

5) Improve the gyms

These are supposed to be the eight most skilled trainers in the region. So why, for the love of God, do they only have pokemon of one single type? And may I also ask why they have, out of a maximum of six, often only three pokemon? Two of which are the same creature? Why?

Gym leaders are far too easy to overcome and always have been. So the Gym leader is a master of flames, possessing the most powerful fire pokemon in the country? You have a decent ground-type and a capable water pokemon and you walk it. Especially when they throw out 4 Magcargos or something. And have an empty slot in their party. Doh.

While I never understood the 3 empty slots and using the same pokemon over and over in the gym battles, I did understand the typing thing. Here go to shoddy, I challenge you to make a mono Flying team. It's possible and making a good team isn't hard with diversity but it does take skill. Diversity is what those gyms need. Actually something I liked about DPP, was that some of the gym leaders is seemed, instead of just having pokemon of a specific typing they had a couple that were good against the common counter's to their typing. This could be exanded apon.

Make the Gym leaders more intelligent. If you must have an all-ice gym or something, make it an opportunity to show off all kinds of ice pokemon - Piloswine, Glalie, Dewgong, Weavile, Cloyster, Glaceon - not an opportunity to show of three Swinubs and its evolution. In fact, do away with typed gyms all together, save for maybe a couple for nostalgia’s sake. Instead, each gym can have a theme of some sort, eg. A gym for Paw pokemon, a gym for Special-typed pokemon, a gym for Forest-dwelling pokemon, a gym for fast pokemon, etc.

6) Make NPC trainers more intelligent

I am sick of tired of facing Fisherman with 6 Magikarp that all use splash, or Bird Keepers with 5 Pidgeys that all use tackle against my Bayleef. Mix it up, make the NPC’s use more effective attacks, and bring in as many pokemon as you can from all the generations. Overall, I’d be a great supporter of having fewer but more powerful NPCs.

Okay, I would love this but unfortunatly they can't make the game too difficult for the games younger demographic, of course I don't care if your two years old, your going to be just as annoyed by those fisherman that you mentioned. A huge increase won't be seen (unless they add an area for after the elite 4 where the competitive battlers can run around an be challenged) but some sort of increase should be mandatory :P

7) Increase the variety of wild pokemon

By the time Generation V rolls around, there will be over 600 different types of pokemon, and yet each game only features around 200 and half of those are Zubats. Add a ton or two of pokemon into various areas and the whole thing will feel a lot more vibrant and unpredictable. You’d also have a lot more choice when creating a team, no more having to wait until the last third of the game before getting a fire type, you’ll get a few Magbys, Slugmas, Vulpixes and Numels thrown in near the start. Rather than the first three routes all containing the same old Pidgey/Rattata/Caterpie combination (for later generations read Hoothoot/Sentret/Caterpie or Tailow/Zigzagoon/Wurmple), let you be able to catch all types of pokemon early on, like baby pokemon, old starters and various others from all other regions. Variety can only be a good thing.

Agreed

While we’re at it, please please please please get rid of Zubats in every bloody cave, and have a sea that isn’t entirely populated by Tentacools. Water is by far the most common type, yet those infuriating jellyfish dominate everywhere you swim. Grr.

8) Make you able to have a pokemon following you around

‘Nuff said.

9) Allow customization of trainer sprites and pokemon

‘Nuff said again.

10) No more pointless evolutions/prevolutions

Generation II started this ugly trend with the introduction of pointless baby pokemon (if you’re going to introduce weaker versions of strong pokemon, at least let us catch the weaker ones early on in the game) and saddling awesome pokemon like Scyther with lame evolutions - and I’m looking at you too Bellosom, Politoed and Hitmontop. Generation III bucked this trend, but they were back to it in the awful Generation IV creating Honchkrow, Mime Jr., Lickilicky, Magmortar, Bonsly, Probopass and Rhyperior. I’m not placing an embargo on new evolutions, far from it, but they shouldn’t create new ones just because they can.

I personally like Baby pokemon, they're realistic (not to mention some are adorable), as long as they don't overpopulate the game too much.
I'm all for some new evolutions, but when they go overboard it's a little much. Like Rhydon didn't really need one but I'm hoping for a Weezing evo, so I can't really comment on that without being hypocritical. As long as they do a good job, I'm for it, but make sure they don't overshadow the new pokes. Also, I forgot to mention, I'm all for it, if they do a good job, seriously what the heck is Magmortar, and it's honestly not really something that really should have been anything. Though I would have been all for a Magmortar evolution.

Another thought crossed my mind on this, I know the Japanese metagame is alot different so I can't really say if Lickillicky or Magmortar have much use anywhere in the world, but when you make pokemon only evolvable by rare items and trade, expect only the more serious pokemon fans and battlers to put the effort in to getting them, so making them competively viable would be doing us a favour. Though I do understand the "cool" factor.


11) Get rid of the HMs.

