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  #1676    
Old July 14th, 2009 (9:34 AM).
Chileno4Live's Avatar
Chileno4Live Chileno4Live is offline
«Step into the light with me.»
     
    Join Date: May 2009
    Location: Almere - The Netherlands
    Age: 24
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    Okay, so i'm quite new to this forum, so if i do anything wrong forgive me.

    I made this script. What it's supposed to do is give you a pokemon when you pick a pokeball on the desk of professor Oak's lab. That works properly. However, the problem is that the "pokepic" doesn't go away. I've done "hidepokepic" but it doesn't work. Here's the script:

    Note: I made this script from scratch, i'm very proud of myself since everything works except that part D=<

    Spoiler:
    #dynamic 0x71A23C

    #org @yayww
    checkflag 0x828
    if b_true goto @fone
    showpokepic 0x10 0x0A 0x03
    message @chooserz
    boxset 5
    compare LASTRESULT 1
    if b_true goto @yos
    compare LASTRESULT 0
    if b_true goto @nuz
    hidepokepic
    release
    end

    #org @fone
    message @pokeball
    boxset 6
    release
    end

    #org @chooserz
    = [blue_fr]Do you want the pokemon Pidgey?

    #org @yos
    givepokemon 0x10 0x5 0x139 0x0 0x0 0x0
    fanfare 0x13E
    message @gotit
    boxset 4
    waitfanfare
    closeonkeypress
    setflag 0x828
    message @nickname
    boxset 5
    compare LASTRESULT 1
    if b_true gosub @name
    compare LASTRESULT 0
    if b_true goto @gotcha
    release
    end

    #org @nuz
    release
    end

    #org @pokeball
    = Hey, you already got a pokemon!

    #org @gotit
    = [black_fr]You received a Pidgey!

    #org @nickname
    = [black_fr]Would you like to give a\nnickname to Pidgey?

    #org @name
    call 0x1A74EB
    return

    #org @gotcha
    release
    end

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      #1677    
    Old July 14th, 2009 (9:55 AM). Edited July 14th, 2009 by -DarK-.
    -DarK- -DarK- is offline
    Hold Your Colour
       
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      Quote:
      Originally Posted by Chileno4Live View Post
      Okay, so i'm quite new to this forum, so if i do anything wrong forgive me.

      I made this script. What it's supposed to do is give you a pokemon when you pick a pokeball on the desk of professor Oak's lab. That works properly. However, the problem is that the "pokepic" doesn't go away. I've done "hidepokepic" but it doesn't work. Here's the script:

      Note: I made this script from scratch, i'm very proud of myself since everything works except that part D=<

      Spoiler:
      #dynamic 0x71A23C

      #org @yayww
      checkflag 0x828
      if b_true goto @fone
      showpokepic 0x10 0x0A 0x03
      message @chooserz
      boxset 5
      compare LASTRESULT 1
      if b_true goto @yos
      compare LASTRESULT 0
      if b_true goto @nuz
      hidepokepic
      release
      end

      #org @fone
      message @pokeball
      boxset 6
      release
      end

      #org @chooserz
      = [blue_fr]Do you want the pokemon Pidgey?

      #org @yos
      givepokemon 0x10 0x5 0x139 0x0 0x0 0x0
      fanfare 0x13E
      message @gotit
      boxset 4
      waitfanfare
      closeonkeypress
      setflag 0x828
      message @nickname
      boxset 5
      compare LASTRESULT 1
      if b_true gosub @name
      compare LASTRESULT 0
      if b_true goto @gotcha
      release
      end

      #org @nuz
      release
      end

      #org @pokeball
      = Hey, you already got a pokemon!

      #org @gotit
      = [black_fr]You received a Pidgey!

      #org @nickname
      = [black_fr]Would you like to give a\nnickname to Pidgey?

      #org @name
      call 0x1A74EB
      return

      #org @gotcha
      release
      end
      Fixed it, it should work now. Changes in bold:
      Spoiler:
      #dynamic 0x71A23C

      #org @yayww
      checkflag 0x828
      if b_true goto @fone
      showpokepic 0x10 0x0A 0x03
      message @chooserz
      boxset 5
      compare LASTRESULT 1
      if b_true goto @yos
      compare LASTRESULT 0
      if b_true goto @nuz
      release
      end

      #org @fone
      message @pokeball
      boxset 6
      release
      end

      #org @chooserz
      = [blue_fr]Do you want the pokemon Pidgey?

      #org @yos
      hidepokepic
      givepokemon 0x10 0x5 0x139 0x0 0x0 0x0
      fanfare 0x13E
      message @gotit
      boxset 4
      waitfanfare
      closeonkeypress
      setflag 0x828
      message @nickname
      boxset 5
      compare LASTRESULT 1
      if b_true gosub @name
      compare LASTRESULT 0
      if b_true goto @gotcha
      release
      end

      #org @nuz
      hidepokepic
      release
      end

      #org @pokeball
      = Hey, you already got a pokemon!

      #org @gotit
      = [black_fr]You received a Pidgey!

      #org @nickname
      = [black_fr]Would you like to give a\nnickname to Pidgey?

      #org @name
      call 0x1A74EB
      return

      #org @gotcha
      release
      end
        #1678    
      Old July 14th, 2009 (1:03 PM).
      ExitWound's Avatar
      ExitWound ExitWound is offline
      Boggle
         
        Join Date: Aug 2007
        Age: 25
        Posts: 79
        Quote:
        Originally Posted by Quickster View Post
        See if that works any better.Fixes are in bold.
        No. It still does the same thing. Any more suggestions?
        __________________

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          #1679    
        Old July 14th, 2009 (1:49 PM). Edited July 14th, 2009 by Chileno4Live.
        Chileno4Live's Avatar
        Chileno4Live Chileno4Live is offline
        «Step into the light with me.»
           
