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  #1626    
Old July 9th, 2009 (9:46 AM).
Powerflare's Avatar
Powerflare Powerflare is offline
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THANK YOU!!!!!!!!!!!!!!!!!!!!!! xD

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  #1627    
Old July 9th, 2009 (10:04 AM).
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Quote:
Originally Posted by powerflare4cp View Post
THANK YOU!!!!!!!!!!!!!!!!!!!!!! xD
Don't forget to read the guide that comes with XSE. Also, check the std.rbh file, because it contains all the main flags used by the games.
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  #1628    
Old July 9th, 2009 (12:16 PM).
Blaziken_rjcf's Avatar
Blaziken_rjcf Blaziken_rjcf is offline
     
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    i cant make a single signpost script that works. in theory it should. i placed it over the right place, i set everything right, i even open it on XSE before playing the game but i press A and nothing happens. here's what i wrote (got this from another website's tutorial)

    #dynamic 0x00000CC

    #org @something
    message @welcome 0x6
    end

    #org @welcome
    = Welcome to Sabrina Town! Just when you thought \nthings couldn't get weirder.


    i accidentally posted this on the wrong topic o_o
      #1629    
    Old July 9th, 2009 (12:20 PM).
    -DarK- -DarK- is offline
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      Quote:
      Originally Posted by Blaziken_rjcf View Post
      i cant make a single signpost script that works. in theory it should. i placed it over the right place, i set everything right, i even open it on XSE before playing the game but i press A and nothing happens. here's what i wrote (got this from another website's tutorial)

      #dynamic 0x00000CC

      #org @something
      message @welcome 0x6
      end

      #org @welcome
      = Welcome to Sabrina Town! Just when you thought \nthings couldn't get weirder.


      i accidentally posted this on the wrong topic o_o
      Try using 0x3 instead of 0x6, because actually 0x3 is used for signposts, to begin with.
        #1630    
      Old July 9th, 2009 (1:22 PM).
      monkeyman2092's Avatar
      monkeyman2092 monkeyman2092 is offline
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        Quote:
        Originally Posted by Blaziken_rjcf View Post
        i cant make a single signpost script that works. in theory it should. i placed it over the right place, i set everything right, i even open it on XSE before playing the game but i press A and nothing happens. here's what i wrote (got this from another website's tutorial)

        #dynamic 0x00000CC

        #org @something
        message @welcome 0x6
        end

        #org @welcome
        = Welcome to Sabrina Town! Just when you thought \nthings couldn't get weirder.


        i accidentally posted this on the wrong topic o_o
        A good idea is first to change it to static mode. Then here is a good revised script for it:

        '------------------------
        #org 0x(script offset here)
        msgbox 0x8(6-digits here)
        callstd 0x3
        end

        '---------
        ' Strings
        '---------
        #org 0x(6-digits here)
        = Welcome to Sabrina Town! Just when you thought/n things couldn't get weirder.
        __________________


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          #1631    
        Old July 9th, 2009 (1:51 PM).
        Blaziken_rjcf's Avatar
        Blaziken_rjcf Blaziken_rjcf is offline
           
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          i finally got it to work!!!! thanks guys!!! :D
          now i can work on my hack ^ ^
            #1632    
          Old July 9th, 2009 (1:53 PM).
          monkeyman2092's Avatar
          monkeyman2092 monkeyman2092 is offline
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            Quote:
            Originally Posted by Blaziken_rjcf View Post
            i finally got it to work!!!! thanks guys!!! :D
            now i can work on my hack ^ ^
            No problem buddy. I can help you anytime.
            __________________


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              #1633    
            Old July 9th, 2009 (2:34 PM).
            Blaziquaza's Avatar
            Blaziquaza Blaziquaza is offline
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              OK,I have a problem with a script.Whenever I modify it so you can get certain Pokemon,but when you try to get get another it says what happens AFTER you get the Pokemon.What's wrong?

              Game:Emerald
              Type:givepokemon

              Scripts:
              Spoiler:
              #dynamic 0x2EA1F0
              #org @start
              checkflag 0x828
              if 0x1 goto @done
              msgbox @1 0x5
              compare LASTRESULT 0x1
              if 0x1 goto @take
              msgbox @2 0x6
              release
              end
              #org @take
              givepokemon 0x9B 0x5 0x109 0x0 0x0 0x0
              fanfare 0x13E
              msgbox @3 0x4
              waitfanfare
              closeonkeypress
              setflag 0x828
              msgbox @4 0x5
              compare LASTRESULT 0x1
              if 0x1 gosub @name
              msgbox @5 0x6
              release
              end
              #org @name
              call 0x1A74EB
              return
              #org @done
              msgbox @6 0x6
              release
              end
              #org @1
              = Hello.\nSorry to trouble you.\nI can't take care\nof my Cyndaquil.\pCan you take care of\nit for me?
              #org @2
              = That's okay.\pI'm sure someone else will\ntake it.
              #org @3
              = [red_em]You received a Cyndaquil!
              #org @4
              = [red_em]Would you like to give a\nnickname to Cyndaquil?
              #org @5
              = Please take care of\nCyndaquil.
              #org @6
              = Are you taking good care\nof Cyndaquil?