Have each pokemon have one or two “skill slots” that would allow you to do the out-of-battle things and shift all the battle moves into TMs or learnt moves. Alternatively, introduce Key Items that allow you to navigate the area, such as a boat for surfing, a machete to replace Cut. Whatever they do, they have to do something, because I’m fed up with saddling my lovely Poliwrath with Rock Smash, or my Raikou having to use up one of its slots for Flash.

HM slave? Yeah it's annoying but maybe not the elimination of HM's but the elimination of useless ones like Rock Climb. Surf and Waterfall are very viable and Strength and Fly are extremely in game (like within battles)

And I think that’s pretty much everything. If you’re still reading after all that, thanks for listening. Not all of these changes are necessary, the new types are just for fun and I’d be amazed if they ever introduced species. But still, we really need some major change or the games will become stale beyond help.

No problem it's nice to see people putting alot of thought into their posts. It was a nice read.

This is a very good post, but hold of on the size 3 text next time, unless that a personal need of yours for well personal reason's of yours.

My comments are included in the post in bold.
Current Monotype Unevolved Emerald Challenge; COMPLETED 51:52
The Final Chapter
Team:


Charmageddon

Charizard has evolved into ^

Seen April 25th, 2016
Posted June 3rd, 2012
859 posts
14.4 Years
This is a very good post, but hold of on the size 3 text next time, unless that a personal need of yours for well personal reason's of yours.

My comments are included in the post in bold.
Thank you for reading and replying. I'm sorry about the oversized text, I copy&pasted it from Word.

This is definately a logical idea but unfortunatly would make pokemon way too complicated for it's younger audiences, which is really who Nintendo's first priority is. I like the idea but I don't see it being implemented anyday. I could debate you on your placement of certain pokemon though :P
Perhaps it could be an over-complication.... but kids can be quite smart. It would just introduce a few more choices into battling, eg. the gym leader's just sent out Azumarill. Shall I send out my Flaffy with a type advantage and a species disadvantage or my Skarmory with a species advantage? At the moment, you can run through the game on auto-pilot. But I accept your point about Nintendo being reluctant to alienate younger audiences. But at the same time, the right kind of marketing could make Pokemon more respectable to older gamers, thus increasing its popularity in another demographic.

Also, the placement of which pokemon? :P

Um.......uh, yea.....Iie, as the Japanese would say in my limited romanji and Hiragana typing abilities. Ancient is something I've commented on in other threads, it works as a pokedex label (as in the ancient pokemon) or even a species listing. It works in many ways of classification but I can't see it working as an actual typing.
Fair enough.

Digital imo at least is just bad. I don't know I'm sure you and others disagree but again how does it work as a typing? We have Steel types and Electric to cover all our machinary and electricity related needs. Then there are another 15 types that can be added on to one of those two depending on the modern day machinary your trying to immitate. Though I do agree with you on one thing, a pokemon a little more 21st century distinguishable is a good idea. [/quote]

Well, it works because it would be a sort of "opposite" to Psychic, pokemon that focus on logic and numbers rather than thought and meditation. Also, a couple of new types instantly gives the game a fresh, new feel, like the Johto games did. Despite being closely related to Kanto, the Generation II games felt more original and different to the first games than any other Generation. And there are many Digital pokemon that could be introduced without relation to Electricity or Steel.

Datatron and Waretron (Digital) - Living, breathing chunks of data contained in a chunk of see-through material. Datatron is small and made up of just legs, while Waretron is humanoid.

Viro and Noro (Digital/Ghost) - Not evolutions but rivals. Viro is an airborne virus that lives by corrupting computer systems. Noro survives by seeking out Viros and neutralising them.

Cybaratt (Digital) - A large rat with a Cybernetic brain that feeds off data.

Snart (Digital/Dragon) - A titanic dragon through which it is said that all the information in the world flows through. It hides deep in caves in fear of the danger its knowledge could cause.

And many more....

Well all I can say here is remember, pokemon are supposed to be living breathing creatures, not computers that freeze up and crash
Fair point, perhaps we have enough status problems as it is.

Sadly this will never happen. I doubt it at least, I'm agreeing with you here...to a point. The collect badges, challenge the elite 4 plot is what makes pokemon pokemon. Do you not find any excitement in traveling around the pokemon world gaining reputation and becoming one of the greatest of all time? I do.
Oh, I'm not suggesting we get rid of the gym/Elite 4 system altogether, not at all. But each game has implemented the exact same format, with the same things happening at the same points in time, with the names slightly changed. Mix it up, split the game into two new regions with a sort-of-Elite Four you have to beat before you enter the second. Have more side-quests. Make your character have to make decisions that would change the plot slightly. Better yet, have different but overlapping journeys depending on which starter you choose. If you lose an important battle (eg. against a Team X leader), have that have noticable reprocussions. Stick in a major plot after you beat the elite four. Perhaps Team X have caused the apocalypse and it's your job to travel all over the world and stop it. Just as long as the format is re-jigged and the storyline has less of an A->B->C type progression, I'll be happy.

