Scripts & Tutorials This forum is for scripts and code, as well as all kinds of tutorials, software, tools and so forth. Remember to give credit!
The thread revival limit does not apply here.

Draconius GO
Closed Thread
 
Thread Tools
  #26    
Old January 15th, 2010 (3:43 PM).
MegaNew's Avatar
MegaNew MegaNew is offline
Pokémon Unetta Owner
     
    Join Date: Jan 2010
    Gender: Male
    Posts: 37
    Umm what if i only want them to walk with 1 pokemon?
    the pokemon 1st in there party..
    how would i do tht?

    Relevant Advertising!

      #27    
    Old January 15th, 2010 (7:41 PM).
    help-14's Avatar
    help-14 help-14 is offline
       
      Join Date: Jul 2007
      Location: Viet Nam
      Age: 25
      Gender: Male
      Nature: Adamant
      Posts: 282
      Press D button. Now Iam making new version.
        #28    
      Old January 16th, 2010 (10:15 AM). Edited January 16th, 2010 by Trikeboy.
      Trikeboy's Avatar
      Trikeboy Trikeboy is offline
         
        Join Date: Mar 2009
        Gender:
        Posts: 102
        Hi, excellent script. I have it working on the map with the events but if I go to another map and press D, I get this message:

        ---------------------------
        Pokemon Essentials
        ---------------------------
        Exception: NoMethodError

        Message: undefined method `erase' for nil:NilClass

        DependentEvents:546:in `refresh'

        DependentEvents:544:in `eachEvent'

        DependentEvents:386:in `each'

        DependentEvents:386:in `eachEvent'

        DependentEvents:544:in `refresh'

        DependentEvents:563:in `update'

        AnimationSprite:81:in `update'

        AnimationSprite:80:in `each'

        AnimationSprite:80:in `update'

        Scene_Map:47:in `updateSpritesets'



        This exception was logged in errorlog.txt.

        Press Ctrl+C to copy this message to the clipboard.
        ---------------------------
        OK
        ---------------------------

        Any ideas?
        __________________
        I don't use "uber" Pokemon, I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature.
          #29    
        Old January 16th, 2010 (4:02 PM).
        help-14's Avatar
        help-14 help-14 is offline
           
          Join Date: Jul 2007
          Location: Viet Nam
          Age: 25
          Gender: Male
          Nature: Adamant
          Posts: 282
          Yep, I already know this bug, that why i am making new vesion.
            #30    
          Old January 16th, 2010 (5:33 PM).
          MegaNew's Avatar
          MegaNew MegaNew is offline
          Pokémon Unetta Owner
             
            Join Date: Jan 2010
            Gender: Male
            Posts: 37
            when u think new version will be released?
              #31    
            Old January 16th, 2010 (7:57 PM).
            help-14's Avatar
            help-14 help-14 is offline
               
              Join Date: Jul 2007
              Location: Viet Nam
              Age: 25
              Gender: Male
              Nature: Adamant
              Posts: 282
              Maybe next week or later because i have a problem with my project.
                #32    
              Old January 17th, 2010 (3:23 PM).
              Trikeboy's Avatar
              Trikeboy Trikeboy is offline
                 
                Join Date: Mar 2009
                Gender:
                Posts: 102
                Just discovered that if you recreate the 6 dependent events on every map, the code works everywhere. Just have to make sure you keep all the correct event numbers, and the ID over 200.
                __________________
                I don't use "uber" Pokemon, I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, copy & paste this into your signature.
                  #33    
                Old January 19th, 2010 (7:03 PM).
                Birdybot's Avatar
                Birdybot Birdybot is offline
                -insert witty phrase here-
                   
                  Join Date: Jun 2009
                  Location: In a place.
                  Age: 21
                  Gender: Female
                  Nature: Jolly
                  Posts: 160
                  I can't wait for that new script you mentioned Also, you should do a dual screen tutorial! Or will that remain a secret? I suppose it is quite a big feature, I could understand if you don't wanna do a tutorial for it

                  Good luck with the new version, anyway.
                  __________________


                    #34    
                  Old January 22nd, 2010 (4:03 PM).
                  ShinyMeganium ShinyMeganium is offline
                     
                    Join Date: Apr 2008
                    Gender:
                    Posts: 317
                    3 Questions:
                    1. As far as I understood from the comments, it is possible, but I'm asking anyways...
                    Is it possible to limit the player to walking with 1 Pokemon only?
                    2. Again, probably possible but...
                    Can I activate the script, say, only if X Pokemon is in the team?
                    3. If 1 and 2 are positive, can I force the script to work (not allowing the player to choose) under these conditions?
                      #35    
                    Old January 22nd, 2010 (4:52 PM).
                    help-14's Avatar
                    help-14 help-14 is offline
                       