              Spoiler:
              #dynamic 0x2EA1F0
              #org @start
              checkflag 0x828
              if 0x1 goto @done
              msgbox @1 0x5
              compare LASTRESULT 0x1
              if 0x1 goto @take
              msgbox @2 0x6
              release
              end
              #org @take
              givepokemon 0x9E 0x5 0x178 0x0 0x0 0x0
              fanfare 0x13E
              msgbox @3 0x4
              waitfanfare
              closeonkeypress
              setflag 0x828
              msgbox @4 0x5
              compare LASTRESULT 0x1
              if 0x1 gosub @name
              msgbox @5 0x6
              release
              end
              #org @name
              call 0x1A74EB
              return
              #org @done
              msgbox @6 0x6
              release
              end
              #org @1
              = Hello.\nSorry to trouble you.\nI can't take care\nof my Totodile.\pCan you take care of\nit for me?
              #org @2
              = That's okay.\pI'm sure someone else will\ntake it.
              #org @3
              = [red_em]You received a Totodile!
              #org @4
              = [red_em]Would you like to give a\nnickname to Totodile?
              #org @5
              = Please take care of\nTotodile.
              #org @6
              = Are you taking good care\nof Totodile?
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                #1634    
              Old July 9th, 2009 (7:15 PM). Edited July 9th, 2009 by Powerflare.
              Powerflare's Avatar
              Powerflare Powerflare is offline
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              Quote:
              Originally Posted by HackMew View Post
              Don't forget to read the guide that comes with XSE. Also, check the std.rbh file, because it contains all the main flags used by the games.
              I didn't know that, but now I do!! Thanks!

              ______________________________________

              Does anyone know where I can download a file that has the codes for all the music/sound codes for Ruby/Sapphire. (I specifically need the code for the sound that plays when you receive an item, in this case, a Pokemon)
                #1635    
              Old July 9th, 2009 (7:25 PM).
              0m3GA ARS3NAL's Avatar
              0m3GA ARS3NAL 0m3GA ARS3NAL is offline
              Im comin' home...
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              Quote:
              Originally Posted by powerflare4cp View Post
              I didn't know that, but now I do!! Thanks!

              Does anyone know where I can download a file that has the codes for all the music/sound codes for Ruby/Sapphire. (I specifically need the code for the sound that plays when you receive an item, in this case, a Pokemon)
              I made a list... it isn't totally complete, but it has 207 different sounds on it. It DOES have the sounds... but it is all for Fire Red version.

              The sound MIGHT be the same, but I doubt it...
              In any case, the sound for it, I believe is;

              fanfare 0x13E

              Try that.

              For all of you who need the list of sounds I have compiled, (I am sure HackMew has a more complete one, but this will have to do until a new XSE is released.)