While I never understood the 3 empty slots and using the same pokemon over and over in the gym battles, I did understand the typing thing. Here go to shoddy, I challenge you to make a mono Flying team. It's possible and making a good team isn't hard with diversity but it does take skill. Diversity is what those gyms need. Actually something I liked about DPP, was that some of the gym leaders is seemed, instead of just having pokemon of a specific typing they had a couple that were good against the common counter's to their typing. This could be exanded apon.
I just think that we've gone through all the types now, except for Dark, and the whole typed gym idea has gone stale. I'd love to see a gym with some other interesting niche. Or maybe, just for fun, there are some quasi-gyms that you can challenge that are filled with pokemon of 1 type, but the twist is you have to have a team solely of that type. It'd be so much fun to have to go out and build a team of solely water pokemon, or a kick-ass fire team. Another thing I'd like to see is gyms not placed in the middle of cities, but at the top of mountains or deep in a forest.


Okay, I would love this but unfortunatly they can't make the game too difficult for the games younger demographic, of course I don't care if your two years old, your going to be just as annoyed by those fisherman that you mentioned. A huge increase won't be seen (unless they add an area for after the elite 4 where the competitive battlers can run around an be challenged) but some sort of increase should be mandatory :P
Well, it doesn't even matter that much if they don't make the NPCs necessarily better, but it's just such a Wall Banger when they throw out 6 of the same pokemon. A big part of what I love about pokemon is how expansive and diverse it is, with hundereds of different pokemon, all waiting to be found. Having 5 or 6 of the same pokemon instantly narrows the focus, and makes the game feel restricted. Give the fishermen a Goldeen, a Barboach, a Finneon and a Chinchou and instantly your NPC is a hell of a lot more entertaining to battle. Come one, who doesn't get tired of battling 100 bug catchers with 100 caterpies early on in the game? Giving them a few Wurmples, Spinoraks, Ledybas, Surskits or Mantrizors (pre-evo of Scyther) wouldn't necessairly make them harder to beat, but more entertaining to beat.

HM slave? Yeah it's annoying but maybe not the elimination of HM's but the elimination of useless ones like Rock Climb. Surf and Waterfall are very viable and Strength and Fly are extremely in game (like within battles)
Well yes, we can keep the useful moves like Fly, Surf, etc. But they should be TMs and learnt moves. HM slaves are irritating because they instantly take up a space in your party with a pokemon that you didn't really want. I like to have complete choice and freedom when choosing my party (apart from the obvious restrictions like not being able to catch legendaries until later, that makes sense).
Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
Thank you for reading and replying. I'm sorry about the oversized text, I copy&pasted it from Word.



Perhaps it could be an over-complication.... but kids can be quite smart. It would just introduce a few more choices into battling, eg. the gym leader's just sent out Azumarill. Shall I send out my Flaffy with a type advantage and a species disadvantage or my Skarmory with a species advantage? At the moment, you can run through the game on auto-pilot. But I accept your point about Nintendo being reluctant to alienate younger audiences. But at the same time, the right kind of marketing could make Pokemon more respectable to older gamers, thus increasing its popularity in another demographic.

Also, the placement of which pokemon? :P

I can't remember which pokemon I had in mind, I like the idea. Maybe for some epic awesome Wii pokemon game.


Fair enough.


Well, it works because it would be a sort of "opposite" to Psychic, pokemon that focus on logic and numbers rather than thought and meditation. Also, a couple of new types instantly gives the game a fresh, new feel, like the Johto games did. Despite being closely related to Kanto, the Generation II games felt more original and different to the first games than any other Generation. And there are many Digital pokemon that could be introduced without relation to Electricity or Steel.

Datatron and Waretron (Digital) - Living, breathing chunks of data contained in a chunk of see-through material. Datatron is small and made up of just legs, while Waretron is humanoid.

Viro and Noro (Digital/Ghost) - Not evolutions but rivals. Viro is an airborne virus that lives by corrupting computer systems. Noro survives by seeking out Viros and neutralising them.

Cybaratt (Digital) - A large rat with a Cybernetic brain that feeds off data.

Snart (Digital/Dragon) - A titanic dragon through which it is said that all the information in the world flows through. It hides deep in caves in fear of the danger its knowledge could cause.

And many more....

Ya, I don't think your going to convince me here, I'll expand on this some other time as it's 12:37 in the morning, I have school tomorrow and there's no way I'll come up with intelligent fairly non-bias arguments. (All I can think of right now is I don't want them, but I like to be openminded, I didn't really like the species idea the first time I read it, but each time I reread it, the idea grows on me.)

Fair point, perhaps we have enough status problems as it is.



