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Old March 10th, 2010 (1:36 AM). Edited August 2nd, 2010 by Crazy Weavile.
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Crazy Weavile Crazy Weavile is offline
Manufacturing a deity
     
    Join Date: Mar 2007
    Location: Inside the depths of your mind.
    Age: 23
    Nature: Quirky
    Posts: 318


    Software used: RPG Maker XP
    Project founder(s): Afti




    This is Pokémon Argentite, and it's rather atypical...

    Y'see, the plot is weightier then "OH NO BAD MEN STOP BAD MEN", or the ludicrous "OH NO BAD MEN STOP BAD MEN OH WAIT THESE ARE BAD MEN NO THE OTHER GUYS NO THE OTHER GUYS NO THE OTHER GUYS NO THE OTHER GUYS \PN I AM YOUR FATHER AND NOW I DIE BLOOD BLOOD AND THEN THE WORLD ENDS OR DOES IT" Titanium had. (That? Not an exaggeration. That is an accurate summary of the plot of Titanium. The fact that that game lasted two years with a following is depressing.) The "stop Czarsatz from dying" aspect ends about half an hour in, if you're taking your time, and then you're left with something very different, as the dying landscape that is the Aleya region continues to fall apart around you, and you set out to define WHAT Czarsatz is. But, anyway, beyond that, this is a very hard game! As in "bonecrushing difficulty why does the first Gym leader have a Rhyperior" hard. Okay, there are no Rhyperiors in the first Gym. It's a fair game! (Well, unless you're the kind of masochist who actually PLAYS Insane.) No Rhyperior until you could get a Pokémon of that caliber. But opponents aren't nearly so easy, and you'll need to keep up a good team and play matches well; you won't be seeing, say, two or three level 10 Geodudes. You'll be seeing an actual team, and not a bad one. This is a game which takes itself very seriously, and is very hard. If you don't like rambling philosophy which I should hope would remain entertaining despite the fact that it's philosophy, go away. If you don't like a challenge in your gaming, go away.

    Otherwise?

    Welcome to the Aleya Region.

    Warning! This thread may contain spoilers! If you want to remain totally unspoiled, don't click on the spoiler tags! Anything not within the first five minutes of gameplay will be within a spoiler tag for the main post!


    • 125 new Pokémon
    • 125 new moves
    • Original soundtrack
    • Six different Factions you can join after clearing the main story, all of which have their own benefits and drawbacks and exclusive sidequests
    • All new Aleya region
    • 400+ obtainable Pokémon
    • HGSS rips and custom pre-rendered tiles
    • Multiple difficulty modes



    • Afti/Crazy Weavile (Story, Mapping, Moves/Abilites/Stats, some art, OW tiles, General)
    • Riceeman (Pokémon Art)
    • Medical Meccanica (Sprites)
    • Kam (Pokémon designs)


    30 years ago, in Fortbay Pokémon Laboratory, an outpost in the largely fruitless Aleya region...

    A god was born.

    Czarsatz is born from man. It is the sum of all our technology; it exists in each electronic device connected even peripherally to the Internet, and in itself. Its power is immense.

    For a short time, it remained with the researchers, and they benefited from its aid, as an intellect keener than any other came to work with them.

    And its power manifested physically as well, summoning greenery to Fortbay Town, and with it people. But, Czarsatz drew the attention of men with evil hearts. Its power could be their power...

    And so they attacked. Czarsatz disabled them quickly enough, but its friends and allies among the humans were hurt, and some killed. So, it fled to a cave in the Aleya Desert, an endless land of hot, dry sands, where none could find it...

    But, now, Czarsatz has returned to Fortbay. Injured. Someone is hunting it...

    And, if it dies, what will happen to the things it's become a part of? Power grids, water grids... All gone...

    But that's nothing compared to the similar bond formed with the entire Aleya region.

    If Czarsatz dies, everything will end...

    But even when it's saved... what is it? A god? Manufactured? Or simply a puppet of a complex instruction set? Or something else?

    Where did this nigh-omnipotent being come from? Us?

    Or something else?


