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  #126    
Old July 23rd, 2011 (12:07 PM).
nimbo343 nimbo343 is offline
     
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    Please read this, because this has been bugging me for quite some time.
    I need to find a way to make the guy who works in the Viridian mart to not give one the "Oak's Parcel". I've tried everything I could think of - changing his script, building a new map, even removing him as an event and more.
    If anyone knows how to do this, I'd be very grateful!

    Edit: The reason I'm posting here, is because PokeScript is the only scripting software I can figure out how to use. I've tried the others, and I didn't know what was up and down.
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      #127    
    Old July 23rd, 2011 (5:27 PM).
    chrunch chrunch is offline
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    Quote:
    Originally Posted by nimbo343 View Post
    Please read this, because this has been bugging me for quite some time.
    I need to find a way to make the guy who works in the Viridian mart to not give one the "Oak's Parcel". I've tried everything I could think of - changing his script, building a new map, even removing him as an event and more.
    If anyone knows how to do this, I'd be very grateful!

    Edit: The reason I'm posting here, is because PokeScript is the only scripting software I can figure out how to use. I've tried the others, and I didn't know what was up and down.
    It's because that script is a level script. try posting in the Simple Questions thread.
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      #128    
    Old July 24th, 2011 (3:07 AM).
    nimbo343 nimbo343 is offline
       
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      Quote:
      Originally Posted by chrunch View Post
      It's because that script is a level script. try posting in the Simple Questions thread.
      Oh, so sorry - thank you for helping me get started
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        #129    
      Old July 24th, 2011 (3:22 AM).
      JinRazielGames JinRazielGames is offline
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        Hi foullump.
        I didn't know that you have a PC account!
        I'm so in to your tuts.
        But Poket Script won't work for me anymore.
        So i wanted an XSE full tutorial.
        Videos make me more suitable.
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          #130    
        Old July 31st, 2011 (6:21 AM).
        iYesith's Avatar
        iYesith iYesith is offline
        Moderate Scripter(Expert Soon)
           
          Join Date: Mar 2010
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          AWESOME!!! Thanks a lot dude...this is the only tutorial i found helpful...specially since itz in video format...keep up the good work =P
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            #131    
          Old November 9th, 2011 (8:23 PM).
          Nate VonGrimm's Avatar
          Nate VonGrimm Nate VonGrimm is offline
             
            Join Date: Oct 2011
            Location: Uxbridge
            Age: 25
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            Your tutorials are great and have helped me a load.
            Could you possibly do a tutorial on Level (Map) Scripts?
            I can't seem to find any and I really want to use more then just sprite scripts as it doesn't really give a lot of a realistic feel to a game.
            Be great if you could!
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              #132    
            Old December 14th, 2011 (4:29 PM).
            AustinWolff's Avatar
            AustinWolff AustinWolff is offline
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              Location: LA, California
              Age: 19
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              Spoiler:
              Quote:
              Originally Posted by 0m3GA ARS3NAL View Post
              I already don't see the point of this... XSE is the norm now. Pokescript is old, and buggy...
              in my own opinion of course...
              XSE sucks. i tried compiling my script and it said it didnt know the command "end". If a scripting program can compile scripts with the end command, it is pointless.


              I have a problem with my script. I think I set the var values and unknowns right, but I think I did it wrong. can anyone tell me what to put in there? ( it is a script box in Amap. the point is when you step on the box, a guy will look at you, walk up to you then give you your badges, then dissappear)

              Spoiler:
              #org $script
              setvar 0x6000 0x1
              lock
              faceplayer
              message $hey
              $hey 1 = ?????: Psst. Hey, are you the\nlittle kid?\p\v\h01: Yes.
              boxset 6
              applymovement 3 $move
              pausemove 0
              message $talk
              $talk 1 = ?????: Here are your badges\nAgent \v\h01.
              boxset 6
              setflag 0x807
              setflag 0x808
              setflag 0x809
              setflag 0x80C
              setflag 0x80D
              message $badge
              $badge 1 = \v\h01 recieved 5 Mission Badges.
              boxset 6
              applymovement 0xFF $move3
              pausemove 0
              message $why
              $why 1 = \v\h01: Where's the other 3?\p?????: They were stolen.\nUnfortunately you will have\lto get the other 3 on your own.\nGood luck, agent.
              boxset 6
              fadescreen 0x1
              removesprite 0x3
              pause 0x10
              setflag 0x1200
              release
              fadescreen 0x0
              end

              #org $move
              #raw 0x56
              #raw 0x07
              #raw 0x07
              #raw 0x05
              #raw 0xFE

              #org $move3
              #raw 0x57
              #raw 0xFE


              p.s. I am using a ruby rom
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                #133    
              Old December 16th, 2011 (10:15 PM).
              droomph's Avatar
              droomph droomph is offline
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              Quote:
              Originally Posted by AustinWolff View Post
              Spoiler:


              XSE sucks. i tried compiling my script and it said it didnt know the command "end". If a scripting program can compile scripts with the end command, it is pointless.


              I have a problem with my script. I think I set the var values and unknowns right, but I think I did it wrong. can anyone tell me what to put in there? ( it is a script box in Amap. the point is when you step on the box, a guy will look at you, walk up to you then give you your badges, then dissappear)

              Spoiler:
              #org $script
              setvar 0x6000 0x1
              lock
              faceplayer
              message $hey
              $hey 1 = ?????: Psst. Hey, are you the\nlittle kid?\p\v\h01: Yes.
              boxset 6
              applymovement 3 $move
              pausemove 0
              message $talk
              $talk 1 = ?????: Here are your badges\nAgent \v\h01.
              boxset 6
              setflag 0x807
              setflag 0x808
              setflag 0x809
              setflag 0x80C
              setflag 0x80D
              message $badge
              $badge 1 = \v\h01 recieved 5 Mission Badges.
              boxset 6
              applymovement 0xFF $move3
              pausemove 0
              message $why
              $why 1 = \v\h01: Where's the other 3?\p?????: They were stolen.\nUnfortunately you will have\lto get the other 3 on your own.\nGood luck, agent.
              boxset 6
              fadescreen 0x1
              removesprite 0x3
              pause 0x10
              setflag 0x1200
              release
              fadescreen 0x0
              end

              #org $move
              #raw 0x56
              #raw 0x07
              #raw 0x07
              #raw 0x05
              #raw 0xFE

              #org $move3
              #raw 0x57
              #raw 0xFE


              p.s. I am using a ruby rom
              What exactly IS the problem? I see everything's all right.

              The only thing that I can see that wrong is that the applymovement should be before the faceplayer.

              If they will be consistently moving, try removing the faceplayer.

              Also, I don't think that it is necessary to pause it during the fadescreen.
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                #134    
              Old December 17th, 2011 (1:49 AM).
              AustinWolff's Avatar
              AustinWolff AustinWolff is offline
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                Quote:
                Originally Posted by droomph View Post
                What exactly IS the problem? I see everything's all right.

                The only thing that I can see that wrong is that the applymovement should be before the faceplayer.

                If they will be consistently moving, try removing the faceplayer.

                Also, I don't think that it is necessary to pause it during the fadescreen.
                the only problem is that i stil dont know how to insert it into A map
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                  #135    
                Old May 19th, 2013 (10:22 AM).
                red5677 red5677 is offline
                Non-Existent Elite Four Champ
                   
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                  Does anyone know how to create a starter event? In my hack the first gym leader wants me to find a pokemon, and I want someone in town to give me one, with the three images and all that, except multichoice and no pokeballs. I know you need to use flags and all that but I can't seem to figure it out, and there is no guide on actually doing it on the interwebs.
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