Hi everyone I'm new to this forum...:nervous:
I'm trying to sprite a few Fakémon for my own game... I just "learned" spriting recently (from reading a few tutorials and of course looking at the original sprites) and hope you can give me tips in how to improve my sprites since I'm doing everything from scratch :classic:
Okay so first of all I'm spriting my starters...
Glovip (Fire)
The tip of glovips tail glows faintly and emits fumes to keep enemies on distance.
==> Ferviper (Fire/Posion)
Ferviper lures its prey with the small flame on its tail. When close enough, Ferviper injects a numbing poison into its preys body.
==> Mamburn (Fire/Poison)
Mamburns poison is said to be as hot as lava. It's secreted not only by Mamburns teeth but also by the horns on head and tail.
Shokelpy (Water)
Shokelpys live in small ponds. When they're bored they scare passengers that are attracted by its mysterious voice.
==> Scarenix (Water/Ghost)
When a Shokelpy evolves it leaves its pond to look for a lake to live in. There it scares more people and swallows their fear to grow more powerful.
==> Feareach (Water/Ghost)
The black gem on Feareachs forehead is made of the anguish it absorbed. The gem emits dark smoke that hides Feareach so it can horrify passengers even better.
(could someone tell me how to make the smoke more realistic? it still looks kind of weird no matter what I do)
Budubnyum (Grass)
Budumnyum not only draws water out of the earth but also metals which accumulate inside its body and harden its core.
==> Metaleaf (Grass/Steel)
Once a Budumnyum accumulated enough metal inside, it opens up. Metaleaf uses its core to tackle attackers.
==> Armorell (Grass/Steel)
Armorell consumes so much metal, that even its leaves are made of steel. They are sharp enough to cut through stone.
More to come :D
Of course you may comment and critizise ;)
Thanks
XavCtan
I'm trying to sprite a few Fakémon for my own game... I just "learned" spriting recently (from reading a few tutorials and of course looking at the original sprites) and hope you can give me tips in how to improve my sprites since I'm doing everything from scratch :classic:
Okay so first of all I'm spriting my starters...
Glovip (Fire)
The tip of glovips tail glows faintly and emits fumes to keep enemies on distance.
==> Ferviper (Fire/Posion)
Ferviper lures its prey with the small flame on its tail. When close enough, Ferviper injects a numbing poison into its preys body.
==> Mamburn (Fire/Poison)
Mamburns poison is said to be as hot as lava. It's secreted not only by Mamburns teeth but also by the horns on head and tail.
Shokelpy (Water)
Shokelpys live in small ponds. When they're bored they scare passengers that are attracted by its mysterious voice.
==> Scarenix (Water/Ghost)
When a Shokelpy evolves it leaves its pond to look for a lake to live in. There it scares more people and swallows their fear to grow more powerful.
==> Feareach (Water/Ghost)
The black gem on Feareachs forehead is made of the anguish it absorbed. The gem emits dark smoke that hides Feareach so it can horrify passengers even better.
(could someone tell me how to make the smoke more realistic? it still looks kind of weird no matter what I do)
Budubnyum (Grass)
Budumnyum not only draws water out of the earth but also metals which accumulate inside its body and harden its core.
==> Metaleaf (Grass/Steel)
Once a Budumnyum accumulated enough metal inside, it opens up. Metaleaf uses its core to tackle attackers.
==> Armorell (Grass/Steel)
Armorell consumes so much metal, that even its leaves are made of steel. They are sharp enough to cut through stone.
More to come :D
Of course you may comment and critizise ;)
Thanks
XavCtan
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