Oh, I'm not suggesting we get rid of the gym/Elite 4 system altogether, not at all. But each game has implemented the exact same format, with the same things happening at the same points in time, with the names slightly changed. Mix it up, split the game into two new regions with a sort-of-Elite Four you have to beat before you enter the second. Have more side-quests. Make your character have to make decisions that would change the plot slightly. Better yet, have different but overlapping journeys depending on which starter you choose. If you lose an important battle (eg. against a Team X leader), have that have noticable reprocussions. Stick in a major plot after you beat the elite four. Perhaps Team X have caused the apocalypse and it's your job to travel all over the world and stop it. Just as long as the format is re-jigged and the storyline has less of an A->B->C type progression, I'll be happy.

There we go, this paragraph among others in this thread would be ones that I would seriously submit to Nintendo if I had that power. They're all realistic and really good ideas. Just like my reputation idea :P haha I kid, well sort of :D.

That did always bother me, how you could lose to Giovanni, which according to the leady up things (I will edit this when I'm awake and have a vocabulary) would cause some sort of mass destruction, and then just heal up and try again and again and again... Now I know we have to win eventually cause we're the good guys and the main character in the game but you'd think there'd be some relapse. Heck, I always wondered why the computerized trainers you faced pokemon didn't gain exp. It'd be kinda weird to see your opponents pokemon go up a level.
I'm sure I can have more insightful comments but this is all I can manage right now, so be happy!!!


I just think that we've gone through all the types now, except for Dark, and the whole typed gym idea has gone stale. I'd love to see a gym with some other interesting niche. Or maybe, just for fun, there are some quasi-gyms that you can challenge that are filled with pokemon of 1 type, but the twist is you have to have a team solely of that type. It'd be so much fun to have to go out and build a team of solely water pokemon, or a kick-ass fire team. Another thing I'd like to see is gyms not placed in the middle of cities, but at the top of mountains or deep in a forest.

I don't know I still like typing gyms and their puzzles. But change always has its rewards, plus I always found the non "badges" gyms and houses to be just as fun. Also, in huge agreeance on the mountain and forest thing, might as well make the location just a big a part of the challenge of facing a gym leader and earning a gym badge. Cause your right, there's no challenge in taking down Brock's team of Geodude and Onix with my level 8 squirtle that know bubble.


Well, it doesn't even matter that much if they don't make the NPCs necessarily better, but it's just such a Wall Banger when they throw out 6 of the same pokemon. A big part of what I love about pokemon is how expansive and diverse it is, with hundereds of different pokemon, all waiting to be found. Having 5 or 6 of the same pokemon instantly narrows the focus, and makes the game feel restricted. Give the fishermen a Goldeen, a Barboach, a Finneon and a Chinchou and instantly your NPC is a hell of a lot more entertaining to battle. Come one, who doesn't get tired of battling 100 bug catchers with 100 caterpies early on in the game? Giving them a few Wurmples, Spinoraks, Ledybas, Surskits or Mantrizors (pre-evo of Scyther) wouldn't necessairly make them harder to beat, but more entertaining to beat.

Understood, I'd like to see some more challenging ones added but just adding diversity is fine too. The thing that usually annoyed me the most was that these six magikarp would only give me a total of 200 exp. points. Something I could get from one Finneon. When i battle in game it's for training or money (if I've beaten the elite 4 and need some vitamins for EV training) and really those fisherman are giving all of us neather. And ya I realise, most these comments are just agreeing with yours but I still believe them to have they're place. 2 heads are better than one right ;)

Well yes, we can keep the useful moves like Fly, Surf, etc. But they should be TMs and learnt moves. HM slaves are irritating because they instantly take up a space in your party with a pokemon that you didn't really want. I like to have complete choice and freedom when choosing my party (apart from the obvious restrictions like not being able to catch legendaries until later, that makes sense).

I've come to accept this as part of the game but if it were changed you wouldn't hear a peep out of me. I don't mind it so much in game but when I'm walking around with my WiFi team, none of which have expandable moves for hm's like Rock Smash, then I get a little annoyed.
Well there's my really forced reply, now I'm going to go catch some shut-eye which I probabley should have done hours ago, woo hoo!
Current Monotype Unevolved Emerald Challenge; COMPLETED 51:52
The Final Chapter
Team:


Shaterpie

Gold Caterpie > Red Gyarados

Age 31
Bristol, England
Seen June 8th, 2009
Posted March 11th, 2009
51 posts
14.4 Years
I agree with pretty much everything Charmageddon has said, I mean, we do NOT need baby Pokemon. You may like them, you may find them cute for some reason, but they are not needed whatsoever. Much in the same way that ugly waste Rhyperior was not needed, Lickilicky, was not needed, Tangrowth was not needed. All they do is eliminate any real traces of Generation 1 Pokemon, which is terrible and ridiculous. Was there any point in Happiny, Bonsly and Mime. Jr?

I wouldn't mind HM's if some of them weren't so utterly useless, I mean we have Flash for 3 generations, and when they finally get rid of it they give us Defog? What? I also hated Whirlpool, glad that's gone.

