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  #1601    
Old July 6th, 2009 (9:19 AM).
BlitŻ's Avatar
BlitŻ BlitŻ is offline
guahh my dog is so cute
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Can someone tell me how I have a script continue even after you lose a battle? I have tried to reconstruct something lie it myself but to no avail...
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  #1602    
Old July 6th, 2009 (9:55 AM).
onyx79's Avatar
onyx79 onyx79 is offline
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    you can do this thing:you beat your enemy and then after the battle with a script,he uses max revive on his pokemon and then uses a strong move like hyper beam to knock your pokemon out and then you'll lose(thi won't be at the battle screen only at the script after the battle)
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      #1603    
    Old July 6th, 2009 (4:14 PM). Edited July 6th, 2009 by BlitŻ.
    BlitŻ's Avatar
    BlitŻ BlitŻ is offline
    guahh my dog is so cute
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    Quote:
    Originally Posted by onyx79 View Post
    you can do this thing:you beat your enemy and then after the battle with a script,he uses max revive on his pokemon and then uses a strong move like hyper beam to knock your pokemon out and then you'll lose(thi won't be at the battle screen only at the script after the battle)
    umm yea, That not really making any sense.

    What I'm looking for is like in the 1st battle with gary, if you win the script goes to a differnt part but if you lose it goes to a differnet part :\ How do i do that?

    edit: Okay I think I found out how the game does, instead of trainerbattle 0x1 or 0x0 it does 0x9, I think that continues it after the battle, but if anyone could help me confirm this it would be cool.
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      #1604    
    Old July 7th, 2009 (2:55 AM).
    HackMew's Avatar
    HackMew HackMew is offline
    Mewtwo Strikes Back
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    Join Date: Jun 2006
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    Quote:
    Originally Posted by Fan King View Post
    edit: Okay I think I found out how the game does, instead of trainerbattle 0x1 or 0x0 it does 0x9, I think that continues it after the battle, but if anyone could help me confirm this it would be cool.
    Yeah. And if you lose, you won't lose any money.
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      #1605    
    Old July 7th, 2009 (9:18 AM).
    BlitŻ's Avatar
    BlitŻ BlitŻ is offline
    guahh my dog is so cute
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    okay I think I almost got it

    but how do I make so if I lose it goes do a differnt part and if I win I goto a differnt part?
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      #1606    
    Old July 7th, 2009 (9:28 AM).
    Corvus of the Black Night's Avatar
    Corvus of the Black Night Corvus of the Black Night is offline
    Wild Duck Pokémon
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    For losing, right before you go into the battle, it sets your Recover Spot (sethealingplace) as the place you want to go. Then, if you win, you can reset the recover spot to the most logical location and use a warp command. Make sure you know your Fly Positions though. You can check those in a map editor like Advance Map.

    So...

    EXAMPLE:
    Sethealingplace 0x1
    Trainerbattle 0x3 0x11 0xoffset
    goto 0xoffset1

    #offset1
    [stuff, usually msgbox and callstd commands]
    Warp 0x0 0x0 0x0 0x0 0x0

    You don't actually need a script continue, because you go right to the last place. :\
      #1607    
    Old July 7th, 2009 (2:53 PM).
    HackMew's Avatar
    HackMew HackMew is offline
    Mewtwo Strikes Back
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    Quote:
    Originally Posted by Fan King View Post
    okay I think I almost got it

    but how do I make so if I lose it goes do a differnt part and if I win I goto a differnt part?
    Did you decompile the Gary's script?
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      #1608    
    Old July 7th, 2009 (5:15 PM). Edited July 8th, 2009 by techie775.
    techie775 techie775 is offline
       
      Join Date: Jul 2009
      Gender: Male
      Posts: 20
      I wanted to tweak a script I found to encounter legendary pokemon since after the battle ends. Right now after you beat or capture it the pokemon is still there on the screen, it just doesn't do anything. I'd like to get rid of the sprite and pokemon after the the battle so it doesn't look like one is there and you can walk on the spot. Thanks

      Spoiler:
      #org $lugia
      lock
      faceplayer
      checkflag 0x222
      if b_true goto $done
      cry 0xA1 249
      pause 0x38
      message $1
      boxset 6
      wildbattle 249 70 1
      setflag 0x222
      release
      end

      #org $1
      $1 1 = GYAOOOO!!!!

      #org $done
      release
      end
        #1609    
      Old July 7th, 2009 (7:08 PM).
      Bigboy's Avatar
      Bigboy Bigboy is offline
      15 degrees off cool
         
        Join Date: Jul 2007
        Gender:
        Nature: Adamant
        Posts: 38
        Game: Pokemon Fire Red
        Type: tigger
        Editor: XSE
        Script:
        Ok well I got this script. Just about everything works as it is suppose but I ran into something that has always given me trouble (even in pokescript). So I have tried to avoid it. But now I can't. So I need help. the only problem with the script is the warp command. After it gets to warp, the game just goes to a black screen. So any help would be great.

        Spoiler:
        #Dynamic 0x71c024

        #org @start
        msgbox @son 0x06
        applymovement 0x03 @move
        applymovement 0xff @move1
        waitmovement 0x0
        msgbox @what 0x06
        applymovement 0x1 @!
        applymovement 0x2 @!
        msgbox @Why 0x06
        applymovement 0x1 @right
        waitmovement 0x0
        msgbox @scold 0x06
        msgbox @yes 0x06
        applymovement 0x2 @leave1
        waitmovement 0x0
        msgbox @lucky 0x06
        applymovement 0xff @move2
        waitmovement 0x0
        applymovement 0x2 @leave2
        waitmovement 0x0
        fadescreen 0x1
        hidesprite 0x200
        fadescreen 0x0
        applymovement 0x01 @down
        msgbox @mission 0x06
        msgbox @Soon 0x06
        msgbox @mission2 0x06
        msgbox @butson 0x06
        msgbox @sorry 0x06
        msgbox @thank 0x06
        applymovement 0x03 @look
        applymovement 0xff @up
        msgbox @goodbye 0x06
        applymovement 0x06 @gone
        fadescreen 0x1
        hidesprite 0x3
        fadescreen 0x0
        applymovement 0xff @goingup
        msgbox @home 0x06
        warp 0x43 0x0 0xFF 0x2 0x2

        #org @up
        #raw 0x01 0xfe

        #org @son
        = Son I'm glad you came with me.\nThis event shall reawaken!\pYes reawaken Team Rocket,\nfrom the slumps of the city.\pTo most feared crime organization!

