3rd Gen Invincible Mightyena?

Started by +Poochyena+ January 11th, 2009 3:37 PM
  • 38715 views
  • 65 replies
Age 28
Alberta, Canada
Seen November 1st, 2009
Posted April 1st, 2009
213 posts
14.6 Years
O.k. If you don't know yet, I LOVE Poochyena and Mightyena. Si in LeafGreen, here's my Mightyena:
Mightyena
Male
Lv. 63 (So Far)
Hardy Type
Attacks:
Bite
Crunch
Bite
Swagger
Take Down

Is this good or could I make my Mightyena better? (without TMs Plz!!!)
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Empire

Lurking since 2008

Age 27
Male
Melbourne, Australia.
Seen February 12th, 2017
Posted April 23rd, 2016
120 posts
15 Years
-You posted Bite twice-

Mightyena are weak to two types, Fighting & Bug. You might want to keep that in mind.

Mightyena's base stats aren't really the best with the highest being attack - 90. and the lowest being Sp.A & Sp.D with 60.
Attack can range to a min of 216 and a max of 279. Which is good since you have all attacking moves. Keep it like that.
What we need to focus on here is getting Mightyena's Defenses up. Give Mightyena calcium/etc. Or EV train it to Defense and possibly a boosted attack.

The moveset looks fine. For a FR/LG Game. If transferred to D/P then teach it Sucker Punch and Assurance.

Remember.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature
Minimum stats are calculated with 0 EV's, IV's of 0, and a hindering nature.

That is all.
- ES -
Seen 2 Weeks Ago
Posted May 11th, 2014
610 posts
17.4 Years
Don't give it any EVs in Defense. Give it 4 HP / 252 Atk / 252 Speed or something very similar to that. Even if you did stuff it with Defense then you'd either be too slow or too weak to do anything.

Notable moves are Howl, Hidden Power Fighting (TM11), Return (TM27), Shadow Ball (TM30), Body Slam (Emerald tutor), and Double-Edge (Emerald tutor). That's basically a total of 6 moves to choose from, and Hidden Power Fighting is already hard enough to get.

If you send it to Diamond or Pearl then it also gets physical Crunch, Sucker Punch, Ice Fang, Thunder Fang, and Fire Fang. Its usable movepool nearly doubles, but it's still not really that good.
\

Gulpin

poisonous

Male
Seen January 16th, 2017
Posted November 25th, 2016
3,270 posts
16.7 Years
In-game it really doesn't matter. You could own any game with a good leveled Pokemon that is semi-strong, without worrying about movesets/stats/EV's/whatever. But as stated above, Crunch and Bite are useless on the same moveset. Get rid of bite and replace it with some other move.
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AuraAshley

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Age 32
Florida
Seen January 11th, 2011
Posted January 1st, 2010
527 posts
14.4 Years
O.k. If you don't know yet, I LOVE Poochyena and Mightyena. Si in LeafGreen, here's my Mightyena:
Mightyena
Male
Lv. 63 (So Far)
Hardy Type
Attacks:
Bite
Crunch
Bite
Swagger
Take Down

Is this good or could I make my Mightyena better? (without TMs Plz!!!)

change move set,

new moves would be;

double team
toxic
mud slap
hyper beam

im invisible simply because people refuse to understand me

Empire

Lurking since 2008

Age 27
Male
Melbourne, Australia.
Seen February 12th, 2017
Posted April 23rd, 2016
120 posts
15 Years
change move set,

new moves would be;

double team
toxic
mud slap
hyper beam
No way, Hyper Beam is a special move. that wouldnt do nothing.
You Need physical attacks, not special moves. PHYSICAL. Because they do more damage with the Attack stat.

AuraAshley

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Age 32
Florida
Seen January 11th, 2011
Posted January 1st, 2010
527 posts
14.4 Years
No way, Hyper Beam is a special move. that wouldnt do nothing.
You Need physical attacks, not special moves. PHYSICAL. Because they do more damage with the Attack stat.
true but if you double team till you cant raise your evasion anymore then use toxic, the enemy will wear down; as they loose HP, they cant hit you, then you use mudslap to lower their accuracy. think about it? its a good strategy

im invisible simply because people refuse to understand me
Seen May 27th, 2016
Posted October 18th, 2012
563 posts
14.7 Years
true but if you double team till you cant raise your evasion anymore then use toxic, the enemy will wear down; as they loose HP, they cant hit you, then you use mudslap to lower their accuracy. think about it? its a good strategy
I think that strategy is good but not with hyper beam, just switch that out with crunch and that seems pretty good tome.
Age 29
Parrish, AL
Seen January 23rd, 2009
Posted January 22nd, 2009
19 posts
14.4 Years
No way, Hyper Beam is a special move. that wouldnt do nothing.
You Need physical attacks, not special moves. PHYSICAL. Because they do more damage with the Attack stat.
Hyper beam was physical in gen 3 which is what the thread starter is playing ( leaf green).

groudonlover

Mateus readies Hellfire...