                      Join Date: Jul 2007
                      Location: Viet Nam
                      Age: 25
                      Gender: Male
                      Nature: Adamant
                      Posts: 282
                      The answer of all your questions are yes, yes and yes.
                        #36    
                      Old January 23rd, 2010 (8:32 AM).
                      Birdybot's Avatar
                      Birdybot Birdybot is offline
                      -insert witty phrase here-
                         
                        Join Date: Jun 2009
                        Location: In a place.
                        Age: 21
                        Gender: Female
                        Nature: Jolly
                        Posts: 160
                        Are you going to work on the problem of when you run, the Pokémon following you don't speed up?
                        __________________


                          #37    
                        Old January 23rd, 2010 (11:05 PM).
                        help-14's Avatar
                        help-14 help-14 is offline
                           
                          Join Date: Jul 2007
                          Location: Viet Nam
                          Age: 25
                          Gender: Male
                          Nature: Adamant
                          Posts: 282
                          It is default speed of dependent event, i'll ask poccil for it.
                            #38    
                          Old January 24th, 2010 (3:27 PM).
                          MegaNew's Avatar
                          MegaNew MegaNew is offline
                          Pokémon Unetta Owner
                             
                            Join Date: Jan 2010
                            Gender: Male
                            Posts: 37
                            when are you gonna release new version?
                              #39    
                            Old January 25th, 2010 (7:36 PM).
                            help-14's Avatar
                            help-14 help-14 is offline
                               
                              Join Date: Jul 2007
                              Location: Viet Nam
                              Age: 25
                              Gender: Male
                              Nature: Adamant
                              Posts: 282
                              A demo video for v2.2:
                                #40    
                              Old January 26th, 2010 (4:13 AM).
                              Klofkac's Avatar
                              Klofkac Klofkac is offline
                              He's back!
                                 
                                Join Date: Jun 2009
                                Location: Sharpedo Bluff
                                Age: 21
                                Gender: Male
                                Posts: 337
                                So new wersion will be released soon! I hope those bugs from v2 will be repaired!
                                __________________

                                I AM BACK!
                                  #41    
                                Old January 26th, 2010 (5:34 AM).
                                Gigatom~'s Avatar
                                Gigatom~ Gigatom~ is offline
                                Pokemon Ruthenium Creator ~
                                   
                                  Join Date: Jan 2010
                                  Age: 22
                                  Gender: Male
                                  Posts: 116
                                  Nice Script, very usefull. Looking forward to use it.

                                  Gigatom~
                                  __________________


                                  Check out my deviantArt! :3
                                    #42    
                                  Old January 28th, 2010 (8:57 AM).
                                  MegaNew's Avatar
                                  MegaNew MegaNew is offline
                                  Pokémon Unetta Owner
                                     
                                    Join Date: Jan 2010
                                    Gender: Male
                                    Posts: 37
                                    Awesome! Looks like this means we have only one pokemon following us :D instead of all 6
                                    Just what i wanted :D
                                      #43    
                                    Old February 4th, 2010 (2:44 PM).
                                    Klofkac's Avatar
                                    Klofkac Klofkac is offline
                                    He's back!
                                       
                                      Join Date: Jun 2009
                                      Location: Sharpedo Bluff
                                      Age: 21
                                      Gender: Male
                                      Posts: 337
                                      I have small question about the v2.2: When you will release it?
                                      __________________

                                      I AM BACK!
                                        #44    
                                      Old February 7th, 2010 (1:20 PM).
                                      MegaNew's Avatar
                                      MegaNew MegaNew is offline
                                      Pokémon Unetta Owner
                                         
                                        Join Date: Jan 2010
                                        Gender: Male
                                        Posts: 37
                                        I wanted to know...you think this can work with shiny pokemon? or alternate forms?
                                          #45    
                                        Old February 10th, 2010 (1:22 PM).
                                        fiox fiox is offline
                                           
                                          Join Date: Feb 2010
                                          Posts: 17
                                          looks cool .... realy cool
                                            #46    
                                          Old February 19th, 2010 (7:17 AM). Edited February 19th, 2010 by ~Frozen Darkness~.
                                          ~Frozen Darkness~'s Avatar
                                          ~Frozen Darkness~ ~Frozen Darkness~ is offline
                                          It's watching you...
                                             
                                            Join Date: Apr 2008
                                            Location: Staten Island, NY
                                            Age: 20
                                            Gender: Male
                                            Nature: Docile
                                            Posts: 502
                                            Quote:
                                            Originally Posted by MegaNew View Post
                                            I wanted to know...you think this can work with shiny pokemon? or alternate forms?
                                            It could definitely work for alt. forms if you program the forms in the right way.

