A Small Set

Started by Vannah☆ May 23rd, 2009 8:06 AM
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  • 25 replies

Vannah☆

Spriter

Age 29
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Illinois, USA
Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
First tiles ever. Pay no mind to the messed up light grey outline on the example that's right below the white. xD I know the dark grew around the white is kinda messy, but I'm not quite sure on what to do about that.


Here are some others:




Don't be stealing the fakes.


Green= Completely scratched with or without a reference
Orange= Almost completely edited from an original sprite (the original would've most likely been made by West)
Yellow= Slightly edited from an original sprite


Which of these do you think is a better pre-evolution for Tropius?




C & C?


NOTE: Everything in this thread is ONLY for the Torzach project. Don't make me chase you down to wag my finger at you. =/ I'll make a public set maybe later.



Sherry
Spriter from 2008-present.




Vannah☆

Spriter

Age 29
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Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
Is that a sakura tree? It looks pretty good... I've actually seen the type that curls like that and looks like the blossoms are growing right from the bark... not bad! On the brown/pink tiles, the outline is kind of weird. I think the dark line may be a little too dark.
XD I figured that much. I tried a lighter outline, and it looked worse. I'll make a few variations. Anything I can do to improve on the tree?

EDIT: Any better?



Sherry
Spriter from 2008-present.




Vannah☆

Spriter

Age 29
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Illinois, USA
Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
Hmm... I think what I don't like about it is how much it stands out compared to the other colors on the tiles. As for the tree, I think it looks fine, but you could try a variation (NOT meant to replace the current one) that's just bursting with tiny blossoms.
Which the dark or the light path? What colors should I be changing?



Sherry
Spriter from 2008-present.




Age 29
CA
Seen March 1st, 2023
Posted April 21st, 2010
179 posts
14.1 Years
Wow, most of these are fantastic, especially for your first try. The pc and mart are really well done, and original, along with the first tree (with the pink flowers). The ground tiles seem a little bit rough, but I'm not sure what it is that makes it seem that way to me. (I still think they are great, btw) As for the colored trees, I don't think they look too much like tiles to be quite honest. The don't seem to have much depth, and seem almost like a backround sprite. Give them more of an overhead view, rather than just a side view.

Anyway, definitely keep it up! :)
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Vannah☆

Spriter

Age 29
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Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
When I saw the trees, I thought the same thing as Jαcκςση... the perspective isn't quite right, it needs to be adjusted five to ten degrees. The trunks are good, but the foliage isn't in the perspective used by the Pokemon games.

XD I see now. Alright, I'll adjust it somehow. Thanks.


EDIT:

Any better?



Sherry
Spriter from 2008-present.




Age 29
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Seen March 1st, 2023
Posted April 21st, 2010
179 posts
14.1 Years
XD I see now. Alright, I'll adjust it somehow. Thanks.


EDIT:

Any better?
It looks much better. But I would widen up the trunk a bit. It just looks.. awkard.
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Vannah☆

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Posted July 15th, 2016
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14.5 Years
Um so are these public tiles?

No... These are only for the Torzach project. I might make something for everyone to use later, but these are just for C&C. xD; Please don't make me hunt people down and wag my finger at them.



Sherry
Spriter from 2008-present.




Age 29
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Seen March 1st, 2023
Posted April 21st, 2010
179 posts
14.1 Years
I have two trainer sprites here. The smaller one's right leg is a little messed up, but Im not sure how to fix it up.
Their bodies (minus the right leg of the smaller one) Are excellent. However, the faces on both and the hair on the smaller one seem choppy. Maybe add a nose as well? lol. Great job otherwise.
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Where The Carrots Be
Seen April 10th, 2019
Posted September 11th, 2013
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The small one is kind of choppy... it looks like the larger sprite has just been scaled down. As a result, some features on the small one look kind of exaggerated... like the curve of the legs. The exaggeration on the character's left leg kind of reduces her hip, while the right ankle area is... just too bendy. Maybe making that shoe a bit smaller, or moving it over a pixel, would help.

...Am I imagining things, or does she have veins of bright red running through her hair?

Vannah☆

Spriter

Age 29
Female
Illinois, USA
Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
The small one is kind of choppy... it looks like the larger sprite has just been scaled down. As a result, some features on the small one look kind of exaggerated... like the curve of the legs. The exaggeration on the character's left leg kind of reduces her hip, while the right ankle area is... just too bendy. Maybe making that shoe a bit smaller, or moving it over a pixel, would help.

...Am I imagining things, or does she have veins of bright red running through her hair?
The legs have been a problem for a long time. While she hasn't just been "scaled down" it's difficult to make some parts of her body and features when colors are so limited. I'll edit a little though.

EDIT:



As for the red, I made it slightly duller. I wanted her to have a ruddy red hair color. No one's made a comment about the red lowlights before.



Sherry
Spriter from 2008-present.




Where The Carrots Be
Seen April 10th, 2019
Posted September 11th, 2013
583 posts
14.1 Years
Yeah, that's plenty better. It's still a bit choppy... have you tried playing with alternate palettes for the smaller sprite? In FR/LG, the battle sprites are... well, normal, for the game's palette. The intro sprites, however, use a greater depth, with more subdued colors.

Vannah☆

Spriter

Age 29
Female
Illinois, USA
Seen August 6th, 2016
Posted July 15th, 2016
424 posts
14.5 Years
Yeah, that's plenty better. It's still a bit choppy... have you tried playing with alternate palettes for the smaller sprite? In FR/LG, the battle sprites are... well, normal, for the game's palette. The intro sprites, however, use a greater depth, with more subdued colors.
Tried cleaning it up a bit.



Sherry
Spriter from 2008-present.




Age 29
CA
Seen March 1st, 2023
Posted April 21st, 2010
179 posts
14.1 Years
Tried cleaning it up a bit.
The leg is much, much better, and it is definitely less choppy. She still doesn't have a nose on either one though...
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