Pixel Art Lounge Page 178

Started by Castrainer October 15th, 2004 8:32 AM
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  • 5611 replies

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@Esupio sono Kamereon: Nice, though I'm not too sure about the alignment of the right antennae, but I believe that's just me. Personally, I'm not that fond of the colour combination, but it still looks rather nice. :)

@Shadow of heroes: All of them were just mere recolours, so nothing much for me to say. Your first two were saved as .JPG, try not to save any of your works as that format, because as Omega Latios said, it ruins the sprite's quality.

@Celebi22: Looks quite good, though I can't really say it looks like pixel art, since you resized it. You might want to observe the head a bit more, as I see a few flaws on its anatomy, mainly on the face. Try to look more closely at a Jirachi picture and compare it to yours, then you'll see my point. But never the less, that's nice work. Keep at it ;)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@Celebi22: Hmm, cute, though in my opinion, the mouth is a little out of place, the eyes are a bit narrow and too close together, I could recall Pikachu eyes being mere circles. Also, before colouring it, you might want to get rid of any excess pixels, like on Pikachu's left foot. You should also erase the extra line on its neck. And it looks as if its right arm is directly joined to its stomach with that loop in its current position, so you might want to take care of that. Otherwise, nice work :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Age 30
Seen July 30th, 2016
Posted July 15th, 2008
917 posts
17.6 Years
Heyhey. All credit to MulteonDX for introducing us to mecha/cybex Pokemon. I was bored, so I used his designs to make a cybex Vulpix. :P Rate /10 please? XD
[ PS. Does anyone know of an easy Transparency tool? ]
[ GIMP usually makes the whole image transparent ]


Cybex Vulpix
` i've RETURNED. |
after over a month of retirement,
i have returned to pokécommunity.
if we were acquaintances before, pm me.
i still have all my old files from two years ago.
so if you want to reconnect, let me know!
- Silon/Crimson Tears/Darien Willow/Iceman -
Age 27
Lurking in the darkest of shadows.
Seen April 7th, 2010
Posted May 19th, 2008
421 posts
17.5 Years
Heyhey. All credit to MulteonDX for introducing us to mecha/cybex Pokemon. I was bored, so I used his designs to make a cybex Vulpix. :P Rate /10 please? XD
[ PS. Does anyone know of an easy Transparency tool? ]
[ GIMP usually makes the whole image transparent ]


Cybex Vulpix
That mecha Vulpix is good.I give it a 9/10.To bad Multeon DX's thread is too old.Still open


Thanks to Minorthroat0987 for the Riachu unown!
Age 30
Seen July 30th, 2016
Posted July 15th, 2008
917 posts
17.6 Years
Amazing. But there's a joined piece of yellow on [His Left] hand. Last finger. o_o; Other than that! AmAZING!
` i've RETURNED. |
after over a month of retirement,
i have returned to pokécommunity.
if we were acquaintances before, pm me.
i still have all my old files from two years ago.
so if you want to reconnect, let me know!
- Silon/Crimson Tears/Darien Willow/Iceman -

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@Celebi22: There are familiar flaws that still hasn't been taken care of, it still looks as if its right arm is directly joined to its stomach, the mouth is in the wrong place, it should be a little further away from the nose, the eyes still look rather narrow and close together, making the face look narrow, try making the eyes look like mere circles rather than ovals. Other than that, you depicted a good look a like for that Pikachu done by Lightning, nice work :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@sarah241847: The black outline of that Staryu needs to be reshaded so it blends in properly with the Beldom's anatomy, it tends to stand out a wee bit from the outline almost being completely black, I also see left over orange coloured pixels from how it originally was before you recoloured it. I say you should work on it a bit more and tweak it so it blends in more with the body, try not to make the Staryu completely black outlined, add some lighter shades of blue to the outline where the lightsource is facing it.