                                            As for shinies, I think it could be possible, say if the Filename had an "s" at the end, then I suppose in the new version, it could work, should help-14 want to do it.

                                            Just discovered a bug:

                                            Walked into a building, then went out, and it just warped me to a different spot on the same map, yet it said, "Oldale Town", which was the town that the house was in. (I named the building Oldale Pokemon Mart, BTW)

                                            I'm pretty sure this happens because of the pokemon still being in the mart while the player is outside.


                                            Just wanted to let help-14 know so he can fix it in the new version. Otherwise, I'm not encountering any other problems.

                                            EDIT: I decided to research the surf/fly glitch thing, and I fixed it!

                                            Spoiler:
                                            Step 1: First, go to the Script PokemonHiddenMovesand go to line 474 or near that.

                                            Step 2: Delete where it says something like "pbHasDependentEvents?" and delete everything past that until you reach an end a few lines down. Delete that end and stop. Now you can Fly!

                                            Step 3: This is just a bit more complicated. Go to line 262 of the same script. See where it says "pbHasDependentEvents?" Delete it until you meet and end and delete that end as well. But wait! There's more!

                                            Step 4: If you were to stop at Step 3, your Pokemon would glitch up when surfing. So, go to the line a few lines down that says:

                                            Kernel.pbMessage(_INTL("{1} used Surf!",speciesname))

                                            and paste this just below:

                                            pbMoveRoute(pbGetDependency("Dependent0"),[PBMoveRoute::Graphic,"nil.png",0,2,0])
                                            pbMoveRoute(pbGetDependency("Dependent1"),[PBMoveRoute::Graphic,"nil.png",0,2,0])
                                            pbMoveRoute(pbGetDependency("Dependent2"),[PBMoveRoute::Graphic,"nil.png",0,2,0])
                                            pbMoveRoute(pbGetDependency("Dependent3"),[PBMoveRoute::Graphic,"nil.png",0,2,0])
                                            pbMoveRoute(pbGetDependency("Dependent4"),[PBMoveRoute::Graphic,"nil.png",0,2,0])
                                            pbMoveRoute(pbGetDependency("Dependent5"),[PBMoveRoute::Graphic,"nil.png",0,2,0])

                                            This will allow you to surf!

                                            Step 5: Use and enjoy! No credit needed, but is still appreciated.
                                            __________________
                                            Signature is blank right now :/
                                              #47    
                                            Old February 28th, 2010 (6:30 AM).
                                            Iarama's Avatar
                                            Iarama Iarama is offline
                                            RMXP User
                                               
                                              Join Date: Feb 2010
                                              Location: United States
                                              Age: 21
                                              Gender: Male
                                              Nature: Relaxed
                                              Posts: 53
                                              Have yuo considered making a simple(r) demo so people dont get confused because I have no idea how to do all of this editing.
                                                #48    
                                              Old February 28th, 2010 (8:05 AM).
                                              SpawnHyuuga's Avatar
                                              SpawnHyuuga SpawnHyuuga is offline
                                              Elite Four Spawn
                                                 
                                                Join Date: Apr 2007
                                                Location: New Bark Town, Johto
                                                Gender: Male
                                                Nature: Timid
                                                Posts: 198
                                                Quote:
                                                Originally Posted by Iarama;558I6278
                                                Have yuo considered making a simple(r) demo so people dont get confused because I have no idea how to do all of this editing.
                                                I agree, maybe a demo like script makers use for most 'advanced scripts.' It's just has to be the latest version of Pokemon Essentials with these scripts placed correctly as well as map and common events, and optionally it shows how it works through event on a test map.

                                                EDIT: I got an error, on trying to use it just for my own personal tests. I'm not quite sure if I have the latest version. (There's an idea, add a comment at the top of the script explaining which version you have.)

