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  #8676    
Old August 13th, 2013 (6:11 AM).
destinedjagold's Avatar
destinedjagold destinedjagold is offline
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Quote:
Originally Posted by cclemur View Post
Thanks for the insight on the hidden scripts, but the problem is that I the grunts won't leave their "hiding place" but still move the way they are supposed to minus the appearing which you have just informed me how to do. I will post a video, but seeing as I can't post links yet, just check out my youtube channel for the video if you are willing to help. the channel name is cclemur
Your NPCs are too far away from the player for them to move.
Spoiler:

There is a limit of distance for NPCs to be able to be controlled by your scripts.
They should be within an 8(or 9 maybe) tile distance horizontally, and 7 tiles vertically.
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  #8677    
Old August 13th, 2013 (8:15 AM). Edited August 13th, 2013 by Bubblepopper.
Bubblepopper Bubblepopper is offline
     
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    Hey again guys,

    So i'v been getting pretty good at scripting (at least in my own opinion anyways), I'm hacking FR and i'm changing the way Professor Oak comes to you at the start and I have two Psyduck blocking the exit of Pallet to Route 1, these blocks are unpassable until after you have been to the lab, but the question im really asking is, is there a ways i can make a tile passable in script?

    The Psyducks disappear, thats no problem but the tile itself is still locked to movement because of the movement permissions...so yea ill just leave this here, if anyone can help great!

    Or if there is a forum which can teach my how to do this that would be great!

    Anyways, cheers in advance you guys are always great help

    Don't need the help anymore guys, I found the "setmaptile" command tinkered with it till I got it to work :D
      #8678    
    Old August 13th, 2013 (9:38 AM).
    Wobbu's Avatar
    Wobbu Wobbu is offline
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      Quote:
      Originally Posted by karatekid552 View Post
      NO!

      Sorry bro, but this is completely wrong. Trainerflags are cleared when you win.
      Oops, I was going by memory, and my memory isn't the greatest lol. I rarely use trainer flags or trainerbattle 0x3, so I don't know a lot about them, but now I know more
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        #8679    
      Old August 15th, 2013 (11:19 AM).
      DaleH771's Avatar
      DaleH771 DaleH771 is offline
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        I had a hack in production, but deserted it because after coming back it my scripting skills weren't exactly great... Anyone made a simple and easy tool for scripting yet?

        I might re-open my hack if I can get scripting again easily
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        Demo coming soon!
          #8680    
        Old August 15th, 2013 (11:35 AM).
        Wobbu's Avatar
        Wobbu Wobbu is offline
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          Gamer2020's unofficial XSE is the best scipt editor imo. If you don't know the XSE language or you need a refresher, here are some tutorials.
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            #8681    
          Old August 15th, 2013 (8:05 PM).
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          SpadeEdge16 SpadeEdge16 is offline
             
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            hey guys, i wanted to know is it possible to give money in a script in the same way you would an item? Ive done a lot of scripting already, ive just never wanted to do this until now, so i havent payed any attention to whether or not i could.
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              #8682    
            Old August 15th, 2013 (9:06 PM).
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            karatekid552 karatekid552 is offline
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              Quote:
              Originally Posted by SpadeEdge16 View Post
              hey guys, i wanted to know is it possible to give money in a script in the same way you would an item? Ive done a lot of scripting already, ive just never wanted to do this until now, so i havent payed any attention to whether or not i could.
              There is literally a command called "givemoney". One sec, I'll go get the syntax...

              Here: http://www.pokecommunity.com/showpost.php?p=4228426&postcount=13
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                #8683    
              Old August 15th, 2013 (9:22 PM).
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              SpadeEdge16 SpadeEdge16 is offline
                 
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                Quote:
                Originally Posted by karatekid552 View Post
                There is literally a command called "givemoney". One sec, I'll go get the syntax...

