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Old September 6th, 2009 (4:34 AM).
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Kotone sounds like a nice name.
Apparently we get the running shoes from the town map guy. I wonder what that Bug catcher does on the route just past Cherrygrove? And it looks like the "one berry a day" trees are back.
The rival battle sounds great, though I couldn't tell any of the other ingame music because the presenters kept talking constantly. The Pokéwalker info is interesting-a flying Pikachu? Cool. Sort of.
Wasn't too interested in the Pokéthlon before, but I'm starting to like it.
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Old September 6th, 2009 (6:24 AM).
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Originally Posted by Hiroshi Sotomura View Post

The lamp posts (or, to popular belief, "underground air vents") are back.
I really don't think that they are air vents because the shape is more slender and doesn't look like it has openings.
Compared to the Air Vents in Sinnoh.
screen-capture.png

If anything, they must be lamps like you said or just as an extra decoration to make things look more interesting.
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Old September 6th, 2009 (6:37 AM).
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I really don't think that they are air vents because the shape is more slender and doesn't look like it has openings.
Compared to the Air Vents in Sinnoh.
Attachment 49666

If anything, they must be lamps like you said or just as an extra decoration to make things look more interesting.
It wouldn't look like the D/P/P ones since HG/SS does have new tiles. New tiles = new style vents.
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Old September 6th, 2009 (6:56 AM).
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Maybe they have something to do with the wind turbine, next to it
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Old September 6th, 2009 (7:00 AM).
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Originally Posted by Mizaki View Post

It wouldn't look like the D/P/P ones since HG/SS does have new tiles. New tiles = new style vents.
But they don't have any openings so then people in the underground would be suffocating right now :/
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Old September 6th, 2009 (7:06 AM).
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Those lamposts are already out in the final version or something. While the event and all the gameplay is shown I still think earlier builds are still being used.
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Old September 6th, 2009 (8:25 AM).
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Wow the music is all so jingly ... it sounds terrible .... I really don't like the game music ... but at least they showed a good HG/SS Pokemon Sunday, wow 14 minutes long that's impressive. ^^

And wow ... Hoothoots during the day? Okay now I know they've screwed up like they did with D/P/P, HOOTHOOT SHOULD ALWAYS BE A NIGHT TIME ONLY POKEMON WTF.

And your Pokemon still walks on the spot when he's next to you ... THERE'S NO EXCUSE.

The Rival encounter music was changed a lot ... they ruined it ... WHY NINTENDO WHY? And the battle music is different too they changed some notes and parts it isn't as good.

It's hilarious when you see a company's remake is worse than their own old game from 10 years ago.
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Old September 6th, 2009 (8:36 AM).
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Originally Posted by Eggie Poo Poo View Post
Wow the music is all so jingly ... it sounds terrible .... I really don't like the game music ... but at least they showed a good HG/SS Pokemon Sunday, wow 14 minutes long that's impressive. ^^

And wow ... Hoothoots during the day? Okay now I know they've screwed up like they did with D/P/P, HOOTHOOT SHOULD ALWAYS BE A NIGHT TIME ONLY POKEMON WTF.

And your Pokemon still walks on the spot when he's next to you ... THERE'S NO EXCUSE.

The Rival encounter music was changed a lot ... they ruined it ... WHY NINTENDO WHY? And the battle music is different too they changed some notes and parts it isn't as good.

It's hilarious when you see a company's remake is worse than their own old game from 10 years ago.
You're overreacting. The Rival's battle music sounds just fine. The Pokemon still walking when you're not moving isn't a big deal at all. Part of the playthrough WAS during the night time/Late afternoon, so that's why Hoothoot appears.

Please don't play the "OMG THEY RUINED EVERYTHING" card until you have the chance to play. Its very immature.
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Old September 6th, 2009 (8:44 AM).
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gah, silver looks pathetic...i wouldve prefered they revamped his original sprite... he looks too...emotion filled...i want the heartless looking and acting silver from the olden days...of well, his animation isnt to bad either...
I agree with this a hundred percent.

All the people who haven't played GSC and have never seen Silver before will be like "IS THAT ROARK'S SON O:?" or better yet "LOOK, THIS MUST BE ROARK IN THE PAST :D"
Gawd we got a mini Roark whose supposed to be apathetic, not cute and cuddly like he looks.

Poor Silver, I bet they cut them off of him too.

