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  #2751    
Old December 25th, 2009 (1:05 PM).
lugiaguy lugiaguy is offline
     
    Join Date: Nov 2009
    Posts: 3
    Quote:
    Originally Posted by Darthatron View Post
    Simply put, your msgbox function points to something that isn't text, and your goto function points to text. I attempted to fix your script, though I'm not really sure what it was meant to do... Fixes are in bold.



    Try that, it seemed to fix the problem when I had a similar one. Also, you didn't need a second 'lock' and 'faceplayer' after your 'goto'.

    EDIT: Also, make sure you have a warp on the map you are warping to.
    Thanks for the advice, Darthatron. Unfortunately, it didn't do the trick, but I eventually got it to work. Apparently, the script only works when it's assigned to a person event, not a green S tile script event. Something is going on with my rom, I think, because now my applymovement script stopped working (and it used to work perfectly) when it was on a green S tile and I had to assign the script to a person to get it to work again.

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      #2752    
    Old December 25th, 2009 (1:21 PM).
    Tropical Sunlight's Avatar
    Tropical Sunlight Tropical Sunlight is offline
    The Faltine
       
      Join Date: Mar 2008
      Location: Slovenia
      Age: 21
      Gender: Male
      Posts: 3,572
      Quote:
      Originally Posted by H2O Turquoise View Post
      ROM: FireRed
      Scripted in: XSE
      Script: Person
      Actual script:
      Spoiler:
      #dynamic 0x000000

      #org @start
      lock
      faceplayer
      checkflag 0x1581
      compare LASTRESULT 0x1
      if 0x1 goto @1581set
      checkflag 0x1580
      compare LASTRESULT 0x1
      if 0x1 goto @1580set
      checkitem ITEM_MOOMOOMILK 2
      compare LASTRESULT 0x1
      if 0x1 goto @havethemilk
      checkflag 0x1582
      compare LASTRESULT 0x1
      if 0x1 goto @1582set
      msgbox @wygb MSG_NORMAL
      setflag 0x1582
      release
      end

      #org @1581set
      msgbox @sell MSG_NORMAL
      pokemart @pokemart
      release
      end

      #org @1582set
      msgbox @getbusy MSG_NORMAL
      release
      end

      #org @havethemilk
      removeitem ITEM_MOOMOOMILK 2
      msgbox @gimmethemilk MSG_NORMAL
      setflag 0x1580
      release
      end

      #org @1580set
      checkitem ITEM_GREPABERRY 1
      compare LASTRESULT 0x1
      if 0x1 goto @havetheberry
      msgbox @youonly MSG_NORMAL
      release
      end

      #org @havetheberry
      removeitem ITEM_LEEMONBERRY 1
      msgbox @gimmetheberry MSG_NORMAL
      applymovement LASTTALKED @moveup
      pause 0x100
      applymovement LASTTALKED @movedown
      msgbox @deserve MSG_NORMAL
      giveitem ITEM_GOLDTEETH 1 MSG_OBTAIN
      setflag 0x1581
      release
      end

      #org @gimmethemilk
      = RYAN: You got the MOOMOO MILK!\nGive it to me now.

      #org @wygb
      = RYAN: Hey, [player]!\nSo you're here eh?\pRYAN: If I can recall, you need a\nPIKA-CHEW, correct?\pRYAN: Ah, I'm sorry to disappoint\nyou, but I've ran out of the basic\lingredients for it.\pRYAN: I need [fr_blue]2 bottles of MOOMOO\nMILK and a LEEMON BERRY[black_fr].\pRYAN: Bring me those and I'll make\nyou a PIKA-CHEW free of charge.

      #org @youonly
      = RYAN: I only need a LEEMON BERRY\nnow.

      #org @gimmethemilk
      = RYAN: You got the LEEMON BERRY!\nGive it to me now.

      #org @getbusy
      = RYAN: Chop-chop, get busy!\pRemember, I need [fr_blue]2 bottles of\nMOOMOO MILK and a LEEMON BERRY[black_fr].

      #org @deserve
      = RYAN: Here you go, buddy!\nYou deserve it! Use it wisely.

      #org @sell
      = RYAN: Hello, dear friend! I have a\nspecial discount just for you!\pNow, what can I do for you?

      #org @pokemart
      #raw word ITEM_BERRYJUICE
      #raw word ITEM_RARECANDY
      #raw word 0x0

      #org @moveup
      #raw 0x11 0x13 0x11 0x60 0xFE

      #org @movedown
      #raw 0x10 0x12 0x10 0x61 0xFE

      Don't mind the offset.

      Compiled:
      Spoiler:
      #include stditems.rbh

      ;---------------
      #org 0x80F00B
      lock
      faceplayer
      checkflag 0x1651
      compare LASTRESULT 0x1
      if 0x1 goto 0x880F055
      checkflag 0x1580
      compare LASTRESULT 0x1
      if 0x1 goto 0x88104B8
      checkitem ITEM_MOOMOOMILK 0x2
      compare LASTRESULT 0x1
      if 0x1 goto 0x880FFE0
      checkflag 0x1852
      compare LASTRESULT 0x1
      if 0x1 goto 0x880F065
      msgbox 0x8810CEC MSG_NORMAL ;"RYAN: Hey, [player]!\nSo you're he..."
      setflag 0x1852
      release
      end

      ;---------------
      #org 0x80F055
      msgbox 0x8810F27 MSG_NORMAL ;"RYAN: Hello, dear friend! I have a..."
      pokemart 0x8810F87
      release
      end

      ;---------------
      #org 0x8104B8
      checkitem ITEM_GREPABERRY 0x1
      compare LASTRESULT 0x1
      if 0x1 goto 0x88104D3
      msgbox 0x8810E28 MSG_NORMAL ;"RYAN: I only need a LEEMON BERRY\n..."
      release
      end

      ;---------------
      #org 0x80FFE0
      removeitem ITEM_MOOMOOMILK 0x2
      msgbox 0x881050B MSG_NORMAL ;"RYAN: You got the MOOMOO MILK!\nGi..."
      setflag 0x1580
      release
      end