              Spoiler:
              Code:
              0x0 - Blank Noise (Stops BGM, not other S.E.)
              0x1 - Use Item
              0x2 - Log onto PC
              0x3 - Turn off PC
              0x4 - Turn on PC
              0x5 - Click Noise
              0x6 - Open Menu
              0x7 - Wall Bump
              0x8 - Door Open
              0x9 - Exit Room
              0xA - Jump
              0xB - Bike Bell
              0xC - Loud Crash (Like dropping of a heavy object)
              0xD - Loud Crash (Higher pitch, and with echo)
              0xE - Loud Crash (3 in rapid sucession, with long echo)
              0xF - Low Pitch Pokeball Open
              0x10 - Pokeball Close
              0x11 - Flee S.E.
              0x12 - PokeCenter Door Open
              0x13 - Strange Noise (Like Water at the beginning, then like electricity)
              0x14 - Low Pitch crash
              0x15 - Super high pitch beep
              0x16 - Error / False sound
              0x17 - PokeCenter Pokeball Load up (Pokeballs being placed onto the heal machine.)
              0x18 - PokeCasino Reel Stop
              0x19 - Insert Coin into Machine
              0x1A - Buzz (False/fail at Casino)
              0x1B - EXP gauge
              0x1C - Hop (Like on an Acro Bike)
              0x1D - Lock / Break small rock?
              0x1E - Unlock
              0x1F - Strange Sound (Like a dor being locked, but different...)
              0x20 - Strange Sound (A singular version of the previous sound)
              0x21 - Crash sound (With echo)
              0x22 - Singular Metal attack Sound (Like when using steel wing, but singular)
              0x23 - Ice Break
              0x24 -  Ice Crack
              0x25 - Falling
              0x26 - Strange Sound (Super Low Pitch Ice Break?)
              0x27 - Warp Away
              0x28 - Warp Return
              0x29 - Electricity?
              0x2A - Turn Winch (Like in Winona's Gym)
              0x2B - Truck Driving (Loop)
              0x2C - Truck Stoping
              0x2D - Truck Brake
              0x2E - Truck Open
              0x2F - Airplane Turbines
              0x30 - Save
              0x31 - Pokeball Bounce (Like in a trade)
              0x32 - Pokeball Bounce (Quieter)
              0x33 - Pokeball Bounce (Even Quieter)
              0x34 - Pokeball Bounce (Even Quieter Still)
              0x35 - Pokeball Open (Like in a trade)
              0x36 - Throw Pokeball
              0x37 - Musical Decoration Pad (Low C)
              0x38 - Musical Decoration Pad (D)
              0x39 - Musical Decoration Pad (E)
              0x3A - Musical Decoration Pad (F#)
              0x3B - Musical Decoration Pad (G)
              0x3C - Musical Decoration Pad (A)
              0x3D - Musical Decoration Pad (B)
              0x3E - Musical Decoration Pad (High C)
              0x3F - Mud Ball Smash
              0x40 - Wodden Board
              0x41 - Get Money
              0x42 - P.A. (Like when an elevator is done, or end of Safari Zone)
              0x43 - Water Baloon Pop (Low)
              0x44 - Water Baloon Pop (Med)
              0x45 - Water Baloon Pop (High)
              0x46 - Wodden Smash
              0x47 - Wooden Break
              0x48 - Poison Afliction
              0x49 - Conveyor Belt
              0x4A - Conveyor Belt 2 (Loop)
              0x4B - Conveyor Belt 2 (end)
              0x4C - Loud Noise (Like a low conveyor belt 2) (Loop)
              0x4D - Loud Noise (End)
              0x4E - Light noise (Like a High conveyor belt 2) (Loop)
              0x4F - Light Noise (End)
              0x50 - Strange Noise (Like sonething being absorbed into a dark void. Sound goes from high to low)
              0x51 - Strange Noise (Like an extension of hte previous sound. Sound goes from Low to Super Low)
              0x52 - Buzz (Like a Circular Saw)
              0x53 - Low Health Alert (Loop) (Can Not Be Turned Off Without Map Refresh)
              0x54 - Level Up Ding
              0x55 - Low Grumbling (Like a Diesel Engine) (Loop)
              0x56 - Low Grumbling (End)
              0x57 - Swipe Sound (Loop)
              0x58 - Sell Item
              0x59 - Low Ding (Like a really low "Low C" note)
              0x5A - High Pitch Swipe
              0x5B - High Pitch Swipe (Reverse)
              0x5C - Smack
              0x5D - Small Noise (Like a person kicking dirt)
              0x5E - VS Seeker?
              0x5F - Light Jingle
              0x60 - Explosion
              0x61 - Explosion (After Effect / Cont)
              0x62 - STRONG Wind (Or Crowd Screaming? My PC to slow to tell...)
              0x63 - Low Slamming sound (Like someone setting down a heavy box.)
              0x64 - Red / Blue Orb
              0x65 - Computer Chatter (One High Pitch Blip)
              0x66 - Computer Chatter (2 Blips, pattern: MedHi-High)
              0x67 - Computer Chatter (High Pitch PC on?)
              0x68 - Computer Chatter (High Pitch PC off?)
              0x69 - Computer Chatter (PC Scanning)
              0x6A - Glass Breaking?
              0x6B - Light Shuffle sound (Like feet sliding across the floor)
              0x6C - High Pitch Quiet Blip
              0x6D - Small Sound (Like a twig snaping)
              0x6E - Strange Sound (Like low pitch Ice Shimmering, or Use of Flute)
              0x6F - Loud Bang (Like a gun shot, but different)
              0x70 - Lout Buzz
              0x71 - Metal Sheen (Like on steel wing, but a little longer)
              0x72 - Curse Attack
              0x73 - Baton Pass Attack (Like a swipeing / falling sound)
              0x74 - Low Crash
              0x75 - Bubble Attack (Launch)
              0x76 - Substitute attack?
              0x77 - Watyer Gun Attack (Launch)
              0x78 - Rain Dance Attack
              0x79 - Slash Attack
              0x7A - Gust Attack?
              0x7B - Very Strange Sound (Like a downward Spiral?)
              0x7C - Rock Smash Attack? (In Battle or not? I Can't tell)
              0x7D - Powerful Wind (Loop)
              0x7E - Powerful Wind (End)
              0x7F - Pound Attack?
              0x80 - Throwing Sound (Like Bait in the Safari Zone)
              0x81 - Deep Slashing noise
              0x82 - Ice Ball Attack
              0x83 - Loud Swipe?
              0x84 - Deep Bang (Like someone hit something hard with a big log...)
              0x85 - Beam Attack Charge Sound. (Like Solar Beam's Charging sound)
              0x86 - Deep Bang (Similar to 0x84)
              0x87 - Bubbling Noise
              0x88 - Throwing noise (Slightly Higher Pitch)
              0x89 - VERY DEEP Throwing sound
              0x8A - Deep Explosion like sound
              0x8B - Deep Wave-like sound
              0x8C - Strange Sound (A Smack Noise, tehn a Short Deep Explosion-ish sound)
              0x8D - Deep Bubbling
              0x8E - Deep Crash (Like a super deep opening pokeball)
              0x8F - Deep Fire
              0x90 - Deep Smack
              0x91 - Low Whirling
              0x92 - High Pitch Powerful Wind (Loop)
              0x93 - High Pitch Powerful Wind (End)
              0x94 - High Pitch Shuffling
              0x95 - Loud Noise (No Explaination)
              0x96 - Wing Flapping (Singular)
              0x97 - Wing Flapping (Decending Octaves, High To Low)
              0x98 - Kicking Sand?
              0x99 - High Pitch Whips Sound
              0x9A - Strange Sound (No Explaination)
              0x9B - Whirling Upwards (Short....)
              0x9C - Super Strong Wind Burst
              0x9D - MEGA ULTRA Strong wind burst. (I think....)
              0x9E - MEGA ULTRA Strong wind burst. (Pitch Goes up, then down, more like actual wind...)
              0x9F - Small Noise (Like a twig breaking)
              0xA0 - Splash Attack Flopping sound (Singular)
              0xA1 - Sandpaper-ish?
              0xA2 - Small Noise (No Explaination)
              0xA3 - Stretching noise?
              0xA4 - Speeding up fan? (Pitch raises, that is all)
              0xA5 - Sing Attack
              0xA6 - Perish Song Attack
              0xA7 - Ice? (Souns like when a pokemon gets frozen...)
              0xA8 - Noise (No Explaination)
              0xA9 - Little Sound (No explaination...)
              0xAA - Loud Sound (No Explaination)
              0xAB - Explosion-ish Sound
              0xAC - Recover Attack
              0xAD - Absorb Smack (The sound before the absorbtion)
              0xAE - Metal Sound?
              0xAF - Aurora Beam (Small)
              0xB0 - Aurora Beam (Main)
              0xB1 - Confusion
              0xB2 - Drum?
              0xB3 - Amnesia "?" Appear
              0xB4 - Egg Crack?
              0xB5 - Amnesia (Deeper ? Sound)
              0xB6 - Loud Hover Sound (Decending)
              0xB7 - Loud Hover Sound (Acending)
              0xB8 - Strange Sound (Sounds like a speed up, then an upward whirling noise)
              0xB9 - Smack (With Echo)
              0xBA - Wooshing noise
              0xBB - Frustration "Angry" Symbols
              0xBC - Small Metalic "Bling" sound
              0xBD - Whisping noise
              0xBE - Rest Attack
              0xBF - Shattering Ice
              0xC0 - Deep Watery noise
              0xC1 - Strange Noise (No Explaination)
              0xC2 - Solar Beam (Launch)
              0xC3 - Sunny Day Attack
              0xC4 - Strange Noise (Sounds like a small absorption, but not from any absorb attacks...)
              0xC5 - Strange Noise (Previous sound, in reverse)
              0xC6 - Small Noise (No Explaination)
              0xC7 - Swift Attack (Singular - higher pitch)
              0xC8 - Swift Attack (Singular - Longer)
              0xC9 - Swift Attack (Singular - Lower Pitch)
              0xCA - Odor Sleuth Attack
              0xCB - Small Noise (Like a twig Snapping... again)
              0xCC - Strange noise (Like... Ding, Dong... Ding, Dong....)
              0xCD - Strange noise (Frustration "Angry" Symbols... highrt pitch)
              0xCE - Noise (Decending Sound)
              0xCF - Loud Crash (Very Deep)
              __________________
              >Boot Jailbot
              >Pass *****
              .
              .
              Jailbot OS Ver 1.1.2
              Greetings Warden
              of Superjail Penitentiary
              Awaiting user input...