                                                Code:
                                                Exception: RuntimeError
                                                Message: Script error within event 4, map 6 (Player's House):
                                                Exception: NoMethodError
                                                Message: Section132:468:in `addEvent2'undefined method `x' for nil:NilClass
                                                ***Full script:
                                                pbAddPokemon(PBSpecies::MUDKIP,15)
                                                auto_change_without_animation
                                                
                                                Interpreter:239:in `pbExecuteScript'
                                                DependentEvents:38:in `pbAddDependen'
                                                Caterpillar:160:in `auto_change_without_animation'
                                                (eval):2:in `pbExecuteScript'
                                                Interpreter:1583:in `eval'
                                                Interpreter:239:in `pbExecuteScript'
                                                Interpreter:1583:in `command_355'
                                                Interpreter:492:in `execute_command'
                                                Interpreter:191:in `update'
                                                Interpreter:104:in `loop'
                                                
                                                Interpreter:274:in `pbExecuteScript'
                                                Interpreter:1583:in `command_355'
                                                Interpreter:492:in `execute_command'
                                                Interpreter:191:in `update'
                                                Interpreter:104:in `loop'
                                                Interpreter:196:in `update'
                                                Scene_Map:96:in `update'
                                                Scene_Map:94:in `loop'
                                                Scene_Map:107:in `update'
                                                Scene_Map:63:in `main'
                                                __________________
                                                Any images or works I post, are that of my own creation, or I have properly credited the artist/creator. If I am the creator, you may use my work in any way you see fit, provided you give credit. If it is someone else's work, please give them a message, asking if you can use it.
                                                  #49    
                                                Old February 28th, 2010 (4:55 PM).
                                                Iarama's Avatar
                                                Iarama Iarama is offline
                                                RMXP User
                                                   
                                                  Join Date: Feb 2010
                                                  Location: United States
                                                  Age: 21
                                                  Gender: Male
                                                  Nature: Relaxed
                                                  Posts: 53
                                                  Ya and if there the errors are because of mistakes while importing the script it could make all of the diffrence.
                                                    #50    
                                                  Old March 8th, 2010 (11:38 AM).
                                                  sonic1's Avatar
                                                  sonic1 sonic1 is offline
                                                  ASM is my life now...
                                                     
                                                    Join Date: May 2008
                                                    Location: Portugal
                                                    Age: 23
                                                    Gender: Male
                                                    Nature: Timid
                                                    Posts: 79
                                                    Very good script!
                                                    Hey, i followed all the instalation steps and it works fine, but when i deposite a pokemon, it appears this error:
                                                    Spoiler:
                                                    Exception: RuntimeError
                                                    Message: Script error within event 14, map 25 (Test Map 2):
                                                    Exception: NoMethodError
                                                    Message: Section131:542:in `refresh'undefined method `erase' for nil:NilClass
                                                    ***Full script:
                                                    pbPokeCenterPC

                                                    Interpreter:239:in `pbExecuteScript'
                                                    DependentEvents:540:in `eachEvent'
                                                    DependentEvents:384:in `each'
                                                    DependentEvents:384:in `eachEvent'
                                                    DependentEvents:540:in `refresh'
                                                    DependentEvents:559:in `update'
                                                    AnimationSprite:81:in `update'
                                                    AnimationSprite:80:in `each'
                                                    AnimationSprite:80:in `update'
                                                    Scene_Map:47:in `updateSpritesets'

                                                    Interpreter:274:in `pbExecuteScript'
                                                    Interpreter:1583:in `command_355'
                                                    Interpreter:492:in `execute_command'
                                                    Interpreter:191:in `update'
                                                    Interpreter:104:in `loop'
                                                    Interpreter:196:in `update'
                                                    Scene_Map:96:in `update'
                                                    Scene_Map:94:in `loop'
                                                    Scene_Map:107:in `update'
                                                    Scene_Map:63:in `main'


                                                    What's the problem?
                                                    What should i do?

                                                    Greetings,

                                                    Sonic1
                                                    __________________
                                                    This signature has been disabled.
                                                    over 350px high
                                                    Please review and fix the issues by reading the signature rules.

                                                    You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

                                                    Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
                                                    Closed Thread

                                                    Quick Reply

                                                    Join the conversation!

                                                    Create an account to post a reply in this thread, participate in other discussions, and more!

                                                    Create a PokéCommunity Account

                                                    Sponsored Links
                                                    Thread Tools

                                                    Posting Rules
                                                    You may not post new threads
                                                    You may not post replies
                                                    You may not post attachments
                                                    You may not edit your posts

                                                    BB code is On
                                                    Smilies are On
                                                    [IMG] code is On
                                                    HTML code is Off

                                                    Forum Jump


                                                    All times are GMT -8. The time now is 5:34 AM.