The animation is so-so for me but I'll need to see it first hand when I get the game.
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Old September 6th, 2009 (9:41 AM).
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I have no problems with the music, they did a great job, and its cool to find a Metapod that early in the game


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Old September 6th, 2009 (7:57 PM). Edited September 6th, 2009 by Eggie Poo Poo.
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Originally Posted by Hiroshi Sotomura View Post
Even the post you quoted states the flaws. Tell this "new tiles" argument to the signposts, postboxes and route direction signs too.


Really? Do you think hard rock or loud beeps would recapture the tune they wanted to convey? I'm sure this style works best to emulate the original style but step up at the same time.

Repeat after me, because this is you: "1:1 GSC IS MY RELIGION."

Excuse? Go play GSC and look for Pokémon that move around on the spot. They're not giving you anything different from GSC. Hell, most of the NPC Pokémon moved on the spot. Learn about the games you compare. (Oh sorry, are you really a 1:1 GSC-holic?)

Repeat after me, because this is you: "1:1 GSC IS MY RELIGION."

Repeat after me, because this is you: "1:1 GSC IS MY RELIGION."

By the way, religious person, CR2032 batteries aren't expensive. Rather than whining, go buy some.
Lol you're hilarious.

Well let's see, Hard Rock would be stupid so would 8-bit beeps, but it shouldn't be so jingly like a bunch of cute snow bells jingling, it should be like the D/P/Pt music. It sounds putrid right now.

And literally, in a modern game of today with all the other features they have in this game, there simply is NO EXCUSE to have a walking on the spot Pokemon. And what the hell? Why are you telling me to compare better when you just said in GSC the Pokemon move on the spot?

Why are you justifying it by saying it was like that in the original?

Now mister Hiroshi Sotomura, repeat after me:

"1:1 HGSS IS MY RELIGION." Because you seem to blindly defend it without realizing how many faults it has.

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Originally Posted by GunSaberSeraph View Post
You're overreacting. The Rival's battle music sounds just fine. The Pokemon still walking when you're not moving isn't a big deal at all. Part of the playthrough WAS during the night time/Late afternoon, so that's why Hoothoot appears.

Please don't play the "OMG THEY RUINED EVERYTHING" card until you have the chance to play. Its very immature.
Pal, look at the Pokedex part. It shows that Hoothoot appears during the day, this is the same crap they pulled in D/P/Pt, it's either laziness or pure stupidity.

And Pokemon still walking when you're not moving IS a big deal, it IS. It is incredibly distracting and annoys the eyes so much and it just shows you that lack of effort they had because they couldn't make a standing still sprite, it really makes you laugh.
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Old September 6th, 2009 (9:05 PM).
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Originally Posted by シルバー View Post
I agree with this a hundred percent.

All the people who haven't played GSC and have never seen Silver before will be like "IS THAT ROARK'S SON O:?" or better yet "LOOK, THIS MUST BE ROARK IN THE PAST :D"
Gawd we got a mini Roark whose supposed to be apathetic, not cute and cuddly like he looks.

Poor Silver, I bet they cut them off of him too.

The animation is so-so for me but I'll need to see it first hand when I get the game.
Please cry harder.

I still don't get why people are complaining about every single thing. If they made Silver look exactly how he did in GSC, no ****ing doubt you're probably going to complain that gamefreak was "lazy".
You'd have to bring out an entire graphic chart to get people with at least half a brain to seriously believe that's roark. Most people aren't as stupid and won't think how you think they will.
How in the hell does the new silver look "cute and cuddly"? Please point out to me how he does, I honestly can't see with his grin in the VS screen and his angry/dissatisfied face in his artwork. What do you want him to look like? If the new silver is "cute and cuddly, I'd assume you'd want him to look like a sadist with chains and spikes all over his limbs with tattoos, metalhead hair and his pokemon on leashes?

They changed Blue from R/B/Y to look like a flaming **** with bright orange hair in FR/LG, how does seem?


But hey what can I say, you can never please children.

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Originally Posted by Eggie Poo Poo View Post
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You're ****ing stupid.

If you don't like it, don't play it simple as that. Stop preaching your opinions down other peoples' throats and making this game out to be the end of the world or some ****ing **** because it's not a 100% port and because it's not exactly how you want it to be.

Go back and play the original G/S/C, stop trolling here making it worse for everyone else.