              >Display User_Info
              ╠══User Info══╣
              Username:
              0m3GA ARS3NAL
              Age: 18
              Sex: Male ♂
              Race: Caucasian
              Quote:
              "What is this
              I don't even..."

              M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
              ╠══End of File══╣
              Awaiting user input...

              >
                #1636    
              Old July 10th, 2009 (5:20 AM).
              Bozster's Avatar
              Bozster Bozster is offline
              Chief Lunatic
                 
                Join Date: Jul 2008
                Gender: Male
                Posts: 101
                Hey, can I have some help?
                I'm a complete n00b at hacking! I was wondering what the scripts that actually define a Pokemon are? For instance, a script that basically is a Pokemon? I was hoping it would be possible to make about 107 new ones for Emerald to harbour 4th gen Pokemon.
                  #1637    
                Old July 10th, 2009 (5:40 AM).
                0m3GA ARS3NAL's Avatar
                0m3GA ARS3NAL 0m3GA ARS3NAL is offline
                Im comin' home...
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                Nature: Gentle
                Posts: 1,812
                Quote:
                Originally Posted by Bozster View Post
                Hey, can I have some help?
                I'm a complete n00b at hacking! I was wondering what the scripts that actually define a Pokemon are? For instance, a script that basically is a Pokemon? I was hoping it would be possible to make about 107 new ones for Emerald to harbour 4th gen Pokemon.
                The problem is not making NEW pokemon, the problem is having the pokedex read all of these new pokemon.
                As of yet, only 24 new pokemon can be added to any pokemon game, without replacing old ones, and even still, the pokedex data for them is unreadable...
                __________________
                >Boot Jailbot
                >Pass *****
                .
                .
                Jailbot OS Ver 1.1.2
                Greetings Warden
                of Superjail Penitentiary
                Awaiting user input...