    Spoiler:


    Legend:

    NUMBER - NAME - TYPE - CLASSIFICATION

    001 | Weedra | Weed Pokémon | Grass
    002 | Lilygon | Bouquet Lizard Pokémon | Grass
    003 | Floragon | Petalwing Pokémon | Grass/Dragon
    004 | Frictile | Friction Pokémon | Fire | Design: Afti | Art: Afti
    005 | Magmile | Magma Spew Pokémon | Fire/Rock | Design: Medical Meccanica | Sprite: Medical Meccanica
    006 | Despotile | Terrible Pokémon | Fire/Rock | Design: Medical Meccanica | Art: Medical Meccanica
    007 | Foksea | Tiny Fox Pokémon | Water | Design: Medical Meccanica | Art: Medical Meccanica
    008 | Foksnow | Snow Fox Pokémon | Water/Ice
    009 | Blizzox | Avalanche Pokémon | Water/Ice | Design: Medical Meccanica | Art: Medical Meccanica
    010 | Bunnow | Rabbit Pokémon | Normal | Design: Riceeman | Art: Riceeman
    011 | Terrabit | Burrowing Pokémon | Ground | Design: Riceeman | Art: Riceeman
    012 | Ferrabit | Tunneler Pokémon | Ground/Steel | Design: Riceeman | Art: Riceeman
    013 | Nocteraven | Raven Pokémon | Normal/Flying | Design: Kam | Art: Kam
    014 | Depraven | Cruelty Pokémon | Dark/Flying
    015 | Larvant | Larva Pokémon | Bug
    016 | Pupant | Pupa Pokémon | Bug
    017 | Archant | Queenly Pokémon | Bug/Light | Design: Medial Meccanica | Art: Medical Meccanica
    018 | Weavant | Worker Pokémon | Bug/Grass
    019 | Flufamb | Lamb Pokémon | Normal
    020 | Flufeep | Fluffy Pokémon | Normal
    021 | Skitten | Adorable Pokémon | Normal
    022 | Spairy | Fairy Pokémon | Normal
    023 | Teslimp | Current Pokémon | Electric
    024 | Amphish | Lung Fish Pokémon | Water/Ground
    025 | Ramphish | Big Jaw Pokémon | Water/Ground | Design: Afti | Art: Afti
    026 | Sandsteel | Spike Shot Pokémon | Ground/Steel
    027 | Drilsparce | Drill Snake Pokémon | Normal
    028 | Phantrap | Phantom Pokémon | Ghost
    029 | Ghostrap | Trapper Pokémon | Ghost
    030 | Terramorph | Terrain Pokémon | Normal
    031 | Lightrail | Guiding Pokémon | Light
    032 | Lostrail | Navigation Pokémon | Light/Ghost
    033 | Wormell | Worm Pokémon | Bug
    034 | Shelcoon | Cocoon Pokémon | Bug/Psychic
    035 | Psychoth | Psy Moth Pokémon | Bug/Psychic
    036 | Oinkrude | Pig Pokémon | Fire
    037 | Porkrude | Oil Pokémon | Fire/Ground
    038 | Dracano | Volcano Pokémon | Fire/Dragon
    039 | Torchain | Infernal Pokémon | Fire/Dragon
    040 | Bitoxic | Snake Pokémon | Poison
    041 | Serpoison | Long Fang Pokémon | Poison
    042 | Serpiron | Iron Fang Pokémon | Poison/Steel
    043 | Yooeffoh | Disc Pokémon | Steel/Psychic
    044 | Dischic | Laser Pokémon | Steel/Psychic
    045 | Duskat | Mischief Pokémon | Dark | Design: Kam | Art: Kam
    046 | Felinight | Nightfall Pokémon | Dark | Design: Kam | Art: Kam
    047 | Filmagic | Old Film Pokémon | Ghost/Normal
    048 | Cormash | Tyrant Crab Pokémon | Water/Dark
    049 | Fishquake | Earthquake Pokémon | Water/Ground
    050 | Weazwim | Weasel Pokémon | Water
    051 | Petroak | Old Wood Pokémon | Grass
    052 | Archaeoak | Petrified Pokémon | Grass/Rock
    053 | Rotree | Decay Pokémon | Grass/Ghost
    054 | Stinkeed | Odor Pokémon | Grass/Poison
    055 | Flodor | Bud Pokémon | Grass/Poison
    056 | Ripelesia | Rafflesia Pokémon | Grass/Poison
    057 | Waspinch | Wasp Pokémon | Bug/Flying
    058 | Comasp | Admiral Pokémon | Bug/Steel
    059 | Espyro | Pyrokinetic Pokémon | Psychic/Fire
