Team Types

Started by Limey-chan May 15th, 2009 6:59 AM
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Limey-chan

Batzu

He/Him
Mt Moon
Seen May 27th, 2021
Posted October 31st, 2020
2,523 posts
14.2 Years
When building a team, what types of Pokémon do you usually catch? Do you try and implement as many different types as possible (Eg; 6 dual-type Pokémon would equal 12 different types overall which would give you a huge advantage in battle etc), and which types do you tend to avoid using altogether? Obviously this doesn't include Monotype/Monospecies challenges lol.

For me personally I always go for the basics. Every team i've made has included an Electric, a Water and a Flying (The latter mostly for the benefit of being able to use Fly to reach places more easily). The rest of my team is made up of a type with few weaknesses, or one which has high attack/defensive power such as Psychic, Dark or Ground. If I have a spare space and I didn't choose a Fire-type starter, I usually fill it with a Growlithe/Arcanine or Houndour/Houndoom.

Types I avoid are Normal (Dunno why, i'm just really not a fan of having Normal type Pokes in my team), Poison (Just a preference really), Bug (Obvious reasons - too weak) and Grass (Weak to too many types and the effectiveness against Rock/Ground and Water is covered by my Water and Electric types).

What about you guys? What do you go for when building a team? =)

Paired with Pigu
California
Seen September 13th, 2012
Posted August 8th, 2012
345 posts
14.1 Years
Well, I don't have a formula for making a team...most of my teams are pretty eclectic. That being said, there are a few trends I've noticed...

I always have a Water-type. ALWAYS. Even on the monotype challenges I've done, I'm pretty sure that I've never been without a Water-type (i.e. on my Grass one I had Ludicolo, and on my Dark one I had Sharpedo), because 1. I like Water-types and 2. It's a pain without them there to use Surf. Aside from that, I don't think there's any one type that's a must-have for my team. I usually have a Psychic type (which is almost always Abra/Kadabra/Alakazam or Ralts/Kirlia/Gardevoir, though I mostly replaced this with the Gastly series in G2), and Fire types, Dark types, and Electric types frequently find their ways onto my team. If I have a means of getting a good Ice-type early enough in the game, I'll do it, but they're generally more difficult to come by until later in the game. I also use Flying fairly often, usually for Fly as you said.

I usually avoid Fighting types (never really liked any of them; exception in G3 when I almost always have Blaziken), Rock types (too slow for my tastes; again, exception in G3 with Aron/Lairon/Aggron), Normal, Poison (the last two don't have any type advantages I could use, so I generally neglect them), and Bug (cause, well, it sucks, although I have played through several games with Bug-types on my team).

The Scientist

PKMN Scientist/Mathemagician

Male
In a Laboratory
Seen July 27th, 2012
Posted December 19th, 2009
721 posts
19.3 Years
Whether consciously or not, My team always includes 1 Fire-type (usually Ninetales or Arcanine), one Water or Ice-type (usually Tentacruel, but I've used Cloyster), 1 Electric-type (usually Magneton/Magnezone or Electrode), one Ground-type (usually Marowak, Gliscor, or Claydol), a Xatu, and some variable type to fill in any gaps (usually Steel [Bronzong, Metagross], Bug [Yanmega, Ninjask], or Ghost [Dusknoir]).
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Behind You.
Seen February 16th, 2011
Posted February 25th, 2010
128 posts
15 Years
I use just use the starter I pick an maybe a few HM Slaves, and just rush through the game.
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Age 33
Female
Goldenrod City
Seen March 28th, 2021
Posted October 19th, 2014
398 posts
14.8 Years
Without fail I always have a Fire type, a Water type, a Psychic type and a Flying type.

I almost always have an Electric type, but I used a Roserade in Platinum. (Though I did give an electric move to my Gallade.) Dark and Ground types are almost always part of my team, and I try to keep a slot open for a Normal Pokemon, since it's my favorite type. If I can, I double up Fighting with another type I want (Blaziken, Infernape, Medicham, Gallade) since it comes in handy for Dark types.

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A small town ^^
Seen February 22nd, 2015
Posted October 26th, 2010
252 posts
15.2 Years
My regular team would be something as:

1-Water Starter
2-Flying/something else (Tropius, Skarmory, Natu, Swellow)
3-Grass
4-Fire/Electric/Psichic
5-Water again (usually water/electric or water/ground)
6-A normal one, or may be a phantom.

Like you all see, I usually don't have direct types... I always have special types ^^

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Seen May 31st, 2009
Posted May 25th, 2009
2,134 posts
15.1 Years
In-game is the easiest thing to beat. I literally just catch my favorites and look for those magic words: It's super effective! Infernape is pretty much the best thing for any team, being able to learn things like Close Combat, Fire Blast, Grass Knot, and even Thunderpunch for maximum all around coverage. Other than that, having some bulk can never hurt. Shellos/Gastrodon is superb because it takes so many hits and can deliver hits back moderately hard. Bulk is what makes it so good in-game.

Competatively, it gets more difficult, so I'll ignore it.
Age 30
Male
New York City
Seen May 21st, 2016
Posted May 16th, 2016
3,597 posts
15.9 Years
I build teams haphazardly.
Whoever I want, I will add in.
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I always get a fire, water, electric, grass, and flying. I find that is the most balanced team. Fire, water, and grass all cover each others weaknesses. Electric is great for flying, and flying water types like Gyarados. The flying pokemon is mostly for getting around with the HM fly, but its also great againt fighting types. My last pokemon is whatever pokemon of my choice. Every once and a while I'll leave out a grass or electric type and get a differnt pokemon that I have been wanting to have. 99% of the time though its Fire, Water, Electric, Grass, Flying, and 1 other type. I also make sure all my pokemon are evenly trained.