It would also nice for them to stop constantly taking steps back, Generation 1 -> 2 was a BIG step forward, so what do they do in R/S? They remove a 2nd region. In Emerald they add a battle frontier, what do they do in D/P? They remove it, but put it in Platinum in what must be considered one of the biggest scams in Pokemon games.

If they do a 5th generation, which I almost hope they don't, they should add a 2nd or even more regions, hell I'd be happy if they just let us go through the previous 4, they should stop adding evolutions and pre-evolutions, they should stop adding about 18,000 legendaries for no reason and they should make the game as fun as it was 10 years ago.
Current shinies
Caterpie - Starly - Makuhita X2 - Tauros - Geodude - Pidgey - Stunky - Doduo - Fearow

FC: 1676 0438 8269

Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
I agree with pretty much everything Charmageddon has said, I mean, we do NOT need baby Pokemon. You may like them, you may find them cute for some reason, but they are not needed whatsoever. Much in the same way that ugly waste Rhyperior was not needed, Lickilicky, was not needed, Tangrowth was not needed. All they do is eliminate any real traces of Generation 1 Pokemon, which is terrible and ridiculous. Was there any point in Happiny, Bonsly and Mime. Jr?

I wouldn't mind HM's if some of them weren't so utterly useless, I mean we have Flash for 3 generations, and when they finally get rid of it they give us Defog? What? I also hated Whirlpool, glad that's gone.

It would also nice for them to stop constantly taking steps back, Generation 1 -> 2 was a BIG step forward, so what do they do in R/S? They remove a 2nd region. In Emerald they add a battle frontier, what do they do in D/P? They remove it, but put it in Platinum in what must be considered one of the biggest scams in Pokemon games.

If they do a 5th generation, which I almost hope they don't, they should add a 2nd or even more regions, hell I'd be happy if they just let us go through the previous 4, they should stop adding evolutions and pre-evolutions, they should stop adding about 18,000 legendaries for no reason and they should make the game as fun as it was 10 years ago.
Baby Pokemon make things more realistic. I mean, can you imagin a big huge onix coming out of an egg that you carry with you?

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
Twitter
Facebook

Shaterpie

Gold Caterpie > Red Gyarados

Age 31
Bristol, England
Seen June 8th, 2009
Posted March 11th, 2009
51 posts
14.4 Years
Baby Pokemon make things more realistic. I mean, can you imagin a big huge onix coming out of an egg that you carry with you?
Can you imagine your character carrying a bicycle, about 200 berries, 6 pokemon, up to 92 Technical machines, loads of potions, among many other items on his back?

It's not particularly realistic at all.
Current shinies
Caterpie - Starly - Makuhita X2 - Tauros - Geodude - Pidgey - Stunky - Doduo - Fearow

FC: 1676 0438 8269

Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
Can you imagine your character carrying a bicycle, about 200 berries, 6 pokemon, up to 92 Technical machines, loads of potions, among many other items on his back?

It's not particularly realistic at all.
Okay let me start over. In the anime, can yo imagine Brocks Onix having an egg, and a large rock snake hatching out?

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
Twitter
Facebook

Shaterpie

Gold Caterpie > Red Gyarados

Age 31
Bristol, England
Seen June 8th, 2009
Posted March 11th, 2009
51 posts
14.4 Years
But I'm not talking about the anime, I don't want to see these in a game. If it's not massively realistic I don't really care, it's worth it to see places in the pokedex taken up for no reason other than realism.
Current shinies
Caterpie - Starly - Makuhita X2 - Tauros - Geodude - Pidgey - Stunky - Doduo - Fearow

FC: 1676 0438 8269

Haza

☆A Life of Pokémon and Beyoncé ☆

Age 31
Male
Seen September 30th, 2021
Posted March 18th, 2021
6,720 posts
14.8 Years
But I'm not talking about the anime, I don't want to see these in a game. If it's not massively realistic I don't really care, it's worth it to see places in the pokedex taken up for no reason other than realism.
Well it all ties together. U cant change one without the other being changed, As a matter of fact, 5th gen should bring babies for Onix, Rhydon, Lapras, Girafarig, Aerodactyl and Carnivine. I cant imagine any of them hatching.

Δloyisious Divo |Haza D'Ξvil
The poison that is always fatal... yet the stinger won't stop stinging
Twitter
Facebook
Sanger
Seen June 9th, 2012
Posted August 29th, 2009
101 posts
14.3 Years
I think they need to make it easier to catch the legendary pokemon cause you can trust if you trade a mew or a lugia and not knowing if its lagit or craked but a game with the option of going to other regions after would be so great and having your favorite pokemon walk with u would be awesome having more pokemon storage space!
That place, over there, by the thing, YOU KNOW
Seen October 4th, 2009
Posted March 27th, 2009
15 posts
14.2 Years
Well it all ties together. U cant change one without the other being changed, As a matter of fact, 5th gen should bring babies for Onix, Rhydon, Lapras, Girafarig, Aerodactyl and Carnivine. I cant imagine any of them hatching.
I can't believe you didn't mention Kangaskhan. It has been 4 generations and the 'skhan is the only Pokemon that gives birth the moment it hatches.