        #org @move
        #raw 0x13 0x11 0x11 0x11 0x11 0x11 0x11 0x01 0xfe

        #org @move1
        #raw 0x11 0x13 0x11 0x11 0x11 0x11 0x11 0x13 0x01 0xfe

        #org @what
        = \v\h01\:That's...That's!\pFather:Welcome back my lord.\nWe have been ready for you return.\pTell me what is your wish?

        #org @!
        #raw 0x62 0xfe

        #org @right
        #raw 0x03 0xfe

        #org @Why
        = Phantom:Why did you bring\n the boy?\pYou know we shouldn't lead childr...

        #org @scold
        = Giovanni:Shut up.\nYou despicable rat.\pI'd rather listen to this child\nthan your pathetic squeaking.\pLeave us now...

        #org @yes
        = Yes my liege.

        #org @leave1
        #raw 0x10 0xfe

        #org @lucky
        = Count yourself lucky boy.\nI plan to collect from you soon...\pNow out of my way!

        #org @move2
        #raw 0x12 0xfe

        #org @leave2
        #raw 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0x10 0xfe

        #org @down
        #raw 0x00 0xfe

        #org @mission
        = Giovanni:You! My friend.\nHow long has it been?\p..................\n37 years of being frozen.\pI see.\nThat your boy there?

        #org @soon
        = Father:Yes my liege.\nHe is my son.\pHe is ten right now.\nWhen he is thirteen he will be\penrolled in the Team Academy.

        #org @mission2
        = Giovanni:Very good.\nHe will be a fine member.\pPerhaps he will join me,\njoin me at boss rank.\pbut enough of this.\nIt is time that we set\pup our bases in kanto.\nI want you to start setting them up.\pWe have one up,\n you are to go there,\pcheck in, then start on\nyour journey to set up bases.

        #org @butson
        = Father:I'd be honored.\nI have but one concerned.\pMy son he cannot travel w...

        #org @sorry
        = Giovanni:Stop there.\nI know your thoughts.\pThe boy I assume?\nYes\pI was the same with my boy\nbut I let him fall to his mother's\pwill, she corrupted his mind.\nThe boy has no mother?\pThen its settled he will\nstay with me.

        #org @thank
        = Father:Thank you my liege.\nI'm sure this is a most\pgrateful gift you have given\nI will repay with leaving\pto kanto now.

        #org @look
        #raw 0x00 0xfe

        #org @goodbye
        = Father:I will miss you boy.\nPlease respect our founder.\pThis is a... surpise.\nI will see you again.\pSee you again.

        #org @gone
        #raw 0x13 0x10 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0xfe

        #org @goingup
        #raw 0x11 0xfe

        #org @home
        = Giovanni: It is time\n for you to leave and go\p home.\nI will send someone to take\pcare of you.\nNow go home and get your\prest.\nWe will no longer speak.
        __________________

        Looking for a OW spriter for my pokemon hack.
        POKEMON: Pure Shadow
          #1610    
        Old July 8th, 2009 (3:10 PM).
        Vincents.Zydane Vincents.Zydane is offline
           
          Join Date: Jul 2007
          Gender:
          Nature: Adamant
          Posts: 1
          I need a few scripts over here.... for a fire red hack.

          1. What's the script that gives you the Pokedex? (More specifically. I want to be able to have my player talk to a certain guy who then gives the Pokedex right then and there.)
          2. I'm trying to make a script so a guy disappears after you talk to him, so I use the disappear 0x1 script... he disappears after I talk to him, but then I take a step away and he reappears. How do I fix it so once he's talked to, he never appears again?
            #1611    
          Old July 8th, 2009 (3:13 PM).
          Doom Chaos's Avatar
          Doom Chaos Doom Chaos is offline
          I don't have a title
             
            Join Date: Jun 2008
            Location: Canada
            Age: 23
            Nature: Calm
            Posts: 44
            I edited the OAK script so it would occure as soon as I leave home. It would make him talk and make me go to the lab following him.
            Everything works just fine, except for one thing: everytime I exit a house, it ALWAYS happens. It's a flag problem, but I don't know how to fix it.
            Spoiler:
            #dynamic 0x800000
            #org @start
            showsprite 0x3
            lockall
            setvar 0x4001 0x1
            goto @snippet1
            #org @snippet1
            setvar 0x8004 0x0
            setvar 0x8005 0x2
            special 0x174
            textcolor 0x0
            pause 0x1E
            playsong 0x12E 0x0
            preparemsg @prof1
            waitmsg
            pause 0x55
            closeonkeypress
            applymovement 0xFF @move1
            waitmovement 0x0
            sound 0x15
            pause 0x1E
            preparemsg @prof2
            waitmsg
            pause 0x1E
            closeonkeypress
            applymovement 0x3 @move0
            applymovement 0xFF @move3
            waitmovement 0x0
            pause 0x1E
            setdooropened 0x7 0x9
            doorchange
            applymovement 0x3 @move4
            applymovement 0xFF @move5
            waitmovement 0x0
            setdoorclosed 0x7 0x9
            doorchange
            setvar 0x4055 0x1
            clearflag 0x2B
            setvar 0x4050 0x1
            setflag 0x2C
            setflag 0x4001
            warp 0x4 0x3 0xFF 0x6 0xC
            waitstate
            releaseall
            end
            #org @prof1
            = PROF: There you are, [player]!
            #org @prof2
            = PROF: I have been looking for you \nall morning. \pBut at last, you are here! \pAs you may know, I am the \nPROFESSOR, and I live near here. \pFollow me!
            #org @move1
            #raw 0x62
            #raw 0xFE
            #org @move0
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x11
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x03
            #raw 0xFE
            #org @move3
            #raw 0x10
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x11
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0x13
            #raw 0xFE
            #org @move4
            #raw 0x11
            #raw 0x60
            #raw 0xFE
            #org @move5
            #raw 0x13
            #raw 0x11
            #raw 0x60
            #raw 0xFE


            What's the problem? The flag is, but I don't know how to fix it. Please reply
              #1612    
            Old July 8th, 2009 (3:34 PM). Edited July 8th, 2009 by Mehwmew.
            Mehwmew's Avatar
            Mehwmew Mehwmew is offline
               