                Here: http://www.pokecommunity.com/showpost.php?p=4228426&postcount=13
                Pfft, haha, thanks. And im assuming paymoney and givemoney are the same thing right? I just read it, but i want to make sure theres not some secret way of using them, haha.
                  #8684    
                Old August 15th, 2013 (11:54 PM).
                Wobbu's Avatar
                Wobbu Wobbu is offline
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                  Givemoney will give the player money, whereas paymoney will take away money. They're complete opposites, so remember which one is which when you're using them.
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                    #8685    
                  Old August 16th, 2013 (1:09 AM).
                  xGal xGal is offline
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                    Quote:
                    Originally Posted by SpadeEdge16 View Post
                    Pfft, haha, thanks. And im assuming paymoney and givemoney are the same thing right? I just read it, but i want to make sure theres not some secret way of using them, haha.
                    Givemoney = gives the player money
                    Paymoney = player pays money

                    First post here
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                      #8686    
                    Old August 16th, 2013 (8:05 AM).
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                    Hyperbolic Hyperbolic is offline
                       
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                      Im trying to give the hero the HM Fly...
                      But all that comes up is Hero has received ?????????????
                      Why?
                      Spoiler:

                      #dynamic 0x800000

                      #org @start
                      lock
                      faceplayer
                      checkflag 0x835
                      if 0x1 goto @done
                      msgbox @1 0x5
                      compare 0x800D 0x1
                      if 0x1 goto @take
                      msgbox @2 0x6
                      release
                      end

                      #org @done
                      msgbox @3 0x6
                      release
                      end
                      #org @take
                      giveitem 0x340 0x1 MSG_OBTAIN
                      msgbox @3 0x6
                      setflag 0x835
                      release
                      end

                      #org @1
                      = Hey kid,\nI found this item....\pBut I have no use for it......\pYou want it?

                      #org @2
                      = It's a pretty nice item!

                      #org @3
                      = If you plan on using it,\nYou need the VoidBadge first!
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                      ~Mewtwo
                        #8687    
                      Old August 16th, 2013 (1:51 PM).
                      destinedjagold's Avatar
                      destinedjagold destinedjagold is offline
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                      Quote:
                      Originally Posted by Hyperbolic View Post
                      Im trying to give the hero the HM Fly...
                      But all that comes up is Hero has received ?????????????
                      Why?
                      Code:
                      #dynamic 0x800000
                       
                      #org @start
                      lock
                      faceplayer
                      checkflag 0x835
                      if 0x1 goto @done
                      msgbox @1 0x5
                      compare 0x800D 0x1
                      if 0x1 goto @take
                      msgbox @2 0x6
                      release
                      end
                       
                      #org @done
                      msgbox @3 0x6
                      release
                      end
                      #org @take
                      giveitem 0x340 0x1 MSG_OBTAIN
                      msgbox @3 0x6
                      setflag 0x835
                      release
                      end
                       
                      #org @1
                      = Hey kid,\nI found this item....\pBut I have no use for it......\pYou want it?
                       
                      #org @2
                      = It's a pretty nice item!
                       
                      #org @3
                      = If you plan on using it,\nYou need the VoidBadge first!
                      You are confusing yourself with hex (0x340) and decimal(340).
                      Hex and decimal values are not equivalent (except from 0 to 9).

                      Buy anyway, remove the part in red.
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                        #8688    
                      Old August 16th, 2013 (5:02 PM).
                      Teh Blazer's Avatar
                      Teh Blazer Teh Blazer is offline
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                        Posted in the wrong section...

                        *sigh* Level scripts just seem to hate me... :/

                        This is a level script that triggers when the player is warped into their room. So far there is only one other level script on the map, one that I put up to lay the groundwork for other level scripts and action in the future. I'm using the [04] Script Type because I dunno and I made sure to set the var in the script. The thing is, it starts with the lockall command and then the script just stops with the player locked in place.