I SWEAR TO GOD. Everyone here has their own demands as to what you all want this game to be like as if gamefreak OWES you all something. They don't owe any of you jack ****, stop acting like the world is going to ****ing end because they did some thing that you don't like.
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Old September 6th, 2009 (10:53 PM).
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The way the wild Pokémon battle theme was remixed sounds a bit-too similar to the way FT/LG remixed their theme (which I though sounded off-key, and disliked.), though I'm not going to be too quick to judge. Still, the Rival Theme sounds awesome, and fitting for Silver.
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Old September 7th, 2009 (9:36 AM).
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Originally Posted by Hiroshi Sotomura View Post
Good job by the way, trying to paint me off as someone who gives a damn about the fact that these are remakes. To be perfectly honest, I don't really care about the imperfections you hate so much and the way you go on about it, regardless of it being your opinion, is pretty immature. Not everyone who likes aspects of this game is into the whole "this is a remake" thing.

Plus, do explain how it has these "noticeable faults" when it's not even out yet, why don't you?

I know he's banned and all, but the point he stabs into you still stands; the post above says exactly what I think: you're going off as if GameFreak owes you or something. I told you though to go get a CR2032 battery. Go do that rather than whine about the games, why don't you?



I failed to express myself clearly enough, but most NPC Pokémon in G/S/C move on the spot.
Noticeable faults are things that we've seen that don't need to be seen just at the release date, we can see them in previews now. It's like writing a letter to someone telling them you're going to take a crap on their yard, they see it coming beforehand so they don't need to wait till they see the brown stain to realize it's not good.

The bad things are like how some (most) of the music is ruined and made to sound like that Christmas song Jingle Bells, Rival is ruined, they add too much crap like they did with FRLG, when what they don't realize is is that the fact that it's being remade with 3D graphics is enough of a new thing. Kimono girls are basically on your ass for longer than they should be, they were unique before now they are going to annoy me, now there are Rocket Admins which makes it too much like these modern Pokemon games like 4th gen.

I could go on with the problems, but this is not the topic for that.

GameFreak DOES owe us something. They decided to a GSC remake because fans mostly wanted it, so why give us an incompetent game? And sorry if I'm so picky about this, but this is the Pokemon game I grew up with, the first one, so I want the remake to be perfect. Clearly this is going to feel like another 4th gen game with the same mistakes 4th gen had.

And still, saying NPC's moved on the spot in the original GSC is an invalid point, because that was 10 years ago. There is no excuse in this day and age for that.
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Old September 7th, 2009 (10:00 AM).
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I am actually really, really impressed with the Rival battle music. It sounds pretty much identical to the GSC rival music, only cooler. Plus the whole "VS!" thing right before the battle is a great touch too, with the really nice art in it rather than a nasty pixelated face. (RSE E4 anyone?)

And actually, I think the moving Pokemon sprite is great. It makes the Pokemon seem more lifelike, giving it more personality, rather than it just standing still like a statue. I think it would be cool if the pokemon's nature effected how much it moved around, like a Lonely or Relaxed nature wouldn't move around much, but a Hasty or Naughty would constantly be moving. Now THAT would be awesome. x3
Even back in Yellow, Pikachu moved around if left alone too long, and NPC Pokemon would move by themselves all the way up to DPPt. So I think it's a very nice touch. C:
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Old September 7th, 2009 (10:00 AM).
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By the way, religious person, CR2032 batteries aren't expensive. Rather than whining, go buy some.
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@Eggie Poo poo: Talking about the Pokémon moving on the spot wont change anything. The Pokémon moving on spot is not really worth talking about...I mean, Pokémon are pretty energetic, no? Especially the Totodile... Now, what would be stupid is if your Totodile had only 3 HP left, and it's still moving around like that energetically. What would prove this more, is if Totodile got poisoned. If it kept on moving like that, then it would faint in no time. Rather than taking 5 steps XD

P.S. You stated that there's no excuse for Pokémon moving on the spot, when there actually is one. Think about it, if they moved 10 years ago, and this is a remake.. Then the excuse is...It's a remake, that's why! :D
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Old September 7th, 2009 (10:03 AM).
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Think of this. Pokemon are more energetic then humans. They move much more then we do and when humans stand still they are a bit more active. So moving on the spot is perfectly normal.
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Old September 7th, 2009 (1:15 PM).
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@Eggie Poo poo: Talking about the Pokémon moving on the spot wont change anything. The Pokémon moving on spot is not really worth talking about...I mean, Pokémon are pretty energetic, no? Especially the Totodile... Now, what would be stupid is if your Totodile had only 3 HP left, and it's still moving around like that energetically. What would prove this more, is if Totodile got poisoned. If it kept on moving like that, then it would faint in no time. Rather than taking 5 steps XD

