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Binary Hack Research & Development Got a well-founded knack with your binary Pokémon hacks? Love reverse-engineering them? For the traditional Pokémon ROM hacker, this is the spot for polling and gathering your ideas, and then implementing them! Share your hypothesis, get ideas from others, and collaborate to create!

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Old September 12th, 2010 (1:27 PM).
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Chaos Rush Chaos Rush is offline
 
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I don't have much knowledge in DS hacking, but recently I found out that you can't edit the Johto Dex in HG/SS yet. The file that resembles the PokeDex is at a/0/7/4, the 12th file in the narc. However, I tried editing that to the Sinnoh Dex, and nothing happened. Then with a hex editor, I found what appears to be a second listing for the dex, which is at 0x64D2180. I changed that to the Sinnoh Dex, and this time I actually got different results, but it wasn't ideal:

For some reason, only Pokemon that were originally in the Johto Dex still appear, and some graphics won't load O_o.

Earlier, I did the same thing on Platinum, but in reverse: Replace the Sinnoh Dex with the Johto Dex:

I got much better results, as Pokemon actually showed up in the correct order. Not sure how to fix the numbers though.
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Old September 12th, 2010 (1:45 PM).
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THIS IS NOT A ROM HACK
Its a RPG game :D

And i dont think i see many hacks of HGSS
Only Hardgold
which isnt much
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Old October 2nd, 2010 (1:22 PM).
darkdragoon1000 darkdragoon1000 is offline
 
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Uh the pokemon HGSS Gym editor link is kinda broken sendspace took it down
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Old October 3rd, 2010 (3:12 PM).
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"The reason hgss gym editor is dead is because it didnt work the way it was sopose to and was for japanese roms"

Thats what I read
I wish I had one of those programs
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Old October 3rd, 2010 (3:23 PM).
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PPRE has a trainer editor which includes Gym Leaders. It works on any Gen IV game.
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Old October 4th, 2010 (2:55 PM).
RHetoRic RHetoRic is offline
 
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Unfortunately, using PPRE for anything that's not wild pokemon or script editing corrupts certain trainer text- especially in double-battles.
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Old October 4th, 2010 (4:55 PM).
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Last update fixed that issue.
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Old October 5th, 2010 (9:25 PM).
RHetoRic RHetoRic is offline
 
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Well hey, so it has. To tell you the truth, I never noticed the "b" part added on to the latest version to signify an update, haha.
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Old October 10th, 2010 (4:24 AM). Edited October 25th, 2010 by Spiky-Eared Pichu.
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I have tried to use Kiwi.ds NDS Editor but when I open a ROM/.narc/.sdat it says "Could not open file. Unsupported file format". How can I solve this? I need to extract some files from HGSS...

Also, I can't find the in-battle HP bars from HGSS. I have searched in every .narc and it doesn't appear...
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Old November 4th, 2010 (11:03 PM).
gtfo gtfo is offline
 
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What I need to know is how to do the following:

Edit mugshots
Edit trainer sprites
Edit the trainer's backsprite (all 3 frames)
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Old November 16th, 2010 (3:42 AM).
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Is it possible to do the following edits in HG/SS (or Platinum)?

- Trainer Edits
- Pokemon Edits (eg levels to learn moves, evolution methods)
- Wild Pokemon Edits
- Editing Moves (name, power, type, effect etc.)
- Replacing Pokemon (I want to put some 5th gen pokemon in)
- In game trade edits
- Pokemon giveaway edits (eg have steven give you a Jirachi instead of a Hoenn starter)
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Old February 5th, 2011 (2:11 PM).
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Originally Posted by Illusive View Post
Is it possible to do the following edits in HG/SS (or Platinum)?

- Trainer Edits
- Pokemon Edits (eg levels to learn moves, evolution methods)
- Wild Pokemon Edits
- Editing Moves (name, power, type, effect etc.)
- Replacing Pokemon (I want to put some 5th gen pokemon in)
- In game trade edits
- Pokemon giveaway edits (eg have steven give you a Jirachi instead of a Hoenn starter)
1- Yes
2- Yes
3- Yes
4- Yes, but rather glitchy. Just do not edit the description and flavor text from PPRE, edit them using another tool. Trust me.
5- Yes.
6- Data not found.
7- Yes.