          Join Date: May 2009
          Location: Almere - The Netherlands
          Age: 24
          Gender: Male
          Nature: Adamant
          Posts: 13
          Send a message via Windows Live Messenger to Chileno4Live
          Hey thanks for fixing up my previous script. I've been scripting a lot and i've come up with a new problem! So let me first show you guys the script:
          Spoiler:
          #dynamic 0x71C935

          #org @start
          checkflag 0x828
          if b_false goto @done
          message @1
          boxset 6
          applymovement 0x11 @gary2
          waitmovement 0x00
          trainerbattle 0x1 0x146 0x0 @2 @3 @4
          applymovement 0x11 @gary3
          waitmovement 0x00
          release
          end

          #org @done
          release
          end

          #org @1
          = [RED_FR]HOLD ON!!!!!

          #org @gary2
          #raw 0x10
          #raw 0x10
          #raw 0x10
          #raw 0x13
          #raw 0x10
          #raw 0x10
          #raw 0x13
          #raw 0x13
          #raw 0xFE

          #org @2
          = [RED_FR][rival]: You're not leaving until\nyou give me a pokemon battle!\lSo get your pokemon and fight!

          #org @3
          = WHAAATT!\nHOW COULD I HAVE LOST?!

          #org @4
          message @later2
          boxset 6
          fanfare 0x13E
          special 0x16F
          message @5
          boxset 4
          waitfanfare
          closeonkeypress
          message @6
          release
          end


          #org @later2
          = [rival]: Wow man, you got lucky\nthere!\lAnyway, gramps told me to give you\lthis whenever i see you.

          #org @5
          = [BLACK_FR]You received the National Pokedex!

          #org @6
          = That's all i'm ever going to give\nyou though! I think you'll be a\lgreat rival, so let's meet\lsomewhere again and battle alright?\lWell i don't have time for your\lanswer, smell ya later.

          #org @gary3
          #raw 0x12
          #raw 0x12
          #raw 0x11
          #raw 0x11
          #raw 0x12
          #raw 0x11
          #raw 0x11
          #raw 0x11
          #raw 0x11
          #raw 0xFE


          So basically, i need to know a few things here. First of all, when you run into the script, you need to have a pokemon, obviously, or else you'll battle with a missigno, that part is good! However, i don't know which setflag i have to use, so i need a bit help on that. Also, when the script starts, Gary doesn't walk to you, so thats really weird. After the battle, he gives you the nationa dex, but i don't see the pokedex menu popping up! And last but not least, i need to know a command on how to make a sprite invisible until my script activates. And after the script he needs to be invisible again. How do i do that? Also how do you activate the rival battle and not just an ordinary trainer battle?
            #1680    
          Old July 14th, 2009 (2:14 PM).
          Kyouya's Avatar
          Kyouya Kyouya is offline
          "baddest of the bad"
             
            Join Date: Jan 2009
            Location: Drazil
            Nature: Rash
            Posts: 338
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            Game:Ruby
            Type:yes/no,special.apply movement
            Editor:xse
            Script:when i click yes or no it doesnt come up with the birch bag and thats what that special is supposed to do
            Spoiler:

            #dynamic 0x800000

            #org @main
            lock
            faceplayer
            msgbox @textdata 0x5
            compare LASTRESULT 0x1
            if 0x1 goto @Yes
            msgbox @No 0x2
            end

            #org @Yes
            msgbox @Yes2 0x2
            end

            #org @textdata
            = Do you want a pokemon

            #org @No
            = to bad pick anyway
            special 0x9C

            #org @Yes2
            special 0x9C
            = Lets hope you chose wisely
            applymovement 0x04 @move

            #org @move
            #raw 0x56
            #raw 0x2F
            #raw 0x2E
            #raw 0x2E
            #raw 0x2E
            #raw 0x2E
            #raw 0x05
            #raw 0x2E
            #raw 0x2E
            #raw 0x16
            #raw 0xFE
            __________________
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            Thing I've Noticed
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              #1681    
            Old July 14th, 2009 (5:59 PM).
            ColbieCallaitPie's Avatar
            ColbieCallaitPie ColbieCallaitPie is offline
            Yummy Yummy Groovy Pie
               
              Join Date: Jul 2009
              Gender: Male
              Posts: 6
              Game: Firered
              Type: combination of multichoice, givepokemon, yes/no
              Editor: XSE and pocket script
              Script: Prof. Oak gives you six choices as starters(Charmander, Totodile, Treecko, Eevee, Tyrouge, and Ralts)
              Problem: When compiling the script I get a run-time error

              Spoiler:
              #org $start
              #raw 0x67 0x32 0x12 0x16 0x08
              #raw 0x66
              checkflag 0x828
              message $1
              boxset 6
              multi 0xE 0x0 0x1E 0x0
              copyvar 0x8000 0x800D
              compare 0x8000 0x0
              if 0x1 goto $option1
              compare 0x8000 0x1
              if 0x1 goto $option2
              compare 0x8000 0x2
              if 0x1 goto $option3
              compare 0x8000 0x3
              if 0x1 goto $option4
              compare 0x8000 0x4
              if 0x1 goto $option5
              compare 0x8000 0x5
              if 0x1 goto $option6
              compare 0x8000 0x7F
              end

              ------------------
              #org $option1
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes1

