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  #101    
Old July 31st, 2009 (5:59 PM).
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JerisEnigma1337 JerisEnigma1337 is offline
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    Quote:
    Originally Posted by ExitWound View Post
    I don't understand... I was trying to insert this sprite I made from scratch:



    But when I find the pokemon in the wild, the screen just stays black...
    You must have made some tiny hang up somewhere... :\
    Mine is scratch too, and everything works, attacks and location etc, but my sprite is showing up as the ? mark missingno. Strange, but no ones had an explanation yet...

    I suggest just starting over from step one and trying again. It MIGHT help, or will at least give you some practice while waiting for a better answer.
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      #102    
    Old August 1st, 2009 (6:04 PM).
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      Quote:
      Originally Posted by JerisEnigma1337 View Post
      You must have made some tiny hang up somewhere... :\
      Mine is scratch too, and everything works, attacks and location etc, but my sprite is showing up as the ? mark missingno. Strange, but no ones had an explanation yet...

      I suggest just starting over from step one and trying again. :( It MIGHT help, or will at least give you some practice while waiting for a better answer.
      Well it's the second time I've tried it =\
      Last time the rom didn't even start up. But this time I didn't change any of a Pokemon's stats and stuff, I just replaced the sprite of Farfetch'd with mine.

      BTW, Maybe you didn't set the missingno.'s sprite offset to the offset that you inserted your sprite?
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        #103    
      Old August 5th, 2009 (5:48 AM).
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      pkmntrainerpaul pkmntrainerpaul is offline
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        tpravetz,you're great!
        This Tutorial really helped me!
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          #104    
        Old August 6th, 2009 (3:54 PM).
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        JerisEnigma1337 JerisEnigma1337 is offline
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          Quote:
          Originally Posted by ExitWound View Post
          Well it's the second time I've tried it =\
          Last time the rom didn't even start up. But this time I didn't change any of a Pokemon's stats and stuff, I just replaced the sprite of Farfetch'd with mine.

          BTW, Maybe you didn't set the missingno.'s sprite offset to the offset that you inserted your sprite?
          No, I used the Free Space Finder to get me an open offset to use... And I always add 10 extra bytes to be sure it won't overwrite something else. It wasn't acting glitched or anything since attacks etc were working, which was nice, but now I'm wondering where MY sprite went off too...
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            #105    
          Old August 7th, 2009 (12:29 AM).
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            I tried to put a Gible in the my FR. I think I succeeded, but i'm not sure/
            Now for some reason my whenever my I try to open my ROM up, the vba stops reponding all of a sudden. Help?
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              #106    
            Old August 7th, 2009 (1:02 AM).
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              So many has problems and I have too, but I didn't get answer... I haven't hacked for a month because of that.

              Here's my text from page 4. Can somebody help?
              Spoiler:

              This thing has worked fine (as it should be), I have inserted Turtwig and Grotle to my game. A couple of times I have got messed up sprites but I have fixed those without help. Now I have a problem. I have Torterra's sprite, when I see it in game it's black and I don't know what helps me to get it's colours back again. I think it's palette's fault but what can I do? I have tried different offsets and everything that comes to my mind, but something's still wrong. Can somebody help me?
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                #107    
              Old August 8th, 2009 (7:12 AM).
              crdm crdm is offline
                 
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                it doesn't work for me.. :o
                when i did it for the first time it worked (i replaced a spheal) but now it doesn't!
                when i look at my number 673, it is still a charmander!?
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                  #108    
                Old August 9th, 2009 (4:57 AM).
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                Taichi Taichi is offline
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                  Quote:
                  Originally Posted by Taichi View Post
                  I tried to put a Gible in the my FR. I think I succeeded, but i'm not sure/
                  Now for some reason my whenever my I try to open my ROM up, the vba stops reponding all of a sudden. Help?
                  Nvm, I just found out that it was Poke edit pro that makes my vba not respond. I still have no idea why.
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                    #109    
                  Old August 9th, 2009 (5:21 AM).
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                    I have the solution okay when you open unLZ-GBA you try to start from 500 at the GoTo button if its still messed up go to 1000 1500 2000 onwards until you find a proper sprite if you enter 500 and a pokemon is there already it might even start on a lower number so find it...
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                      #110    
                    Old August 11th, 2009 (2:45 AM).
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                    willj016 willj016 is offline
                       
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                      I Need Your Help With Something.

                      I Follow The Tutorial To the Letter but when I Insert the sprite and save with the new offsets on a clean Rom. I go to a different sprite then return to the sprite i have changed and it goes back to what sprite was there before?
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                        #111    
                      Old August 11th, 2009 (3:58 AM).
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                      0m3GA ARS3NAL 0m3GA ARS3NAL is offline
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                      Quote:
                      Originally Posted by willj016 View Post
                      I Need Your Help With Something.

                      I Follow The Tutorial To the Letter but when I Insert the sprite and save with the new offsets on a clean Rom. I go to a different sprite then return to the sprite i have changed and it goes back to what sprite was there before?
                      The reason it does this is because you are not removing the old image, you are just telling the game to not look at it anymore. Don't worry, the Sprite is inserted.
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                        #112    
                      Old August 16th, 2009 (5:52 AM).
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                      willj016 willj016 is offline
                         
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                        Quote:
                        Originally Posted by 0m3GA ARS3NAL View Post
                        The reason it does this is because you are not removing the old image, you are just telling the game to not look at it anymore. Don't worry, the Sprite is inserted.
                        Thanks i tried again and the sprite worked in game thanks for your time :)
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                          #113    
                        Old August 20th, 2009 (9:39 AM).
                        lunos219 lunos219 is offline
                           
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                          does anyone here know how to add new attacks to your new custom pokemon?