    060 | Scorpit | Scorpion Pokémon | Poison/Dark
    061 | Tropiair | Dinosaur Pokémon | Grass/Flying
    062 | Huntivine | Hunter Vine Pokémon | Grass
    063 | Larvanma | Larval Fly Pokémon | Bug
    064 | Helmerain | Helmet Pokémon | Bug/Water | Design: Medical Meccanica | Sprite: Medical Meccanica
    065 | Skunkill | Evil Skunk Pokémon | Dark/Poison
    066 | Pandango | Ballet Pokémon | Normal | Design: Kam
    067 | Luminife | Ruthless Pokémon | Electric/Dark
    068 | Archabsol | Salvation Pokémon | Dark/Light
    069 | Antlice | Reindeer Pokémon | Ice
    070 | Aquake | Sea Snake Pokémon | Water
    071 | Monsnake | Sea Monster Pokémon | Water/Flying
    072 | Lobstone | Lobster Pokémon | Water/Rock
    073 | Arthrock | Stony Claw Pokémon | Water/Rock
    074 | Haird | Penguin Pokémon | Ice
    075 | Generatux | Voltage Pokémon | Ice/Electric
    076 | Refujunk | Garbage Pokémon | Poison/Psychic
    077 | Telefuse | Junkheap Pokémon | Poison/Psychic
    078 | Golarbage | Collective Pokémon | Poison/Psychic
    079 | Hornoad | Desert Toad Pokémon | Ground
    080 | Horntle | Horned Pokémon | Ground
    081 | Repdust | Reptile Pokémon | Ground
    082 | Repdune | Desert Pokémon | Ground
    083 | Wardune | Terrifying Pokémon | Ground/Dragon
    084 | Spectrance | Spectral Pokémon | Ghost
    085 | Fistrance | Master Pokémon | Ghost/Fighting
    086 | Cherublast | Cherub Pokémon | Light
    087 | Angeleg | Angel Pokémon | Light
    088 | Seraphist | Seraph Pokémon | Light/Fighting
    089 | Flysh | Flying Fish Pokémon | Water
    090 | Aquair | Hunter Fish Pokémon | Water/Flying
    091 | Skwid | Squid Pokémon | Water
    092 | Skwidrift | Monster Squid Pokémon | Water
    093 | Skiwidrill | Drill Squid Pokémon | Water
    094 | Oceanine | Lionfish Pokémon | Water/Poison
    095 | Toxicean | Spiked Pokémon | Water/Poison
    096 | Winteal | Cold Heart Pokémon | Water/Ice
    097 | Minippo | Baby Hippo Pokémon | Ground
    098 | Elepharmor | Heavy Armor Pokémon | Ground/Steel
    099 | Eagling | Eagle Pokémon | Normal/Flying
    100 | Raptrick | Raptor Pokémon | Normal/Flying
    101 | Cubbear | Cub Pokémon | Normal
    102 | Clobbear | Bear Pokémon | Fighting
    103 | Bearath | Polar Bear Pokémon | Fighting/Ice
    104 | Lizkate | Skating Pokémon | Ice
    105 | Frozard | Icy Breath Pokémon | Ice
    106 | Tundragon | Tundra Pokémon | Ice/Dragon
    107 | Pegagale | Pegasus Pokémon | Fire/Light
    108 | Crocodirt | Crocodile Pokémon | Water/Ground
    109 | Crocodrive | Bulky Pokémon | Water/Ground
    110 | Fanground | Mudslide Pokémon | Water/Ground
    111 | Contrind | Influence Pokémon | Dark
    112 | Manipulind | Puppeteer Pokémon | Dark/Psychic
    113 | Batunel | Bat Pokémon | Dark/Flying
    114 | Batrack | Demon Bat Pokémon | Dark/Flying
    115 | Wolfear | Wolf Pokémon | Dark/Electric
    116 | Bolterror | Fear Pokémon | Dark/Electric
    117 | Electrolf | Glowing Pokémon | Dark/Electric
    118 | Dinoqua | Swimmer Pokémon | Water
    119 | Divagon | Deep Sea Pokémon | Water/Dragon
    120 | Plesiogon | Long Neck Pokémon | Water/Dragon
    121 | Meseal | Quicksand Pokémon | Ground/Steel
    122 | Tidseal | Seafloor Pokémon | Water/Steel
    123 | Junseal | Bog Pokémon | Bug/Steel
    124 | Eternitime | Eternal Pokémon | Psychic
    125 | Czarsatz | Artificial Pokémon | Electric/Light
    126 | Mardyros | ??? Pokémon | ???/???