              Join Date: Dec 2008
              Gender:
              Nature: Calm
              Posts: 9
              Game: Pokemon Fire Red
              Type: Person Event (givepokemon)
              Editor: XSE
              Script
              Spoiler:
              #dynamic 0x800000
              #org @start
              checkflag 0x828
              if 0x1 goto @done
              msgbox @1 0x5
              compare LASTRESULT 0x1
              if 0x1 goto @take
              msgbox @2 0x6
              release
              end
              #org @take
              givepokemon 0x97 0x5 0x0 0x0 0x0 0x0
              fanfare 0x13E
              msgbox @3 0x4
              waitfanfare
              closeonkeypress
              setflag 0x828
              msgbox @4 0x5
              compare LASTRESULT 0x1
              if 0x1 gosub @name
              msgbox @5 0x6
              release
              end
              #org @name
              call 0x1A74EB
              return
              #org @done
              msgbox @6 0x6
              release
              end
              #org @1
              = Hello.\n[Player].\nI can't take care\nHere's a Zangoose...\pIt's my Newest\nPokemon.
              #org @2
              = That's okay.\pI'm sure your sister will\ntake it...
              #org @3
              = [black_fr]You received a Zangoose!
              #org @4
              = [black_fr]Would you like to give a\nnickname to Zangoose?
              #org @5
              = Please take care of\nZangoose.
              #org @6
              = Are you taking good care\nof Zangoose?


              what'd i do wrong? it just freezes when i click the guy
                #1613    
              Old July 8th, 2009 (6:21 PM). Edited July 8th, 2009 by BlitŻ.
              BlitŻ's Avatar
              BlitŻ BlitŻ is offline
              guahh my dog is so cute
              • Crystal Tier
               
              Join Date: Feb 2009
              Location: Bay Area, Califronia.
              Age: 22
              Gender: Male
              Nature: Jolly
              Posts: 472
              Quote:
              Originally Posted by Doom Chaos View Post
              I edited the OAK script so it would occure as soon as I leave home. It would make him talk and make me go to the lab following him.
              Everything works just fine, except for one thing: everytime I exit a house, it ALWAYS happens. It's a flag problem, but I don't know how to fix it.
              Spoiler:
              #dynamic 0x800000
              #org @start
              showsprite 0x3
              lockall
              setvar 0x4001 0x1
              goto @snippet1
              #org @snippet1
              setvar 0x8004 0x0
              setvar 0x8005 0x2
              special 0x174
              textcolor 0x0
              pause 0x1E
              playsong 0x12E 0x0
              preparemsg @prof1
              waitmsg
              pause 0x55
              closeonkeypress
              applymovement 0xFF @move1
              waitmovement 0x0
              sound 0x15
              pause 0x1E
              preparemsg @prof2
              waitmsg
              pause 0x1E
              closeonkeypress
              applymovement 0x3 @move0
              applymovement 0xFF @move3
              waitmovement 0x0
              pause 0x1E
              setdooropened 0x7 0x9
              doorchange
              applymovement 0x3 @move4
              applymovement 0xFF @move5
              waitmovement 0x0
              setdoorclosed 0x7 0x9
              doorchange
              setvar 0x4055 0x1
              clearflag 0x2B
              setvar 0x4050 0x1
              setflag 0x2C
              setflag 0x4001
              warp 0x4 0x3 0xFF 0x6 0xC
              waitstate
              releaseall
              end
              #org @prof1
              = PROF: There you are, [player]!
              #org @prof2
              = PROF: I have been looking for you \nall morning. \pBut at last, you are here! \pAs you may know, I am the \nPROFESSOR, and I live near here. \pFollow me!
              #org @move1
              #raw 0x62
              #raw 0xFE
              #org @move0
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x11
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x03
              #raw 0xFE
              #org @move3
              #raw 0x10
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x11
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0x13
              #raw 0xFE
              #org @move4
              #raw 0x11
              #raw 0x60
              #raw 0xFE
              #org @move5
              #raw 0x13
              #raw 0x11
              #raw 0x60
              #raw 0xFE


              What's the problem? The flag is, but I don't know how to fix it. Please reply
              if its a level script, you need to put a setvar 0x7000 0x1 or up at the top, if its a trigger script, put a
              checkflag 0x_
              if 0x1 goto @end
              setflag 0x_

              and just put this anywhere in the script

              @end
              release
              end

              Quote:
              Originally Posted by Mehwmew View Post
              Game: Pokemon Fire Red
              Type: Person Event (givepokemon)
              Editor: XSE
              Script
              Spoiler:
              #dynamic 0x800000
              #org @start
              checkflag 0x828
              if 0x1 goto @done
              msgbox @1 0x5
              compare LASTRESULT 0x1
              if 0x1 goto @take
              msgbox @2 0x6
              release
              end
              #org @take
              givepokemon 0x97 0x5 0x0 0x0 0x0 0x0
              fanfare 0x13E
              msgbox @3 0x4
              waitfanfare
              closeonkeypress
              setflag 0x828
              msgbox @4 0x5
              compare LASTRESULT 0x1
              if 0x1 gosub @name
              msgbox @5 0x6
              release
              end
              #org @name
              call 0x1A74EB
              return
              #org @done
              msgbox @6 0x6
              release
              end
              #org @1
              = Hello.\n[Player].\nI can't take care\nHere's a Zangoose...\pIt's my Newest\nPokemon.
              #org @2
              = That's okay.\pI'm sure your sister will\ntake it...
              #org @3
              = [black_fr]You received a Zangoose!
              #org @4
              = [black_fr]Would you like to give a\nnickname to Zangoose?
              #org @5
              = Please take care of\nZangoose.
              #org @6
              = Are you taking good care\nof Zangoose?


              what'd i do wrong? it just freezes when i click the guy
              well assuming you just copied this from a tut and switched stuff around to match it to your idea, then Its something wrong inside the game.

              but if you made it yourself I don't see anyhting wrong with it
              __________________
                #1614    
              Old July 8th, 2009 (9:49 PM). Edited July 9th, 2009 by onyx79.
              onyx79's Avatar
              onyx79 onyx79 is offline
              Red Dead Revolver
                 