                >Display User_Info
                ╠══User Info══╣
                Username:
                0m3GA ARS3NAL
                Age: 18
                Sex: Male ♂
                Race: Caucasian
                Quote:
                "What is this
                I don't even..."

                M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
                ╠══End of File══╣
                Awaiting user input...

                >
                  #1638    
                Old July 10th, 2009 (7:30 AM).
                Thunderwolf1989's Avatar
                Thunderwolf1989 Thunderwolf1989 is offline
                Ninetales fan! Ground trainer
                   
                  Join Date: Oct 2008
                  Location: Cinnabar Island
                  Age: 27
                  Gender:
                  Nature: Calm
                  Posts: 280
                  Hi,

                  I can't really seem to get my script working decently... It always works after having talked to the guy twice, but it has to work after the first time... 80F30D is the offset where it all starts.

                  What is it supposed to do:
                  1) you talk to the guy
                  2) he'll give you a starter
                  3) pokemon menu activates
                  4) trainerbattle vs. enemy fighting the guy you're talking to
                  5) the enemy runs away after having been defeated.
                  6) if you'd talk to the guy again he thanks you and says he doesn't need the pokemon back.

                  what's happening:
                  1) you talk to the guy
                  2) he'll give you a starter
                  3) pokemon menu activates
                  4) trainerbattle vs. enemy fighting the guy you're talking to
                  5) conversation ends, if you talk to him again then
                  6) the guy gives you another pokemon and the enemy runs away.
                  7) if you'd talk to the guy again he thanks you and says he doesn't need the pokemon back.

                  Current code (in spoiler):

                  Spoiler:

                  '---------------
                  #org 0x80F30D
                  lock
                  faceplayer
                  checkflag 0x828
                  compare LASTRESULT 0x1
                  if 0x1 goto 0x8801710
                  msgbox 0x88003FE MSG_YESNO '"Will you help me in this fight?"
                  compare LASTRESULT 0x1
                  if 0x1 goto 0x880057E
                  if 0x0 goto 0x88005FE
                  releaseall
                  end

                  '---------------
                  #org 0x801710
                  msgbox 0x8801760 MSG_FACE '"Thanks for the help there.\nYou ca..."
                  releaseall
                  end

                  '---------------
                  #org 0x80057E
                  msgbox 0x880047E MSG_FACE '"Okay. I'll give you a pokemon."
                  msgbox 0x880067E MSG_YESNO '"Do you want Treecko?"
                  compare LASTRESULT 0x1
                  if 0x1 goto 0x88006FE
                  if 0x0 goto 0x880105B
                  releaseall
                  end

                  '---------------
                  #org 0x8005FE
                  msgbox 0x88004FE MSG_FACE '"You don't want to help me?"
                  releaseall
                  end

                  '---------------
                  #org 0x8006FE
                  givepokemon 0x115 0x5 0x0 0x0 0x0 0x0
                  setflag 0x800
                  goto 0x88015AF

                  '---------------
                  #org 0x80105B
                  msgbox 0x8800E5A MSG_YESNO '"Torchic then?"
                  compare LASTRESULT 0x1
                  if 0x0 goto 0x88011DB
                  if 0x1 goto 0x88010BB
                  releaseall
                  end

                  '---------------
                  #org 0x8015AF
                  setflag 0x828
                  trainerbattle 0x0 0x1C 0x0 0x88013CF 0x880148F
                  pause 0xA
                  releaseall
                  applymovement 0x3 0x88015DF
                  waitmovement 0x3
                  applymovement 0x4 0x88017C0
                  waitmovement 0x4
                  releaseall
                  end

                  '---------------
                  #org 0x8011DB
                  msgbox 0x880111B MSG_YESNO '"Want Mudkip then?"
                  compare LASTRESULT 0x1
                  if 0x0 goto 0x880117B
                  if 0x1 goto 0x880123B
                  releaseall
                  end

                  '---------------
                  #org 0x8010BB
                  givepokemon 0x118 0x5 0x0 0x0 0x0 0x0
                  setflag 0x800
                  goto 0x88015AF

                  '---------------
                  #org 0x80117B
                  msgbox 0x88004FE MSG_NORMAL '"You don't want to help me?"
                  releaseall
                  end

                  '---------------
                  #org 0x80123B
                  givepokemon 0x11B 0x5 0x0 0x0 0x0 0x0
                  setflag 0x800
                  goto 0x88015AF


                  '---------
                  ' Strings
                  '---------
                  #org 0x8003FE
                  = Will you help me in this fight?

                  #org 0x801760
                  = Thanks for the help there.\nYou can keep that Pokemon I gave you.

                  #org 0x80047E
                  = Okay. I'll give you a pokemon.

                  #org 0x80067E
                  = Do you want Treecko?

                  #org 0x8004FE
                  = You don't want to help me?

                  #org 0x800E5A
                  = Torchic then?