                        Here's the script for reference:
                        Spoiler:

                        '---------------
                        #org 0x81ABDF
                        lockall
                        applymovement 0x3 0x881AF31
                        waitmovement 0x0
                        msgbox 0x881ACBF 0x6 '"[green_fr][rival]: [player]!\pI he..."
                        applymovement 0x3 0x881AF36
                        waitmovement 0x0
                        goto 0x881AC03

                        '---------------
                        #org 0x81AC03
                        special 0x113
                        applymovement 0x7F 0x881AF39
                        waitmovement 0x0
                        special 0x114
                        showsprite 0x1
                        applymovement 0x1 0x881AF42
                        waitmovement 0x0
                        applymovement 0xFF 0x881AF47
                        applymovement 0x3 0x881AF47
                        waitmovement 0x0
                        goto 0x881AC38

                        '---------------
                        #org 0x81AC38
                        msgbox 0x881AD24 0x6 '"[lightblue_fr]Belle: Am I a little..."
                        applymovement 0x3 0x881AF4A
                        waitmovement 0x0
                        msgbox 0x881AD58 0x6 '"[green_fr][rival]: Belle...\pI've ..."
                        special 0x133
                        applymovement 0x1 0x881AF4E
                        special 0x113
                        applymovement 0x7F 0x881AF55
                        waitmovement 0x0
                        special 0x114
                        goto 0x881AC73

                        '---------------
                        #org 0x81AC73
                        msgbox 0x881ADF4 0x6 '"[lightblue_fr]Belle: I know. Sorry..."
                        applymovement 0x1 0x881AF5E
                        waitmovement 0x0
                        applymovement 0xFF 0x881AF64
                        waitmovement 0x0
                        msgbox 0x881AE1D 0x6 '"[lightblue_fr]Belle: So where are ..."
                        applymovement 0x3 0x881AF67
                        pause 0x40
                        applymovement 0x1 0x881AF36
                        applymovement 0xFF 0x881AF36
                        msgbox 0x881AE95 0x6 '"[green_fr][rival]: The Pokémon are..."
                        setvar 0x7007 0x1
                        releaseall
                        end
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                          #8689    
                        Old August 16th, 2013 (5:06 PM).
                        justatest123 justatest123 is offline
                           
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                          Is it possible to modify Birch's spiel at the beginning of the game? I need to force the player's gender to male. I'm using Ruby.
                            #8690    
                          Old August 16th, 2013 (5:22 PM). Edited August 16th, 2013 by karatekid552.
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                          karatekid552 karatekid552 is offline
                          What happens if I push it?....
                             
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                            Quote:
                            Originally Posted by Teh Blazer View Post
                            Posted in the wrong section...

                            *sigh* Level scripts just seem to hate me... :/

                            This is a level script that triggers when the player is warped into their room. So far there is only one other level script on the map, one that I put up to lay the groundwork for other level scripts and action in the future. I'm using the [04] Script Type because I dunno and I made sure to set the var in the script. The thing is, it starts with the lockall command and then the script just stops with the player locked in place.

                            Here's the script for reference:
                            Spoiler:

                            '---------------
                            #org 0x81ABDF
                            lockall
                            applymovement 0x3 0x881AF31
                            waitmovement 0x0
                            msgbox 0x881ACBF 0x6 '"[green_fr][rival]: [player]!\pI he..."
                            applymovement 0x3 0x881AF36
                            waitmovement 0x0
                            goto 0x881AC03

                            '---------------
                            #org 0x81AC03
                            special 0x113
                            applymovement 0x7F 0x881AF39
                            waitmovement 0x0
                            special 0x114
                            showsprite 0x1
                            applymovement 0x1 0x881AF42
                            waitmovement 0x0
                            applymovement 0xFF 0x881AF47
                            applymovement 0x3 0x881AF47
                            waitmovement 0x0
                            goto 0x881AC38

                            '---------------
                            #org 0x81AC38
                            msgbox 0x881AD24 0x6 '"[lightblue_fr]Belle: Am I a little..."
                            applymovement 0x3 0x881AF4A
                            waitmovement 0x0
                            msgbox 0x881AD58 0x6 '"[green_fr][rival]: Belle...\pI've ..."
                            special 0x133
                            applymovement 0x1 0x881AF4E
                            special 0x113
                            applymovement 0x7F 0x881AF55
                            waitmovement 0x0
                            special 0x114
                            goto 0x881AC73

