{Tile/Palette Rating Thread} Page 12

Started by TB Pro November 15th, 2008 3:45 PM
  • 91574 views
  • 310 replies

Megiddo-san

Barium - Summer '12 Return?

Age 31
Male
Where you least expect it
Seen February 15th, 2016
Posted August 4th, 2012
1,308 posts
15.4 Years
Oh yeah, I think edited the Firered mountain top a bit. I have no idea where the rom with it is, though. :S

Also, I think those tiles there go well together. Your mountain palette is great. I think the grass could use a little adjustment, but it's still good. 9/10

Hashire! Asu e tsudzuku shinka no micha wa
Age 29
Male
Toronto, Ontario.
Seen February 17th, 2011
Posted August 12th, 2010
15 posts
12.8 Years
Hello Thread!!

Map Name: MOUNTIDE TOWN
Base ROM: Fire Red
Comments: I know there is no town sign, however i added that and i have a updated map right open now!

And I changed the map, however this never made a difference to the pallet!
Mapshot:
Wow! I love the trees, I think they flow nicely with the grass and the houses.
Just the rocks should be a tad less... colour-ish, to suit them better.
Tiles 9/10
Pallettes 7/10.

Keep up the good work! :) I'm rooting for you!


esperance

Age 26
Male
OH
Seen October 8th, 2022
Posted January 11th, 2022
3,830 posts
13.1 Years
O.K.

Since noone had any opinions about my tiles. I'll post 'em again.

Remember that these tiles are for my teams hack.
We want the publics opinion on them... Please comment/give pointers.

THEY ARE (In Descending Order)
Spoiler:
1.Ticket Center
PokeCenter
PokeMart
What are you so afraid of?

Flowerchild

> beep boop. error

Age 24
She/Her
Hyperspace
Seen 4 Days Ago
Posted July 7th, 2022
8,699 posts
13 Years
Wow nice tiles, those are amazing, I like the idea for the ticket center! 10/10!
(\__/)
(='.'=)
('')_('')
This Is Bunny. Copy And Paste Bunny Into
Your Signature To Help Him Gain World Domination!!!!
PairFamilyPalArt
Male
Seen April 21st, 2013
Posted May 14th, 2012
94 posts
13.8 Years
Spoiler:

Please rate these Tiles and palettes, and NOT the map, Thank you.

Credits:
Tiles: Tapia, Alucus, Kyledove, Alexmad and Nintendo.
Palettes: Tapia, myself.
I think these tiles and palettes Tapia can not be used.

-----------------------------------------------------------------------------

Spoiler:

Credits:
Tiles: Xiros, Zeikku, Saurav, Kyledove, WesleyFG
Palettess: My self

Note: Some tiles were edited by me.
Note2: The image is in .jpg to prevent theft of pallets or tiles.
Visit my Hack:


I Support:




Age 48
Male
Scotland, Lesmahagow
Seen August 3rd, 2015
Posted February 7th, 2011
1,087 posts
13.4 Years
I think these tiles and palettes Tapia can not be used.

-----------------------------------------------------------------------------

Spoiler:

Credits:
Tiles: Xiros, Zeikku, Saurav, Kyledove, WesleyFG
Palettess: My self

Note: Some tiles were edited by me.
Note2: The image is in .jpg to prevent theft of pallets or tiles.
Anyone can use the palette if they want to, colours don't belong to you.
Anyway, I like the grass and trees, but the mountains don't go well together with the other tiles.

Andrut

Collecting dust since 1898

Age 24
Warsaw, Poland
Seen January 21st, 2023
Posted May 5th, 2020
289 posts
13.4 Years
I have made a rather massive Viridian Forest edit with a few simple tile and palette changes:
Spoiler:

I just want to know if the map is challenging and the palette/tiles are OK.
Florges
It's a forest guardian that pities how bad a type Grass is, so it gets moves to help out Grass-types, but is smart enough not to be Grass-type itself. The appearance is simply mimicry to hide from humans.
Age 28
Seen April 7th, 2014
Posted April 2nd, 2014
3,977 posts
15.8 Years
I think these tiles and palettes Tapia can not be used.