              #org $option2
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes2

              #org $option3
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes3

              #org $option4
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes4

              #org $option5
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes5

              #org $option6
              message $char
              boxset 0x4
              #raw 0x6E 0x0 0x0
              #raw 0x68
              compare 0x800D 0x1
              if 0x1 goto $yes6

              -------------------

              #org $yes1
              givepokemon 4 5 0
              fanfare 0x13E
              message $31
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $41
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $51
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end



              #org $yes2
              givepokemon 158 5 0
              fanfare 0x13E
              message $32
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $42
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $52
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end



              #org $yes3
              givepokemon 277 5 0
              fanfare 0x13E
              message $33
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $43
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $53
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end



              #org $yes4
              givepokemon 133 5 0
              fanfare 0x13E
              message $34
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $44
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $54
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end



              #org $yes5
              givepokemon 236 5 0
              fanfare 0x13E
              message $35
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $45
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $55
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end



              #org $yes6
              givepokemon 392 5 0
              fanfare 0x13E
              message $36
              boxset 4
              waitfanfare
              #raw 0x68
              setflag 0x828
              message $46
              boxset 5
              compare LASTRESULT 0x1
              if b_true gosub $name
              message $56
              boxset 6
              release
              end

              #org $name
              call 0x1A74EB
              return

              #org $done
              message $6
              boxset 6
              release
              end

              --------{string}--------

              #org $option1
              $option1 1 =CHARMANDER

              #org $option2
              $option2 1 =TOTODILE

              #org $option3
              $option3 1 =TREECKO

              #org $option4
              $option4 1 =EEVEE

              #org $option5
              $option5 1 =TYROUGE

              #org $option6
              $option6 1 =RALTS

              #org $char
              $char 1 =Are you sure?\lPick wisely..

              #org $1
              $11 1 =Ah [playername]!\nI almost forgot you\lwere on your way to\n\c\h01\h06
              LaRouuse Academy!\lI better make this quick,\pso which pokemon would you\llike to team up with?

              #org $2
              $21 1 =Didn't mean to rush you.\nThere's lots to choose from!

              #org $31
              $31 1 =\c\h01\h02You received a CHARMANDER!

              #org $41
              $41 1 =\c\h01\h02Would you like to rename CHARMANDER?

              #org $51
              $51 1 =Take Care of CHARMANDER.

              #org $6
              $6 1 =I can tell you and that Pokemon/lwill be best buds!


              #org $32
              $32 1 =\c\h01\h02You received a TOTODILE!

              #org $42
              $42 1 =\c\h01\h02Would you like to rename TOTODILE?

              #org $52
              $52 1 =Take Care of TOTODILE.


              #org $33
              $33 1 =\c\h01\h02You received a TREECKO!

              #org $43
              $43 1 =\c\h01\h02Would you like to rename TREECKO?

              #org $53
              $53 1 =Take Care of TREECKO.



              #org $34
              $34 1 =\c\h01\h02You received a EEVEE!

              #org $44
              $44 1 =\c\h01\h02Would you like to rename EEVEE?

              #org $54
              $54 1 =Take Care of EEVEE.



              #org $35
              $35 1 =\c\h01\h02You received a TYROUGE!

              #org $45
              $45 1 =\c\h01\h02Would you like to rename TYROUGE?

              #org $55
              $55 1 =Take Care of TYROUGE.



              #org $36
              $36 1 =\c\h01\h02You received a RALTS!

              #org $46
              $46 1 =\c\h01\h02Would you like to rename RALTS?

              #org $56
              $56 1 =Take Care of RALTS.





                #1682    
              Old July 14th, 2009 (6:05 PM).
              BananasGoMoo's Avatar
              BananasGoMoo BananasGoMoo is offline
              Pokemon Electrum
                 
                Join Date: Dec 2008
                Location: Richmond, California
                Age: 25
                Gender:
                Nature: Lax
                Posts: 149
                Send a message via AIM to BananasGoMoo
                Quote:
                Originally Posted by ColbieCallaitPie View Post
                Game: Firered
                Type: combination of multichoice, givepokemon, yes/no
                Editor: XSE and pocket script
                Script: Prof. Oak gives you six choices as starters(Charmander, Totodile, Treecko, Eevee, Tyrouge, and Ralts)
                Problem: When compiling the script I get a run-time error

                Spoiler:
                #org $start
                #raw 0x67 0x32 0x12 0x16 0x08
                #raw 0x66
                checkflag 0x828
                message $1
                boxset 6
                multi 0xE 0x0 0x1E 0x0
                copyvar 0x8000 0x800D
                compare 0x8000 0x0
                if 0x1 goto $option1
                compare 0x8000 0x1
                if 0x1 goto $option2
                compare 0x8000 0x2
                if 0x1 goto $option3
                compare 0x8000 0x3
                if 0x1 goto $option4
                compare 0x8000 0x4
                if 0x1 goto $option5
                compare 0x8000 0x5
                if 0x1 goto $option6
                compare 0x8000 0x7F
                end

                ------------------
                #org $option1
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes1

                #org $option2
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes2

                #org $option3
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes3

                #org $option4
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes4

                #org $option5
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes5

                #org $option6
                message $char
                boxset 0x4
                #raw 0x6E 0x0 0x0
                #raw 0x68
                compare 0x800D 0x1
                if 0x1 goto $yes6

                -------------------

                #org $yes1
                givepokemon 4 5 0
                fanfare 0x13E
                message $31
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $41
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $51
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end



                #org $yes2
                givepokemon 158 5 0
                fanfare 0x13E
                message $32
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $42
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $52
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end



                #org $yes3
                givepokemon 277 5 0
                fanfare 0x13E
                message $33
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $43
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $53
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end