      ;---------------
      #org 0x80F065
      msgbox 0x8810E85 MSG_NORMAL ;"RYAN: Chop-chop, get busy!\pRememb..."
      release
      end

      ;---------------
      #org 0x8104D3
      removeitem ITEM_GREPABERRY 0x1
      msgbox 0x8810E50 MSG_NORMAL ;"RYAN: You got the LEEMON BERRY!\nG..."
      applymovement LASTTALKED 0x8810F8E
      pause 0x100
      applymovement LASTTALKED 0x8810F94
      msgbox 0x8810EEC MSG_NORMAL ;"RYAN: Here you go, buddy!\nYou des..."
      giveitem ITEM_GOLDTEETH 0x1 MSG_OBTAIN
      setflag 0x1651
      release
      end

      ;---------
      ; Strings
      ;---------
      #org 0x810CEC
      = RYAN: Hey, [player]!\nSo you're here eh?\pRYAN: If I can recall, you need a\nPIKA-CHEW, correct?\pRYAN: Ah, I'm sorry to disappoint\nyou, but I've ran out of the basic\lingredients for it.\pRYAN: I need [blue_fr]2 bottles of MOOMOO\nMILK and a LEEMON BERRY[red_fr].\pRYAN: Bring me those and I'll make\nyou a PIKA-CHEW free of charge.

      #org 0x810F27
      = RYAN: Hello, dear friend! I have a\nspecial discount just for you!\pNow, what can I do for you?

      #org 0x810E28
      = RYAN: I only need a LEEMON BERRY\nnow.

      #org 0x81050B
      = RYAN: You got the MOOMOO MILK!\nGive it to me now.

      #org 0x810E85
      = RYAN: Chop-chop, get busy!\pRemember, I need fr blue 2 bottles of\nMOOMOO MILK and a LEEMON BERRY[black_fr].

      #org 0x810E50
      = RYAN: You got the LEEMON BERRY!\nGive it to me now.

      #org 0x810EEC
      = RYAN: Here you go, buddy!\nYou deserve it! Use it wisely.

      ;-----------
      ; Movements
      ;-----------
      #org 0x810F8E
      #raw 0x11 ;Step Up (Normal)
      #raw 0x13 ;Step Right (Normal)
      #raw 0x11 ;Step Up (Normal)
      #raw 0x60 ;Hide
      #raw 0xFE ;End of Movements
      #org 0x810F94
      #raw 0x10 ;Step Down (Normal)
      #raw 0x12 ;Step Left (Normal)
      #raw 0x10 ;Step Down (Normal)
      #raw 0x61 ;Show
      #raw 0xFE ;End of Movements

      ;-----------
      ; MartItems
      ;-----------
      #org 0x810F87
      #raw word ITEM_BERRYJUICE
      #raw word ITEM_RARECANDY
      #raw word ITEM_NONE
      Reposting... Doesn't anyone know how to fix it? Please?
      Again, the flags set themselves incorrectly for example when I give RYAN his MooMoo Milk, the script goes to the Pokemart part.
      __________________
        #2753    
      Old December 25th, 2009 (2:14 PM).
      Teh Blazer's Avatar
      Teh Blazer Teh Blazer is offline
      Divider of Zero
         
        Join Date: Feb 2009
        Location: 'MERICA
        Age: 21
        Gender: Male
        Nature: Relaxed
        Posts: 768
        I just can't get my script to work, maybe I'm doing something wrong...
        Spoiler:

        '---------------
        #org 0x71C000
        checkflag 0x11D6
        if 0x1 call 0x871BFFC
        call 0x8873890
        end

        '---------------
        #org 0x71BFFC
        release
        end

        '---------------
        #org 0x873890
        lockall
        playsong 0x12E 0x0
        applymovement 0x1 0x871C050
        pause 0x20
        textcolor 0x01
        msgbox 0x817532D 0x2 '"Oh [player], you're final..."
        call 0x88738B0
        end

        '---------------
        #org 0x8738B0
        givepokemon 0x116 0x5 0x0 0x0 0x0 0x0
        setflag 0x828
        setflag 0x829
        special 0x16F
        showpokepic 0x116 0x0A 0x03
        msgbox 0x819110F 0x2 '"Here, take this POKéMON I..."
        hidepokepic
        fanfare 0x13E
        applymovement 0x1 0x871C11A
        setflag 0x11D6
        release
        end


        '---------
        ' Strings
        '---------
        #org 0x17532D
        = Oh [player], you're finally going /nto start your journey as a /pPOKéMON Trainer!I am just /pso proud of you! /pIf only you had a /pPOKéMON partner to help you...

        #org 0x19110F
        = Here, take this POKéMON I had /nsince I was a child and this /pPOKéDEX and explore this world! Oh, I'm also /pgiving you these /pspecial RUNNING SHOES which can/p give you that little extra boost.


        '-----------
        ' Movements
        '-----------
        #org 0x71C050
        #raw 0x62 'Exclamation Mark (!)
        #raw 0xB 'Step Right (Very Slow)
        #raw 0x9 'Step Up (Very Slow)
        #raw 0x4A 'Face Player
        #raw 0xFE 'End of Movements

        #org 0x71C11A
        #raw 0x8 'Step Down (Very Slow)
        #raw 0xA 'Step Left (Very Slow)
        #raw 0xFE 'End of Movements

        What went wrong?
        __________________
        Being a hero is overrated anyways
          #2754    
        Old December 25th, 2009 (7:20 PM).
        lugiaguy lugiaguy is offline
           
          Join Date: Nov 2009
          Posts: 3
          Quote:
          Originally Posted by Teh Blazer View Post
          I just can't get my script to work, maybe I'm doing something wrong...
          Spoiler:

          '---------------
          #org 0x71C000
          checkflag 0x11D6
          if 0x1 call 0x871BFFC
          call 0x8873890
          end

          '---------------
          #org 0x71BFFC
          release
          end

          '---------------
          #org 0x873890
          lockall
          playsong 0x12E 0x0
          applymovement 0x1 0x871C050
          pause 0x20
          textcolor 0x01
          msgbox 0x817532D 0x2 '"Oh [player], you're final..."
          call 0x88738B0
          end

          '---------------
          #org 0x8738B0
          givepokemon 0x116 0x5 0x0 0x0 0x0 0x0
          setflag 0x828
          setflag 0x829
          special 0x16F
          showpokepic 0x116 0x0A 0x03
          msgbox 0x819110F 0x2 '"Here, take this POKéMON I..."
          hidepokepic
          fanfare 0x13E
          applymovement 0x1 0x871C11A
          setflag 0x11D6
          release
          end


          '---------
          ' Strings
          '---------
          #org 0x17532D
          = Oh [player], you're finally going /nto start your journey as a /pPOKéMON Trainer!I am just /pso proud of you! /pIf only you had a /pPOKéMON partner to help you...