                          i already have advance attack...
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                            #114    
                          Old August 22nd, 2009 (3:33 PM).
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                          trebornosliw trebornosliw is offline
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                            Quote:
                            Originally Posted by Taichi View Post
                            Nvm, I just found out that it was Poke edit pro that makes my vba not respond. I still have no idea why.
                            When you use Poke Edit Pro, you can't have the rom open with any other program, it's a sharing issue.
                            Hey, I'm having an issue here...
                            I inserted Dialga in the slot right after Celebii, but when I make someone give him to you, I get an Illumise instead. Also, I can't edit Dialga's pokedex entry. Anyone know what's up?

                            Oh, and to add new attacks, you first need to delete some from other Pokemon, then you can mess with your Pokemon's attacks with Poke Edit Pro or YAPE. Although I think you can also create a new attack offset with poke edit pro, so that you don't have to delete anything. I only just figured out how to make poke edit pro work with Vista, so I'm not entirely certain...
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                              #115    
                            Old August 29th, 2009 (11:22 PM).
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                            ME0W ME0W is offline
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                              Thanks dude! The tutorial worked.
                              Now I am just gonna work on its back sprites!


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                                #116    
                              Old August 30th, 2009 (2:25 AM).
                              romhacking romhacking is offline
                                 
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                                thanks but i got a little problem
                                i put chimchar as starter (i added the sprite from back and the normal)
                                when i choose im he is in normal sprite (i mean not back like in battles)
                                but when i battle he still normal sprite too... i don't see his back
                                why? (i added both)
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                                  #117    
                                Old September 2nd, 2009 (1:23 AM). Edited September 2nd, 2009 by Corpsefire.
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                                Corpsefire Corpsefire is offline
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                                  Quote:
                                  Originally Posted by romhacking View Post
                                  thanks but i got a little problem
                                  i put chimchar as starter (i added the sprite from back and the normal)
                                  when i choose im he is in normal sprite (i mean not back like in battles)
                                  but when i battle he still normal sprite too... i don't see his back
                                  why? (i added both)
                                  Did you put the Backsprite offset in the right field in Pkmn Edit Pro?

                                  also, the pallete offset for your backsprite needs to go into the "Shiny pallette" field.



                                  Also also (xD) Does anyone have any idea how to import and edit an icon for your pokemon?
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                                    #118    
                                  Old September 6th, 2009 (1:57 PM). Edited September 6th, 2009 by GoldGizz.
                                  GoldGizz GoldGizz is offline
                                     
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                                    This is not working for me. The pokemon wouldn't show up in the game. I tried this whole thing twice and it didn't work neither of the times.
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                                      #119    
                                    Old September 7th, 2009 (8:53 PM).
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                                    Corpsefire Corpsefire is offline
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                                      Quote:
                                      Originally Posted by GoldGizz View Post
                                      This is not working for me. The pokemon wouldn't show up in the game. I tried this whole thing twice and it didn't work neither of the times.

                                      What is it exactly that you are having a problem with?
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                                        #120    
                                      Old September 27th, 2009 (9:49 AM).
                                      Deucalion Deucalion is offline
                                         
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                                        Yeah, I'm having a problem. I can import a sprite to Pokemon Ruby without problems, however, if I try importing a pallete, no matter what offset, etc, I use, the game always uses a bizarre pallete for the entire screen upon encountering that Pokemon, then crashes. The only way I can get anything to work is by only importing the sprite and then using a pre-existing pallete, but this has too many limitations.

                                        Help plx?
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                                          #121    
                                        Old October 4th, 2009 (8:35 AM).
                                        firekoopa firekoopa is offline
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                                          Omg, u recieved Misty!
                                          Epic Tutorial. But you don't really add them. You replace them..
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                                            #122    
                                          Old October 9th, 2009 (6:32 PM).
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                                          saison saison is offline
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                                            Sorry, I wasn't able to reply to this in quite a while, but I have a question about the space in the ROM.
                                            I've decided to say forget FSF because it will always give me space, but when I use those pointers the sprite comes out all corrutped, so for the backsprite's image I'll use 00x800000 for that part, but I'm never sure how many lines of data it will take up depending on the sprite's amount of bytes. So, for the palette I ended up jumping to 00x810000. That works, but I will end up leaving a ton of empty space unused.

                                            So, my question is how would I determine now many lines of hex I will be using up, corresponding to the amount of bytes for the image I'm using. I don't need help with how much space the palette is going to take though.
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                                              #123    
                                            Old October 14th, 2009 (12:34 PM).
                                            Darthenia Darthenia is offline
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                                              Hey, I followed the instructions to the letter, everything seemed tickety-boo but when I encountered him in the wild he was fragmented. you can still see that its the correct palette.. just all lines and gaps???
                                              (I tried to include screenies but it says I havnt posted enough yet soree)
                                              Any help would be muchos appreciados :D
                                              Danka,
                                              xxDarthxx
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                                                #124    
                                              Old October 15th, 2009 (5:35 AM).
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                                              ShadowForce_G ShadowForce_G is offline
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                                                This always works for me, but the shiny palette...

                                                Yesterday I made Giratina sprite and used the wildbattle script, and then, IT IS SHINY with odd palette... T.T
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                                                  #125    
                                                Old October 16th, 2009 (7:30 AM).
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                                                CookieDough CookieDough is offline
                                                   
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                                                  Nice tutorial =D This will certainly help me if I would add custom Pokémon!

                                                  (Notice: At step 10 you wrote: "Add ten to it and right it down." Shouldn't it be "write"? O_O Sorry, just noticed )
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