For my question, did anybody manage to find the Lugia \ Ho-Oh texture on the titlescreen? It'd be good to edit, or else everybody has an obligatory mascot. Not much really.
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Old March 19th, 2011 (4:28 PM).
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Can someone explain how setting, removing and checking flags works?
I want to make a script where a Murkrow is a wild encounter, then after he is beaten he disappears.
Without flags he will just repeat the battle over and over.
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Old July 10th, 2011 (2:08 PM).
moohoomoo1 moohoomoo1 is offline
 
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Quote:
Originally Posted by Alex_32571 View Post
Can someone explain how setting, removing and checking flags works?
I want to make a script where a Murkrow is a wild encounter, then after he is beaten he disappears.
Without flags he will just repeat the battle over and over.
Well try out flags like 900, 901, 902 and so on but they dont go much higher then that.
I have done this so it works! :)
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Old July 25th, 2011 (2:18 PM).
Moonstruck Muse Moonstruck Muse is offline
 
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I'm sorry to bother people here, but I was wondering if there is a tutorial or program out there to edit the battle sprites in HG/SS? I've seen people do it but haven't been able to track down anything of that sort, so I was curious if one existed. Sorry if this has been covered all ready and I missed it in this topic. Thank you very much!
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Old August 12th, 2011 (12:09 PM).
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Jean LaFlame Jean LaFlame is offline
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@Moonstruck Muse, well I think you can't. As far as I know there isn't any program that allows you to do that. I can be outdated [?] but that's all I know. I'm sure you can do it using an HEX Editor. How? I have no idea. I currently now what must you do, but not how. Sorry :(
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Hi!
Well, I don't really know how to research HG/SS. I'm currently using PPRE and I found lots of scripts that I don't understand. Most of them are new Functions, like CheckPokemonLeague (I think it wasn't seen before, when I say 'before' I mean GBC/GBA hacking) or other ones.
I know how to hack GBA (not really well but some things) and RPG Maker. So I hope you can help me. Thank you very much.
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Old August 12th, 2011 (5:03 PM).
Missingyep Missingyep is offline
 
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EDIT: Oops, forgot what thread I was in. This isn't the GBA questions thread! Sorry.
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Old August 29th, 2011 (1:39 PM). Edited August 29th, 2011 by jvpski3.
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.narc, file. Yet as well no tools for HG/SS.

Found some tools though:
so far the best program to edit pokemon games (that i know of) is ppre which can be found here:
http://projectpokemon.org/ppre/download

and to edit text you need thenewpoketext:
http://pokeguide.filb.de/

but if your just trying to mod your save use this:
http://projectpokemon.org/pokesav/downloadpokesav

And try PokeGEN NOW!!!! IT IS SO COOL!
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Old September 10th, 2011 (4:29 PM).
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Alright so been checking around the internt for awhile adn cant seem to find anything. Is there some sort of tool to change the starters of HG/SS, i have done it before on B/W and D/P with a program off the internet but I cant find anyhting for HG/SS, please help all I want to do is instead of getting cyndaquil I get houndour
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Old November 8th, 2011 (7:05 PM).
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Is it possible to change the shiny value from 1/8192 to like 100/8192? This is really important!
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Old February 5th, 2012 (11:58 AM).
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Sprite editing HG/SS uses Pokemon DS Pic Platinum - There is no Pokemon DS pic HG/SS For all those on pokemon communities wolrldwide.
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Old March 30th, 2012 (6:20 PM).
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Has anyone got a solution editing the Wild Encounters in HGSS?
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Old April 11th, 2012 (4:27 PM). Edited April 14th, 2012 by ascension7.
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Quote:
Originally Posted by Moonstruck Muse View Post
I'm sorry to bother people here, but I was wondering if there is a tutorial or program out there to edit the battle sprites in HG/SS? I've seen people do it but haven't been able to track down anything of that sort, so I was curious if one existed. Sorry if this has been covered all ready and I missed it in this topic. Thank you very much!
Use PokeDSPicPlatinum. Do keep in mind that you'll need a program that will be able to change your new image to 8bpp (256 color palette with only the first 16 colors used in my experience, first color always transparency).
Link: www.mediafire.com/?kagm2147iaepyv3
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Originally Posted by TTYO View Post
Has anyone got a solution editing the Wild Encounters in HGSS?
PPRE worked for me. Just make sure to know that, if the scripts in a map are unchanged, PPRE will corrupt them for some reason. Just type some gibberish in a random script in the map (example: ioushfiuhsljfialjds) and it won't corrupt the scripts. I had the problem of my game freezing every time I edited something, then I realized it was just the scripts, so I'm assuming it's an error in the program. Gibberish is a great fix though :)
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Old April 12th, 2012 (4:35 AM).
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Ok thanks...

But I just wish to know about What scripts are we talking about in PPRE. I apologize as I am new to PPRE a little. Where am I supposed to add the gibberish?
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Old April 14th, 2012 (6:44 PM).
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Originally Posted by TTYO View Post
Ok thanks...

But I just wish to know about What scripts are we talking about in PPRE. I apologize as I am new to PPRE a little. Where am I supposed to add the gibberish?
Here, in Scripts-Scripts, I just typed some random stuff, and when I go to edit the wild Pokemon, it won't produce any errors for me. It should work for you too! :)
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