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  #1    
Old January 28th, 2010 (3:51 AM). Edited January 28th, 2010 by AQUILINUS.
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AQUILINUS AQUILINUS is offline
Life, so insignificant
     
    Join Date: Jan 2010
    Location: The Earth, geez
    Gender: Male
    Posts: 20

    My battle team:

    [email protected] Sash
    4Hp/252Atk/252Speed
    Pressure
    Jolly
    -Earthquake
    -Stone Edge
    -Stealth Rock
    -Taunt
    My lead

    [email protected]
    252Hp/240Atk/16Spe
    Huge Power
    Adamant
    -Focus Punch
    -Toxic
    -Substitute
    -Waterfall
    My sub-puncher

    [email protected]
    168Hp/120Def/220SpecialDef
    Thick Fat
    Careful
    -Curse
    -Earthquake
    -Firepunch
    -Return
    My tank-curser(I guess...)

    [email protected] Specs
    4Hp/252Speed/252SpAtk
    Levitate
    Modest
    -Air Slash
    -Hidden Power(Fighting)
    -Shadow Ball
    -Thunderbolt
    Special sweeper?

    [email protected] Band
    248Hp/252Atk/10Speed
    Technician
    Adamant
    -Bullet Punch
    -Pursuit
    -Superpower
    -U-turn
    Physical Sweeper?

    [email protected]
    252Def/4Speed/252SpecialDef
    Natural Cure
    Bold
    -Seismic Toss
    -Softboiled
    -Thunder Wave
    -Ice Beam
    Wall?


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      #2    
    Old January 28th, 2010 (6:45 AM).
    trainer4life's Avatar
    trainer4life trainer4life is offline
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      Join Date: Jan 2010
      Location: NY
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      Your team looks goodm on paper. But when it comes to battling you really dot have clearly defined roles for your team. It seems you have alot of attack and if thats what you going for great but you dnt really have alot of support and thats key in battle.

        #3    
      Old January 28th, 2010 (7:00 AM). Edited January 28th, 2010 by .Gamer.
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      .Gamer .Gamer is offline
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      I don't have enough time for a good rate but some things i see right fast are: Shedinja is bad in OU (which you wil have to play because of Yanmega and Aero) because almost every team has a hippo or TTar or both and Shedinja dies in one hit from sandstorm. Also, aerodactyl is pretty bad as an attacker because it doesn't have good defenses, run aero as a lead with this set:

      Aerodactyl @ Focus Sash
      252Atk/252spe/4 wherever
      Taunt
      Stealth Rock
      Earthquake
      -Filler- (I reccomend something that is weak but fairly strong to break enemy sashes, and won't OHKO, like rock slide would be a good choice)

      You have four pokemon with at least 2x damage from Ice-type attacks: Yanmega, Aerodactyl, Shuckle, Cradily. Shedinja is bad for the aformentioned reasons, and Azumaril is pretty decent, but if I were you, I would run the Sub-Punch set, because its probably the most damaging set.

      Cradily is next to useless unless you have a sandstormer in your team because its slow and has bad SDef (hence Sandstorm), and its only real purpose is on stall teams. Yanmega isn't really useful anymore because its basically a bad Ninjask (even though Ninjask is bad itself, as a lead, its better than Yanmega) and you want a lead like Aerodactyl or something to be a suicide lead, set up rocks, break the sash, and just keep damaging the opponent until Aero dies.

      If you want a curser on your team, I would suggest Umbreon (Psychic immunity nice, even though Psychic isn't that common) or Snorlax. Shuckle is bad because, its Shuckle. Its slow, it has super high defenses, but thats it. I suppose it makes a nice staller, but its really just awful in my opinion. Also, Double Team is a wasted slot, because most peopl battle with the Evasion Clause (prohibting moves like Double Team, Minimize) from working.

      Also, Yanmega is also bad because it takes 50% damage from Stealth Rock which almost everyone ueses these days, so it goes by-bye, as does Shedinja. If you want a Ghost-type, replace Shedinja with Dusknior (not recommended) or Rotom-A, they are better at stalling and have a couple of immunities themselves, I would suggest Rotom-A because of its additional Ground-type immunity. Yanmega should just be scrapped.

      For a Choice Band pokemon run Scizor because it has lots of resistances, solid defenses, and is weak to only Fire-types. This set is common:

      Scizor @ Choice Band
      4HP/252Atk/252Spe
      Jolly Nature
      Trait: Technician
      -Bullet Punch
      -U-Turn
      -Pursuit
      -Superpower/Brick Break (I usually run superpower but brick break has its uses)

      Thats basically it. Replace Shuckle with any other defensive pokemon, I would suggest the basic Blissey set seen below:

      Blissey @ Leftovers
      252Def/4SpA/252SpD
      Trait: Natural Cure (Helps to be a status absorber)
      -Softboiled
      -Seismic Toss
      -Thunder Wave
      -Protect/Toxic/Flamethrower (last one is your call)

      I'm assuming you want to keep most of your team as original as it is, so thats how I went about making my suggestions/tweaks.