                Join Date: Jan 2009
                Location: Orange Islands (=
                Gender: Male
                Nature: Modest
                Posts: 503
                I posted this script and destinyjagold answered me with an Incomprehensible answer so here this script again:
                Spoiler:

                '---------------
                #org 0x169ECA
                setvar 0x8004 0xF
                setvar 0x8005 0x2
                special 0x174
                trainerbattle 0x1 0x3 0x0 0x818F352 0x818F43F 0x8169F04
                checkflag 0x298
                if 0x0 goto 0x8169F2F
                msgbox 0x818F4A2 MSG_KEEPOPEN '"Rico:I'm Giovanni's brother,I'm th..."
                closeonkeypress
                fadescreen 0x1
                hidesprite 0x8
                fadescreen 0x0
                release
                end
                '---------------
                #org 0x169F04
                setvar 0x8004 0xF
                setvar 0x8005 0x3
                special 0x173
                setflag 0xAD
                setflag 0x4B7
                setflag 0x827
                setvar 0x4054 0x3
                setvar 0x8008 0x8
                call 0x81A6B18
                goto 0x8169F2F
                '---------------
                #org 0x169F2F
                msgbox 0x818F586 MSG_KEEPOPEN '"This is not the last time\nyou'll ..."
                checkitemroom 0x13A 0x1
                compare LASTRESULT 0x0
                if 0x1 goto 0x8169F70
                additem 0x13A 0x1
                loadpointer 0x0 0x818F675 '"[player] received TM26 from RICO."
                giveitem2 0x13A 0x1 0x101
                setflag 0x298
                msgbox 0x818F695 MSG_KEEPOPEN '"TM26 cotains EARTHQUAKE,I use this..."
                release
                end
                '---------------
                #org 0x1A6B18
                copyvar 0x8000 0x8008
                compare 0x8000 0x1
                if 0x1 goto 0x81A6B76
                compare 0x8000 0x2
                if 0x1 goto 0x81A6B7A
                compare 0x8000 0x3
                if 0x1 goto 0x81A6B81
                compare 0x8000 0x4
                if 0x1 goto 0x81A6B8B
                compare 0x8000 0x5
                if 0x1 goto 0x81A6BA1
                compare 0x8000 0x6
                if 0x1 goto 0x81A6BB4
                compare 0x8000 0x7
                if 0x1 goto 0x81A6BCA
                compare 0x8000 0x8
                if 0x1 goto 0x81A6BE0
                end
                '---------------
                #org 0x169F70
                msgbox 0x818F71B MSG_KEEPOPEN '"You do not have space for this!"
                release
                end
                '---------------
                #org 0x1A6B76
                cleartrainerflag 0x129
                return
                '---------------
                #org 0x1A6B7A
                cleartrainerflag 0x142
                cleartrainerflag 0x190
                return
                '---------------
                #org 0x1A6B81
                cleartrainerflag 0x188
                cleartrainerflag 0x144
                cleartrainerflag 0x191
                return
                '---------------
                #org 0x1A6B8B
                cleartrainerflag 0x128
                cleartrainerflag 0x143
                cleartrainerflag 0x66
                cleartrainerflag 0x67
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                return
                '---------------
                #org 0x1A6BA1
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                return
                '---------------
                #org 0x1A6BB4
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                return
                '---------------
                #org 0x1A6BCA
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                return
                '---------------
                #org 0x1A6BE0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                cleartrainerflag 0x0
                return

                '---------
                ' Strings
                '---------
                #org 0x18F352
                = Ricoo you're here,you've managed\nto beat all of my mobs,but\pbeat me?,IMPOSSIBLE!
                #org 0x18F43F
                = WHAT??????
                #org 0x18F4A2
                = Rico:I'm Giovanni's brother,I'm the\nleader of team rocket now!
                #org 0x18F586
                = This is not the last time\nyou'll see me MUHAHAHAA!
                #org 0x18F675
                = [player] received TM26 from RICO.
                #org 0x18F695
                = TM26 cotains EARTHQUAKE,I use this\nto crash all of my enemies!
                #org 0x18F71B
                = You do not have space for this!


                everything works good but I want that some trainers will dissaper and only rico dissapers what to do?

                also I need help with this script:
                Spoiler:


                '---------------
                #org 0x80028B
                #dynamic 0x80028B
                lock
                faceplayer
                checkflag 0x820
                if 0x1 goto @done
                msgbox @2 0x6
                trainerbattle 0x1 0x001 0x0 @before @after @later
                end
                #org @before
                = #org @after
                = #org @later
                msgbox @3 0x6
                fanfare 0x13E
                release
                end
                #org @done
                msgbox @1 0x6
                release
                end

                #org @1
                = We know that you're going to the\nORANGE ISLANDS,expect to see us there MUHAHAHA

                #org @2
                = Jesse:Oh not that bastard again,go away!\nJames:This time we gonna beat you\pfor sure!,lets do this!

                #org @3
                = You're a chater!

                This is a jesse james script I want to have a special music here and also I want them both to dissaper can I ggget a help with those 2 scripts so I can finally continue my hack?
                __________________
                my room base: http://www.pokecommunity.com/showpost.php?p=5397075&postcount=64
                  #1615    
                Old July 8th, 2009 (9:51 PM). Edited July 9th, 2009 by tyhone.
                tyhone's Avatar
                tyhone tyhone is offline
                Good Mapper and Spriter
                   
                  Join Date: Dec 2007
                  Gender: Male
                  Nature: Docile
                  Posts: 7
                  Game: Fire Red
                  Event: Person (givepokemon)
                  Editor: Notepad

                  Spoiler:

                  #org $begin
                  lock
                  message $larvitar
                  $larvitar 1 = Its a wild Larvitar\ndo you want it?
                  boxset 5
                  compare LASTRESULT 1
                  if 1 goto $take
                  message $leave
                  $leave 1 = PLAYER left the Larvitar
                  boxset 6
                  release
                  end
                  #org $take
                  lock
                  message $take
                  $take 1 = PLAYER decided to take the \nLarvitar!
                  boxset 6
                  givepokemon 146 5 0
                  message $received
                  $received 1 = PLAYER received Larvitar!
                  boxset 6
                  release
                  end
                  #org $next
                  lock
                  message $namelar
                  $namelar 1 = Do you want to give\nthe Larvitar a nickname?
                  boxset 5
                  compare LASTRESULT 1
                  if 1 goto $namepkmn
                  setflag 0x800
                  setflag 0x203
                  boxset 6
                  release
                  end
                  #org $namepkmn
                  fadescreen 0x01
                  special 0x009E
                  #raw 0x246
                  setflag 0x800
                  setflag 0x203
                  boxset 6
                  release
                  end