                #org $yes4
                givepokemon 133 5 0
                fanfare 0x13E
                message $34
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $44
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $54
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end



                #org $yes5
                givepokemon 236 5 0
                fanfare 0x13E
                message $35
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $45
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $55
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end



                #org $yes6
                givepokemon 392 5 0
                fanfare 0x13E
                message $36
                boxset 4
                waitfanfare
                #raw 0x68
                setflag 0x828
                message $46
                boxset 5
                compare LASTRESULT 0x1
                if b_true gosub $name
                message $56
                boxset 6
                release
                end

                #org $name
                call 0x1A74EB
                return

                #org $done
                message $6
                boxset 6
                release
                end

                --------{string}--------

                #org $option1
                $option1 1 =CHARMANDER

                #org $option2
                $option2 1 =TOTODILE

                #org $option3
                $option3 1 =TREECKO

                #org $option4
                $option4 1 =EEVEE

                #org $option5
                $option5 1 =TYROUGE

                #org $option6
                $option6 1 =RALTS

                #org $char
                $char 1 =Are you sure?\lPick wisely..

                #org $1
                $11 1 =Ah [playername]!\nI almost forgot you\lwere on your way to\n\c\h01\h06
                LaRouuse Academy!\lI better make this quick,\pso which pokemon would you\llike to team up with?

                #org $2
                $21 1 =Didn't mean to rush you.\nThere's lots to choose from!

                #org $31
                $31 1 =\c\h01\h02You received a CHARMANDER!

                #org $41
                $41 1 =\c\h01\h02Would you like to rename CHARMANDER?

                #org $51
                $51 1 =Take Care of CHARMANDER.

                #org $6
                $6 1 =I can tell you and that Pokemon/lwill be best buds!


                #org $32
                $32 1 =\c\h01\h02You received a TOTODILE!

                #org $42
                $42 1 =\c\h01\h02Would you like to rename TOTODILE?

                #org $52
                $52 1 =Take Care of TOTODILE.


                #org $33
                $33 1 =\c\h01\h02You received a TREECKO!

                #org $43
                $43 1 =\c\h01\h02Would you like to rename TREECKO?

                #org $53
                $53 1 =Take Care of TREECKO.



                #org $34
                $34 1 =\c\h01\h02You received a EEVEE!

                #org $44
                $44 1 =\c\h01\h02Would you like to rename EEVEE?

                #org $54
                $54 1 =Take Care of EEVEE.



                #org $35
                $35 1 =\c\h01\h02You received a TYROUGE!

                #org $45
                $45 1 =\c\h01\h02Would you like to rename TYROUGE?

                #org $55
                $55 1 =Take Care of TYROUGE.



                #org $36
                $36 1 =\c\h01\h02You received a RALTS!

                #org $46
                $46 1 =\c\h01\h02Would you like to rename RALTS?

                #org $56
                $56 1 =Take Care of RALTS.





                replace dollar signs with @ symbols.

                $ is the old way.
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                  #1683    
                Old July 14th, 2009 (6:28 PM).
                ColbieCallaitPie's Avatar
                ColbieCallaitPie ColbieCallaitPie is offline
                Yummy Yummy Groovy Pie
                   
                  Join Date: Jul 2009
                  Gender: Male
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                  Quote:
                  Originally Posted by BananasGoMoo View Post
                  replace dollar signs with @ symbols.

                  $ is the old way.
                  Yeeee! nioce thanks bro, anything else I should revise?
                    #1684    
                  Old July 14th, 2009 (6:38 PM).
                  Quickster's Avatar
                  Quickster Quickster is offline
                  Dream or Drop?
                     
                    Join Date: Oct 2007
                    Gender: Male
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                    Quote:
                    Originally Posted by ExitWound View Post
                    No. It still does the same thing. Any more suggestions?
                    Whats the person number in advance map,you can be getting them mixed up maybe?
                    __________________
                    I laugh looking at this.

                    But sometimes I want to come back to it...

                      #1685    
                    Old July 14th, 2009 (6:49 PM).
                    Kyouya's Avatar
                    Kyouya Kyouya is offline
                    "baddest of the bad"
                       
                      Join Date: Jan 2009
                      Location: Drazil
                      Nature: Rash
                      Posts: 338
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                      Game:Ruby
                      Type:yes/no,special.apply movement
                      Editor:xse
                      Script:when i click yes or no it doesnt come up with the birch bag and thats what that special is supposed to do
                      Spoiler:

                      #dynamic 0x800000

                      #org @main
                      lock
                      faceplayer
                      msgbox @textdata 0x5
                      compare LASTRESULT 0x1
                      if 0x1 goto @Yes
                      msgbox @No 0x2
                      end

                      #org @Yes
                      msgbox @Yes2 0x2
                      end

                      #org @textdata
                      = Do you want a pokemon

                      #org @No
                      = to bad pick anyway
                      special 0x9C

                      #org @Yes2
                      special 0x9C
                      = Lets hope you chose wisely
                      applymovement 0x04 @move

                      #org @move
                      #raw 0x56
                      #raw 0x2F
                      #raw 0x2E
                      #raw 0x2E
                      #raw 0x2E
                      #raw 0x2E
                      #raw 0x05
                      #raw 0x2E
                      #raw 0x2E
                      #raw 0x16
                      #raw 0xFE
                      __________________
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                      I couldn't leave Pc if I tried
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                      1.Soul Nomad
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                        #1686    
                      Old July 14th, 2009 (6:58 PM).
                      BananasGoMoo's Avatar
                      BananasGoMoo BananasGoMoo is offline
                      Pokemon Electrum
                         
                        Join Date: Dec 2008
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                        Quote:
                        Originally Posted by ColbieCallaitPie View Post
                        Yeeee! nioce thanks bro, anything else I should revise?
                        i dunno, is it working?