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        #4    
      Old January 28th, 2010 (11:45 AM).
      wolf's Avatar
      wolf wolf is offline
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      Yanmega is really fun to use, and it doesn't suck enough to be replaced immediately. :| I've used it tons before, and no one runs a sure check to it once it gets a Speed boost.

      Follow gamer's suggestions, and I'll come back to help with threats, synergy, etc.

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        #5    
      Old January 28th, 2010 (2:02 PM).
      AQUILINUS's Avatar
      AQUILINUS AQUILINUS is offline
      Life, so insignificant
         
        Join Date: Jan 2010
        Location: The Earth, geez
        Gender: Male
        Posts: 20

        Thanks a lot for giving me guides on improving my team, I will post in the (hopefully improved) team for everyone to evaluate soon.
        THANKS A LOT!!!!!

          #6    
        Old January 28th, 2010 (2:48 PM). Edited January 28th, 2010 by Dark Azelf.
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        Dark Azelf Dark Azelf is offline
        Probably hates you.
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        Nature: Impish
        Posts: 7,146

        Quote:
        Originally Posted by gamer691 View Post
        snip

        1. No dumb text colors
        2. Jolly Scizor.......:/
        3. Yanmega is leading so SR is a non issue. Also i fail to see how its a bad Ninjask, seeing as it does a totally different thing.
        4. I fail to see how base 107 s.def (Cradily) is bad.
        5. Shuckle is not weak to ice.
        5. Aero with no STAB move and EQ chosen over it lol, the Rock move really not a "filler".

        Yeah most of that was right as in the context of it but some of that was really off.

        As for the team, Azu wants Double Edge >> Ice Punch for better coverage.

        Anyways yeah there alot of holes here and many threats you fail to cover well. Read out stickies and take note of the threats you need to account for i.e this. Honestly the top 20 used pokemon destroy this and little stop them.

        That and Sash is damn terrible on non leads, as well as Shedinja who is just umm lol. And why the heck are you using special moves on it lol ?

        Also id prolly read this too.

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          #7    
        Old January 28th, 2010 (3:07 PM).
        AQUILINUS's Avatar
        AQUILINUS AQUILINUS is offline
        Life, so insignificant
           
          Join Date: Jan 2010
          Location: The Earth, geez
          Gender: Male
          Posts: 20

          My (hopefully improved) team:

          [email protected] Sash
          4Hp/252Atk/252Speed
          Pressure
          Jolly
          -Earthquake
          -Rock Slide
          -Stealth Rock
          -Taunt
          My lead

          [email protected]
          252Hp/240Atk/16Spe
          Huge Power
          Adamant
          -Focus Punch
          -Ice Punch
          -Substitute
          -Waterfall
          My sub-puncher

          [email protected]
          168Hp/120Def/220SpecialDef
          Thick Fat
          Careful
          -Counter
          -Curse
          -Return
          -Self-destruct
          My tank-curser(I guess...)

          Rotom(Normal form)@Choice Scarf
          4Hp/252Speed/252SpAtk
          Levitate
          Modest
          -Hidden Power(Fighting)
          -Shadow Ball
          -Thunderbolt
          -Trick
          Special sweeper?

          [email protected] Band
          4Hp/252Atk/252Speed
          Technician
          Jolly
          -Bullet Punch
          -Pursuit
          -Superpower
          -U-turn
          Physical Sweeper?

          [email protected]
          252Def/4Speed/252SpecialDef
          Natural Cure
          Bold
          -Seismic Toss
          -Softboiled
          -Thunder Wave
          -Toxic
          Wall?

          Please help improve it in any way possible!

          At least I won once with this team, heh heh...

            #8    
          Old January 28th, 2010 (3:30 PM).
          wolf's Avatar
          wolf wolf is offline
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          Quote:
          Originally Posted by AQUILINUS View Post
          My (hopefully improved) team:

          [email protected] Sash
          4Hp/252Atk/252Speed
          Pressure
          Jolly
          -Earthquake
          -Rock Slide / Stone Edge
          -Stealth Rock
          -Taunt

          Good, I prefer SE for the power though.

          [email protected]
          252Hp/240Atk/16Spe
          Huge Power
          Adamant
          -Focus Punch
          -Ice Punch / Aqua Jet / Encore / Toxic
          -Substitute
          -Waterfall

          Aqua Jet for the priority, while Encore is cool if you want to use the opponent as set up fodder once it is locked in a move. Toxic is decent for walls. Otherwise, ok.

          [email protected]
          168Hp/120Def/220SpecialDef
          Thick Fat
          Careful
          -Fire Punch / Crunch / Earthquake
          -Curse
          -Return / Body Slam
          -Rest

          Err, Counter wouldn't work too great without recovery, and everything walls you with just one STAB. :\ So Fire Punch for Scizor and Steel-types, Crunch for Ghosts like Rotom-A and Gengar, while Earthquake hits Heatran and most Steels (that aren't immune like Skarm). Body Slam is an option for the paralyze rate. And lastly, Rest keeps Snorlax healthy which allows you to Curse more. You could use Counter, but honestly you need more coverage, and most of the time people will send in something that actually kills Snorlax fairly quick.

          Rotom(Normal form)@Choice Scarf
          4Hp/252Speed/252SpAtk
          Levitate
          Modest
          -Hidden Power(Fighting)
          -Shadow Ball
          -Thunderbolt
          -Trick

          Normal forme is "meh" in OU, so I would use the other formes or whatever you would like to replace this.

          [email protected] Band
          248Hp/252Atk/12Speed
          Technician
          Adamant
          -Bullet Punch
          -Pursuit
          -Superpower
          -U-turn

          You don't need the Speed and you're mainly focused on priority, so Adamant > Jolly. 248 HP EVs instead of 252 because with 248 you take less from SR.

          [email protected]
          252Def/4Speed/252SpecialDef
          Natural Cure
          Bold
          -Seismic Toss
          -Softboiled
          -Thunder Wave
          -Toxic

          Get rid of one the two statuses so they don't conflict (but really that's your choice), and replace one with Flamethrower or Ice Beam. Flamethrower for Scizor, while Ice Beam for Mence, Flygon, etc switches.

          Please help improve it in any way possible!^^

          At least I won once with this team, heh heh...

          Comments in bold ↑. Might come back to help with threats if I'm not busy with other things, etc.

          __________________

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            #9    
          Old January 28th, 2010 (3:59 PM). Edited January 29th, 2010 by AQUILINUS.
          AQUILINUS's Avatar
          AQUILINUS AQUILINUS is offline
          Life, so insignificant
             
            Join Date: Jan 2010
            Location: The Earth, geez
            Gender: Male
            Posts: 20

            Thanks for the tips and the improvements made to the team and I have a few questions in mind too:
            -Wouldn't Rock Slide be preferable compared to Stone Edge for Aerodactyl 'cause it has more pp and more accuracy?
            -Wouldn't it be better for Azumarill to have an ice attack?
            -Snorlax resting would be vulnerable, would't it?
            I hope you would take these question into consideration, thanks!

            My updated battle team:

            [email protected] Sash
            4Hp/252Atk/252Speed
            Pressure
            Jolly
            -Earthquake
            -Stone Edge
            -Stealth Rock
            -Taunt
            My lead

            [email protected]
            252Hp/240Atk/16Spe
            Huge Power
            Adamant
            -Focus Punch
            -Toxic
            -Substitute
            -Waterfall
            My sub-puncher

            [email protected]
            252Hp/200Atk/56SpecialDef
            Synchronize
            Sassy
            -Curse
            -Payback
            -Protect
            -Wish
            My tank-curser

            [email protected] Specs
            4Hp/252Speed/252SpAtk
            Levitate
            Modest
            -Air Slash
            -Hidden Power(Fighting)
            -Shadow Ball
            -Thunderbolt
            Special sweeper?

            [email protected] Band
            248Hp/252Atk/10Speed
            Technician
            Adamant
            -Bullet Punch
            -Pursuit
            -Superpower
            -U-turn
            Physical Sweeper?

            [email protected]
            252Def/4Speed/252SpecialDef
            Natural Cure
            Bold
            -Seismic Toss
            -Softboiled
            -Thunder Wave
            -Ice Beam
            Wall?

            I had more victories than before, thanks to everyones' guidance!
            THANK YOU!

            Please improve my team in any way possible and can anyone tell me what my team's weaknesses are?

              #10    
            Old January 28th, 2010 (6:44 PM).
            wolf's Avatar
            wolf wolf is offline
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            Quote:
            Originally Posted by AQUILINUS View Post
            Thanks for the tips and the improvements made to the team and I have a few questions in mind too:
            -Wouldn't Rock Slide be preferable compared to Stone Edge for Aerodactyl 'cause it has more pp and more accuracy?

            Well, Stone Edge has more power, so sometimes you might want to hit as hard as you can before you die (since it is a suicide lead), but really it is preference.

            -Wouldn't it be better for Azumarill to have an ice attack?

            Focus Punch already hits Grass-types, BUT once you're Sub is down you won't be protected so that is why I suggested the other moves as side options. So you can keep Ice Punch.

            -Snorlax resting would be vulnerable, would't it?

            You can run Sleep Talk to fix that, but losing coverage really hurts. Selfdestruct can stay if you want, but I usually prefer Rest for the recovery and you can continue set up Curses. So basically, it depends on you.

            I hope you would take these question into consideration, thanks!

            Answered in bold, and btw you can just edit your first post with the team updated. :P

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