                  Could sombody help meplease. I would like it so after the "givepokemon" the sprite disapears.
                  Also is i select yes if I would like to take it i can walk around but the message is still on my screen, I have no idea why though.
                  could somebody help me?
                    #1616    
                  Old July 9th, 2009 (2:33 AM). Edited July 9th, 2009 by -DarK-.
                  -DarK- -DarK- is offline
                  Hold Your Colour
                     
                    Join Date: Jun 2007
                    Location: Belgium
                    Age: 24
                    Gender: Male
                    Nature: Brave
                    Posts: 185
                    Quote:
                    Originally Posted by Bigboy View Post
                    Game: Pokemon Fire Red
                    Type: tigger
                    Editor: XSE
                    Script:
                    Ok well I got this script. Just about everything works as it is suppose but I ran into something that has always given me trouble (even in pokescript). So I have tried to avoid it. But now I can't. So I need help. the only problem with the script is the warp command. After it gets to warp, the game just goes to a black screen. So any help would be great.

                    Spoiler:
                    #Dynamic 0x71c024

                    #org @start
                    msgbox @son 0x06
                    applymovement 0x03 @move
                    applymovement 0xff @move1
                    waitmovement 0x0
                    msgbox @what 0x06
                    applymovement 0x1 @!
                    applymovement 0x2 @!
                    msgbox @Why 0x06
                    applymovement 0x1 @right
                    waitmovement 0x0
                    msgbox @scold 0x06
                    msgbox @yes 0x06
                    applymovement 0x2 @leave1
                    waitmovement 0x0
                    msgbox @lucky 0x06
                    applymovement 0xff @move2
                    waitmovement 0x0
                    applymovement 0x2 @leave2
                    waitmovement 0x0
                    fadescreen 0x1
                    hidesprite 0x200
                    fadescreen 0x0
                    applymovement 0x01 @down
                    msgbox @mission 0x06
                    msgbox @Soon 0x06
                    msgbox @mission2 0x06
                    msgbox @butson 0x06
                    msgbox @sorry 0x06
                    msgbox @thank 0x06
                    applymovement 0x03 @look
                    applymovement 0xff @up
                    msgbox @goodbye 0x06
                    applymovement 0x06 @gone
                    fadescreen 0x1
                    hidesprite 0x3
                    fadescreen 0x0
                    applymovement 0xff @goingup
                    msgbox @home 0x06
                    warp 0x43 0x0 0xFF 0x2 0x2

                    #org @up
                    #raw 0x01 0xfe

                    #org @son
                    = Son I'm glad you came with me.\nThis event shall reawaken!\pYes reawaken Team Rocket,\nfrom the slumps of the city.\pTo most feared crime organization!

                    #org @move
                    #raw 0x13 0x11 0x11 0x11 0x11 0x11 0x11 0x01 0xfe

                    #org @move1
                    #raw 0x11 0x13 0x11 0x11 0x11 0x11 0x11 0x13 0x01 0xfe

                    #org @what
                    = \v\h01\:That's...That's!\pFather:Welcome back my lord.\nWe have been ready for you return.\pTell me what is your wish?

                    #org @!
                    #raw 0x62 0xfe

                    #org @right
                    #raw 0x03 0xfe

                    #org @Why
                    = Phantom:Why did you bring\n the boy?\pYou know we shouldn't lead childr...

                    #org @scold
                    = Giovanni:Shut up.\nYou despicable rat.\pI'd rather listen to this child\nthan your pathetic squeaking.\pLeave us now...

                    #org @yes
                    = Yes my liege.

                    #org @leave1
                    #raw 0x10 0xfe

                    #org @lucky
                    = Count yourself lucky boy.\nI plan to collect from you soon...\pNow out of my way!

                    #org @move2
                    #raw 0x12 0xfe

                    #org @leave2
                    #raw 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0x10 0xfe

                    #org @down
                    #raw 0x00 0xfe

                    #org @mission
                    = Giovanni:You! My friend.\nHow long has it been?\p..................\n37 years of being frozen.\pI see.\nThat your boy there?

                    #org @soon
                    = Father:Yes my liege.\nHe is my son.\pHe is ten right now.\nWhen he is thirteen he will be\penrolled in the Team Academy.

                    #org @mission2
                    = Giovanni:Very good.\nHe will be a fine member.\pPerhaps he will join me,\njoin me at boss rank.\pbut enough of this.\nIt is time that we set\pup our bases in kanto.\nI want you to start setting them up.\pWe have one up,\n you are to go there,\pcheck in, then start on\nyour journey to set up bases.

                    #org @butson
                    = Father:I'd be honored.\nI have but one concerned.\pMy son he cannot travel w...

                    #org @sorry
                    = Giovanni:Stop there.\nI know your thoughts.\pThe boy I assume?\nYes\pI was the same with my boy\nbut I let him fall to his mother's\pwill, she corrupted his mind.\nThe boy has no mother?\pThen its settled he will\nstay with me.

                    #org @thank
                    = Father:Thank you my liege.\nI'm sure this is a most\pgrateful gift you have given\nI will repay with leaving\pto kanto now.

                    #org @look
                    #raw 0x00 0xfe

                    #org @goodbye
                    = Father:I will miss you boy.\nPlease respect our founder.\pThis is a... surpise.\nI will see you again.\pSee you again.