And that would mean that Kangaskhan would give birth too. And that one would give birth, and that one, and that one, and that on-- oh dear, I've gone cross-eyed.
Age 30
Canada
Seen March 19th, 2010
Posted February 20th, 2010
154 posts
14.3 Years
I agree with pretty much everything Charmageddon has said, I mean, we do NOT need baby Pokemon. You may like them, you may find them cute for some reason, but they are not needed whatsoever. Much in the same way that ugly waste Rhyperior was not needed, Lickilicky, was not needed, Tangrowth was not needed. All they do is eliminate any real traces of Generation 1 Pokemon, which is terrible and ridiculous. Was there any point in Happiny, Bonsly and Mime. Jr?
Technically we don't need any pre-evolutions by that logic. They aren't needed, but I like them. They're cute, they're new sprites and creatures, and I don't think they take anything away from the game. Sometimes the happiness leveling up thing can be irritating, but I don't think it's that big of a deal.

If Rhyperior, Tangrowth and Lickilicky had no improvements over their pre-evolutions, then I would agree that they were a waste. However, all three of them are obviously better than their pre-evolutions. I personally loved the idea of adding evolutions to pokemon that were pretty much useless - sure, Rhyperior, Tangrowth and Lickilicky might not be the best pokemon, but they are useable. They might not "be needed", but they were an addition that made them viable. Honestly, I'm sick of all the pokemon which seem to be "fillers" in the pokedex because their fully evolved forms are absolutely useless and suck. Rhydon may have been sort of useable before Rhyperior, but Tangela and Lickitung, along with many other pokemon that got new evolutions were not viable at all.

This doesn't remove traces to Generation 1 pokemon. They're still there; but now they have improved evolutions. I don't think that Lickitung, Tangela or Rhydon were seen or used very much if at all because they had horrible stats. I would love to see all pokemon that have incredibly low stats or are just bad overall to be improved; this could be through evolutions, new abilities, or just improving the pokemon's stats. I personally like the evolution route, because I enjoy the new sprites and designs - they're fresh and new. Perhaps Nintendo could remove the need to add new evolutions to older pokemon by simply not making so many useless pokemon, but it seems like they're not going to stop that - Bibarel is a good example of that. x_x So while I'm not happy with the introduction of useless pokemon, at least they're fixing some of them with new evolutions.

I wouldn't mind HM's if some of them weren't so utterly useless, I mean we have Flash for 3 generations, and when they finally get rid of it they give us Defog? What? I also hated Whirlpool, glad that's gone.
I agree on this one. HMs are incredibly annoying, or at least the ones that are useless are. I think that instead of getting a HM as a reward for something, we should get some sort of machine. A flashlight in place of Flash, some sort of wind machine to get rid of fog, etc. I suppose there are better solutions to this problem, but I'm really sick of feeling limited with how many pokemon I use playing through the game because I almost always need two HM slaves in my party, otherwise I have to constantly switch my pokemon around. : /

It would also nice for them to stop constantly taking steps back, Generation 1 -> 2 was a BIG step forward, so what do they do in R/S? They remove a 2nd region. In Emerald they add a battle frontier, what do they do in D/P? They remove it, but put it in Platinum in what must be considered one of the biggest scams in Pokemon games.
R/S was (in my opinion, and many others) a huge disappointment compared to the second generation of games. The only thing I liked was the better graphics and things like abilities, but other than that it wasn't really anything that amazing. Hopefully if there is ever a 5th Generation of pokemon games they will implement some of the things in the 2nd Generation. Even if the 2nd Generation had some flaws like the battery running out, Kanto being too easy and unfinished, I do think that the ideas introduced there were some of the best. The day/night, daily events (bug catching, Lapras appearing, etc.), radio tower, and all of those other amazing features should return - I know the day/night thing is back in D/P, but it doesn't seem as unique as it was in G/S/C.

While I agree with your last point mostly, I don't think Platinum was a scam. I mean, Nintendo could try to polish their games more so they wouldn't have to release a third one in the same generation of games to fix the mistakes, but that's just the way it is - it's for money. Platinum is fixing a lot of problems within the game, such as the lack of pokemon before the national dex, making the game a little more difficult, adding more features, more story line, etc. Perhaps if the game had nearly no new additions I'd be ticked off, but Platinum has a lot of new things add. Besides, Nintendo has always released a third version of the same game, so it's not like this is something new. If you think it's a scam, don't buy it. However, I don't think you should act like this is something new - Nintendo always makes three versions of (basically) the same game for money. That's just the way large companies are with such a popular product that people are willing to spend money for. :)
Age 25
Seen October 10th, 2022
Posted May 21st, 2015
207 posts
16 Years
I think they should bring underwater back and make it the new under ground. You can dive and then go to a blue shining spot into a cave that has crystals and large crystals. You can remove the large ones like the rocks. Any ways you go up the blue spot and you walk up to the cave entrance with puddles. You can have one in the cave, or one accually in the water with seaweed insteead of crystals or rocks.
Age 30
Male
Bangor, Wales
Seen May 26th, 2012
Posted January 3rd, 2011
369 posts
14.8 Years
Everyone remember the FR/LG opening with Gengar and Nidorino going at it?
Imagine if all battles looked like that.
"If you truly believe God created you, do me a favour. When you get out of the shower in the morning, look at yourself in the mirror. This is the man who created mountaintops and sunsets. What kind of off-day must have he been having!?" - Dara O'Briain
Age 28
Alberta, Canada
Seen November 1st, 2009
Posted April 1st, 2009
213 posts
14.6 Years
A new Mightyena Evolution!!!
CLAIMED:


Wanna join a totally awesome RPG? Then join The Hoenn Journey!
To get to the Hoenn Expedition, click the link below!
http://www.pokecommunity.com/showthread.php?t=168488
And to access "The Hoenn Expedition OOC Thread", click the link below!
http://www.pokecommunity.com/showthread.php?t=168984
Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
There was a bunch of text up here I forgot to copy and paste from my quick reply, sorry =/

Perhaps Nintendo could remove the need to add new evolutions to older pokemon by simply not making so many useless pokemon, but it seems like they're not going to stop that - Bibarel is a good example of that. x_x So while I'm not happy with the introduction of useless pokemon, at least they're fixing some of them with new evolutions.
This is what I have to disagree on, I mentioned why mostly above, that and hey people and animals are built differently. Alot of these pokemon could be made "not-so useless," if Nintendo gave them a niche to fill. An example would be if Nintendo was to upgrade contests in 5th gen. Rhyperior might be great on Sandstorm teams but I bet it'd be horrible in a contest (like Anime style.) If pokemon like Raticate could be given some skill to make them more viable in contests then others, then you have a sort of quick fix, and a fun one too. Actually they could just make contests a little more exciting, any pokemon with a decent movepool can be viable in a contest, power is not an issue. Constantly making poffins though, imo, is not the way to sell contests.

And lastly, Bibarel is not useless, it's actually a great pokemon. Simple and Unaware are great abilities and can be taken advantage of. With the right EV investment and Unaware Bibarel can take a neutral hit from almost anything. (barring things like Stab'd Close Combat's). Simple makes it a prime candidate to be baton passed too, and if it get's out on the right poke, it can set up fairly quickly. Sure it gets outclassed by many things, but if it can set up, it can be a force. The Unaware set also makes a handy wall breaker and annoyer, cause well, who really prepares their team for a Bibarel!?

Manomow, I can honestly say I've read 95% of this thread if not all of it, as well as many others and I can't seem to remember seeing your idea anywhere. I've seen bring back dive, which would be cool, but you've expanded on it in a cool way. Props! *throws a perfectly cooked golden waffle at Manomow*
Current Monotype Unevolved Emerald Challenge; COMPLETED 51:52
The Final Chapter
Team:


Age 30
Canada
Seen March 19th, 2010
Posted February 20th, 2010
154 posts
14.3 Years
This is what I have to disagree on, I mentioned why mostly above, that and hey people and animals are built differently. Alot of these pokemon could be made "not-so useless," if Nintendo gave them a niche to fill. An example would be if Nintendo was to upgrade contests in 5th gen. Rhyperior might be great on Sandstorm teams but I bet it'd be horrible in a contest (like Anime style.) If pokemon like Raticate could be given some skill to make them more viable in contests then others, then you have a sort of quick fix, and a fun one too. Actually they could just make contests a little more exciting, any pokemon with a decent movepool can be viable in a contest, power is not an issue. Constantly making poffins though, imo, is not the way to sell contests.
Firstly, if you read my entire post you would have seen that I was talking about how every pokemon should be useful. The part that you quoted was expressing how I was satisfied with Nintendo trying to correct their mistake in making evolutions for useless pokemon; so you took that completely out of context, sorry. :P

Anyway, what do contests in the anime have to do anything about improving pokemon so they're not useless? I mean, honestly, pretty much any pokemon can do at least decently if you give them the proper poffins and moves. I personally liked the contests in the 3rd generation very much, I dislike the dancing and dressing up of pokemon, it's sort of sickening. So I hope they change contests in the next generation, too, pretty much anything would be better than they are now. However, making a pokemon a good contest pokemon doesn't really do anything. Pokemon is primarily about battling, and it always will be; this is why every pokemon should be viable for battling.