Male
Lilycove City, Hoenn
Seen November 29th, 2009
Posted November 15th, 2009
537 posts
14.7 Years
"Ninjayena"

Body Slam
Sand Attack
Hyper Beam
Howl

First, use Sand attack x6 so your enemies can't aim, then use Howl(Stupidly, Mightyena can't learn Swords Dance form the Sevii Isles Tutor) x6.
Now, you have a Max-powered Mightyena, against a foe, with 50% attack and Minimized Accuracy
Now, just use Body Slam(30% Paralysis) until they drop
If you are close to fainting, or you simply want to, fire off a Hyper Beam, and it's an almost sure OHKO

That one is more Invisible

If you want one with only Sweeping, try switching Sand attack with Crunch(the STAB may take out his bad SP. ATK) and Howl with Take Down(i don't like those Recoil Moves, except Volt Tackle)
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Age 51
Utah
Seen July 27th, 2010
Posted July 26th, 2010
2,811 posts
17.3 Years
Please avoid using Sand Attack at all costs. Absolutely worthless move. There is no reason to waste 6 turns trying to get your Pokemon to evade you opponent's attacks. That is a complete waste of time, and prevents your Pokemon from ending the battle with moves that will actually damage your opponent. Also keep in mind that even with 6 turns of Sand Attack, your opponent still has a 28.4% chance of its attack being successful.

As for Mightyena, it just isn't good enough to be "invincible". Of course, with that said, there isn't a single Pokemon in the game that can be either. Sadly though, it has a tough time just being effective. Your best bet would be to go the Choice Band route:

Mightyena @ Choice Band
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Iron Tail
- Poison Fang
- Return
- Shadow Ball

Mightyena just doesn't have the stats and, more importantly, the moveset to be a very good Pokemon. I am not a fan of DPP, but I would think it would be at least a little better in that environment.
Age 32
Male
USA
Seen June 12th, 2019
Posted June 10th, 2019
250 posts
15.8 Years
in game that is a decent pokemon. just keep in mind the moveset switches people posted here. you want you moves to be able to cover your weaknesses so as a few people mentioned you don't need bite and crunch. bite is good if you want the flinch factor in game while losing some power. However I suggest crunch

Incidentally, guys its level 63 and raised in game. Chances are he didn't keep track of the evs enough to make reducing berries useful and going along with that, at such a high level I'm almost positive his evs are maxed.
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wolf

he/him
Seen 21 Hours Ago
Posted October 23rd, 2022
8,259 posts
14.7 Years
Another Mightyena lover! lol Give it 4 HP/ 252 Atk/ 252 Spe and you need to use TMs for it to be good... o_O
.

moments.

quixotic

keyholes
Seen January 3rd, 2017
Posted March 13th, 2014
3,406 posts
14.9 Years
Eh well ingame Pokemon can really be anything and beat the game if they have coverage. So I recommend you get some moves that can hit Pokemon for neutral damage or SuperEffective.
Crunch, Iron Tail, Howl, Body Slam. I think thats what Archer posted, but it is your best bet.
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Age 27
Male
Best City OCE
Seen October 18th, 2021
Posted April 1st, 2013
5,978 posts
15.2 Years
How's he need a level 63 for "in-game"? A level 63 can beat any E4, so this'll probably be for the Battle Frontier. Then, I realise it's on LG. And wonder why he needs a good Mightyena at all.

But, if you have to, use shanecdavis's one. Looks most solid to me.
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moments.

quixotic

keyholes
Seen January 3rd, 2017
Posted March 13th, 2014
3,406 posts
14.9 Years
Ooh didn't see that one..
Use shanecdavis's one, but I don't recommend the Choice Band. Ingame, you don't really need the extra power and the restriction to a single move is not pleasing for ingame...
If you really want the power, give it a Life Orb, otherwise just give it like a type boosting plate or something..
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Age 51
Utah
Seen July 27th, 2010
Posted July 26th, 2010
2,811 posts
17.3 Years
Life Orb and the plates don't exist in Adv. Gen. Choice Band works best because in most cases, the weak in-game trainers will typically have Pokemon that share the same weakness. Besides, since it doesn't have gain the benefit of STAB, the extra power boost will help it KO things it otherwise couldn't.

AuraAshley

Wê'll §†å¥ £ðrêvêr †hï§ wå¥

Age 32
Florida
Seen January 11th, 2011
Posted January 1st, 2010
527 posts
14.4 Years
I think that strategy is good but not with hyper beam, just switch that out with crunch and that seems pretty good tome.
listen with hyper beam with accuracy raised and the enemy's lowered your guaranteed a win w/ the attack

im invisible simply because people refuse to understand me