                    #org @gone
                    #raw 0x13 0x10 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0xfe

                    #org @goingup
                    #raw 0x11 0xfe

                    #org @home
                    = Giovanni: It is time\n for you to leave and go\p home.\nI will send someone to take\pcare of you.\nNow go home and get your\prest.\nWe will no longer speak.
                    It should be like this, I think:
                    Spoiler:
                    #Dynamic 0x71c024

                    #org @start
                    msgbox @son 0x06
                    applymovement 0x03 @move
                    applymovement 0xff @move1
                    waitmovement 0x0
                    msgbox @what 0x06
                    applymovement 0x1 @!
                    applymovement 0x2 @!
                    msgbox @Why 0x06
                    applymovement 0x1 @right
                    waitmovement 0x0
                    msgbox @scold 0x06
                    msgbox @yes 0x06
                    applymovement 0x2 @leave1
                    waitmovement 0x0
                    msgbox @lucky 0x06
                    applymovement 0xff @move2
                    waitmovement 0x0
                    applymovement 0x2 @leave2
                    waitmovement 0x0
                    fadescreen 0x1
                    hidesprite 0x200
                    fadescreen 0x0
                    applymovement 0x01 @down
                    msgbox @mission 0x06
                    msgbox @Soon 0x06
                    msgbox @mission2 0x06
                    msgbox @butson 0x06
                    msgbox @sorry 0x06
                    msgbox @thank 0x06
                    applymovement 0x03 @look
                    applymovement 0xff @up
                    msgbox @goodbye 0x06
                    applymovement 0x06 @gone
                    fadescreen 0x1
                    hidesprite 0x3
                    fadescreen 0x0
                    applymovement 0xff @goingup
                    msgbox @home 0x06
                    warp 0x43 0x0 0xFF 0x2 0x2
                    waitstate
                    end


                    #org @up
                    #raw 0x01 0xfe

                    #org @son
                    = Son I'm glad you came with me.\nThis event shall reawaken!\pYes reawaken Team Rocket,\nfrom the slumps of the city.\pTo most feared crime organization!

                    #org @move
                    #raw 0x13 0x11 0x11 0x11 0x11 0x11 0x11 0x01 0xfe

                    #org @move1
                    #raw 0x11 0x13 0x11 0x11 0x11 0x11 0x11 0x13 0x01 0xfe

                    #org @what
                    = \v\h01\:That's...That's!\pFather:Welcome back my lord.\nWe have been ready for you return.\pTell me what is your wish?

                    #org @!
                    #raw 0x62 0xfe

                    #org @right
                    #raw 0x03 0xfe

                    #org @Why
                    = Phantom:Why did you bring\n the boy?\pYou know we shouldn't lead childr...

                    #org @scold
                    = Giovanni:Shut up.\nYou despicable rat.\pI'd rather listen to this child\nthan your pathetic squeaking.\pLeave us now...

                    #org @yes
                    = Yes my liege.

                    #org @leave1
                    #raw 0x10 0xfe

                    #org @lucky
                    = Count yourself lucky boy.\nI plan to collect from you soon...\pNow out of my way!

                    #org @move2
                    #raw 0x12 0xfe

                    #org @leave2
                    #raw 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0x10 0xfe

                    #org @down
                    #raw 0x00 0xfe

                    #org @mission
                    = Giovanni:You! My friend.\nHow long has it been?\p..................\n37 years of being frozen.\pI see.\nThat your boy there?

                    #org @soon
                    = Father:Yes my liege.\nHe is my son.\pHe is ten right now.\nWhen he is thirteen he will be\penrolled in the Team Academy.

                    #org @mission2
                    = Giovanni:Very good.\nHe will be a fine member.\pPerhaps he will join me,\njoin me at boss rank.\pbut enough of this.\nIt is time that we set\pup our bases in kanto.\nI want you to start setting them up.\pWe have one up,\n you are to go there,\pcheck in, then start on\nyour journey to set up bases.

                    #org @butson
                    = Father:I'd be honored.\nI have but one concerned.\pMy son he cannot travel w...

                    #org @sorry
                    = Giovanni:Stop there.\nI know your thoughts.\pThe boy I assume?\nYes\pI was the same with my boy\nbut I let him fall to his mother's\pwill, she corrupted his mind.\nThe boy has no mother?\pThen its settled he will\nstay with me.

                    #org @thank
                    = Father:Thank you my liege.\nI'm sure this is a most\pgrateful gift you have given\nI will repay with leaving\pto kanto now.

                    #org @look
                    #raw 0x00 0xfe

                    #org @goodbye
                    = Father:I will miss you boy.\nPlease respect our founder.\pThis is a... surpise.\nI will see you again.\pSee you again.

                    #org @gone
                    #raw 0x13 0x10 0x10 0x10 0x10 0x10 0x12 0x12 0x10 0x10 0xfe

                    #org @goingup
                    #raw 0x11 0xfe

                    #org @home
                    = Giovanni: It is time\n for you to leave and go\p home.\nI will send someone to take\pcare of you.\nNow go home and get your\prest.\nWe will no longer speak.


                    Quote:
                    Originally Posted by Mehwmew View Post
                    Game: Pokemon Fire Red
                    Type: Person Event (givepokemon)
                    Editor: XSE
                    Script
                    Spoiler:
                    #dynamic 0x800000
                    #org @start
                    checkflag 0x828
                    if 0x1 goto @done
                    msgbox @1 0x5
                    compare LASTRESULT 0x1
                    if 0x1 goto @take
                    msgbox @2 0x6
                    release
                    end
                    #org @take
                    givepokemon 0x97 0x5 0x0 0x0 0x0 0x0
                    fanfare 0x13E
                    msgbox @3 0x4
                    waitfanfare
                    closeonkeypress
                    setflag 0x828
                    msgbox @4 0x5
                    compare LASTRESULT 0x1
                    if 0x1 gosub @name
                    msgbox @5 0x6
                    release
                    end
                    #org @name
                    call 0x1A74EB
                    return
                    #org @done
                    msgbox @6 0x6
                    release
                    end
                    #org @1
                    = Hello.\n[Player].\nI can't take care\nHere's a Zangoose...\pIt's my Newest\nPokemon.
                    #org @2
                    = That's okay.\pI'm sure your sister will\ntake it...
                    #org @3
                    = [black_fr]You received a Zangoose!
                    #org @4
                    = [black_fr]Would you like to give a\nnickname to Zangoose?
                    #org @5
                    = Please take care of\nZangoose.
                    #org @6
                    = Are you taking good care\nof Zangoose?


                    what'd i do wrong? it just freezes when i click the guy


                    IIRC, gosub doesn't exist in XSE.
                      #1617    
                    Old July 9th, 2009 (2:54 AM).
                    HackMew's Avatar
                    HackMew HackMew is offline
                    Mewtwo Strikes Back
                    • Crystal Tier
                     