          #org 0x19110F
          = Here, take this POKéMON I had /nsince I was a child and this /pPOKéDEX and explore this world! Oh, I'm also /pgiving you these /pspecial RUNNING SHOES which can/p give you that little extra boost.


          '-----------
          ' Movements
          '-----------
          #org 0x71C050
          #raw 0x62 'Exclamation Mark (!)
          #raw 0xB 'Step Right (Very Slow)
          #raw 0x9 'Step Up (Very Slow)
          #raw 0x4A 'Face Player
          #raw 0xFE 'End of Movements

          #org 0x71C11A
          #raw 0x8 'Step Down (Very Slow)
          #raw 0xA 'Step Left (Very Slow)
          #raw 0xFE 'End of Movements

          What went wrong?
          I'm still very new to scripting, so this probably won't work, but it's worth a try. What I added is in bold.

          Quote:
          '---------------
          #org 0x71C000
          checkflag 0x11D6
          if 0x1 call 0x871BFFC
          checkflag 0x11D6
          if 0x0 call 0x8873890
          end

          '---------------
          #org 0x71BFFC
          release
          end

          '---------------
          #org 0x873890
          lockall
          playsong 0x12E 0x0
          applymovement 0x1 0x871C050
          pause 0x20
          textcolor 0x01
          msgbox 0x817532D 0x2 '"Oh [player], you're final..."
          call 0x88738B0
          releaseall
          end

          '---------------
          #org 0x8738B0
          givepokemon 0x116 0x5 0x0 0x0 0x0 0x0
          setflag 0x828
          setflag 0x829
          special 0x16F
          showpokepic 0x116 0x0A 0x03
          msgbox 0x819110F 0x2 '"Here, take this POKéMON I..."
          hidepokepic
          fanfare 0x13E
          applymovement 0x1 0x871C11A
          setflag 0x11D6
          release
          end
            #2755    
          Old December 25th, 2009 (7:37 PM).
          lbirrueta's Avatar
          lbirrueta lbirrueta is offline
          HAXXING'
             
            Join Date: Aug 2009
            Location: san jo'
            Gender: Male
            Nature: Relaxed
            Posts: 31
            is there a place where i can find the flag for the national dex in FR LG?
              #2756    
            Old December 25th, 2009 (8:17 PM).
            NarutoActor's Avatar
            NarutoActor NarutoActor is offline
            The rocks cry out to me
            • Silver Tier
             
            Join Date: Jan 2009
            Location: Brooklyn/Marlboro
            Age: 23
            Gender: Female
            Nature: Bashful
            Posts: 1,979
            try the simple question thread XD or look at professor oke's script.
            __________________
            ~There are those people who understand hex, F the rest
              #2757    
            Old December 25th, 2009 (11:56 PM).
            lbirrueta's Avatar
            lbirrueta lbirrueta is offline
            HAXXING'
               
              Join Date: Aug 2009
              Location: san jo'
              Gender: Male
              Nature: Relaxed
              Posts: 31
              how do i look at professor oaks script?
                #2758    
              Old December 26th, 2009 (12:02 AM).
              pokefreak2's Avatar
              pokefreak2 pokefreak2 is offline
              I can't believe you read this
                 
                Join Date: Oct 2008
                Location: that information is classified
                Age: 19
                Nature: Naive
                Posts: 85
                Quote:
                Originally Posted by lbirrueta View Post
                how do i look at professor oaks script?
                you download pksv then you open your rom in it then you get prof oaks script put it in the decompile thingy then thats the script
                __________________
                Advanced scripter of


                http://www.awsurveys.com/HomeMain.cfm?RefID=Xmouvelianx click on this please it gives my friend money it's not a rick roll and all you do is click on it sign up then leave and then we get 1.25$ ty

                http://pokerum.freehostia.com/Forum/Forum/index.php

                Copy and paste into your top browser
                  #2759    
                Old December 26th, 2009 (12:04 AM).
                Darthatron's Avatar
                Darthatron Darthatron is offline
                巨大なトロール。
                • Silver Tier
                 
                Join Date: Jan 2006
                Location: Melbourne, Australia
                Age: 25
                Gender: Male
                Nature: Modest
                Posts: 1,152
                Quote:
                Originally Posted by lbirrueta View Post
                how do i look at professor oaks script?
                In Advance Map, select one of the green script tiles and click "Open Script". You need to choose XSE as the script editor, though.
                __________________
                あなた は しきしゃ です
                わたし は ばか です
                  #2760    
                Old December 26th, 2009 (12:26 AM).
                lbirrueta's Avatar
                lbirrueta lbirrueta is offline
                HAXXING'
                   
                  Join Date: Aug 2009
                  Location: san jo'
                  Gender: Male
                  Nature: Relaxed
                  Posts: 31
                  i only have xse and it seems i have a lot of learning to do.... thanks
                    #2761    
                  Old December 26th, 2009 (7:03 AM).
                  Mister_No_Name Mister_No_Name is offline
                     
                    Join Date: Apr 2009
                    Gender:
                    Posts: 10
                    Hi, I've a question.
                    I made a normal trainerbattlescript in pokescript but when I try to compile it, there is always the same error:

                    Run-time error '5:

                    Invalid procedure call or argument

                    i think it has something to do with the trainer editing but I don't get it....what do I have to change?

                    thanks
                      #2762    
                    Old December 26th, 2009 (7:36 AM).
                    Diegoisawesome's Avatar
                    Diegoisawesome Diegoisawesome is offline
                    Oh god the bees
                    • Silver Tier
                     