                  #org 0x8013CF
                  = Ha. I won't get beaten!

                  #org 0x80148F
                  = I got beat...

                  #org 0x80111B
                  = Want Mudkip then?


                  '-----------
                  ' Movements
                  '-----------
                  #org 0x8015DF
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x62 'Walk Down
                  #raw 0xFE 'End of Movements

                  #org 0x8017C0
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x7 'Step Right (Slow)
                  #raw 0x7 'Step Right (Slow)
                  #raw 0x7 'Step Right (Slow)
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x4 'Step Down (Slow)
                  #raw 0x54 'Hide
                  #raw 0xFE 'End of Movements
                  __________________

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                  My Hack's (Manarii Islands) Thread:



                    #1639    
                  Old July 10th, 2009 (7:42 AM).
                  BlitŻ's Avatar
                  BlitŻ BlitŻ is offline
                  guahh my dog is so cute
                  • Crystal Tier
                   
                  Join Date: Feb 2009
                  Location: Bay Area, Califronia.
                  Age: 22
                  Gender: Male
                  Nature: Jolly
                  Posts: 472
                  is it possible to have a level script activate always when I enter a room? I think I would leave out the setvar...

                  any help?
                  __________________
                    #1640    
                  Old July 10th, 2009 (8:34 AM).
                  Mehwmew's Avatar
                  Mehwmew Mehwmew is offline
                     
                    Join Date: Dec 2008
                    Gender:
                    Nature: Calm
                    Posts: 9
                    hey Thunder, what game is it for?
                      #1641    
                    Old July 10th, 2009 (2:55 PM).
                    ExitWound's Avatar
                    ExitWound ExitWound is offline
                    Boggle
                       
                      Join Date: Aug 2007
                      Age: 25
                      Posts: 79
                      Hey I'm working on a hack for Pokemon Sapphire and I'm having some problems. The script works fine except when he's supposed to move toward you and sends you back. Here is my script:
                      Spoiler:
                      #dynamic 0x800089

                      #org @start
                      checkflag 1500
                      if b_true goto @nevermind
                      msgbox @begin 0x6
                      msgbox @bulbasaur 0x5
                      compare LASTRESULT 0x1
                      if b_true goto @getbulb
                      msgbox @charmander 0x5
                      compare LASTRESULT 0x1
                      if b_true goto @getchar
                      msgbox @squirtle 0x5
                      compare LASTRESULT 0x1
                      if b_true goto @getsquirt
                      msgbox @cant 0x6
                      applymovement 0x2 @moveman
                      applymovement 0xFF @sendback
                      release
                      end

                      #org @nevermind
                      release
                      end

                      #org @begin
                      = Hello there, young traveler!\nI see that you're new here, aren't you?\pThat's quite alright.\nEverybody was a newbie at some point.\lEven me!\pBut enough with this idle chatter.\nToday, you will recieve your first\lPOKéMON!\pIt's exciting, I know\pFor I was once in your shoes...\nAhh.....\lThe glory days...\p... ... ... ... ... ... ... ...\pOh!\pI've been daydreaming a lot lately...\nBut anywho... on to business!

                      #org @bulbasaur
                      = Will you take BULBASAUR, the leaf\nPOKéMON?

                      #org @getbulb
                      givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
                      msgbox @gotbulb 0x6
                      msgbox @meetagain 0x6
                      fadescreen 0x0
                      setflag 1000
                      release
                      end

                      #org @charmander
                      = Will you take CHARMANDER, the fire\nPOKéMON?

                      #org @getchar
                      givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
                      msgbox @gotchar 0x6
                      msgbox @meetagain 0x6
                      fadescreen 0x0
                      setflag 1000
                      release
                      end

                      #org @squirtle
                      = Will you take SQUIRTLE, the water\nPOKéMON?

                      #org @getsquirt
                      givepokemon 0x1 0x5 0x0 0x0 0x0 0x0
                      msgbox @gotsquirt 0x6
                      msgbox @meetagain 0x6
                      fadescreen 0x0
                      hidesprite 0x2
                      setflag 1500
                      release
                      end

                      #org @gotbulb
                      = [red_rs]You recieved a BULBASAUR!

                      #org @gotchar
                      = [red_rs]You recieved a CHARMANDER!

                      #org @gotsquirt
                      = [red_rs]You recieved a SQUIRTLE!

                      #org @meetagain
                      = Now go, young adventurer!\nGo into the world and show them\lhow great you are!!

                      #org @cant
                      = As long as I am here, you may not pass\nwithout a POKéMON.