                    Join Date: Jun 2006
                    Posts: 1,314
                    Quote:
                    Originally Posted by -DarK- View Post
                    IIRC, gosub doesn't exist in XSE.
                    Wrong. It does exists, actually.
                    __________________
                      #1618    
                    Old July 9th, 2009 (3:27 AM).
                    -DarK- -DarK- is offline
                    Hold Your Colour
                       
                      Join Date: Jun 2007
                      Location: Belgium
                      Age: 24
                      Gender: Male
                      Nature: Brave
                      Posts: 185
                      Quote:
                      Originally Posted by HackMew View Post
                      Wrong. It does exists, actually.
                      Well, I couldn't find it in Command Help, so that's what I assumed.
                        #1619    
                      Old July 9th, 2009 (3:29 AM).
                      HackMew's Avatar
                      HackMew HackMew is offline
                      Mewtwo Strikes Back
                      • Crystal Tier
                       
                      Join Date: Jun 2006
                      Posts: 1,314
                      Quote:
                      Originally Posted by -DarK- View Post
                      Well, I couldn't find it in Command Help, so that's what I assumed.
                      Yeah, because if [condition] gosub is just an alias for if [condition] call.
                      __________________
                        #1620    
                      Old July 9th, 2009 (7:16 AM).
                      onyx79's Avatar
                      onyx79 onyx79 is offline
                      Red Dead Revolver
                         
                        Join Date: Jan 2009
                        Location: Orange Islands (=
                        Gender: Male
                        Nature: Modest
                        Posts: 503
                        Quote:
                        Originally Posted by onyx79 View Post
                        I posted this script and destinyjagold answered me with an Incomprehensible answer so here this script again:
                        Spoiler:

                        '---------------
                        #org 0x169ECA
                        setvar 0x8004 0xF
                        setvar 0x8005 0x2
                        special 0x174
                        trainerbattle 0x1 0x3 0x0 0x818F352 0x818F43F 0x8169F04
                        checkflag 0x298
                        if 0x0 goto 0x8169F2F
                        msgbox 0x818F4A2 MSG_KEEPOPEN '"Rico:I'm Giovanni's brother,I'm th..."
                        closeonkeypress
                        fadescreen 0x1
                        hidesprite 0x8
                        fadescreen 0x0
                        release
                        end
                        '---------------
                        #org 0x169F04
                        setvar 0x8004 0xF
                        setvar 0x8005 0x3
                        special 0x173
                        setflag 0xAD
                        setflag 0x4B7
                        setflag 0x827
                        setvar 0x4054 0x3
                        setvar 0x8008 0x8
                        call 0x81A6B18
                        goto 0x8169F2F
                        '---------------
                        #org 0x169F2F
                        msgbox 0x818F586 MSG_KEEPOPEN '"This is not the last time\nyou'll ..."
                        checkitemroom 0x13A 0x1
                        compare LASTRESULT 0x0
                        if 0x1 goto 0x8169F70
                        additem 0x13A 0x1
                        loadpointer 0x0 0x818F675 '"[player] received TM26 from RICO."
                        giveitem2 0x13A 0x1 0x101
                        setflag 0x298
                        msgbox 0x818F695 MSG_KEEPOPEN '"TM26 cotains EARTHQUAKE,I use this..."
                        release
                        end
                        '---------------
                        #org 0x1A6B18
                        copyvar 0x8000 0x8008
                        compare 0x8000 0x1
                        if 0x1 goto 0x81A6B76
                        compare 0x8000 0x2
                        if 0x1 goto 0x81A6B7A
                        compare 0x8000 0x3
                        if 0x1 goto 0x81A6B81
                        compare 0x8000 0x4
                        if 0x1 goto 0x81A6B8B
                        compare 0x8000 0x5
                        if 0x1 goto 0x81A6BA1
                        compare 0x8000 0x6
                        if 0x1 goto 0x81A6BB4
                        compare 0x8000 0x7
                        if 0x1 goto 0x81A6BCA
                        compare 0x8000 0x8
                        if 0x1 goto 0x81A6BE0
                        end
                        '---------------
                        #org 0x169F70
                        msgbox 0x818F71B MSG_KEEPOPEN '"You do not have space for this!"
                        release
                        end
                        '---------------
                        #org 0x1A6B76
                        cleartrainerflag 0x129
                        return
                        '---------------
                        #org 0x1A6B7A
                        cleartrainerflag 0x142
                        cleartrainerflag 0x190
                        return
                        '---------------
                        #org 0x1A6B81
                        cleartrainerflag 0x188
                        cleartrainerflag 0x144
                        cleartrainerflag 0x191
                        return
                        '---------------
                        #org 0x1A6B8B
                        cleartrainerflag 0x128
                        cleartrainerflag 0x143
                        cleartrainerflag 0x66
                        cleartrainerflag 0x67
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        return
                        '---------------
                        #org 0x1A6BA1
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        return
                        '---------------
                        #org 0x1A6BB4
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        return
                        '---------------
                        #org 0x1A6BCA
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        return
                        '---------------
                        #org 0x1A6BE0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        cleartrainerflag 0x0
                        return

                        '---------
                        ' Strings
                        '---------
                        #org 0x18F352
                        = Ricoo you're here,you've managed\nto beat all of my mobs,but\pbeat me?,IMPOSSIBLE!
                        #org 0x18F43F
                        = WHAT??????
                        #org 0x18F4A2
                        = Rico:I'm Giovanni's brother,I'm the\nleader of team rocket now!
                        #org 0x18F586
                        = This is not the last time\nyou'll see me MUHAHAHAA!
                        #org 0x18F675
                        = [player] received TM26 from RICO.
                        #org 0x18F695
                        = TM26 cotains EARTHQUAKE,I use this\nto crash all of my enemies!
                        #org 0x18F71B
                        = You do not have space for this!


                        everything works good but I want that some trainers will dissaper and only rico dissapers what to do?

                        also I need help with this script:
                        Spoiler:


                        '---------------
                        #org 0x80028B
                        #dynamic 0x80028B
                        lock
                        faceplayer
                        checkflag 0x820
                        if 0x1 goto @done
                        msgbox @2 0x6
                        trainerbattle 0x1 0x001 0x0 @before @after @later
                        end
                        #org @before
                        = #org @after
                        = #org @later
                        msgbox @3 0x6
                        fanfare 0x13E
                        release
                        end
                        #org @done
                        msgbox @1 0x6
                        release
                        end

                        #org @1
                        = We know that you're going to the\nORANGE ISLANDS,expect to see us there MUHAHAHA

                        #org @2
                        = Jesse:Oh not that bastard again,go away!\nJames:This time we gonna beat you\pfor sure!,lets do this!