                    Join Date: Dec 2007
                    Location: :noitacoL
                    Age: 20
                    Gender: Male
                    Nature: Naive
                    Posts: 1,032
                    Quote:
                    Originally Posted by H2O Turquoise View Post
                    ROM: FireRed
                    Scripted in: XSE
                    Script: Person
                    Actual script:
                    Spoiler:
                    #dynamic 0x000000

                    #org @start
                    lock
                    faceplayer
                    checkflag 0x1581
                    compare LASTRESULT 0x1
                    if 0x1 goto @1581set
                    checkflag 0x1580
                    compare LASTRESULT 0x1
                    if 0x1 goto @1580set
                    checkitem ITEM_MOOMOOMILK 2
                    compare LASTRESULT 0x1
                    if 0x1 goto @havethemilk
                    checkflag 0x1582
                    compare LASTRESULT 0x1
                    if 0x1 goto @1582set
                    msgbox @wygb MSG_NORMAL
                    setflag 0x1582
                    release
                    end

                    #org @1581set
                    msgbox @sell MSG_NORMAL
                    pokemart @pokemart
                    release
                    end

                    #org @1582set
                    msgbox @getbusy MSG_NORMAL
                    release
                    end

                    #org @havethemilk
                    removeitem ITEM_MOOMOOMILK 2
                    msgbox @gimmethemilk MSG_NORMAL
                    setflag 0x1580
                    release
                    end

                    #org @1580set
                    checkitem ITEM_GREPABERRY 1
                    compare LASTRESULT 0x1
                    if 0x1 goto @havetheberry
                    msgbox @youonly MSG_NORMAL
                    release
                    end

                    #org @havetheberry
                    removeitem ITEM_LEEMONBERRY 1
                    msgbox @gimmetheberry MSG_NORMAL
                    applymovement LASTTALKED @moveup
                    pause 0x100
                    applymovement LASTTALKED @movedown
                    msgbox @deserve MSG_NORMAL
                    giveitem ITEM_GOLDTEETH 1 MSG_OBTAIN
                    setflag 0x1581
                    release
                    end

                    #org @gimmethemilk
                    = RYAN: You got the MOOMOO MILK!\nGive it to me now.

                    #org @wygb
                    = RYAN: Hey, [player]!\nSo you're here eh?\pRYAN: If I can recall, you need a\nPIKA-CHEW, correct?\pRYAN: Ah, I'm sorry to disappoint\nyou, but I've ran out of the basic\lingredients for it.\pRYAN: I need [fr_blue]2 bottles of MOOMOO\nMILK and a LEEMON BERRY[black_fr].\pRYAN: Bring me those and I'll make\nyou a PIKA-CHEW free of charge.

                    #org @youonly
                    = RYAN: I only need a LEEMON BERRY\nnow.

                    #org @gimmethemilk
                    = RYAN: You got the LEEMON BERRY!\nGive it to me now.

                    #org @getbusy
                    = RYAN: Chop-chop, get busy!\pRemember, I need [fr_blue]2 bottles of\nMOOMOO MILK and a LEEMON BERRY[black_fr].

                    #org @deserve
                    = RYAN: Here you go, buddy!\nYou deserve it! Use it wisely.

                    #org @sell
                    = RYAN: Hello, dear friend! I have a\nspecial discount just for you!\pNow, what can I do for you?

                    #org @pokemart
                    #raw word ITEM_BERRYJUICE
                    #raw word ITEM_RARECANDY
                    #raw word 0x0

                    #org @moveup
                    #raw 0x11 0x13 0x11 0x60 0xFE

                    #org @movedown
                    #raw 0x10 0x12 0x10 0x61 0xFE

                    Don't mind the offset.

                    Compiled:
                    Spoiler:
                    #include stditems.rbh

                    ;---------------
                    #org 0x80F00B
                    lock
                    faceplayer
                    checkflag 0x1581
                    compare LASTRESULT 0x1
                    if 0x1 goto 0x880F055
                    checkflag 0x1580
                    compare LASTRESULT 0x1
                    if 0x1 goto 0x88104B8
                    checkitem ITEM_MOOMOOMILK 0x2
                    compare LASTRESULT 0x1
                    if 0x1 goto 0x880FFE0
                    checkflag 0x1582
                    compare LASTRESULT 0x1
                    if 0x1 goto 0x880F065
                    msgbox 0x8810CEC MSG_NORMAL ;"RYAN: Hey, [player]!\nSo you're he..."
                    setflag 0x1582
                    release
                    end

                    ;---------------
                    #org 0x80F055
                    msgbox 0x8810F27 MSG_NORMAL ;"RYAN: Hello, dear friend! I have a..."
                    pokemart 0x8810F87
                    release
                    end

                    ;---------------
                    #org 0x8104B8
                    checkitem ITEM_GREPABERRY 0x1
                    compare LASTRESULT 0x1
                    if 0x1 goto 0x88104D3
                    msgbox 0x8810E28 MSG_NORMAL ;"RYAN: I only need a LEEMON BERRY\n..."
                    release
                    end

                    ;---------------
                    #org 0x80FFE0
                    removeitem ITEM_MOOMOOMILK 0x2
                    msgbox 0x881050B MSG_NORMAL ;"RYAN: You got the MOOMOO MILK!\nGi..."
                    setflag 0x1580
                    release
                    end

                    ;---------------
                    #org 0x80F065
                    msgbox 0x8810E85 MSG_NORMAL ;"RYAN: Chop-chop, get busy!\pRememb..."
                    release
                    end

                    ;---------------
                    #org 0x8104D3
                    removeitem ITEM_GREPABERRY 0x1
                    msgbox 0x8810E50 MSG_NORMAL ;"RYAN: You got the LEEMON BERRY!\nG..."
                    applymovement LASTTALKED 0x8810F8E
                    pause 0x100
                    applymovement LASTTALKED 0x8810F94
                    msgbox 0x8810EEC MSG_NORMAL ;"RYAN: Here you go, buddy!\nYou des..."
                    giveitem ITEM_GOLDTEETH 0x1 MSG_OBTAIN
                    setflag 0x1581
                    release
                    end

                    ;---------
                    ; Strings
                    ;---------
                    #org 0x810CEC
                    = RYAN: Hey, [player]!\nSo you're here eh?\pRYAN: If I can recall, you need a\nPIKA-CHEW, correct?\pRYAN: Ah, I'm sorry to disappoint\nyou, but I've ran out of the basic\lingredients for it.\pRYAN: I need [blue_fr]2 bottles of MOOMOO\nMILK and a LEEMON BERRY[red_fr].\pRYAN: Bring me those and I'll make\nyou a PIKA-CHEW free of charge.