                      #org @moveman
                      #raw 0x07 0x06 0x03 0xFE

                      #org @sendback
                      #raw 0x04 0xFE


                      The script's var number is already 5240 so that isn't it.
                      __________________

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                      +====================Supports====================+
                        #1642    
                      Old July 10th, 2009 (4:28 PM).
                      tyhone's Avatar
                      tyhone tyhone is offline
                      Good Mapper and Spriter
                         
                        Join Date: Dec 2007
                        Gender: Male
                        Nature: Docile
                        Posts: 7
                        Game: Fire Red
                        Hack name: Pokemon Malachite
                        Event: Person (givepokemon)
                        Editor: Notepad

                        Spoiler:

                        #org $begin
                        lock
                        message $larvitar
                        $larvitar 1 = Its a wild Larvitar\ndo you want it?
                        boxset 5
                        compare LASTRESULT 1
                        if 1 goto $take
                        message $leave
                        $leave 1 = PLAYER left the Larvitar
                        boxset 6
                        release
                        end
                        #org $take
                        lock
                        message $take
                        $take 1 = PLAYER decided to take the \nLarvitar!
                        boxset 6
                        givepokemon 146 5 0
                        setflag 0x800
                        message $received
                        $received 1 = PLAYER received Larvitar!\pDo you want to give\nthe Larvitar a nickname?
                        boxset 5
                        compare LASTRESULT 1
                        if 1 goto $namepkmn
                        setflag 0x203
                        boxset 6
                        release
                        end
                        #org $namepkmn
                        fadescreen 0x01
                        special 0x009E
                        #raw 0x246
                        setflag 0x800
                        setflag 0x203
                        boxset 6
                        release
                        end


                        Could sombody help me please. I would like it so after the "givepokemon" the sprite disapears. I cant get it to work.
                        Also if I select yes, I can walk around but the message is still on my screen, and it dosent give me the pokemon.
                        Could somebody please help me?
                          #1643    
                        Old July 11th, 2009 (2:10 AM).
                        Thunderwolf1989's Avatar
                        Thunderwolf1989 Thunderwolf1989 is offline
                        Ninetales fan! Ground trainer
                           
                          Join Date: Oct 2008
                          Location: Cinnabar Island
                          Age: 27
                          Gender:
                          Nature: Calm
                          Posts: 280
                          Quote:
                          hey Thunder, what game is it for?
                          oh, sorry...

                          It's for a hack I'm starting up (it's not on the site yet)... Base rom is Sapphire. And I'm using XSE as script editor...
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                          My Hack's (Manarii Islands) Thread:



                            #1644    
                          Old July 11th, 2009 (11:26 AM).
                          monkeyman2092's Avatar
                          monkeyman2092 monkeyman2092 is offline
                          Aipom Awesome!!
                             
                            Join Date: Jun 2009
                            Nature: Naughty
                            Posts: 140
                            Quote:
                            Originally Posted by tyhone View Post
                            Game: Fire Red
                            Hack name: Pokemon Malachite
                            Event: Person (givepokemon)
                            Editor: Notepad

                            Spoiler:

                            #org $begin
                            lock
                            message $larvitar
                            $larvitar 1 = Its a wild Larvitar\ndo you want it?
                            boxset 5
                            compare LASTRESULT 1
                            if 1 goto $take
                            message $leave
                            $leave 1 = PLAYER left the Larvitar
                            boxset 6
                            release
                            end
                            #org $take
                            lock
                            message $take
                            $take 1 = PLAYER decided to take the \nLarvitar!
                            boxset 6
                            givepokemon 146 5 0
                            setflag 0x800
                            message $received
                            $received 1 = PLAYER received Larvitar!\pDo you want to give\nthe Larvitar a nickname?
                            boxset 5
                            compare LASTRESULT 1
                            if 1 goto $namepkmn
                            setflag 0x203
                            boxset 6
                            release
                            end
                            #org $namepkmn
                            fadescreen 0x01
                            special 0x009E
                            #raw 0x246
                            setflag 0x800
                            setflag 0x203
                            boxset 6
                            release
                            end


                            Could sombody help me please. I would like it so after the "givepokemon" the sprite disapears. I cant get it to work.
                            Also if I select yes, I can walk around but the message is still on my screen, and it dosent give me the pokemon.
                            Could somebody please help me?
                            You need a Hidden ID for it to work.

                            If it dissapears whether you choose it or not, the Hidden ID on a Pokeball would suit you.

                            If it dissapears only if you take it, then you'll need some more profound scripting.

                            As for the message box, you may need a "closeonkeypress" command after the last box.
                            __________________


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                            Map Requests Accepted JUST NOT FOR THE MAP RATING THREAD
                              #1645    
                            Old July 11th, 2009 (5:25 PM).
                            Haz's Avatar
                            Haz Haz is offline
                            Haz ya seen my hack?
                               
                              Join Date: Nov 2008
                              Location: Australia- Aussie, Aussie, Aussie!, Oi, Oi, Oi!
                              Gender: Female
                              Nature: Docile
                              Posts: 698
                              Here is a script for my hack. Basically its the player walking up to a Doduo and commenting on how happy it looks.