                        #org @3
                        = You're a chater!

                        This is a jesse james script I want to have a special music here and also I want them both to dissaper can I get a help with those 2 scripts so I can finally continue my hack?

                        canI get help here or what?,you think that I'm just taking scripts and wants that you will do them for me?,it's WRONG! I've tried to do that script alone and it came sucked!so yes I'm a nobb what can I do?not everyone here are smart like the spanish hackers -____- I just want help with those 2 stupid scripts in order to continue my hack that's all!
                        __________________
                        my room base: http://www.pokecommunity.com/showpost.php?p=5397075&postcount=64
                          #1621    
                        Old July 9th, 2009 (7:20 AM). Edited July 9th, 2009 by Mehwmew.
                        Mehwmew's Avatar
                        Mehwmew Mehwmew is offline
                           
                          Join Date: Dec 2008
                          Gender:
                          Nature: Calm
                          Posts: 9
                          Quote:
                          Originally Posted by Fan King View Post
                          if its a level script, you need to put a setvar 0x7000 0x1 or up at the top, if its a trigger script, put a
                          checkflag 0x_
                          if 0x1 goto @end
                          setflag 0x_

                          and just put this anywhere in the script

                          @end
                          release
                          end



                          well assuming you just copied this from a tut and switched stuff around to match it to your idea, then Its something wrong inside the game.

                          but if you made it yourself I don't see anyhting wrong with it
                          i used a Tut to make it but i didn't C/P it. maybe i put it in wrong... thanks FK.

                          ((i just realized 97 is hex for Mew , 17C is Zangoose, but that can't be the problem, cause i can't even get the pokemon. I got it to give me the pokemon , but i called it "???????????" Mehw put ????????? in the items slot of his bag. (nothings there, not that I expected anything to be there >.>)

                          Quote:
                          Originally Posted by onyx79 View Post
                          canI get help here or what?,you think that I'm just taking scripts and wants that you will do them for me?,it's WRONG! I've tried to do that script alone and it came sucked!so yes I'm a nobb what can I do?not everyone here are smart like the spanish hackers -____- I just want help with those 2 stupid scripts in order to continue my hack that's all!

                          sorry for double post , but first off, those have to be equal to not 'not equal to'

                          just a regular = sign. also... fanfare isn't special music O_o
                            #1622    
                          Old July 9th, 2009 (8:18 AM).
                          Eternal Finality Eternal Finality is offline
                             
                            Join Date: May 2008
                            Posts: 38
                            I'm not sure if my question goes here, but I want to change the location where the player starts in my FR hack, normally it is the room in Pallet, but like I said, I'd like to change that, is the only way to do so, to change that map, of could I place the player character somewhere else?
                              #1623    
                            Old July 9th, 2009 (8:22 AM).
                            onyx79's Avatar
                            onyx79 onyx79 is offline
                            Red Dead Revolver
                               
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                              OK here's the script
                              Spoiler:

                              '---------------
                              #org 0x26EA1A
                              #dynamic 0x26EA1A
                              lock
                              faceplayer
                              checkflag 0x820
                              if 0x1 goto @done
                              msgbox @2 0x6
                              trainerbattle 0x1 0x001 0x0 0x0 0x0 0x0
                              end
                              #org @later
                              msgbox @3 0x6
                              release
                              end
                              #org @done
                              msgbox @1 0x6
                              release
                              end
                              #org @1
                              = You should travel to Cerulean City\nto get your next badge.
                              #org @2
                              = Welcome to Pewter City Gym.\nYou want to challenge me?
                              #org @3
                              = Congratulations!\pFor beating me, you get\nthis badge!

                              ignore the things he says,anyway can someone help me eith inserting a command that will make the person dissaper after he talks?,I tried that and it ruined the script -____-
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                                #1624    
                              Old July 9th, 2009 (9:23 AM).
                              Powerflare's Avatar
                              Powerflare Powerflare is offline
                              • Silver Tier
                               
                              Join Date: May 2008
                              Age: 20
                              Gender: Male
                              Nature: Rash
                              Posts: 112
                              I need help with something considerably small. In Pokemon Ruby, I made my own script where you get Pokemon, which is totally different than the standard "Save Prof. Birch" event. The script is fine, but there is a problem, actually. I'm sure you've all noticed that when you start the game the first option in the start menu is "Bag". However, after you receive your Pokemon, the "Pokemon" menu is added. How would I do that.

                              Also: If anyone knows how to do the same for the Pokedex and the Running shoes, that would be appreciated.
                                #1625    
                              Old July 9th, 2009 (9:42 AM).
                              sasquatchd00d's Avatar
                              sasquatchd00d sasquatchd00d is offline
                              welcoming a clean head.
                                 
                                Join Date: Nov 2008
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                                Age: 25
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                                Quote:
                                Originally Posted by powerflare4cp View Post
                                I need help with something considerably small. In Pokemon Ruby, I made my own script where you get Pokemon, which is totally different than the standard "Save Prof. Birch" event. The script is fine, but there is a problem, actually. I'm sure you've all noticed that when you start the game the first option in the start menu is "Bag". However, after you receive your Pokemon, the "Pokemon" menu is added. How would I do that.

                                Also: If anyone knows how to do the same for the Pokedex and the Running shoes, that would be appreciated.
                                In your script, you have to add a setflag command.

                                Such as:

                                setflag 0x800

                                This would activate the pokémon menu.

                                Here is a list of flags for Pokémon Ruby.
                                Credit to Diegoisawesome's xse tutorial.

                                0x800 - Activates Pokemon Menu
                                0x801 - Activates Pokedex Menu
                                0x802 - Activates Pokenav Menu
                                0x807 - Activates First Badge
                                0x808 - Activates Second Badge
                                0x809 - Activates Third Badge
                                0x80A - Activates Fourth Badge
                                0x80B - Activates Fifth Badge
                                0x80C - Activates Sixth Badge
                                0x80D - Activates Seventh Badge
                                0x80E - Activates Eighth Badge
                                0x860 - Activates Running Shoes
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