                    #org 0x810F27
                    = RYAN: Hello, dear friend! I have a\nspecial discount just for you!\pNow, what can I do for you?

                    #org 0x810E28
                    = RYAN: I only need a LEEMON BERRY\nnow.

                    #org 0x81050B
                    = RYAN: You got the MOOMOO MILK!\nGive it to me now.

                    #org 0x810E85
                    = RYAN: Chop-chop, get busy!\pRemember, I need fr blue 2 bottles of\nMOOMOO MILK and a LEEMON BERRY[black_fr].

                    #org 0x810E50
                    = RYAN: You got the LEEMON BERRY!\nGive it to me now.

                    #org 0x810EEC
                    = RYAN: Here you go, buddy!\nYou deserve it! Use it wisely.

                    ;-----------
                    ; Movements
                    ;-----------
                    #org 0x810F8E
                    #raw 0x11 ;Step Up (Normal)
                    #raw 0x13 ;Step Right (Normal)
                    #raw 0x11 ;Step Up (Normal)
                    #raw 0x60 ;Hide
                    #raw 0xFE ;End of Movements
                    #org 0x810F94
                    #raw 0x10 ;Step Down (Normal)
                    #raw 0x12 ;Step Left (Normal)
                    #raw 0x10 ;Step Down (Normal)
                    #raw 0x61 ;Show
                    #raw 0xFE ;End of Movements

                    ;-----------
                    ; MartItems
                    ;-----------
                    #org 0x810F87
                    #raw word ITEM_BERRYJUICE
                    #raw word ITEM_RARECANDY
                    #raw word ITEM_NONE
                    Try this. Once you have the script decompiled (as shown above) change the flags back and recompile it.
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                      #2763    
                    Old December 26th, 2009 (7:45 AM).
                    Tropical Sunlight's Avatar
                    Tropical Sunlight Tropical Sunlight is offline
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                      Quote:
                      Originally Posted by diegoisawesome View Post
                      Try this. Once you have the script decompiled (as shown above) change the flags back and recompile it.
                      No, still not working...

                      Why is it that these kind of things always happen to me?
                      __________________
                        #2764    
                      Old December 26th, 2009 (7:49 AM).
                      Diegoisawesome's Avatar
                      Diegoisawesome Diegoisawesome is offline
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                      Quote:
                      Originally Posted by H2O Turquoise View Post
                      No, still not working...

                      Why is it that these kind of things always happen to me?
                      Well, then, what exactly happens when it crashes? And at what point in the script?
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                        #2765    
                      Old December 26th, 2009 (9:09 AM).
                      Teh Blazer's Avatar
                      Teh Blazer Teh Blazer is offline
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                        Quote:
                        Originally Posted by lugiaguy View Post
                        I'm still very new to scripting, so this probably won't work, but it's worth a try. What I added is in bold.
                        Yeah, it didn't work. But thanks for trying. Anybody else want to help?
                        Spoiler:

                        '---------------
                        #org 0x71C000
                        checkflag 0x11D6
                        if 0x1 call 0x871BFFC
                        call 0x8873890
                        end

                        '---------------
                        #org 0x71BFFC
                        release
                        end

                        '---------------
                        #org 0x873890
                        lockall
                        playsong 0x12E 0x0
                        applymovement 0x1 0x871C050
                        pause 0x20
                        textcolor 0x01
                        msgbox 0x817532D 0x2 '"Oh [player], you're final..."
                        call 0x88738B0
                        end

                        '---------------
                        #org 0x8738B0
                        givepokemon 0x116 0x5 0x0 0x0 0x0 0x0
                        setflag 0x828
                        setflag 0x829
                        special 0x16F
                        showpokepic 0x116 0x0A 0x03
                        msgbox 0x819110F 0x2 '"Here, take this POKéMON I..."
                        hidepokepic
                        fanfare 0x13E
                        applymovement 0x1 0x871C11A
                        setflag 0x11D6
                        release
                        end


                        '---------
                        ' Strings
                        '---------
                        #org 0x17532D
                        = Oh [player], you're finally going /nto start your journey as a /pPOKéMON Trainer!I am just /pso proud of you! /pIf only you had a /pPOKéMON partner to help you...

                        #org 0x19110F
                        = Here, take this POKéMON I had /nsince I was a child and this /pPOKéDEX and explore this world! Oh, I'm also /pgiving you these /pspecial RUNNING SHOES which can/p give you that little extra boost.


                        '-----------
                        ' Movements
                        '-----------
                        #org 0x71C050
                        #raw 0x62 'Exclamation Mark (!)
                        #raw 0xB 'Step Right (Very Slow)
                        #raw 0x9 'Step Up (Very Slow)
                        #raw 0x4A 'Face Player
                        #raw 0xFE 'End of Movements

                        #org 0x71C11A
                        #raw 0x8 'Step Down (Very Slow)
                        #raw 0xA 'Step Left (Very Slow)
                        #raw 0xFE 'End of Movements
                        __________________
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                          #2766    
                        Old December 26th, 2009 (11:30 AM).
                        Quickster's Avatar
                        Quickster Quickster is offline
                        Dream or Drop?
                           