    Pokémon with cross-generational evolutions:

    Quote:
    • Larvanma -> Yanma -> Yanmega
    • Skitten -> Skitty -> Delcatty
    • Minippo -> Hippopotas -> Hippowdon
    • Sandshrew -> Sandslash -> Sandsteel
    • Phanpy -> Donphan -> Elepharmor
    • Barboach -> Whiscash -> Fishquake
    • Corphish -> Crawdaunt -> Cormash
    • Stunky -> Skuntank -> Skunkill
    • Seel -> Dewgong -> Winteal
    • Surskit -> Masquerain -> Helmerain
    • Shinx -> Luxio -> Luxray OR Luminife
    • Buizel -> Floatzel -> Weazwim
    • Carnivine-> Huntivine
    • Tropius -> Tropiair
    • Scorupi -> Drapion -> Scorpit
    • Absol -> Archabsol
    • Stantler -> Antlice
    • Spinda -> Pandango
    • Dunsparce -> Drilsparce
    • Ponyta -> Rapidash -> Pegagale
    Aleya-Kanto-Johto Multiregional Expanded Pokédex (AKJ multinational dex):

    Spoiler:


    1 Weedra
    2 Lilygon
    3 Floragon
    4 Frictile
    5 Magmile
    6 Despotile
    7 Foksea
    8 Foksnow
    9 Blizzox
    10 Bunnow
    11 Terrabit
    12 Ferrabit
    13 Rattata
    14 Raticate
    15 Sentret
    16 Furret
    17 Pidgey
    18 Pidgeotto
    19 Pidgeot
    20 Nocteraven
    21 Depraven
    22 Spearow
    23 Fearow
    24 Hoothoot
    25 Noctowl
    26 Larvant
    27 Pupant
    28 Royant
    29 Weavant
    30 Caterpie
    31 Metapod
    32 Butterfree
    33 Weedle
    34 Kakuna
    35 Beedrill
    36 Ledyba
    37 Ledian
    38 Spinarak
    39 Ariados
    40 Geodude
    41 Graveler
    42 Golem
    43 Zubat
    44 Golbat
    45 Crobat
    46 Cleffa
    47 Clefairy
    48 Clefable
    49 Flufamb
    50 Flufeep
    51 Igglybuff
    52 Jigglypuff
    53 Wigglytuff
    54 Skitten
    55 Skitty
    56 Delcatty
    57 Spairy
    58 Teslimp
    59 Amphish
    60 Ramphish
    61 Sandshrew
    62 Sandslash
    63 Sandsteel
    64 Ekans
    65 Arbok
    66 Dunsparce
    67 Drilsparce
    68 Mareep
    69 Flaaffy
    70 Ampharos
    71 Wooper
    72 Quagsire
    73 Gastly
    74 Haunter
    75 Gengar
    76 Unown
    77 Phantrap
    78 Ghostrap
    79 Terramorph
    80 Lightrail
    81 Lostrail
    82 Wormell
    83 Shelcoon
    84 Psychoth
    85 Oinkrude
    86 Porkrude
    87 Dracano
    88 Torchain
    89 Bitoxic
    90 Serpoison
    91 Serpiron
    92 Yooeffoh
    93 Dischic
    94 Onix
    95 Steelix
    96 Bellsprout
    97 Weepinbell
    98 Victreebel
    99 Pichu
    100 Pikachu
    101 Raichu
    102 Duskat
    103 Felinight
    104 Filmagic
    105 Hoppip
    106 Skiploom
    107 Jumpluff
    108 Paras
    109 Parasect
    110 Poliwag
    111 Poliwhirl
    112 Poliwrath
    113 Politoed
    114 Magikarp
    115 Gyarados
    116 Corphish
    117 Crawdaunt
    118 Cormash
    119 Barboach
    120 Whiscash
    121 Fishquake
    122 Goldeen
    123 Seaking
    124 Slowpoke
    125 Slowbro
    126 Slowking
    127 Buizel
    128 Floatzel
    129 Weazwim
    130 Oddish
    131 Gloom
    132 Vileplume
    133 Bellossom
    134 Petroak
    135 Archaeoak
    136 Rotree
    137 Stinkeed
    138 Flodor
    139 Ripelesia
    140 Waspinch
    141 Comasp
    142 Espyro
    143 Drowzee
    144 Hypno
    145 Abra
    146 Kadabra
    147 Alakazam
    148 Ditto
    149 Nidoran (F)
    150 Nidorina
    151 Nidoqueen
    152 Nidoran (M)
    153 Nidorino
    154 Nidoking
    155 Scorupi
    156 Drapion
    157 Scorpit
    158 Tropius
    159 Tropiair
    160 Carnivine
    161 Huntivine
    162 Larvanma
    163 Yanma
    164 Yanmega
    165 Exeggcute
    166 Exeggutor
    167 Wobbuffet
    168 Venonat
    169 Venomoth
    170 Surskit
    171 Masquerain
    172 Helmerain
    173 Stunky
    174 Skuntank
    175 Skunkill
    176 Spinda
    177 Spindance
    178 Shinx
    179 Luxio
    180 Luxray
    181 Luminife
    182 Absol
    183 Apocabsol
    184 Scyther
    185 Scizor
    186 Pinsir
    187 Heracross
    188 Koffing
    189 Weezing
    190 Grimer
    191 Muk
    192 Magnemite
    193 Magneton
    194 Magnezone
    195 Voltorb
    196 Electrode
    197 Snubbull
    198 Granbull
    199 Vulpix
    200 Ninetales
    201 Growlithe
    202 Arcanine
    203 Stantler
    204 Antlice
    205 Azurill
    206 Marill
    207 Azumarill
    208 Aquake
    209 Monsnake
    210 Lobstone
    211 Arthrock
    212 Haird
    213 Generatux
    214 Diglett
    215 Dugtrio
    216 Refujunk
    217 Refuage
    218 Refusane
    219 Hornoad
    220 Horntle
    221 Repdust
    222 Repdune
    223 Wardune
    224 Mankey
    225 Primeape
    226 Meowth
    227 Persian
    228 Psyduck
    229 Golduck
    230 Machop
    231 Machoke
    232 Machamp
    233 Spectrance
    234 Fistrance
    235 Cherublast
    236 Angeleg
    237 Seraphist
    238 Girafarig
    239 Tauros
    240 Miltank
    241 Magby
    242 Magmar
    243 Magmortar
    244 Smoochum
    245 Jynx
    246 Elekid
    247 Electabuzz
    248 Electivire
    249 Mime Jr.
    250 Mr. Mime
    251 Smeargle
    252 Farfetch'd
    253 Natu
    254 Xatu
    255 Shuppet
    256 Banette
    257 Duskull
    258 Dusclops
    259 Dusknoir
    260 Qwilfish
    261 Tentacool
    262 Tentacruel
    263 Krabby
    264 Kingler
    265 Flysh
    266 Aquair
    267 Skwid
    268 Skwidrift
    269 Skiwidrill
    270 Oceanine
    271 Toxicean
    272 Shuckle
    273 Staryu
    274 Starmie
    275 Shellder
    276 Cloyster
    277 Corsola
    278 Remoraid
    279 Octillery
    280 Chinchou
    281 Lanturn
    282 Finneon
    283 Lumineon
    284 Wingull
    285 Pellipper
    286 Shellos
    287 Gastrodon
    288 Seel
    289 Dewgong
    290 Winteal
    291 Lickitung
    292 Lickilicky
    293 Tangela
    294 Tangrowth
    295 Eevee
    296 Vaporeon
    297 Jolteon
    298 Flareon
    299 Espeon
    300 Umbreon
    301 Leafeon
    302 Glaceon
    303 Horsea
    304 Seadra
    305 Kingdra
    306 Gligar
    307 Gliscor
    308 Minippo
    309 Hippopotas
    310 Hippowdon
    311 Cacnea
    312 Cacturne
    313 Trapinch
    314 Vibrava
    315 Flygon
    316 Delibird
    317 Swinub
    318 Piloswine
    319 Mamoswine
    320 Snorunt
    321 Glalie
    322 Froslass
    323 Snover
    324 Abomasnow
    325 Teddiursa
    326 Ursaring
    327 Phanpy
    328 Donphan
    329 Elepharmor
    330 Mantyke
    331 Mantine
    332 Skarmory
    333 Eagling
    334 Raptrick
    335 Cubbear
    336 Clobbear
    337 Bearath
    338 Lizkate
    339 Froztard
    340 Tundragon
    341 Doduo
    342 Dodrio
    343 Ponyta
    344 Rapidash
    345 Pegagale
    346 Cubone
    347 Marowak
    348 Kangaskhan
    349 Crocodirt
    350 Crocodrive
    351 Fanground
    352 Rhyhorn
    353 Rhydon
    354 Rhyperior
    355 Murkrow
    356 Honchkrow
    357 Houndour
    358 Houndoom
    359 Sneasel
    360 Weavile
    361 Contrind
    362 Manipulind
    363 Batunel
    364 Batrack
    365 Wolfear
    366 Bolterror
    367 Electrolf
    368 Porygon
    369 Porygon2
    370 Porygon-Z
    371 Happiny
    372 Chansey
    373 Blissey
    374 Lapras
    375 Munchlax
    376 Snorlax
    377 Misdreavus
    378 Mismagius
    379 Togepi
    380 Togetic
    381 Togekiss
    382 Dratini
    383 Dragonair
    384 Dragonite
    385 Dinoqua
    386 Divagon
    387 Plesiogon
    388 RESERVED
    389 RESERVED
    390 RESERVED
    391 RESERVED
    392 RESERVED
    393 RESERVED
    394 RESERVED
    395 RESERVED
    396 Meseal
    397 Tideal
    398 Minseal
    399 Eternitime
    400 Czarsatz
    401 Mardyros





    Once in a faction, you can do that faction's sidequests and random quests to increase your standing within it, which opens new sidequests and provides prizes. Wanderers instead have Karma, going from -25 to +25, which is altered by their deeds and determines which factions they will be allowed to enter.

    New faction list complete; not to be revealed yet





    The Aleya region is a large area directly north of Kanto and Johto. Its terrain is unusual in its hostility; large chunks are nigh-uninhabitable deserts, swamps, and frozen tundra; what's left is frequently too rugged for agriculture. Thus, compared to neighboring regions, its wild Pokémon are very different.



    Cities:

    Spoiler:


    Fortbay Town: A small village, constructed only 45 years ago. Until the events 30 years ago, Fortbay was covered in thick ice, and was settled as a research station for tracking herds of Swinub that lived on the tundra. Since the land became habitable, it has been largely supplanted by Northrock Village, but remains useful to science due to the influx of species previously rare in Aleya in the general area of Fortbay and Rosvale.

    Rosvale City: A large city in the fairly small, forested area known as the Aleya Peninsula. The Peninsula's climate is a bit rainy, but is by far the most favorable location in Aleya for human settlement. Rosvale is built around an old, abandoned mine, which has been repurposed as the Rosvale Gym.

    Whitport Town: A small seaside vilage, just south of the Aleya Forest. Route 50 connects this town to Rosvale, making it a useful shipping port.

    Forlend City: A sizable city at the edge of the forest that makes most of its income on lumber exports.

    Northrock Village: A research station on the frozen region of the Peninsula.

    Goldsand City: A port town east of the Aleya Forest that is a popular spot for vacations. It has lavish hotels and casinos.

    Windrock Town: A barren village connecting the ocean to the nigh-endless Aleya Desert. A freshwater spring makes it habitable, but just barely.

    Dustplane City: A ghost town in the middle of the desert. A couple people still live here, eking out a meager living off of the land.

    Seamount City: A southern fishing village on the slopes of an extinct volcano. Inside the caverns under the town is a secret of tremendous importance.

    Whitewind Island: A frozen island north of the Peninsula. The volcanic activity of the island is harnessed by the residents to keep their homes warm. The island's seclusion has lead to it retaining far more of its own traditional culture than most cities.

    Goroais City: A technological Mecca built around an oasis in the desert. The largest city in Aleya; the only inhabitable location for miles. Most of Goroais is located underground, due to the unsuitability of the damp land around the oasis for large structures.

    Aleto Outpost: A town on the border between Aleya and Kanto. Windy and rocky, but not that bad as a place to live.

    Marshport City: A port town in the swamp. Reclaimed land allows for this city to remain habitable, but the air is still hot and humid. Bugs are a problem.

    Frostview Town: A tiny town on the edge of the tundra. The land is farmable, though difficult.

    Sandfreeze Town: This town is on the way to the Pokémon League. Tough Trainers congregate here. The desert sands stretch all the way here, but the sun rarely shines to a significant extent.

    Pokémon League: The goal of all Trainers in Aleya, built into the side of a frozen mountain.

    Jungport City: A once-prosperous city on the Peninsula, overgrown and surrounded by jungle. The population is steadily dropping, as the entrenched citizens and family lines die off. No one moves here; the city is dying, being reclaimed by the jungle.



    HMs:
    01: Cut
    02: Fly
    03: Surf
    04: Strength
    05: Heat Wave
    06: Rock Smash
    07: Waterfall
    08: Rock Climb

    The field effect of Heat Wave is to ignite felled logs, or melt thick snow or ice.




    Spoiler:


    Fortbay Town:





    Rosvale City:


    Route 50:


    Route 53:


    Windrock Town:


    Route 61 (Desert):



    Dustplane Dept. Store:







    Poccil for the Starter Kit, Fangking for the placeholder elements of the tileset.

    The staff for their noted contributions.

    You for reading through this entire post. If you skipped to the bottom, disregard this last message.

    Relevant Advertising!

      #2    
    Old March 10th, 2010 (8:41 AM).
    KingCharizard's Avatar
    KingCharizard KingCharizard is offline
    C++ Developer Extraordinaire
       
      Join Date: Dec 2009
      Location: Pennsylvania
      Age: 29
      Gender: Male
      Nature: Bold
      Posts: 1,250
      Well i'll be the first to post... Your maps are okay but need some work... You got a huge pokedex which i'm not really sure at this point is possible for you. Your tilesets are horrible that grass is way too green, it clashes with the buildings... I only looked at 3 maps but its all I actually could look at there just not visually appealing...
      __________________
        #3    
      Old March 10th, 2010 (11:12 AM).
      FinalEclipse's Avatar
      FinalEclipse FinalEclipse is offline
      Learning to be a Tile Artist
         
        Join Date: Mar 2008
        Location: Goldenrod City
        Age: 23
        Gender: Male
        Nature: Adamant
        Posts: 301
        I like this game. I agree, the grass isn't so good but some of the styles are good to me! Good luck with this!
        __________________


        i need everyone to click this.

        i need to buy nx for combat arms

        http://tinyurl.com/26kk9s7
          #4    
        Old March 10th, 2010 (11:16 AM).
        Crazy Weavile's Avatar
        Crazy Weavile Crazy Weavile is offline
        Manufacturing a deity
           
          Join Date: Mar 2007
          Location: Inside the depths of your mind.
          Age: 23
          Nature: Quirky
          Posts: 318
          Don't worry about it clashing with buildings- they're all to be replaced.

          The important thing is that it works well with the new trees/tall grass/paths. Old things are solely placeholders!

          The huge 'dex is somewhat akin to the Johto 'dex; you're not expected to fill it during the main game. It contains things you won't be seeing at all, let alone catching. That is the (almost; I have a few tricks up my sleeve) list of EVERYTHING you'll be able to encounter.
            #5    
          Old March 10th, 2010 (12:56 PM).
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            A lot of Pokemon. That should take some work : )
            But anyways, I like your idea. I agree, the screenshots do need work, but very nice plotline.
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              #6    
            Old March 10th, 2010 (6:14 PM).
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              New water. Nothing special, just water. I HAD something nifty set up with it, but RMXP hates transparent animated autotiles; it looked great in the editor, but ingame the tiles below were either sitting on top or invisible. Mostly the latter.
                #7    
              Old March 10th, 2010 (6:41 PM). Edited March 10th, 2010 by pwnpenguin.
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                im a good mapper and plot devoloper and i have good patience i also have tons of indexed sinnoh sprites.
                i will need the tools you are using though

                im a good mapper and plot devoloper and i have good patience i also have tons of indexed sinnoh sprites.
                i will need the tools you are using though

                sry about the double post my mac does that sometimes
                thats why i have a windows seven laptop
                  #8    
                Old March 10th, 2010 (7:14 PM).
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                  No need! Besides, saying "I'M GOOD AT THIS HONEST" is meaningless without examples.

                  This is how NOT to get a job.

                  I need spriters and artists. Competent ones! Basically everything else I have under control.
                    #9    
                  Old March 10th, 2010 (8:05 PM).
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                    I like it. It has a creative spark in it I would play it
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                      #10    
                    Old March 10th, 2010 (8:21 PM). Edited March 10th, 2010 by Crazy Weavile.
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                      I know about that; I specifically chose to have that behave that way.

                      Other then that, I'll probably lighten and desaturate the grass a little.



                      New, lighter grass.

                      Also, just implemented Trick Room. Whee.

                      Hint: Don't waste time on changing the movement order manually, just apply speed=-(speed) while Trick Room is active. Simple and elegant.
                        #11    
                      Old March 11th, 2010 (11:11 AM).
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                        Ah..
                        The fact that the buildings are going to be replaced does not change the fact that the grass hurts mah eyes. It's wayyyyy to green. Grass needs to have the perfect mix of greens and yellows.
                        Woops didn't see the above post.
                        That looks a lot better, a bit more yellow would mellow it down a bit.
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                          #12    
                        Old March 11th, 2010 (11:17 AM).
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                          sweet graphics,looks clean=pwnsome.
                            #13    
                          Old March 13th, 2010 (6:02 PM).
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                            The Aleya Forest. This is an early dungeon, but it's somewhere you'll return to...
                              #14    
                            Old March 13th, 2010 (6:50 PM).
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                              I think you need to turn the saturation on your grass way down. Right now it looks like plastic. Also, thread-wise, you might want to put the pokedex lists in spoiler tags so that people don't have to go through the entire thing if they don't want to. Other than that, it looks like you have an ambitious project in the making. Good luck!
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                                #15    
                              Old March 13th, 2010 (11:07 PM).
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                                Nicee...The graphigs and the story are verry good...
                                  #16    
                                Old March 24th, 2010 (6:14 AM).
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                                  This doesn't look impressive, being offcenter and having only placeholder text.

                                  But what it is is a fully functional scrolling region map; the art is currently offcenter, not the scrolling. The map scrolls the way it does in HG/SS, allowing for essentially limitless horizontal space. I'm debating a public release of it; I do worry that we'll have lots of idiots making terrible games involving huge, long lines of regions because "hey look i can copy/paste PokemonRegionMap", through...
                                    #17    
                                  Old March 24th, 2010 (11:03 AM).
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                                    I like the graphics of both ingame and the map.

                                    Just wondering as i'm new to this forum:
                                    Did you make that region map with paint or similar programs or with a program that has all elements of a pokemon region map in it?

                                    If it's the latter, please pm me a download link of it.

                                    But I expect great things of this game (positively)
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                                      #18    
                                    Old March 24th, 2010 (11:43 AM).
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                                      I produced that map manually, of course; a "region map tileset" is never going to happen because a landmass isn't nearly so geometrical as a tileset would mandate.
                                        #19    
                                      Old March 24th, 2010 (11:47 AM).
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                                        Then I have to say: nice job on the map.

                                        Also, what you say about the region map tileset is pretty obvious.
                                        I feel almost ashamed not seeing that particular point

                                        P.S. Look at your pm inbox in about 5 minutes of this being post .
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                                          #20    
                                        Old March 29th, 2010 (8:07 AM).
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                                          New rock. Thoughts?
                                            #21    
                                          Old March 29th, 2010 (8:12 AM).
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                                            Quote:
                                            Originally Posted by Crazy Weavile View Post
                                            Spoiler:



                                            New rock. Thoughts?
                                            The rocks itself look nice, but out of place considering the grass and stuff.
                                            Can't give you a specific reason for it.
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                                              #22    
                                            Old March 29th, 2010 (8:40 AM).
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                                              It's probably the edges that make it look awkward. I'll post a different version in a bit.
                                                #23    
                                              Old April 13th, 2010 (12:19 PM).
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                                                This is the new Fire starter, Frictile.

                                                Frictile isn't based on any animal in particular, though it has traces of animals including platypuses and lizards. It could be described as reptilian legs and tail on a platypus body. At the end of its tail is a rough, fuzzy appendage that it drags on the ground behind it as it walks. This appendage's center is highly thermally conductive; blood vessels in it begin to rapidly move heat from it to a sac of flammable gases in Frictile's throat when it breathes fire, igniting the gases and causing them to expand out through its mouth. It can't breathe fire if its tail is cooled, so it's always running about to keep it hot.
                                                  #24    
                                                Old May 5th, 2010 (12:14 PM).
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                                                  wait, what

                                                  No, you can't have these.
                                                    #25    
                                                  Old May 6th, 2010 (3:08 AM).
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                                                    Fixed the tiling at the top.
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