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  #101    
Old February 5th, 2010 (10:19 AM).
Hackun Hackun is offline
     
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    There is a way to add support for BPRS?
    It is needed to add Inis, if you want, I search for you.
    only need BPRE directions, and I got it.

    Sorry for me english..

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      #102    
    Old February 5th, 2010 (10:21 AM).
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    davoker davoker is offline
       
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      I support the idea, fire red version is the only Spanish version is missing ^ ^ would be nice to have it supported Spanish community, and the program and be complete in all versions hehehe

      translated into English, I hope you understand
        #103    
      Old February 9th, 2010 (2:00 PM).
      Quil Quil is offline
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        As the tool uses Interdpth's RTC, the byte between day and hour in memory should be filled with dayofweek, but there is just a plain 00. I needed it, so I noticed. Did Zodiac remove it while optimising, or is it a bug? ;p
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          #104    
        Old February 9th, 2010 (7:30 PM).
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          No, don't blame me for that. The fact is on some systems that day of the week shows while the others doesn't.
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            #105    
          Old February 10th, 2010 (7:07 AM).
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          I have a problem, no matter what time it is, it is always nighttime. I when to options>emulator>real time clock, and turned it off but still no dice.
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            #106    
          Old February 10th, 2010 (11:02 AM).
          Quil Quil is offline
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            Quote:
            Originally Posted by ZodiacDaGreat View Post
            No, don't blame me for that. The fact is on some systems that day of the week shows while the others doesn't.
            I tested it on VBA-M, and it does work on there. I guess it's a problem with the RTC stuff of the original VBA then.

            Quote:
            Originally Posted by NarutoActor View Post
            I have a problem, no matter what time it is, it is always nighttime. I when to options>emulator>real time clock, and turned it off but still no dice.
            You should turn it on, not off. :')
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              #107    
            Old February 10th, 2010 (12:13 PM).
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            ops lol I ment to say turned it on it was off.
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              #108    
            Old February 16th, 2010 (9:59 AM).
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            Wow this tool seems to be great work. It works on XP too! I just hope that it doesn't crash when you go from afternoon to evening or night whatever it was that people posted.
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              #109    
            Old February 18th, 2010 (4:44 PM).
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              Hello! I have a small doubt:

              Is there any way to know, in a script, each of the phases of the day, that is, taking a variable or something from the routine to use as an IF condition?
              It would be a way to change the pokemons of the day and night (and the other things that must change: p)

              Sorry for my bad english xD
                #110    
              Old February 18th, 2010 (5:55 PM).
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              Yes acorse. Copy the byte that tells wheat hour it is then compare it.
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                #111    
              Old February 18th, 2010 (8:12 PM).
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              @narutoactor
              if you still haven't found the answer to your question try this make sure you do it in order IN ORDER!
              1.simply reset the emulation, once you've turned on RTC, if it works load up your save file and you are off.
              2.Try entering a house with of without your savefile, then comeback out.
              3.If step two didn't work, then you will have to start a new save file.
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                #112    
              Old February 19th, 2010 (12:22 PM).
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                I don't know hot to use it...

                I just clicked 'implement' but it doesn't works..
                  #113    
                Old February 24th, 2010 (11:28 PM).
                chrunch chrunch is offline
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                I haven't commented on this yet, but it's amazing.
                Lucky I have Vista.
                And it probably will get overused, but that won't stop me from using it.
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                  #114    
                Old February 27th, 2010 (7:49 AM).
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                  But there are many versions of this program? xD
                  I love it, but I'm still not sure whether mu put my hack or not, I hope you make up some 100% sure, until then, I take that chance.

                  Finally, I wish you luck ^ ^

                  Greetz!
                    #115    
                  Old March 6th, 2010 (3:48 AM).
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                  Skara Skara is offline
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                    No XP comp? In the words of the French king: "I FART IN YOUR GENERAL DIRECTION, YOUR FATHER SMELLED OF ELDERBERRIES, I SHAKE MY PRIVATE PARTS IN THE FACE OF YOUR AUNTIES" etc

                    Bad Rep time
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                      #116    
                    Old March 7th, 2010 (9:25 AM). Edited March 25th, 2010 by Diegoisawesome.
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                    This system is great! The only problems I have with it so far are:
                    1. A flash of the day palette can be seen right before warping, when it is a time that is not day.
                    2. The colors aren't very customisable.
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                      #117    
                    Old March 9th, 2010 (11:19 PM).
                    inuside21 inuside21 is offline
                       
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                      after i implemented at my pokemon emerald,, and go outside town, it freeze! congratz to me!
                        #118    
                      Old March 10th, 2010 (5:50 AM).
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                        It hates xp,damn.No fixed version?
                          #119    
                        Old March 10th, 2010 (6:10 AM).
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                          I'm on XP and it works great on my computer. Hmmm... I wonder if somehow my system has evolved!
                          CONGRATULATIONS! Your EXPI has evolved into METAXPI
                          METAXPI is trying to learn the move ASCEND
                          But it already knows four moves!
                          Forget a move and learn ASCEND?
                          ...
                          METAXPI has forgotten FLAIL and learned ASCEND!
                            #120    
                          Old March 10th, 2010 (7:19 AM).
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                            For my XP it starts, doesn't crash, but doesn't write it to my FireRed ROM.
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                              #121    
                            Old March 10th, 2010 (2:05 PM).
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                            Well, it works on MY XP now, but this is the computer I use out in my Kitchen (We got it fixed) It only works on the one out here though... I think my old one has some serious problems... but I already knew that.
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                              #122    
                            Old March 24th, 2010 (6:20 AM).
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                            Full Metal Full Metal is offline
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                            Quote:
                            Originally Posted by diegoisawesome View Post
                            Why will this system not allow me to load a palette into a different slot (for example, loading palette 0 into slot F)? This seriously messes with my appreciation for the system.

                            Fix this please.
                            I think you are talking about compatibility with JPANS engine right?
                            Since the palettes are overwritten frequently (i think...idk for sure) you might have actually loaded the palette, but then it got overwritten by the routine. I would suggest just removing the player from the palettes that are effected.
                            Or if i'm wrong and you aren't talking about overworlds at all, then i think being a little more specific might help us out a smidge.
                            *edit*
                            am i the only person who hasn't had ANY trouble with this tool after the update for xp? It seems to me that a lot of people are either
                            A) Being nubs and not downloading the newer version
                            B) using a tool that still has a few bugs that has compatibility issues with xp (lol, who would have thought that somethin like that would happen...)
                            C) Being nubs and not having the right runtimes installed (or some similar problem)
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                              #123    
                            Old March 24th, 2010 (10:53 AM). Edited March 25th, 2010 by Diegoisawesome.
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                            Diegoisawesome Diegoisawesome is offline
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                            Quote:
                            Originally Posted by Full Metal View Post

                            I think you are talking about compatibility with JPANS engine right?
                            Since the palettes are overwritten frequently (i think...idk for sure) you might have actually loaded the palette, but then it got overwritten by the routine. I would suggest just removing the player from the palettes that are effected.
                            Or if i'm wrong and you aren't talking about overworlds at all, then i think being a little more specific might help us out a smidge.
                            *edit*
                            am i the only person who hasn't had ANY trouble with this tool after the update for xp? It seems to me that a lot of people are either
                            A) Being nubs and not downloading the newer version
                            B) using a tool that still has a few bugs that has compatibility issues with xp (lol, who would have thought that somethin like that would happen...)
                            C) Being nubs and not having the right runtimes installed (or some similar problem)
                            Yeah, I was also wondering that. I have the latest version, and it's XP compatible.

                            Also, that might be the reason, but I also think that it may just be that it's not compatible with the OW tables function and it's not reading the new palette to load. I might be way off base here, but I'm going to test out my theory and choose a different sprite and see if it loads an original game palette or not.

                            EDIT: -.- Apparently, I was loading the palette into a bad slot, and one not meant for OWs. I loaded the palette into slot A, and it started working. Thanks anyways. XD
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                              #124    
                            Old March 30th, 2010 (3:33 PM). Edited March 30th, 2010 by earth 2222.
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                            earth 2222 earth 2222 is offline
                               
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                              uh.. i have xp and it worked for me fine, except when i tried to open my pokemon fire red it said that the rom wasnt supported so i opened a backup i made earlier and it opened @.@? meh, anyhows great tool.

                              actually just figured out my rom got corrupted, my bad.
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                                #125    
                              Old March 31st, 2010 (3:08 AM).
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                              raupy raupy is offline
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                                Are German Firered and Leafgreen ROMs supported?
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