P.S. You stated that there's no excuse for Pokémon moving on the spot, when there actually is one. Think about it, if they moved 10 years ago, and this is a remake.. Then the excuse is...It's a remake, that's why! :D
Quote:
Think of this. Pokemon are more energetic then humans. They move much more then we do and when humans stand still they are a bit more active. So moving on the spot is perfectly normal.
Guys, stop trying to justify a stupid mistake Nintendo made, they are just too lazy to fix it and make a standing still sprite for the Pokemon. They didn't do that in Amity Square, so why do they move on the spot now?

And there IS no excuse like that, 10 years ago they did the same thing so now they can again? And SOMEONE point out when Pokemon that followed you moved on the spot? Exactly, Pokemon didn't follow you so this is different, NPC's didn't move on the spot either. Only your trainer did when he ran into a wall but that is different because it makes sense, you're walking into a wall over and over again.
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Old September 7th, 2009 (2:37 PM).
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Originally Posted by Eggie Poo Poo View Post
And SOMEONE point out when Pokemon that followed you moved on the spot? Exactly, Pokemon didn't follow you so this is different, NPC's didn't move on the spot either.
Actually, in Pokemon Yellow, your Pikachu would move around if you stood still for more than about 10 seconds. And yes, NPC Pokemon move on the spot as well. Remember the Wingull Guy in RSE? All those Wingull moved around. NPC Pokemon in DPPt do that, too. So it really makes sense that the Pokemon following you would move around as well.
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Old September 7th, 2009 (2:40 PM).
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Also, remember Pokemon TCG for GBC? Every NPC moved on the spot.
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Old September 7th, 2009 (3:02 PM).
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Originally Posted by Eggie Poo Poo View Post
Guys, stop trying to justify a stupid mistake Nintendo made, they are just too lazy to fix it and make a standing still sprite for the Pokemon. They didn't do that in Amity Square, so why do they move on the spot now?

And there IS no excuse like that, 10 years ago they did the same thing so now they can again? And SOMEONE point out when Pokemon that followed you moved on the spot? Exactly, Pokemon didn't follow you so this is different, NPC's didn't move on the spot either. Only your trainer did when he ran into a wall but that is different because it makes sense, you're walking into a wall over and over again.
Dude, why are you so God damn negative about everything. Chill out, complain when you actually have the game, or at least when it comes out.
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Old September 7th, 2009 (3:08 PM).
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Actually, in Pokemon Yellow, your Pikachu would move around if you stood still for more than about 10 seconds. And yes, NPC Pokemon move on the spot as well. Remember the Wingull Guy in RSE? All those Wingull moved around. NPC Pokemon in DPPt do that, too. So it really makes sense that the Pokemon following you would move around as well.
That's RSE, I and Hiroshi Sotomura said in GSC. READ.

Quote:
Dude, why are you so God damn negative about everything. Chill out, complain when you actually have the game, or at least when it comes out.
It's like writing a letter to someone telling them you're going to take a crap on their yard, they see it coming beforehand so they don't need to wait till they see the brown stain to realize it's not good.
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Old September 7th, 2009 (3:18 PM).
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Originally Posted by Eggie Poo Poo View Post
That's RSE, I and Hiroshi Sotomura said in GSC. READ.
Lol, I know you were talking about GSC, but considering that every Pokemon game is like a culmination of the features of the games preceding it, using it as an example is legit, I think. And I was only using it as an example, because it was so memorable -- NPC Pokemon have moved ever since RBY.
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Old September 7th, 2009 (3:52 PM).
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That's RSE, I and Hiroshi Sotomura said in GSC. READ.
In GSC, the Sudowoodo moves...
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Old September 7th, 2009 (4:13 PM).
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Lol, I know you were talking about GSC, but considering that every Pokemon game is like a culmination of the features of the games preceding it, using it as an example is legit, I think. And I was only using it as an example, because it was so memorable -- NPC Pokemon have moved ever since RBY.
Don't bother trying to argue with him. Once someone is under the Nostalgia Filter everyone else's opinion means nothing to them if they aren't blindly praising the past without logic.
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