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                          Gender: Male
                          Nature: Quiet
                          Posts: 351
                          Quote:
                          Originally Posted by Teh Blazer View Post
                          Yeah, it didn't work. But thanks for trying. Anybody else want to help?
                          Spoiler:

                          '---------------
                          #org 0x71C000
                          checkflag 0x11D6
                          if 0x1 call 0x871BFFC
                          call 0x8873890
                          end

                          '---------------
                          #org 0x71BFFC
                          release
                          end

                          '---------------
                          #org 0x873890
                          lockall
                          playsong 0x12E 0x0
                          applymovement 0x1 0x871C050
                          pause 0x20
                          textcolor 0x01
                          msgbox 0x817532D 0x2 '"Oh [player], you're final..."
                          call 0x88738B0
                          end

                          '---------------
                          #org 0x8738B0
                          givepokemon 0x116 0x5 0x0 0x0 0x0 0x0
                          setflag 0x828
                          setflag 0x829
                          special 0x16F
                          showpokepic 0x116 0x0A 0x03
                          msgbox 0x819110F 0x2 '"Here, take this POKéMON I..."
                          hidepokepic
                          fanfare 0x13E
                          applymovement 0x1 0x871C11A
                          waitmovement 0x0
                          setflag 0x11D6
                          release
                          end


                          '---------
                          ' Strings
                          '---------
                          #org 0x17532D
                          = Oh [player], you're finally going /nto start your journey as a /pPOKéMON Trainer!I am just /pso proud of you! /pIf only you had a /pPOKéMON partner to help you...

                          #org 0x19110F
                          = Here, take this POKéMON I had /nsince I was a child and this /pPOKéDEX and explore this world! Oh, I'm also /pgiving you these /pspecial RUNNING SHOES which can/p give you that little extra boost.


                          '-----------
                          ' Movements
                          '-----------
                          #org 0x71C050
                          #raw 0x62 'Exclamation Mark (!)
                          #raw 0xB 'Step Right (Very Slow)
                          #raw 0x9 'Step Up (Very Slow)
                          #raw 0x4A 'Face Player
                          #raw 0xFE 'End of Movements

                          #org 0x71C11A
                          #raw 0x8 'Step Down (Very Slow)
                          #raw 0xA 'Step Left (Very Slow)
                          #raw 0xFE 'End of Movements
                          What happens? I tried fixing it,but the problem will help still. Fixes in bold.Thats all I can see wrong,as of now.
                            #2767    
                          Old December 26th, 2009 (10:12 PM).
                          liuyanghejerry's Avatar
                          liuyanghejerry liuyanghejerry is offline
                             
                            Join Date: Jan 2008
                            Location: China,Xi'an
                            Nature: Calm
                            Posts: 219
                            -。-I just got a problem when combine MOVE CAMERA script and NORMAL MOVE script:

                            Code:
                            #dynamic 0x800000
                            #org @start
                            lockall
                            special 0x113
                            applymovemenrt 0xFF @moveplayer1
                            pause 0x50
                            applymovement 0x7F @move1
                            waitmovement 0x0
                            pause 0x50
                            applymovement 0x7 @move2
                            waitmovement 0x0
                            pause 0x50
                            fadescreen 0x3
                            message @msg1 0x2
                            fadescreen 0x2
                            applymovement 0x7 @move3
                            waitmovement 0x0
                            pause 0x50
                            message @msg2 0x2
                            applymovement 0x7F @move4
                            special 0x114
                            releaseall
                            end
                             
                            #org @moveplayer1
                            #raw 0x62
                            #raw 0xEF
                             
                            #org @move1
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0xFE
                             
                            #org @move2
                            #raw 0x13
                            #raw 0x13
                            #raw 0xFE
                             
                            #org @move3
                            #raw 0x16
                            #raw 0x03
                            #raw 0x62
                            #raw 0xFE
                             
                             
                            #org @msg1
                            =BBB
                             
                            #org @msg2
                            =AAA
                             
                            #org @move4
                            #raw 0x12
                            #raw 0x12
                            #raw 0x12
                            #raw 0xFE
                            Can anyone help this?
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                              #2768    
                            Old December 26th, 2009 (10:17 PM).
                            Diegoisawesome's Avatar
                            Diegoisawesome Diegoisawesome is offline
                            Oh god the bees
                            • Silver Tier
                             
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                            Age: 20
                            Gender: Male
                            Nature: Naive
                            Posts: 1,032
                            Quote:
                            Originally Posted by liuyanghejerry View Post
                            -。-I just got a problem when combine MOVE CAMERA script and NORMAL MOVE script:

                            Code:
                            #dynamic 0x800000
                            #org @start
                            lockall
                            special 0x113
                            applymovement 0xFF @moveplayer1
                            pause 0x50
                            applymovement 0x7F @move1
                            waitmovement 0x0
                            pause 0x50
                            applymovement 0x7 @move2
                            waitmovement 0x0
                            pause 0x50
                            fadescreen 0x3
                            message @msg1 0x2
                            fadescreen 0x2
                            applymovement 0x7 @move3
                            waitmovement 0x0
                            pause 0x50
                            message @msg2 0x2
                            applymovement 0x7F @move4
                            special 0x114
                            releaseall
                            end
                             
                            #org @moveplayer1
                            #raw 0x62
                            #raw 0xFE
                             
                            #org @move1
                            #raw 0x13
                            #raw 0x13
                            #raw 0x13
                            #raw 0xFE
                             
                            #org @move2
                            #raw 0x13
                            #raw 0x13
                            #raw 0xFE
                             
                            #org @move3
                            #raw 0x16
                            #raw 0x03
                            #raw 0x62
                            #raw 0xFE
                             
                             
                            #org @msg1
                            = BBB
                             
                            #org @msg2
                            = AAA
                             
                            #org @move4
                            #raw 0x12
                            #raw 0x12
                            #raw 0x12
                            #raw 0xFE
                            Can anyone help this?
                            A few misspellings. Nothing hard to fix.
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                              #2769    
                            Old December 27th, 2009 (12:05 AM).
                            liuyanghejerry's Avatar
                            liuyanghejerry liuyanghejerry is offline
                               
                              Join Date: Jan 2008
                              Location: China,Xi'an
                              Nature: Calm
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                              Quote:
                              Originally Posted by diegoisawesome View Post
                              A few misspellings. Nothing hard to fix.
                              Sorry for that mistake...I just write the mistake at the post...When fixed,it still makes game crush...
                              __________________
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                                #2770    
                              Old December 27th, 2009 (12:20 AM).
                              lbirrueta's Avatar
                              lbirrueta lbirrueta is offline
                              HAXXING'
                                 