                            '---------------
                            #org 0x81AC73
                            msgbox 0x881ADF4 0x6 '"[lightblue_fr]Belle: I know. Sorry..."
                            applymovement 0x1 0x881AF5E
                            waitmovement 0x0
                            applymovement 0xFF 0x881AF64
                            waitmovement 0x0
                            msgbox 0x881AE1D 0x6 '"[lightblue_fr]Belle: So where are ..."
                            applymovement 0x3 0x881AF67
                            pause 0x40
                            applymovement 0x1 0x881AF36
                            applymovement 0xFF 0x881AF36
                            msgbox 0x881AE95 0x6 '"[green_fr][rival]: The Pokémon are..."
                            setvar 0x7007 0x1
                            releaseall
                            end
                            Try using script type 02. 04 is really picky about what commands you can use, and runs at a different time.

                            Quote:
                            Originally Posted by justatest123 View Post
                            Is it possible to modify Birch's spiel at the beginning of the game? I need to force the player's gender to male. I'm using Ruby.
                            This has been done on FR, but I haven't seen it done on Ruby. However, it requires ASM. Unless! You give the player two male choices. Just change the girl to a boy. Otherwise, to remove one option, it will require ASM.
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                              #8691    
                            Old August 16th, 2013 (5:38 PM).
                            justatest123 justatest123 is offline
                               
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                              Quote:
                              Originally Posted by karatekid552 View Post
                              This has been done on FR, but I haven't seen it done on Ruby. However, it requires ASM. Unless! You give the player two male choices. Just change the girl to a boy. Otherwise, to remove one option, it will require ASM.
                              Where should I start if I want to edit the ASM?
                                #8692    
                              Old August 16th, 2013 (5:51 PM).
                              karatekid552's Avatar
                              karatekid552 karatekid552 is offline
                              What happens if I push it?....
                                 
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                                Quote:
                                Originally Posted by justatest123 View Post
                                Where should I start if I want to edit the ASM?
                                Learn it as best as you can, starting with this: http://www.pokecommunity.com/showthread.php?t=299696

                                Start small, then get larger. In no time, no challenge will stand before you.
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                                  #8693    
                                Old August 16th, 2013 (6:09 PM).
                                Teh Blazer's Avatar
                                Teh Blazer Teh Blazer is offline
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                                  Okay so switching to 02 stops the player from freezing in place, but now the level script won't even activate... :/
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                                    #8694    
                                  Old August 16th, 2013 (7:12 PM).
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                                  karatekid552 karatekid552 is offline
                                  What happens if I push it?....
                                     
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                                    Quote:
                                    Originally Posted by Teh Blazer View Post
                                    Okay so switching to 02 stops the player from freezing in place, but now the level script won't even activate... :/
                                    Most likely a var issue.

                                    /me is going back to look at said script....


                                    Edit:
                                    Okay, first, have you opened up XSE in level script mode and edited the header script found in professional mode in A-Map?

                                    Second: what other scripts are running in the header (please check, don't assume that A-map didn't screw up and create an extra script. This has happened to me before and caused a lot of issues.) and what are their parameters?

                                    Lastly, what are the parameters for this script?
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                                      #8695    
                                    Old August 16th, 2013 (7:36 PM).
                                    Teh Blazer's Avatar
                                    Teh Blazer Teh Blazer is offline
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                                      Quote:
                                      Originally Posted by karatekid552 View Post
                                      Most likely a var issue.

                                      /me is going back to look at said script....


                                      Edit:
                                      Okay, first, have you opened up XSE in level script mode and edited the header script found in professional mode in A-Map?

                                      Second: what other scripts are running in the header (please check, don't assume that A-map didn't screw up and create an extra script. This has happened to me before and caused a lot of issues.) and what are their parameters?

                                      Lastly, what are the parameters for this script?
                                      Yeah, I did change the things in XSE (turned the raw words 0xblah to 0x0)

                                      I made another script to run in the background, an 03

                                      Spoiler:
                                      #org 0x8179D2
                                      setflag 0x2C
                                      hidesprite 0x1
                                      hidesprite 0x2
                                      sethealingplace 0x1
                                      setvar 0x7003 0x1
                                      end


                                      And the level script in question is now an 02 with the flag 7007 and the value 0000
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                                        #8696    
                                      Old August 16th, 2013 (9:02 PM).
                                      Vladmir_Fox Vladmir_Fox is offline
                                         
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                                        I have just started learning XSE and general 3rd gen ROM hacking and I was wondering are there any tutorials or just general advice for creating a custom safari zone script?