                        i'm not that great at scripting, but i know the difference between pokescript and XSE
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                          #1687    
                        Old July 14th, 2009 (7:03 PM). Edited July 14th, 2009 by ColbieCallaitPie.
                        ColbieCallaitPie's Avatar
                        ColbieCallaitPie ColbieCallaitPie is offline
                        Yummy Yummy Groovy Pie
                           
                          Join Date: Jul 2009
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                          Quote:
                          Originally Posted by BananasGoMoo View Post
                          i dunno, is it working?

                          i'm not that great at scripting, but i know the difference between pokescript and XSE
                          yeah I just started scripting a week ago haha.


                          But it's still not working :/ could it be too long?

                          here's what the error looks like:
                          Attached Images
                          File Type: jpg runtimenoooo.jpg‎ (81.7 KB, 8 views) (Save to Dropbox)
                            #1688    
                          Old July 14th, 2009 (8:33 PM). Edited July 14th, 2009 by ExitWound.
                          ExitWound's Avatar
                          ExitWound ExitWound is offline
                          Boggle
                             
                            Join Date: Aug 2007
                            Age: 25
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                            Quote:
                            Originally Posted by Quickster View Post
                            Whats the person number in advance map,you can be getting them mixed up maybe?
                            The number is 9, the person event number is 10, and the person ID is 1001.
                            __________________

                            +====================Supports====================+


                            +====================Supports====================+
                              #1689    
                            Old July 14th, 2009 (9:15 PM).
                            onyx79's Avatar
                            onyx79 onyx79 is offline
                            Red Dead Revolver
                               
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                              Location: Orange Islands (=
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                              Quote:
                              Originally Posted by ColbieCallaitPie View Post
                              yeah I just started scripting a week ago haha.


                              But it's still not working :/ could it be too long?

                              here's what the error looks like:
                              so use XSE -_____-
                              pokescript S.U.X some people are allways saying that there are scripts that doesn't work and that's because they use pokescript -___-
                              __________________
                              my room base: http://www.pokecommunity.com/showpost.php?p=5397075&postcount=64
                                #1690    
                              Old July 14th, 2009 (9:15 PM).
                              BananasGoMoo's Avatar
                              BananasGoMoo BananasGoMoo is offline
                              Pokemon Electrum
                                 
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                                Quote:
                                Originally Posted by ColbieCallaitPie View Post
                                yeah I just started scripting a week ago haha.


                                But it's still not working :/ could it be too long?

                                here's what the error looks like:

                                well most of your scripting is still the old way, so i suggest trying an XSE tutorial in the tutorials section, as most commands are a bit different.
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                                  #1691    
                                Old July 14th, 2009 (10:06 PM).
                                ColbieCallaitPie's Avatar
                                ColbieCallaitPie ColbieCallaitPie is offline
                                Yummy Yummy Groovy Pie
                                   
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                                  I'm sorry, I'll do that then...
                                    #1692    
                                  Old July 14th, 2009 (10:33 PM).
                                  BananasGoMoo's Avatar
                                  BananasGoMoo BananasGoMoo is offline
                                  Pokemon Electrum
                                     
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                                    Quote:
                                    Originally Posted by ColbieCallaitPie View Post
                                    I'm sorry, I'll do that then...
                                    well it IS updated. and XSE has more commands than pokescript. if you really want to use pokescript, you have to download a different scripting program, because XSE doesn't use pokescript.
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                                      #1693    
                                    Old July 14th, 2009 (11:41 PM).
                                    Chileno4Live's Avatar
                                    Chileno4Live Chileno4Live is offline
                                    «Step into the light with me.»
                                       
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                                      Is there someone who can help me out? I've put my script some posts ago and no1 helped me D=
                                      __________________
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                                        #1694    
                                      Old July 15th, 2009 (2:09 AM).
                                      ColbieCallaitPie's Avatar
                                      ColbieCallaitPie ColbieCallaitPie is offline
                                      Yummy Yummy Groovy Pie
                                         
                                        Join Date: Jul 2009
                                        Gender: Male
                                        Posts: 6
                                        Quote:
                                        Originally Posted by BananasGoMoo View Post
                                        well it IS updated. and XSE has more commands than pokescript. if you really want to use pokescript, you have to download a different scripting program, because XSE doesn't use pokescript.
                                        haha, well I converted the code to XSE form, it compiled but I'm facing a new problem, the professor doesn't seem to give me a pokemon and the texts are broken off..

                                        here's the new script:
                                        Spoiler:
                                        #dynamic 0x800000

                                        #org @start
                                        checkflag 0x828
                                        preparemsg @1
                                        waitmsg
                                        multichoice 0xE 0x0 0x1E 0x0
                                        copyvar 0x8000 0x800D
                                        compare 0x8000 0x0
                                        if 0x1 goto @option1
                                        compare 0x8000 0x1
                                        if 0x1 goto @option2
                                        compare 0x8000 0x2
                                        if 0x1 goto @option3
                                        compare 0x8000 0x3
                                        if 0x1 goto @option4
                                        compare 0x8000 0x4
                                        if 0x1 goto @option5
                                        compare 0x8000 0x5
                                        if 0x1 goto @option6
                                        compare 0x8000 0x7F
                                        if 0x0 goto @2
                                        end

                                        ______________________________
                                        #org @option1
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take1
                                        release
                                        end

                                        #org @take1
                                        givepokemon 0x4 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @31 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @41 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @51 0x6
                                        release
                                        end