-----------------------------------------------------------------------------

Spoiler:

Credits:
Tiles: Xiros, Zeikku, Saurav, Kyledove, WesleyFG
Palettess: My self

Note: Some tiles were edited by me.
Note2: The image is in .jpg to prevent theft of pallets or tiles.
Okay, so I'll just give a few suggestions. But remember that these are all on the basis of my taste.
Uh..okay. So first of all, I really like the palettes that you've used for the tree with a slightly thinner trunk. They blend in really well and look really appealing. As for the broader tree, I think the distinctive dark line near the middle of the tree puts it a little off. You should try using darker palettes to try and blend them in a little more. The grass (not the grass used for wild pokemon) is a little too much of a bright green palette. You should try increasing the blue and make it slightly darker. The same goes for the mountains. They're a little too orange-ish. And darken the shade that is used in the bottom of the tiles. 7.5/10

The tiles look good all in all. 9/10
I have made a rather massive Viridian Forest edit with a few simple tile and palette changes:
Spoiler:

I just want to know if the map is challenging and the palette/tiles are OK.
Viridian Forest is massive in itself. XD
The palettes of the grass, trees etc. look a little too blue-ish. The bright pink flowers don't match either. :/ The water palette..I think I've seen it somewhere else before, but I'm not sure really. But it definitely doesn't match. Try making it a bit darker. 6/10
And I don't get what the boulder looking green tiles are. XD; 7/10

Andrut

Collecting dust since 1898

Age 24
Warsaw, Poland
Seen January 21st, 2023
Posted May 5th, 2020
289 posts
13.4 Years
The palettes of the grass, trees etc. look a little too blue-ish.
I would like to make them more green,but i have problem with changing the grass animation,then the grass looks out of place.
The water palette..I think I've seen it somewhere else before, but I'm not sure really. But it definitely doesn't match. Try making it a bit darker. 6/10
I made a parallel of the orginal extremely dark water. xD I darkened it a bit.
And I don't get what the boulder looking green tiles are. XD; 7/10
Those were supposed to be shrubbery,but they look a bit weird. xD I'm going to change them.
I made the flowers purple now,they'll look more natural. Here's the (it has a few changes now) corrected map. I haven't still changed the "shrubbery" xD:
Spoiler:
Florges
It's a forest guardian that pities how bad a type Grass is, so it gets moves to help out Grass-types, but is smart enough not to be Grass-type itself. The appearance is simply mimicry to hide from humans.
Age 28
Seen April 7th, 2014
Posted April 2nd, 2014
3,977 posts
15.8 Years
Map Name: Project Z: Map 01

Base ROM: Fire Red

Comments:
Just polishing up my very rusty skills

Mapshot:
Spoiler:


Credits: Kyledove, Alistair, and Rhevarhe-Duh(or something)
I think that you've done an awesome job with the tiles and palettes. Those palettes blend in with the tiles very nicely. I have only one complaint with the bottom of the trees. I would've preferred more of a darker blend of the green near the bottom. But, overall it still looks very nice. As for the mountain palettes, I think it would've looked better with a more darker palette, like the trunk of those trees (a little more pink than the trunk though). And I noticed that the edges of the mountain tiles have a little bit of light green. You need to check more carefully, Jess XD. No argument with the tiles. The tiles and palettes look superb when you match them up.
Tiles: 9.3/10
Palettes: 8.5/10

TB Pro

Old-timer

Age 28
Male
Midwestern USA
Seen March 6th, 2016
Posted October 4th, 2012
2,707 posts
18.5 Years
@Binary: Well I just went ahead and used Alistair's palettes for the mountains. :P
The trunks of the trees actually have the same palette as the mountains, believe it or not. Pfft whoops I thought I fixed all those damn green edge-thingies. :P
--I'm a creepin'..

Logan

Age 28
Male
Salisbury, England
Seen July 19th, 2022
Posted November 12th, 2021
10,414 posts
14.5 Years

What do you guy's be thinkin'?

Derp. Don't you be using this.
I'm not joking, it's for Dewitty's game.
Derp. This is one of the things that annoys me about this thread. I'm going to stop it from now on.

Only post tiles that are actually inserted in ROMs. Anything else might as well go in Pixel Art or something; this is the ROM Hacking forum so just posting tiles is pretty silly, really.

TB Pro

Old-timer

Age 28
Male
Midwestern USA
Seen March 6th, 2016
Posted October 4th, 2012
2,707 posts
18.5 Years
Map Name: Project Z: test Map 002

Base ROM: Fire Red

Comments: Just working on some tiles/palettes. I was thinking of changing the small tree; opinions? I also need opinions on the grass palette. I'm not sure, I think it looks good, but maybe a bit dull? Idk, I would like your opinions on this matter.