                                        (note: I'm sorry if I am causing anyone here any trouble but I just felt I should ask this question because I myself am completely lost on how to even start such a task, also thank you in advance for any help you all can give me.)
                                          #8697    
                                        Old August 17th, 2013 (6:54 AM).
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                                        karatekid552 karatekid552 is offline
                                        What happens if I push it?....
                                           
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                                          Quote:
                                          Originally Posted by Vladmir_Fox View Post
                                          I have just started learning XSE and general 3rd gen ROM hacking and I was wondering are there any tutorials or just general advice for creating a custom safari zone script?

                                          (note: I'm sorry if I am causing anyone here any trouble but I just felt I should ask this question because I myself am completely lost on how to even start such a task, also thank you in advance for any help you all can give me.)
                                          Don't post the same question on both help threads. That just gets annoying because the same people look at both threads. I replied on Simple Questions.
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                                            #8698    
                                          Old August 19th, 2013 (12:54 AM).
                                          TangoRed TangoRed is offline
                                             
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                                            So here is my level script: (I am using XSE)
                                            Spoiler:
                                            #dynamic 0x800000

                                            #org @pokeballshow
                                            hidesprite 0x4
                                            hidesprite 0x5
                                            hidesprite 0x6
                                            setvar 0x4011 0x1
                                            release
                                            end


                                            Basically I want the sprites 4, 5, and 6 to be hidden until I use the showsprite command in a further script. I compiled it and put it into the script offset in the header with this "Validates values, loads handler to 0x03000EB0 (playback) [02]". But when I warp into the map the sprites are still there.

                                            Any ideas on what's wrong? Is it my script?
                                              #8699    
                                            Old August 19th, 2013 (1:04 AM).
                                            Wobbu's Avatar
                                            Wobbu Wobbu is offline
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                                              Quote:
                                              So here is my level script: (I am using XSE)
                                              Spoiler:
                                              #dynamic 0x800000

                                              #org @pokeballshow
                                              hidesprite 0x4
                                              hidesprite 0x5
                                              hidesprite 0x6
                                              setvar 0x4011 0x1
                                              release
                                              end


                                              Basically I want the sprites 4, 5, and 6 to be hidden until I use the showsprite command in a further script. I compiled it and put it into the script offset in the header with this "Validates values, loads handler to 0x03000EB0 (playback) [02]". But when I warp into the map the sprites are still there.

                                              Any ideas on what's wrong? Is it my script?
                                              Hidesprite is temporary, so you should give the three people events a person ID (ex. 200, 201, and 202) and set those flags in your script, along with the hidesprite commands. If you want the people to reappear, use the clearflag and showsprite command.
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                                                #8700    
                                              Old August 19th, 2013 (8:24 PM).
                                              gameguru's Avatar
                                              gameguru gameguru is offline
                                                 
                                                Join Date: Nov 2009
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                                                Nature: Careful
                                                Posts: 43
                                                Game: FireRed (U)
                                                Editor: XSE
                                                Spoiler:

                                                fadescreen 0x1
                                                sound 0x8
                                                setflag 0x349
                                                hidesprite 0x1
                                                hidesprite 0x2
                                                hidesprite 0x4
                                                hidesprite 0x5
                                                hidesprite 0x6
                                                hidesprite 0x7
                                                hidesprite 0x8
                                                hidesprite 0x9
                                                movesprite 0xFF 0x2 0x5
                                                applymovement MOVE_PLAYER 0x8741291
                                                movesprite2 0xC 0x3 0x5
                                                applymovement 0xC 0x8741294
                                                applymovement 0x3 0x8741297
                                                waitmovement 0xC
                                                fadescreen 0x0

                                                I need the player to move to 2,5 while the screen is black, and then fade in. the player, however, is moved outside of the room somewhere and the camera remains in the same spot.
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