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Tutorial diegoisawesome's MEGA-HUGE XSE Scripting Tutorial

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  #151    
Old May 24th, 2009 (1:41 AM).
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Vince_27 Vince_27 is offline
     
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    Make sure you have XSE 1.0.1.
    If it's the case I can't help you.
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      #152    
    Old May 24th, 2009 (10:16 AM).
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    onyx79 onyx79 is offline
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      nice tut! what is a level script?
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        #153    
      Old May 24th, 2009 (6:29 PM).
      notbob's Avatar
      notbob notbob is offline
      ZE ULTIMATE POWA
         
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        Quote:
        Originally Posted by Mishiimoo View Post
        I have an error on making a signpost.



        The error is : type mismatch on line 4. Missing dynamic label.

        I've been trying everything, I even used your scripts almost word for word. How do I fix this?
        Change @chicken to @1, it should work.
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          #154    
        Old May 25th, 2009 (2:26 AM).
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        Pokepal17 Pokepal17 is offline
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        Quote:
        Originally Posted by onyx79 View Post
        nice tut! what is a level script?
        A script which activates as soon as you enter a map.
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          #155    
        Old May 25th, 2009 (10:12 AM).
        Pokemon12345678901 Pokemon12345678901 is offline
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          I made a script for a battle, but it appears as Gary on the S.S. Anne. How do I make it have certain Pokemon, levels, battle sprites, and etc... Thank you in advance.
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            #156    
          Old May 28th, 2009 (4:40 AM). Edited May 29th, 2009 by DarkPrince304.
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          DarkPrince304 DarkPrince304 is offline
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            Hello Guys
            This is my 1st post and I am a Beginner to scripting...
            I just made this script to battle Ho-Oh

            Quote:
            #dynamic 0x800000
            #org @start
            lock
            faceplayer
            message @yesno
            boxset 5
            compare LASTRESULT 1
            if b_true goto @yes
            wildbattle 250 50 0 0 0 0
            compare LASTRESULT 0
            if b_true goto @no
            release
            end

            #org @tutorial
            = Are you sure you want to battle HO-OH?

            #org @yes
            message @pressyes
            boxset 6
            release
            end

            #org @no
            message @pressno
            boxset 6
            release
            end

            #org @pressyes
            = HO-OH Woke Up!\p HO-OH:Geeyaauugh!!

            #org @pressno
            = You left HO-OH...
            Now
            I have put Ho-oh in a room along with Lugia,Raikou,Entei,and Suicune
            I want someone to make and explain me an event in which if I battle Any of the 5 pokemon the other 4 dissapear after the battle leaving a message..
            I need a code for it

            1 more thing
            in the statement wildbattle 250 50 0 0 0 0
            What do the other 4 zero's mean...I just typed that by seeing what other people did but I don't know what the other 4 zero's mean
            Thank You :D
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              #157    
            Old May 29th, 2009 (3:53 AM).
            TomByrne TomByrne is offline
               
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              Once you've got the script you want wha do you do with it? How do you import it into ADV map? or get it working in the rom?
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                #158    
              Old May 29th, 2009 (4:26 AM).
              NTA's Avatar
              NTA NTA is offline
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                i made some changes to the wildbattle script
                the cry came right after the message giving alot lesss time to play the cry
                and the fadescreen was right but the player dissapeared right after the fadescreen not during it so i fixed that too :D

                #dynamic 0x800000

                #org @start
                lock
                faceplayer
                cry 0x6 0x0
                msgbox @1 0x6
                wildbattle 0x6 0x1E 0x8B
                fadescreen 0x1
                hidesprite 0x800F
                fadescreen 0x0
                setflag 0x200
                release
                end

                #org @1
                = CHARIZARD: Raaarrgghh!
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                  #159    
                Old May 29th, 2009 (6:12 AM).
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                Kolossus Kolossus is offline
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                  Quote:
                  Originally Posted by Dark Swellow View Post
                  Try remaking the script.
                  could someone explain what he means by that? I am having the exact same problem. I change some of the existing script, then I try to save, but it just makes a new file for that script! Then when I close the script and open it again, it opens the old script. I can open mine, but it opens in a new tab. Even when I go 'compile' it still saves as a new file. Any help would be much appreciated
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                    #160    
                  Old May 29th, 2009 (11:11 AM).
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                  DarkPrince304 DarkPrince304 is offline
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                    Umm Hi Guys I want to make a script with following information

                    I begin my adventure and as soon as I try to go down the stairs,mom comes up and says to go back to sleep as we have to choose our 1st pokemon tomorrow and then we go to sleep...