Mapshot:
Spoiler:


Credits:
CNC, Alistair, Rhevarhe_Duh, and myself.
--I'm a creepin'..
Age 29
Male
Seen March 10th, 2023
Posted August 22nd, 2022
3,482 posts
15 Years
Map Name: Project Z: test Map 002

Base ROM: Fire Red

Comments: Just working on some tiles/palettes. I was thinking of changing the small tree; opinions? I also need opinions on the grass palette. I'm not sure, I think it looks good, but maybe a bit dull? Idk, I would like your opinions on this matter.

Mapshot:
Spoiler:


Credits: CNC, Alistair, Rhevarhe_Duh, and myself.
I think you are right about the grass pallette, it does look a bit dull in comparison, but somehow that just works for this. The small tree is definitely an idea to change, as it just doesn't feel right in there. Also, I think (my opinion here) that the water is too low on the side of the mountain.

Overall, I like. Change the small tree is my only piece of advice for you.

Tiles: 9/10
Pallette: 9.5/10


Temmie vibrates intensely.

awwAwa cute!! (pets u)

OMG!! humans TOO CUTE (dies)

can't blame a BARK for tryin'...

RATED TEM OUTTA TEM.

sab

Now too much of a life.

Age 26
Male
Midgar
Seen 1 Hour Ago
Posted December 28th, 2021
999 posts
14.8 Years
Map Name: Project Z: Test Map 003
Base ROM: Fire Red
Comments: Yeah, I think these tiles/pals are final.
Mapshot:
Spoiler:



Credits:
  • CNC
  • Alistair
  • Rhevarhe_Duh
  • Dew
  • Kyledove
try to change the tree and flowers side from that, all seems well here. 8.5/10

I want to actually get these rated this time so here they are again:
Spoiler:

comments: please keep in mind that I only had sixteen colors to work with in total.
credits: kyledove and zein

TB Pro

Old-timer

Age 28
Male
Midwestern USA
Seen March 6th, 2016
Posted October 4th, 2012
2,707 posts
18.5 Years
try to change the tree and flowers side from that, all seems well here. 8.5/10

I want to actually get these rated this time so here they are again:
Spoiler:

comments: please keep in mind that I only had sixteen colors to work with in total.
credits: kyledove and zein
I already changed the flower, and there is no way I'm changing the epic tree. humph.

Tiles: 8/10
Pals: 7/10
--I'm a creepin'..

colcolstyles

Yours truly

Male
The Bay Area
Seen May 18th, 2019
Posted August 13th, 2012
1,588 posts
15 Years
Map Name: Project Z: Test Map 003
Base ROM: Fire Red
Comments: Yeah, I think these tiles/pals are final.
Mapshot:
Spoiler:

Credits:
  • CNC
  • Alistair
  • Rhevarhe_Duh
  • Dew
  • Kyledove
  1. The grass tile looks really ugly repeated over and over and over like that. I suggest getting another grass tile and mixing the two up to create a more eye-pleasing effect
  2. The 2x2 rocks don't blend well with the mountain tiles, in my opinion
  3. The houses stand out starkly. You should either do something about the outline or change the style because they really clash with the rest of the tileset
  4. The tiles you used for the "transition from mountain to grass" block (i.e., the ones that are normally used for puddle outlines) never looked good, in my opinion. I'm sure you can find something better/more natural
  5. The Ruby/Sapphire beach trees are completely differently styled from the rest of the tiles and they stand out because of it. I would ditch them altogether if I were you
  6. The outline of the bushes is too dark
  7. The R/S/E grass path is a little iffy, though it might just seem that way because the entire map is so green. I'd have to see it used in a different situation to tell if it fits or not

Brother of Vrai

simdu68

asleep all summer zzZZ

Age 28
Male
France
Seen January 6th, 2012
Posted November 7th, 2010
218 posts
13.3 Years
map name: suniji-riside
map game: pokémon terrifying destiny
comments: these are my last tiles and pallettes that are actually in my hack :) (exept the lab and the rocks :( ^^)
map:
Spoiler:



credits:
alucus(in think I don't remember :S) : rock tiles
banjora: ground tile
MY HACK:

Updated ;D



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