@~Dragon~Master~: Nice, but quite symmetrical. The shading style you used made it seem flat. You might also want to redo the anatomy of the feet and the tail, since the feet both seem rather flat and flipper like, and the tail looks as if it's internally bent. I'd recommend, if you're a little rusty at making curves with the Line Tool, try making curves with the Curve tool, it should help you make certain areas of your Fakemon look less symmetrical and more realistic. I'm also not too sure about the face anatomy, it seems to similarise to the state of the feet, flat and flipper like, so that's something else you might want to tweak, again, use the Curve tool if you're a little uneasy with the line tool. But that's a nice attempt at a Fakemon, keep at it :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Age 28
By a tree next to a beach relaxing.
Seen August 9th, 2007
Posted March 6th, 2007
868 posts
17.5 Years
@sarah241847: The black outline of that Staryu needs to be reshaded so it blends in properly with the Beldom's anatomy, it tends to stand out a wee bit from the outline almost being completely black, I also see left over orange coloured pixels from how it originally was before you recoloured it. I say you should work on it a bit more and tweak it so it blends in more with the body, try not to make the Staryu completely black outlined, add some lighter shades of blue to the outline where the lightsource is facing it.

@~Dragon~Master~: Nice, but quite symmetrical. The shading style you used made it seem flat. You might also want to redo the anatomy of the feet and the tail, since the feet both seem rather flat and flipper like, and the tail looks as if it's internally bent. I'd recommend, if you're a little rusty at making curves with the Line Tool, try making curves with the Curve tool, it should help you make certain areas of your Fakemon look less symmetrical and more realistic. I'm also not too sure about the face anatomy, it seems to similarise to the state of the feet, flat and flipper like, so that's something else you might want to tweak, again, use the Curve tool if you're a little uneasy with the line tool. But that's a nice attempt at a Fakemon, keep at it :)
Are you talking about paint becouse thats what i use. O and ill fix it.

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@DragonsCanBite: Nice fusion, but as I've said to sarah241847, some of the black outline needs to be reshaded so it blends in properly, like on the back, it's black outlined, add a few red pixels to it, as on the tail. Also, I see some brown pixels, why are they there? Were they left over from how the anatomy was originally? If so, you should recolour them, since it's not in Latias' colour scheme. But otherwise, nice work, keep at it :)

EDIT~ @~Dragon~Master~: Yes, I am, I presume you use MS Paint.

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@~Dragon~Master~: Much better, though now I see that the tail is a little oddly shaped and shaded...well, it's barely got any shading on it. The outline of the tail seems a bit dodgy on its structure, a bit of it is thick whilst when you cascade down it, it gets thinner, then it thickens again, make sure that the outlines of the tail are parallel and level with each other until they meet at a point, because right now, the tail looks as if it's been trampled on. You might want to think about shading the tail aswell, infact, the whole of the anatomy, I know you have used 'Cut up' shading in some areas, but not quite enough for me to say that it doesn't look flat. You haven't changed anything on the mouth, it still looks a bit symmetrical, and the feet looks as if the fakemon is swimming rather than standing on the ground, but if that was your intention, then it's fine. I'd recommend taking a look at this thread for spriting terms, if you're a little unsure about some vocabulary I've said so far, and shading types. But never the less, this one is quite a nice improvement from your other one, but there are still a few things needed to be done to it :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@Karasu: Very nice custom sprites you have there! Though, the legs of the first one bothers me a bit, the hind legs seem rather curvy, and I feel something more can be done on its back, though I can't really put my finger on what, perhaps adding some lighter shades of orange onto a bit of the back's outline? IMO, the feet seem a bit too small. The second one looks very nice, but when I first looked at it, it looked rather 2-D with where the dark shading is, a little shakey on the outline of its neck on the right. But otherwise, quite nice, I like the poses, very nice customs, keep at it :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Signomi

Age 32
Female
Britland (United Kingdom)
Seen 1 Week Ago
Posted October 10th, 2022
7,480 posts
17.8 Years
@Rock Lee: That's not in the FR/LG style, that's actually in the R/S/E style. Nice Overworld sprite, though you could've used a different colour besides Red for the cheek swirls, though they aren't really swirls on the sprite, besides that, nice work. You should take time into making an Overworld sprite set for him :)

Dance, Carmen! ☆★

Paired with Aizuke » @instagram

Karasuma

It's beemo time!

Male
Onett, NJ
Seen June 1st, 2021
Posted May 6th, 2018
6,455 posts
17.7 Years
@Rock Lee: That's not in the FR/LG style, that's actually in the R/S/E style. Nice Overworld sprite, though you could've used a different colour besides Red for the cheek swirls, though they aren't really swirls on the sprite, besides that, nice work. You should take time into making an Overworld sprite set for him :)
Oh yeah I meant that way. Well if i make bigger swirls then his whole face would be redish...but thanks for the comment. I'll work on a overworld sprite
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