                    So I want it like when i go to stairs the mom blocks and when i have gone to sleep and wake up the mom is not blocking me anymore...Please help me
                    I pray for help please!!...
                    and please explain me the script too
                    Thank you very much
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                      #161    
                    Old June 1st, 2009 (7:06 AM).
                    Hunter9098 Hunter9098 is offline
                       
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                      I don't understand the flags at all
                      I just want my trainer to dissappear after battle
                      actually, i want it so he gives you an item after the battle, then dissappears. Everything works except i cant get him to dissappear
                      this sucks
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                        #162    
                      Old June 1st, 2009 (7:29 AM).
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                      DarkPrince304 DarkPrince304 is offline
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                        Hey Hunter I have the same problem
                        Just see the Script Help Thread
                        Can anyone help us
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                          #163    
                        Old June 1st, 2009 (6:53 PM).
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                        PI Hudson PI Hudson is offline
                        Can be random for hugs> PIE!!!
                           
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                          I PM'ed Diego about a week ago to ask him if I should make this into a downloadable item, but Diego has't replied. This was to help combine the mess that the multiple posts in different areas had into one document. I took the liberty to make it anyway because Diego hasn't replied.

                          It was copied and pasted WORD FOR WORD, so there is no comments from me or anyone else in there
                          Attached Files
                          File Type: zip Scripting+level_tut.zip‎ (98.6 KB, 31 views) (Save to Dropbox)
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                            #164    
                          Old June 2nd, 2009 (2:45 PM).
                          Diegoisawesome's Avatar
                          Diegoisawesome Diegoisawesome is offline
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                          Quote:
                          Originally Posted by PI Hudson View Post
                          I PM'ed Diego about a week ago to ask him if I should make this into a downloadable item, but Diego has't replied. This was to help combine the mess that the multiple posts in different areas had into one document. I took the liberty to make it anyway because Diego hasn't replied.

                          It was copied and pasted WORD FOR WORD, so there is no comments from me or anyone else in there
                          Thanks for making it, anyways. Sorry I didn't respond. I had stuff to do, like working on my hack and modding my Wii.
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                            #165    
                          Old June 6th, 2009 (10:48 AM).
                          heatransoul's Avatar
                          heatransoul heatransoul is offline
                             
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                            When I do any wildbattle script, it freezes at the cry part.
                            I got the cry to work later, but then it freezes at the wildbattle.
                            Can you help me?
                            Here is the script:
                            Spoiler:

                            #dynamic 0x800000

                            #org @start
                            lock
                            faceplayer
                            msgbox @1 0x6
                            cry 0x194 0x2
                            wildbattle 0x194 0x32 0x8B
                            fadescreen 0x1
                            fadescreen 0x0
                            hidesprite 0x800F
                            setflag 0x200
                            release
                            end

                            #org @1
                            = The wild Sudrak attacked!
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                              #166    
                            Old June 6th, 2009 (10:52 AM).
                            Satoshi Ookami's Avatar
                            Satoshi Ookami Satoshi Ookami is offline
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                            Ya didn't use checkflag... but it's just guess I don't know if it'll solve your problem
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                              #167    
                            Old June 6th, 2009 (11:04 AM).
                            Diegoisawesome's Avatar
                            Diegoisawesome Diegoisawesome is offline
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                            Quote:
                            Originally Posted by heatransoul View Post
                            When I do any wildbattle script, it freezes at the cry part.
                            I got the cry to work later, but then it freezes at the wildbattle.
                            Can you help me?
                            Here is the script:
                            Spoiler:

                            #dynamic 0x800000

                            #org @start
                            lock
                            faceplayer
                            msgbox @1 0x6
                            cry 0xC0 0x0
                            wildbattle 0xC0 0x32 0x8B
                            fadescreen 0x1
                            fadescreen 0x0
                            hidesprite 0x800F
                            setflag 0x200
                            release
                            end

                            #org @1
                            = The wild Sudrak attacked!
                            There is no Pokémon, fake or otherwise, numbered 404 that is programmed or can be programmed into the game. I think you mean 0xC0.
                            And don't use effect number 0x2. Just to be safe, use 0x0.
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                              #168    
                            Old June 6th, 2009 (11:48 AM).
                            heatransoul's Avatar
                            heatransoul heatransoul is offline
                               
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                              Quote:
                              Originally Posted by diegoisawesome View Post
                              There is no Pokémon, fake or otherwise, numbered 404 that is programmed or can be programmed into the game. I think you mean 0xC0.
                              And don't use effect number 0x2. Just to be safe, use 0x0.
                              Well, I tried what you said, but it still froze on the Wildbattle.
                              Also, C0 is the number for Sunflora...
                              I believe that 383 in Hex is 17E...
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                                #169    
                              Old June 6th, 2009 (11:56 AM).
                              Diegoisawesome's Avatar
                              Diegoisawesome Diegoisawesome is offline
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                              Quote:
                              Originally Posted by heatransoul View Post
                              Well, I tried what you said, but it still froze on the Wildbattle.
                              Also, C0 is the number for Sunflora...
                              I believe that 383 in Hex is 17E...
                              What number Pokémon do you need?
                              EDIT: It may be a messed-up sprite.
                              That's what happened to me. Just re-insert the sprite at an offset that ends in 0.
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                              diegoisawesome's Miscellaneous Finds
                              The Ruins of Alph Puzzles
                              Diego's Miscellaneous Patches
                              GBA Intro Manager
                              The Secret Sauce: Triple-Layer Tiles
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                                #170    
                              Old June 6th, 2009 (12:00 PM).
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                              heatransoul heatransoul is offline
                                 
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                                Quote:
                                Originally Posted by diegoisawesome View Post
                                What number Pokémon do you need?
                                EDIT: It may be a messed-up sprite.
                                That's what happened to me. Just re-insert the sprite at an offset that ends in 0.
                                It's for Kyogre.
                                And how do you do the offset thing?
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                                  #171    
                                Old June 6th, 2009 (12:07 PM).
                                Diegoisawesome's Avatar
                                Diegoisawesome Diegoisawesome is offline
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                                Look somewhere else for that answer.
                                Sorry, but I have no time left.
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                                GBA Intro Manager
                                The Secret Sauce: Triple-Layer Tiles
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                                  #172    
                                Old June 10th, 2009 (2:32 AM).
                                Mr's Avatar
                                Mr Mr is offline
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                                  Nice Tutorial! This has a lot of information.
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                                    #173    
                                  Old June 21st, 2009 (12:11 AM).
                                  Tacoman4rmsj94 Tacoman4rmsj94 is offline
                                     
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                                    #Dynamic 0x000001

                                    #org @start
                                    lock
                                    faceplayer
                                    msgbox @blah 0x6
                                    cry 0xF5 0x0
                                    wildbattle 0xF5 0x32 0x0
                                    hidesprite 0x1
                                    release
                                    end

                                    #org @blah
                                    = GYAOO!


                                    everytime i stop fighting the pokemon the sprite dissapears but then immediately reappears after I move. Help Please.
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                                      #174    
                                    Old June 21st, 2009 (12:41 AM).
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                                    Excalibur Excalibur is offline
                                    Sorry for my english...
                                       
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                                      Tacoman4rmsj94, you have to set a flag on sprite and then use command setflag after hidesprite.
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                                        #175    
                                      Old June 21st, 2009 (8:38 AM).
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                                      Chimchar 9 Chimchar 9 is offline
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                                      How do i stop a script from repeating??
                                      I forgot cause i haven't scripted for a while.
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