                                Join Date: Aug 2009
                                Location: san jo'
                                Gender: Male
                                Nature: Relaxed
                                Posts: 31
                                Quote:
                                Originally Posted by Darthatron View Post
                                In Advance Map, select one of the green script tiles and click "Open Script". You need to choose XSE as the script editor, though.
                                after i do so how do i save the new script? make it say the new script when i play it?
                                  #2771    
                                Old December 27th, 2009 (9:07 AM). Edited December 27th, 2009 by Shadow_Knux.
                                Shadow_Knux's Avatar
                                Shadow_Knux Shadow_Knux is offline
                                   
                                  Join Date: Jan 2009
                                  Gender: Male
                                  Nature: Brave
                                  Posts: 25
                                  Game: Fire Red
                                  Type of Event: Person
                                  Scripted in: XSE
                                  Goal of Script: Display message, initiate trainer battle, display losing message, give shiny Dratini, display message, hide sprite.
                                  What it does: It does everything, except I need to talk to the person after the battle in order for him to give the Dratini to me, and I want that to happen as soon as the battle finishes. The sprite also won't stay hidden, but that's not the main problem.
                                  Script:
                                  Spoiler:
                                  '---------------
                                  #org 0x71D888
                                  setvar 0x8003 0x102
                                  trainerbattle 0x0 0x4B 0x0 0x871D9FC 0x871D934
                                  setvar 0x8003 0x1
                                  setvar 0x4001 0x93
                                  givepokemon 0x93 0x19 0xD8 0x0 0x0 0x0
                                  fanfare 0x101
                                  preparemsg 0x87B0000 '"[player] obtained a DRATINI!"
                                  waitmsg
                                  waitfanfare
                                  bufferpokemon 0x0 0x93
                                  bufferboxname 0x0 0x4037
                                  bufferpokemon 0x1 0x4001
                                  special2 LASTRESULT 0x165
                                  compare LASTRESULT 0x1
                                  if 0x1 goto 0x81A8C9B
                                  msgbox 0x81A5D31 MSG_KEEPOPEN '"[buffer2] was transferred to\nBILL..."
                                  msgbox 0x87B012C MSG_FACE '"Take care of that POKéMON.\pI have..."
                                  fadescreen 0x1
                                  closeonkeypress
                                  hidesprite 0x12
                                  fadescreen 0x0
                                  end

                                  '---------------
                                  #org 0x1A8C9B
                                  special2 LASTRESULT 0x18A
                                  bufferboxname 0x2 LASTRESULT
                                  msgbox 0x81A5DB1 MSG_KEEPOPEN '"BOX ["][buffer3]" on\nBILL'S PC wa..."
                                  msgbox 0x87B012C MSG_FACE '"Take care of that POKéMON.\pI have..."
                                  fadescreen 0x1
                                  closeonkeypress
                                  hidesprite 0x12
                                  fadescreen 0x0
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x71D9FC
                                  = My name is Lance. People\nrefer to me as "the Dragon Master".\pOnly the strongest trainers can\nwield Dragons.\pTell me, do you understand the\nstrength of the Dragon?\pShow me in a POKéMON battle.

                                  #org 0x71D934
                                  = It seems you do. Then, here,\ntake this POKéMON.\pIt is a Dragon, but it is\nmore rare than most.

                                  #org 0x7B0000
                                  = [player] obtained a DRATINI!

                                  #org 0x1A5D31
                                  = [buffer2] was transferred to\nBILL'S PC.\pIt was placed in \nBOX ["][buffer1]."

                                  #org 0x7B012C
                                  = Take care of that POKéMON.\pI have feeling we will meet\nagain sometime in the future.

                                  #org 0x1A5DB1
                                  = BOX ["][buffer3]" on\nBILL'S PC was full.\p[buffer2] was transferred to\nBOX ["][buffer1]."

                                  Additional Notes: I tried making the trainer type 0x1, like you would expect, but after I add in the @after offset, it truncates the script to this:
                                  Spoiler:
                                  '---------------
                                  #org 0x71D888
                                  preparemsg 0x87B0000 '"[player] obtained a DRATINI!"
                                  waitmsg
                                  waitfanfare
                                  bufferpokemon 0x0 0x93
                                  bufferboxname 0x0 0x4037
                                  bufferpokemon 0x1 0x4001
                                  special2 LASTRESULT 0x165
                                  compare LASTRESULT 0x1
                                  if 0x1 goto 0x81A8C9B
                                  msgbox 0x81A5D31 MSG_KEEPOPEN '"[buffer2] was transferred to\nBILL..."
                                  msgbox 0x87B012C MSG_FACE '"Take care of that POKéMON.\pI have..."
                                  end

                                  '---------------
                                  #org 0x1A8C9B
                                  special2 LASTRESULT 0x18A
                                  bufferboxname 0x2 LASTRESULT
                                  msgbox 0x81A5DB1 MSG_KEEPOPEN '"BOX ["][buffer3]" on\nBILL'S PC wa..."
                                  msgbox 0x87B012C MSG_FACE '"Take care of that POKéMON.\pI have..."
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x7B0000
                                  = [player] obtained a DRATINI!

                                  #org 0x1A5D31
                                  = [buffer2] was transferred to\nBILL'S PC.\pIt was placed in \nBOX ["][buffer1]."

                                  #org 0x7B012C
                                  = Take care of that POKéMON.\pI have feeling we will meet\nagain sometime in the future.

                                  #org 0x1A5DB1
                                  = BOX ["][buffer3]" on\nBILL'S PC was full.\p[buffer2] was transferred to\nBOX ["][buffer1]."