                                        #org @name
                                        call 0x1A74EB
                                        return

                                        #org @done
                                        msgbox @6 0x6
                                        release
                                        end





                                        #org @option2
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take2
                                        release
                                        end

                                        #org @take2
                                        givepokemon 0x158 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @32 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @42 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @52 0x6
                                        release
                                        end




                                        #org @option3
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take3
                                        release
                                        end

                                        #org @take3
                                        givepokemon 0x277 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @33 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @43 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @53 0x6
                                        release
                                        end




                                        #org @option4
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take4
                                        release
                                        end

                                        #org @take4
                                        givepokemon 0x133 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @34 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @44 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @54 0x6
                                        release
                                        end


                                        #org @option5
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take5
                                        release
                                        end

                                        #org @take5
                                        givepokemon 0x236 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @35 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @45 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @55 0x6
                                        release
                                        end




                                        #org @option6
                                        if 0x1 goto @done
                                        msgbox @char 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 goto @take6
                                        msgbox @2 0x6
                                        release
                                        end

                                        #org @take6
                                        givepokemon 0x392 0x5 0x0 0x0 0x0 0x0
                                        fanfare 0x13E
                                        msgbox @36 0x4
                                        waitfanfare
                                        closeonkeypress
                                        setflag 0x828
                                        msgbox @46 0x5
                                        compare LASTRESULT 0x1
                                        if 0x1 gosub @name
                                        msgbox @56 0x6
                                        release
                                        end









                                        #org @1
                                        @1 1 =Ah [playername]!\nI almost forgot you\lwere on your way to\n\c\h01\h06
                                        LaRouuse Academy!\lI better make this quick,\pso which pokemon would you\llike to team up with?

                                        #org @char
                                        @char 1 =Are you sure?\lPick wisely..

                                        #org @2
                                        @2 1 =Didn't mean to rush you.\nThere's lots to choose from!

                                        #org @31
                                        @31 1 =\c\h01\h02You received a CHARMANDER!

                                        #org @41
                                        @41 1 =\c\h01\h02Would you like to rename CHARMANDER?

                                        #org @51
                                        @51 1 =Take Care of CHARMANDER.

                                        #org @6
                                        @6 1 =I can tell you and that Pokemon/lwill be best buds!


                                        #org @32
                                        @32 1 =\c\h01\h02You received a TOTODILE!

                                        #org @42
                                        @42 1 =\c\h01\h02Would you like to rename TOTODILE?

                                        #org @52
                                        @52 1 =Take Care of TOTODILE.


                                        #org @33
                                        @33 1 =\c\h01\h02You received a TREECKO!

                                        #org @43
                                        @43 1 =\c\h01\h02Would you like to rename TREECKO?

                                        #org @53
                                        @53 1 =Take Care of TREECKO.



                                        #org @34
                                        @34 1 =\c\h01\h02You received a EEVEE!

                                        #org @44
                                        @44 1 =\c\h01\h02Would you like to rename EEVEE?

                                        #org @54
                                        @54 1 =Take Care of EEVEE.



                                        #org @35
                                        @35 1 =\c\h01\h02You received a TYROUGE!

                                        #org @45
                                        @45 1 =\c\h01\h02Would you like to rename TYROUGE?

                                        #org @55
                                        @55 1 =Take Care of TYROUGE.



                                        #org @36
                                        @36 1 =\c\h01\h02You received a RALTS!

                                        #org @46
                                        @46 1 =\c\h01\h02Would you like to rename RALTS?

                                        #org @56
                                        @56 1 =Take Care of RALTS.


                                        (note: I know 1e is the TM multichoice thing from Celadon, I'm planning to edit that)
                                          #1695    
                                        Old July 15th, 2009 (4:09 AM).
                                        monkeyman2092's Avatar
                                        monkeyman2092 monkeyman2092 is offline
                                        Aipom Awesome!!
                                           
                                          Join Date: Jun 2009
                                          Nature: Naughty
                                          Posts: 140
                                          Quote:
                                          Originally Posted by Chileno4Live View Post
                                          Hey thanks for fixing up my previous script. I've been scripting a lot and i've come up with a new problem! So let me first show you guys the script:
                                          Spoiler:
                                          #dynamic 0x71C935

                                          #org @start
                                          checkflag 0x828
                                          if b_false goto @done
                                          message @1
                                          boxset 6
                                          applymovement 0x11 @gary2
                                          waitmovement 0x00
                                          trainerbattle 0x1 0x146 0x0 @2 @3 @4
                                          applymovement 0x11 @gary3
                                          waitmovement 0x00
                                          release
                                          end

                                          #org @done
                                          release
                                          end

                                          #org @1
                                          = [RED_FR]HOLD ON!!!!!

                                          #org @gary2
                                          #raw 0x10
                                          #raw 0x10
                                          #raw 0x10
                                          #raw 0x13
                                          #raw 0x10
                                          #raw 0x10
                                          #raw 0x13
                                          #raw 0x13
                                          #raw 0xFE

                                          #org @2
                                          = [RED_FR][rival]: You're not leaving until\nyou give me a pokemon battle!\lSo get your pokemon and fight!

                                          #org @3
                                          = WHAAATT!\nHOW COULD I HAVE LOST?!

                                          #org @4
                                          message @later2
                                          boxset 6
                                          fanfare 0x13E
                                          special 0x16F
                                          message @5
                                          boxset 4
                                          waitfanfare
                                          closeonkeypress
                                          message @6
                                          release
                                          end


                                          #org @later2
                                          = [rival]: Wow man, you got lucky\nthere!\lAnyway, gramps told me to give you\lthis whenever i see you.

                                          #org @5
                                          = [BLACK_FR]You received the National Pokedex!

                                          #org @6
                                          = That's all i'm ever going to give\nyou though! I think you'll be a\lgreat rival, so let's meet\lsomewhere again and battle alright?\lWell i don't have time for your\lanswer, smell ya later.

                                          #org @gary3
                                          #raw 0x12
                                          #raw 0x12
                                          #raw 0x11
                                          #raw 0x11
                                          #raw 0x12
                                          #raw 0x11
                                          #raw 0x11
                                          #raw 0x11
                                          #raw 0x11
                                          #raw 0xFE


                                          So basically, i need to know a few things here. First of all, when you run into the script, you need to have a pokemon, obviously, or else you'll battle with a missigno, that part is good! However, i don't know which setflag i have to use, so i need a bit help on that. Also, when the script starts, Gary doesn't walk to you, so thats really weird. After the battle, he gives you the nationa dex, but i don't see the pokedex menu popping up! And last but not least, i need to know a command on how to make a sprite invisible until my script activates. And after the script he needs to be invisible again. How do i do that? Also how do you activate the rival battle and not just an ordinary trainer battle?
                                          Just put all the talking stuff at the bottom.
                                          __________________


                                          Aipom, Pikachu, and Eevee shall take over the world very soon... Very soon...

                                          Map Requests Accepted JUST NOT FOR THE MAP RATING THREAD
                                            #1696    
                                          Old July 15th, 2009 (6:24 AM).
                                          justdieplz's Avatar
                                          justdieplz justdieplz is offline
                                          Pokemon White Enthusiast
                                             
                                            Join Date: Aug 2008
                                            Location: Kansas
                                            Age: 21
                                            Gender: Male
                                            Nature: Bold
                                            Posts: 29
                                            I Have a problem with my script that is like this.

                                            Code:
                                            #Dynamic 0x200
                                            
                                            #org @main
                                            lock
                                            faceplayer
                                            checkflag 0x200
                                            if 0x1 goto @end
                                            msgbox @msg1
                                            boxset 6
                                            givepokemon 0x37 0x10 0x0 0x0 0x0 0x0
                                            msgbox @msg2
                                            boxset 6
                                            setflag 0x200
                                            release
                                            end
                                            
                                            #org @end
                                            msgbox @msg3
                                            boxset 6
                                            release
                                            end
                                            
                                            #org @msg1
                                            = Here, I have\n a present for\p you. Take my pokemon.
                                            
                                            #org @msg2
                                            = Take good care of it,\nand everything will be fine.
                                            
                                            #org @msg3
                                            = How is my pokemon doing?
                                            It should be giving me a VULPIX Lv. 10, but instead I get a GOLDUCK Lv.16.

                                            I'm using a Fire Red rom, if that makes a difference, and if my code isn't wrong, I would love a better rom that I could use. Just send me the rom. TY
                                              #1697    
                                            Old July 15th, 2009 (7:06 AM). Edited July 15th, 2009 by Chileno4Live.
                                            Chileno4Live's Avatar
                                            Chileno4Live Chileno4Live is offline
                                            «Step into the light with me.»
                                               
                                              Join Date: May 2009
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                                              Nature: Adamant
                                              Posts: 13
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                                              Quote:
                                              Originally Posted by monkeyman2092 View Post
                                              Just put all the talking stuff at the bottom.
                                              You're not very specific, what do you mean with talking stuff? The messages?

                                              EDIT: I've done what you said but it didn't work, i got the same.

                                              Spoiler:
                                              #dynamic 0x71C935

                                              #org @start
                                              checkflag 0x828
                                              if b_false goto @done
                                              message @1
                                              boxset 6
                                              applymovement 0x11 @gary2
                                              waitmovement 0x00
                                              trainerbattle 0x1 0x146 0x0 @2 @3 @4
                                              applymovement 0x11 @gary3
                                              waitmovement 0x00
                                              release
                                              end

                                              #org @done
                                              release
                                              end

                                              #org @4
                                              message @later2
                                              boxset 6
                                              fanfare 0x13E
                                              special 0x16F
                                              setflag 829
                                              message @5
                                              boxset 4
                                              waitfanfare
                                              closeonkeypress
                                              message @6
                                              release
                                              end

                                              #org @gary2
                                              #raw 0x10
                                              #raw 0x10
                                              #raw 0x10
                                              #raw 0x13
                                              #raw 0x10
                                              #raw 0x10
                                              #raw 0x13
                                              #raw 0x13
                                              #raw 0xFE

                                              #org @gary3
                                              #raw 0x12
                                              #raw 0x12
                                              #raw 0x11
                                              #raw 0x11
                                              #raw 0x12
                                              #raw 0x11
                                              #raw 0x11
                                              #raw 0x11
                                              #raw 0x11
                                              #raw 0xFE

                                              #org @1
                                              = [RED_FR]HOLD ON!!!!!

                                              #org @2
                                              = [RED_FR][rival]: You're not leaving until\nyou give me a pokemon battle!\lSo get your pokemon and fight!

                                              #org @3
                                              = WHAAATT!\nHOW COULD I HAVE LOST?!

                                              #org @later2
                                              = [rival]: Wow man, you got lucky\nthere!\lAnyway, gramps told me to give you\lthis whenever i see you.

                                              #org @5
                                              = [BLACK_FR]You received the National Pokedex!

                                              #org @6
                                              = That's all i'm ever going to give\nyou though! I think you'll be a\lgreat rival, so let's meet\lsomewhere again and battle alright?\lWell i don't have time for your\lanswer, smell ya later.