And lastly, Bibarel is not useless, it's actually a great pokemon. Simple and Unaware are great abilities and can be taken advantage of. With the right EV investment and Unaware Bibarel can take a neutral hit from almost anything. (barring things like Stab'd Close Combat's). Simple makes it a prime candidate to be baton passed too, and if it get's out on the right poke, it can set up fairly quickly. Sure it gets outclassed by many things, but if it can set up, it can be a force. The Unaware set also makes a handy wall breaker and annoyer, cause well, who really prepares their team for a Bibarel!?
You clearly haven't done much competitive battling if you seriously think that Bibarel is a great pokemon. Being able to take a neutral hit from almost anything doesn't make a pokemon good, especially when it has more than one weakness. It seems like its only function is to be a HM slave, since its stats and movepool are way too bad to battle with effectively. The argument that "oh bibarel is good when it sets up" is completely irrelevant, because any pokemon can be good if it manages to set up. If you're battling someone with at least half a brain they won't just sit there and let you set up. Bibarel might have two decent abilities, but they are completely wasted. This is even more frustrating to me than regular pokemon that are useless; it sucks how Nintendo invents all these interesting, new abilities but puts them on pokemon that are so crappy that they can't really use them.
Age 29
Male
The Great North Strong and Free
Seen October 7th, 2013
Posted April 6th, 2013
1,931 posts
15.9 Years
I realised that in my first post there was supposed to be a bunch of text explaining what I agreed with you on, I just wanted to say how some weren't useless as the creators have to use the same pokemon to accomadate all fans, the anime fans, the trading card fans, the competitive battlers and the casual battlers. But really I agreed with 90% of your post, It's just harder to write paragraphs stating why you agree. So yeah, that text I had written in the post quick reply area and had forgot to copy and paste it, so I didn't get quite all my views across. Unfortunatly I'm not quite remembering what they all were.

Firstly, if you read my entire post you would have seen that I was talking about how every pokemon should be useful. The part that you quoted was expressing how I was satisfied with Nintendo trying to correct their mistake in making evolutions for useless pokemon; so you took that completely out of context, sorry. :P
No no, I agree mostly, I just wanted to point out that some pokemon will always be bad and that's not nessecarially (sp?) a bad thing as long as they're not overcrowding.

Anyway, what do contests in the anime have to do anything about improving pokemon so they're not useless? I mean, honestly, pretty much any pokemon can do at least decently if you give them the proper poffins and moves. I personally liked the contests in the 3rd generation very much, I dislike the dancing and dressing up of pokemon, it's sort of sickening. So I hope they change contests in the next generation, too, pretty much anything would be better than they are now. However, making a pokemon a good contest pokemon doesn't really do anything. Pokemon is primarily about battling, and it always will be; this is why every pokemon should be viable for battling.
I was trying to point out that if they upgraded contests in some way they could give not-so-good pokemon a better place, you're right any pokemon can play the contest but because contests are generally not as exciting as gym battles and the likes, there's less incentive to take part in them. So if they made contests more enjoyable or gave them a more meanigful reward people would take part in them more, there-fore possibly using some of the more competitively useless pokemon. Or they could just make some pokemon better at them in general but I think we understood eachother there. I too enjoyed 3rd gen contests more.



You clearly haven't done much competitive battling if you seriously think that Bibarel is a great pokemon. Being able to take a neutral hit from almost anything doesn't make a pokemon good, especially when it has more than one weakness. It seems like its only function is to be a HM slave, since its stats and movepool are way too bad to battle with effectively. The argument that "oh bibarel is good when it sets up" is completely irrelevant, because any pokemon can be good if it manages to set up. If you're battling someone with at least half a brain they won't just sit there and let you set up. Bibarel might have two decent abilities, but they are completely wasted. This is even more frustrating to me than regular pokemon that are useless; it sucks how Nintendo invents all these interesting, new abilities but puts them on pokemon that are so crappy that they can't really use them.

I've done tonnes of competitive battling, whether it be climbing the ladder on smogon or training WiFi teams. I'll admit I probabley sugar coated it way too much, I shouldn't haved called it a great pokemon, but it definately isn't useless. It was a good fit on my old UU team, and I've used it on some OU teams, it's outclassed by most everything but it didn't epically fail. Mainly because people didn't know what to do, I wouldn't recommend anybody use it on their team if they want to be serious but if you're like me and you like to try out some underclassed pokemon (like Hitmonchan!) and try and make them OU viable to see how much success you have, then well Bibarel can work. (run on sentence much....).

You're of course right about the set-up argument, I just meant to say it's a little easier to set-up. So yea the point was to say that if you actually try Bibarel you'll find while it's totally outclassed its not entirely useless, though about the half a brain comment, you'd be surprised ;)

Anyways this Bibarel discussion is way off-topic and we should probabley get back on-topic.

Edit: Actually if this conversation continues, and I'd be delighted if it did, as I'm always looking for some fun intellectual conversation, I think we should stick to pm's.

I personally want an adorable Koala Bear pokemon that evolves into a monster panda. (Hei-Bai from Avatar anyone???:P:P:P Ghost/Normal typings FTW!)
Current Monotype Unevolved Emerald Challenge; COMPLETED 51:52
The Final Chapter
Team: