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  #101    
Old June 7th, 2009 (10:33 AM).
Alexandre's Avatar
Alexandre Alexandre is offline
     
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    Here it is. The Dual Screen.


    DISCLAIMER: The images shown above may be fully, partially, or not at all in the final version of Pokemon Blue Chrome. This goes for the maps, characters and Pokemon depicted too. This is my test bed project where I test my scripts. Do NOT ask for the Dual Screen script. There is a slight possibility that it will go public, but thats for the future to decide.

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      #102    
    Old June 7th, 2009 (10:37 AM).
    Luka S.J.'s Avatar
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      Sweet...I love it. Just what we needed. I'll pimp up the graphics and maybe add some other stuff and i think we are good to go with the first demo
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        #103    
      Old June 7th, 2009 (5:53 PM).
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        the dual screen is awsome, is it by any chance, a touch screen?
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        i cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
          #104    
        Old June 7th, 2009 (8:00 PM).
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          Quote:
          Originally Posted by Pika Storm View Post
          the dual screen is awsome, is it by any chance, a touch screen?
          Yup, the little hand is the mouse cursor.
            #105    
          Old June 8th, 2009 (9:34 AM).
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            But what the best part is...both of the screens can be touch screens. It's acctually quite easy to do the mouse controls. The only dumber part is setting up the functions, links and positions of the various graphics since it takes large amounts of coding which can be quite time consuming.
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              #106    
            Old June 8th, 2009 (10:20 AM).
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              Quote:
              Originally Posted by DragoChamp View Post
              But what the best part is...both of the screens can be touch screens. It's acctually quite easy to do the mouse controls. The only dumber part is setting up the functions, links and positions of the various graphics since it takes large amounts of coding which can be quite time consuming.
              That complication will soon disappear, I'm working on a method to allow for simple button creation with none of the extra code to check for mouse clicks.
                #107    
              Old June 9th, 2009 (9:06 AM).
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                Check this out...

                As you can see the menu will be in the second screen (instead of poketch, but pokegear shows up when clicked on). This is going to be the final screen size and resolution, and for your information: I'm still working on the graphics and the various scripts, and I have to say...out of all I have done in this game, this is the most fun. The translucent little Pokeball, that's the mouse cursor. I plan to open all of the menu items to be displayed in the bottom screen. For example: If you click on the little map icon, the bottom screen changes into a map while you still can move(that has been done) and when you point the cursor at it, it should change into the map one and when hovering over certain spots on the map, the details of the city/route should be displayed. I love the dual screenXD It just opens soooo many new possibilities.
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                  #108    
                Old June 9th, 2009 (10:08 AM).
                Pachireecko Pachireecko is offline
                   
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                  This looks really great!!!
                    #109    
                  Old June 9th, 2009 (4:35 PM).
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                    Another good idea after reading the first page or so would be to maybe pick the region u start in? So like if u pick kanto then it would be kanto->johto->hoen->sinnoh and if u pick hoen it would be hoen->sinnoh->kanto->johto. It would also be nice if u added thing like battle frontier etc and maybe a few new events here n there that arent normally in the game + some secrets that we could dicover ourselves like a hidden pokemon where u have to walk through this path that look like u cant enter and eventually it would lead u to this extra pokemon? possibly a legendary?
                      #110    
                    Old June 9th, 2009 (5:32 PM).
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                    Pika Storm Pika Storm is offline
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                      the dual screen looks great, but will you click where you want your character to walk to (pokemon ranger worked like that, but I got sick of it really fast)
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                      i cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                        #111    
                      Old June 9th, 2009 (10:12 PM).
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                        Quote:
                        Originally Posted by Pika Storm View Post
                        the dual screen looks great, but will you click where you want your character to walk to (pokemon ranger worked like that, but I got sick of it really fast)
                        That function was scripted into the various mouse libraries that I implemented in essentials, however I removed them as they were bound to cause problems due to various other scripts it needed that were fully incompatible with essentials. (such as the SDK for a start)
                          #112    
                        Old June 10th, 2009 (12:55 PM).
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                          Quote:
                          Originally Posted by bluejays View Post
                          Another good idea after reading the first page or so would be to maybe pick the region u start in? So like if u pick kanto then it would be kanto->johto->hoen->sinnoh and if u pick hoen it would be hoen->sinnoh->kanto->johto. It would also be nice if u added thing like battle frontier etc and maybe a few new events here n there that arent normally in the game + some secrets that we could dicover ourselves like a hidden pokemon where u have to walk through this path that look like u cant enter and eventually it would lead u to this extra pokemon? possibly a legendary?
                          I'm not planning at all to make the character choose the starting region because with that i would need so set dozen of switches and events depending on the choice of map which would just be excess, long and unneccecary work. As for the secrets, I already posted an example like that, just check page 4.
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                            #113    
                          Old June 11th, 2009 (4:57 AM).
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                            yeah, and each region would have to be able to be played separately if they were to be played in any order
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                            i cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                              #114    
                            Old June 11th, 2009 (6:14 AM).
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                              this looks really good. i look forward to playing this in the near future
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                                #115    
                              Old June 11th, 2009 (12:32 PM). Edited June 11th, 2009 by Luka S.J..
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                                Well...here are some more screenshots. I've edited Wesley FG's tiles to match my stile but credit still goes to him for making them in the first place.