                                  The script for the 0x1 trainer type that I wrote is this:
                                  Spoiler:
                                  '---------------
                                  #org 0x71D888
                                  setvar 0x8003 0x102
                                  trainerbattle 0x0 0x4B 0x0 0x871D9FC 0x871D934 0x871D86C
                                  fadescreen 0x1
                                  closeonkeypress
                                  hidesprite 0x12
                                  fadescreen 0x0
                                  end

                                  '---------------
                                  #org 0x71D86C
                                  setvar 0x8003 0x1
                                  setvar 0x4001 0x93
                                  givepokemon 0x93 0x19 0xD8 0x0 0x0 0x0
                                  fanfare 0x101
                                  preparemsg 0x7B0000
                                  waitmsg
                                  waitfanfare
                                  bufferpokemon 0x0 0x93
                                  bufferboxname 0x0 0x4037
                                  bufferpokemon 0x1 0x4001
                                  special2 LASTRESULT 0x165
                                  compare LASTRESULT 0x1
                                  if 0x1 goto 0x1A8C9B
                                  msgbox 0x1A5D31 MSG_KEEPOPEN
                                  msgbox 0x7B012C 0x2
                                  end

                                  '---------------
                                  #org 0x1A8C9B
                                  special2 LASTRESULT 0x18A
                                  bufferboxname 0x2 LASTRESULT
                                  msgbox 0x81A5DB1 MSG_KEEPOPEN '"BOX ["][buffer3]" on\nBILL'S PC wa..."
                                  msgbox 0x87B012C MSG_FACE '"Take care of that POKéMON.\pI have..."
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x71D9FC
                                  = My name is Lance. People\nrefer to me as "the Dragon Master".\pOnly the strongest trainers can\nwield Dragons.\pTell me, do you understand the\nstrength of the Dragon?\pShow me in a POKéMON battle.

                                  #org 0x71D934
                                  = It seems you do. Then, here,\ntake this POKéMON.\pIt is a Dragon, but it is\nmore rare than most.

                                  #org 0x7B0000
                                  = [player] obtained a DRATINI!

                                  #org 0x1A5D31
                                  = [buffer2] was transferred to\nBILL'S PC.\pIt was placed in \nBOX ["][buffer1]."

                                  #org 0x7B012C
                                  = Take care of that POKéMON.\pI have feeling we will meet\nagain sometime in the future.

                                  #org 0x1A5DB1
                                  = BOX ["][buffer3]" on\nBILL'S PC was full.\p[buffer2] was transferred to\nBOX ["][buffer1]."


                                  Thank you in advance! This has been a pain in my neck for about 3 weeks now.
                                  __________________
                                    #2772    
                                  Old December 28th, 2009 (11:56 AM).
                                  Teh Blazer's Avatar
                                  Teh Blazer Teh Blazer is offline
                                  Divider of Zero
                                     
                                    Join Date: Feb 2009
                                    Location: 'MERICA
                                    Age: 21
                                    Gender: Male
                                    Nature: Relaxed
                                    Posts: 768
                                    Well, my game just freezes when I step on the tile. Anyone know how to fix it?
                                    __________________
                                    Being a hero is overrated anyways
                                      #2773    
                                    Old December 28th, 2009 (12:05 PM).
                                    Tropical Sunlight's Avatar
                                    Tropical Sunlight Tropical Sunlight is offline
                                    The Faltine
                                       
                                      Join Date: Mar 2008
                                      Location: Slovenia
                                      Age: 21
                                      Gender: Male
                                      Posts: 3,572
                                      Quote:
                                      Originally Posted by Teh Blazer View Post
                                      Well, my game just freezes when I step on the tile. Anyone know how to fix it?
                                      Maybe there's a script on it that has no var? Or any strange property bytes? Try checking those.
                                      __________________
                                        #2774    
                                      Old December 28th, 2009 (5:03 PM).
                                      giradialkia's Avatar
                                      giradialkia giradialkia is offline
                                      • Crystal Tier
                                       
                                      Join Date: Apr 2009
                                      Location: Ireland
                                      Age: 23
                                      Gender: Male
                                      Nature: Timid
                                      Posts: 1,563
                                      Ok, so I'm hacking Emerald. I've read some tutorials, and I've got the basics down, such as simple message scripts, signs, and Yes/no choiceboxes. I was able to do these no problem before (as in a few weeks ago) but now that I've tried again, none of them work. Today, I even followed diegoisawesome's tutorial exactly (or thethethethe, whoever did one on XSE). I tried copying in the example scripts, typing them exactly, and yet when I press "A" on any sign or person the script is assigned to, all I get is an endless string of these characters:
                                      Code:
                                      qÀF
                                      A space is also present, after the F. They just continue until I'm forced to reset. I really don't know what goes wrong, as I definately copy exactly what the example scripts say. For my dynamic offsets, I use the free space finder in AdvanceMap, click "OK" and use the first offset shown. Does anyone have any idea as to what I'm doing wrong? (because I really could get it to work before. Really. *rocks back and forth*). If you can solve this, you get a cookie
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                                        #2775    
                                      Old December 28th, 2009 (5:23 PM).
                                      Omega Zero's Avatar
                                      Omega Zero Omega Zero is offline
                                      Is back...
                                      • Gold Tier
                                       
                                      Join Date: Dec 2009
                                      Location: I'm always living aren't I?
                                      Age: 19
                                      Gender: Male
                                      Nature: Relaxed
                                      Posts: 445
                                      Quote:
                                      Originally Posted by giradialkia View Post
                                      Ok, so I'm hacking Emerald. I've read some tutorials, and I've got the basics down, such as simple message scripts, signs, and Yes/no choiceboxes. I was able to do these no problem before (as in a few weeks ago) but now that I've tried again, none of them work. Today, I even followed diegoisawesome's tutorial exactly (or thethethethe, whoever did one on XSE). I tried copying in the example scripts, typing them exactly, and yet when I press "A" on any sign or person the script is assigned to, all I get is an endless string of these characters:
                                      Code:
                                      qÀF
                                      A space is also present, after the F. They just continue until I'm forced to reset. I really don't know what goes wrong, as I definately copy exactly what the example scripts say. For my dynamic offsets, I use the free space finder in AdvanceMap, click "OK" and use the first offset shown. Does anyone have any idea as to what I'm doing wrong? (because I really could get it to work before. Really. *rocks back and forth*). If you can solve this, you get a cookie
                                      Hmm maybe you opened the wrong rom and compiled it into the wrong rom?
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