                                              I'll try to list the problems again and maybe someone will help me.

                                              Rom: FireRed
                                              Scripting program: XSE
                                              problem: I'll list the problems here and i hope you guys can fix it:

                                              1: Gary doesn't walk to you in the script, as a matter of fact, you don't even see him in the script, i don't know what's wrong.
                                              2: Pokedex menu doesn't activate. I've set ''setflag 0x829'' but it didn't work. Whats wrong? What it needs to do it activate the pokedex menu and the national dex.
                                              3: After you beat him, he gives you the national dex. After that, he has to say something and then walk out of the screen, but that part doesn't activate.
                                              4: Everytime i walk through that script tile it says: ''HOLD ON!!'' So it doesn't stop the script once it has been activated, how come?

                                              What it's supposed to do:
                                              You walk out of Professor Oak's lab after you obtained your starter pokemon. When you walk into the script without a pokemon, it will not activate. After you got a pokemon and you walk into the script, gary says "HOLD ON!!" and he'll walk to you. He says he wants to battle you so you battle. After the battle, he's supposed to give you the National Pokedex. Your Pokedex menu should also be activated now. After that, he'll talk a bit and then walk away.

                                              Now for a different question: How do you make sprites invisible until your script activated? For example, on the beginning on FireRed and LeafGreen, when you try to leave Pallet Town Prof Oak stops you and takes you to his lab. I want something similar. You can't see Prof Oak before you try to walk out of Pallet Town. And if you open Advance Map you clearly see a Prof Oak sprite standing there. How do you do that?

                                              If someone could help me, i would appreciate that so much. Please help me D=<
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                                                #1698    
                                              Old July 15th, 2009 (8:05 AM).
                                              justdieplz's Avatar
                                              justdieplz justdieplz is offline
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                                                I'd like help too. But no one can answer my question, I guess.
                                                  #1699    
                                                Old July 15th, 2009 (8:24 AM).
                                                Chileno4Live's Avatar
                                                Chileno4Live Chileno4Live is offline
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                                                  Quote:
                                                  Originally Posted by justdieplz View Post
                                                  I'd like help too. But no one can answer my question, I guess.
                                                  I know the problem justdieplz :D i'll try to make the script to the way it's supposed to be, here it is, changes in bold:
                                                  Spoiler:
                                                  #Dynamic 0x200

                                                  #org @main
                                                  lock
                                                  faceplayer
                                                  checkflag 0x200
                                                  if 0x1 goto @end
                                                  msgbox @msg1
                                                  boxset 6
                                                  givepokemon 0x25 0x10 0x0 0x0 0x0 0x0
                                                  msgbox @msg2
                                                  boxset 6
                                                  setflag 0x200
                                                  release
                                                  end

                                                  #org @end
                                                  msgbox @msg3
                                                  boxset 6
                                                  release
                                                  end

                                                  #org @msg1
                                                  = Here, I have\n a present for\p you. Take my pokemon.

                                                  #org @msg2
                                                  = Take good care of it,\nand everything will be fine.

                                                  #org @msg3
                                                  = How is my pokemon doing?


                                                  Now it should work properly. I don't know how you got a lvl 16 Golduck, but i do know why it gave you a Golduck, just the lvl looks weird to me. Anyway, the hex number for the pokemon was from Golduck, so i changed it to the hax number of Vulpix. I hope it works
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                                                    #1700    
                                                  Old July 15th, 2009 (11:47 AM).
                                                  0m3GA ARS3NAL's Avatar
                                                  0m3GA ARS3NAL 0m3GA ARS3NAL is offline
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                                                  Quote:
                                                  Originally Posted by yuuichi View Post
                                                  Game:Ruby
                                                  Type:yes/no,special.apply movement
                                                  Editor:xse
                                                  Script:when i click yes or no it doesnt come up with the birch bag and thats what that special is supposed to do
                                                  Spoiler:

                                                  #dynamic 0x800000

                                                  #org @main
                                                  lock
                                                  faceplayer
                                                  msgbox @textdata 0x5
                                                  compare LASTRESULT 0x1
                                                  if 0x1 goto @Yes
                                                  msgbox @No 0x2
                                                  special 0x9C
                                                  waitstate
                                                  applymovement 0x04 @move

                                                  end

                                                  #org @Yes
                                                  msgbox @Yes2 0x2
                                                  special 0x9C
                                                  waitstate
                                                  applymovement 0x04 @move

                                                  end

                                                  #org @textdata
                                                  = Do you want a pokemon.

                                                  #org @No
                                                  = to bad pick anyway.

                                                  #org @Yes2
                                                  = Lets hope you chose wisely.

                                                  #org @move
                                                  #raw 0x56
                                                  #raw 0x2F
                                                  #raw 0x2E
                                                  #raw 0x2E
                                                  #raw 0x2E
                                                  #raw 0x2E
                                                  #raw 0x05
                                                  #raw 0x2E
                                                  #raw 0x2E
                                                  #raw 0x16
                                                  #raw 0xFE
                                                  I fixed your script in the quote. The thing is, you don't get to choose the text that is shown with Birch's bag, you have to manually edit that with A-Text.
                                                  Changes in BOLD RED.

                                                  You may want to read a few scripting tutorials, and especially the guide that comes with XSE.
                                                  The guide that comes with, can be accessed by pressing F2 in the XSE GUI, OR, by double clicking the 'guide.chm' file in the folder where you installed XSE.
                                                  Next time nobody answers your request for help, wait until a few more posts are made, so that your request is one page back, it gets annoying seeing people repost a ton of times...
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