                              #dynamic 0x8001CC
                              #org 0x2D5320
                              lock
                              faceplayer
                              msgbox @1 0x6
                              release
                              end
                              #org @1
                              = Doduo!\n Danny seems happy today.
                              __________________
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                              Credits to Galukxy for this awesome banner
                                #1646    
                              Old July 11th, 2009 (5:43 PM).
                              Powerflare's Avatar
                              Powerflare Powerflare is offline
                              • Silver Tier
                               
                              Join Date: May 2008
                              Age: 20
                              Gender: Male
                              Nature: Rash
                              Posts: 112
                              How do you customize the Pokedex? The order, the Pokemon's info (What type of Pokemon [ex. the Bulb Pokemon or the Iron Armor Pokemon] and their description) ect.
                                #1647    
                              Old July 11th, 2009 (6:31 PM).
                              PlatniumPiano's Avatar
                              PlatniumPiano PlatniumPiano is offline
                              You are now breathing manually
                                 
                                Join Date: Dec 2008
                                Location: Yesterday
                                Gender: Male
                                Nature: Lax
                                Posts: 480
                                Quote:
                                Originally Posted by Haz View Post
                                Here is a script for my hack. Basically its the player walking up to a Doduo and commenting on how happy it looks.

                                #dynamic 0x8001CC
                                #org 0x2D5320
                                lock
                                faceplayer
                                msgbox @1 0x6
                                release
                                end
                                #org @1
                                = Doduo!\n Danny seems happy today.
                                Does it not work or what is the problem with your script?

                                Quote:
                                Originally Posted by powerflare4cp View Post
                                How do you customize the Pokedex? The order, the Pokemon's info (What type of Pokemon [ex. the Bulb Pokemon or the Iron Armor Pokemon] and their description) ect.
                                Please ask in the simple questions thread. This thread is for script help only.
                                __________________

                                If you choose not to decide, you still have made a choice.
                                  #1648    
                                Old July 11th, 2009 (6:34 PM).
                                Blaziken_rjcf's Avatar
                                Blaziken_rjcf Blaziken_rjcf is offline
                                   
                                  Join Date: Jul 2009
                                  Gender: Male
                                  Posts: 13
                                  i must really suck at scripting
                                  anyway, the point is, the guy talks to the player and gives him an item. what is wrong with it?


                                  '---------------
                                  #org 0x32929A
                                  lock
                                  faceplayer
                                  msgbox 0x83292B3 MSG_SIGN '"Congratulations for finishing this..."
                                  giveitem 0xC5 0x1 0x3
                                  release
                                  end


                                  '---------
                                  ' Strings
                                  '---------
                                  #org 0x3292B3
                                  = Congratulations for finishing this\nvery easy puzzle! I think you\ldeserve a reward for what you did\lso here: an item to make your\lPokémon grow faster.


                                  i tried without 0x3 in the giveitem line but it wouldnt let me
                                    #1649    
                                  Old July 11th, 2009 (6:45 PM).
                                  Haz's Avatar
                                  Haz Haz is offline
                                  Haz ya seen my hack?
                                     
                                    Join Date: Nov 2008
                                    Location: Australia- Aussie, Aussie, Aussie!, Oi, Oi, Oi!
                                    Gender: Female
                                    Nature: Docile
                                    Posts: 698
                                    Quote:
                                    Originally Posted by JohnPaulJones View Post
                                    Does it not work or what is the problem with your script?



                                    Please ask in the simple questions thread. This thread is for script help only.

                                    I click "Compile" and then I click "Save" in the text window, but it doesn't go into my hack. I also needed to klnow if it was right.
                                    __________________
                                    DeviantART: Haz-Za

                                    Fanfiction.net: Ha-Za-A


                                    Credits to Galukxy for this awesome banner
                                      #1650    
                                    Old July 11th, 2009 (6:50 PM).
                                    0m3GA ARS3NAL's Avatar
                                    0m3GA ARS3NAL 0m3GA ARS3NAL is offline
                                    Im comin' home...
                                    • Silver Tier
                                     
                                    Join Date: Jan 2008
                                    Location: Superjail Penitentiary
                                    Age: 24
                                    Gender: Male
                                    Nature: Gentle
                                    Posts: 1,812
                                    Quote:
                                    Originally Posted by Blaziken_rjcf View Post
                                    i must really suck at scripting
                                    anyway, the point is, the guy talks to the player and gives him an item. what is wrong with it?


                                    '---------------
                                    #org 0x32929A
                                    lock
                                    faceplayer
                                    msgbox 0x83292B3 MSG_SIGN '"Congratulations for finishing this..."
                                    giveitem 0xC5 0x1 0x0
                                    release
                                    end


                                    '---------
                                    ' Strings
                                    '---------
                                    #org 0x3292B3
                                    = Congratulations for finishing this\nvery easy puzzle! I think you\ldeserve a reward for what you did\lso here: an item to make your\lPokémon grow faster.


                                    i tried without 0x3 in the giveitem line but it wouldnt let me
                                    You want to replace 0x3 with 0x0, that will make it work.
                                    (The game will say [Player] obtained a Lucky Egg, and all that jazz about putting it in the bag, if you DON'T want this to happen, you need to use the additem command and completly remove the 0x0 I told you to use... Changes in the quote! in BOLD RED!
                                    __________________
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                                    .
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                                    ╠══User Info══╣
                                    Username:
                                    0m3GA ARS3NAL
                                    Age: 18
                                    Sex: Male ♂
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                                    Quote:
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                                    I don't even..."

                                    M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
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