                                As you can see I have put the male and the female interface up for compare. It's the same features, but different colour and storyline.
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                                  #116    
                                Old June 11th, 2009 (4:19 PM). Edited June 11th, 2009 by bluejays.
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                                  can we at least choose our sprites D= like be the gold n silver people instead of those etc another cool thing would to have underwater cities? sky islands? Ability for the HM that gives u air travel so u fly there instead using air travel while leaving getting to towns quickly strictly to airplanes? Then u could have submarine travel n also u would get to the sky islands using the Air travelling hm w.e. it may be called
                                    #117    
                                  Old June 11th, 2009 (4:21 PM).
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                                  Pika Storm Pika Storm is offline
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                                    besides that one little dude hiding behind the tree, how different would the story line be?
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                                    i cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
                                      #118    
                                    Old June 12th, 2009 (12:39 AM).
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                                      Quote:
                                      Originally Posted by Pika Storm View Post
                                      besides that one little dude hiding behind the tree, how different would the story line be?
                                      Trust me, I've played the game first hand, the story line is nothing like that of Gen I/II/III or IV.

                                      In other news, the Battle system is almost fully dual screen, clicks and all, I have also got wild pokemon to animate when you encounter them, but trainer's pokemon don't do that yet :/ Don't exactly know why. But the Pokemon will animate fine in the summary screen as well.
                                        #119    
                                      Old June 12th, 2009 (12:57 AM).
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                                        Quote:
                                        Originally Posted by Pika Storm View Post
                                        besides that one little dude hiding behind the tree, how different would the story line be?
                                        Acctually that guy is there too in both versions, he just moves about randomly so i didn't get him in the second screenshot. Well the story varies with what you choose at the beginning. If you choose the girl and the first option of the boy, the story follows the Normal Adventure stated in the first post. Then you can also choose another male character (Lucas from Platinum) and the extended story comes in play (also described in the first post).
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                                          #120    
                                        Old June 12th, 2009 (1:02 AM).
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                                        xxlucifera xxlucifera is offline
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                                          This has probably already been asked, but its two in the morning here and I am beyond past too tired to read through the pages.
                                          Is there a playable Beta?

                                          <3
                                            #121    
                                          Old June 12th, 2009 (1:11 AM).
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                                            Quote:
                                            Originally Posted by xxlucifera View Post
                                            This has probably already been asked, but its two in the morning here and I am beyond past too tired to read through the pages.
                                            Is there a playable Beta?

                                            <3
                                            No not yet. We are still putting together all the various scripts featuring the dual screen. Once that has been done and I have completely revamped and extended Kanto, I will release the beta.
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                                              #122    
                                            Old June 12th, 2009 (1:15 AM).
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                                              Well, I can honestly say I await this game eagerly.
                                              This is one of the best ones I have seen by far, and I am in love with the idea of incorporating all the available regions into one game.
                                              Storyline sounds interesting, and the screenshots show some aesthetically pleasing graphics.
                                              <3

                                              Also, if you need any help with something less on the programming side, and more on the creative side, i am a rather gifted writer, and can help with either dialogue or the plot, if need be.
                                              <3
                                                #123    
                                              Old June 12th, 2009 (8:39 AM).
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                                                Ok...agentalexandre12 has been working on this for about a day now and with me doing the graphics, we have completed the fully functioning D/P battle system. The best part though is that the Pokemon sprites animate like in D/P. Yes they include both frames that animate.

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                                                  #124    
                                                Old June 12th, 2009 (9:14 AM).
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                                                  Is that.. a level 142 Pikachu, by an odd chance?
                                                  O.o
                                                    #125    
                                                  Old June 12th, 2009 (9:31 AM).
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                                                    Quote:
                                                    Originally Posted by xxlucifera View Post
                                                    Is that.. a level 142 Pikachu, by an odd chance?
                                                    O.o
                                                    Yeah...since the gameplay is too long, I figured it would be better to increase the maximum level, otherwise the level 100 would be easily reachable. So I increased the maximum level to 200.
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