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Old March 31st, 2010 (1:34 PM).
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Excluding the obvious Tweaking and Acid Rain glitch, what other glitches have you seen while playing HGSS?

I just saw my Blaziken get half-eaten by a tree, meaning that when the Blaziken moved, the tree overlapped it for a short amount of time.
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Old March 31st, 2010 (1:36 PM).
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I noticed that when you use fly in battle, moves like cross chop and wake up slap will still hit you.
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Old March 31st, 2010 (1:40 PM).
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I've gotten hitten twice by sleeping Pokemon (and NOT moves like Dream Eater, etc.)
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Old March 31st, 2010 (1:42 PM).
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If your overworld pokemon is poisoned, when it hits 1HP it will become cured (at least all of mine have idk if this applies to everybody or if i got lucky). very handy when antidotes are in short supply.
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Old March 31st, 2010 (1:43 PM).
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I have a Pokemon that used Facade multiple times. The sprite moved up one pixel each time it attacked. After 10 turns, my sprite was incomplete.
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Old March 31st, 2010 (1:44 PM).
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Quote:
Originally Posted by Kokuo View Post
I noticed that when you use fly in battle, moves like cross chop and wake up slap will still hit you.
That's because of No Guard, Machamp's ability. Even when you use thinks like Dive, Dig, Fly, etc., the moves still hit because No Guard makes every move hit, regardless of conditions.
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Old March 31st, 2010 (1:46 PM).
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Quote:
Originally Posted by lilninjapig View Post
If your overworld pokemon is poisoned, when it hits 1HP it will become cured (at least all of mine have idk if this applies to everybody or if i got lucky). very handy when antidotes are in short supply.
This is also not a glitch. It's something GF implemented during the last round of games because apparently it was frustrating to people.
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Old March 31st, 2010 (2:05 PM).
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The only things I've noticed are sometimes you can see things through things. Like the people at the table at the Goldenrod Radio Tower, their backs come through the chair. And that's more sprite placement than glitch. :/
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Old March 31st, 2010 (2:07 PM).
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Quote:
Originally Posted by lilninjapig View Post
If your overworld pokemon is poisoned, when it hits 1HP it will become cured (at least all of mine have idk if this applies to everybody or if i got lucky). very handy when antidotes are in short supply.
That's not a glitch, it was a feature in Platinum too.
And it doesn't just apply to the first Pokemon in your team.
It happens with all Pokemon that are still poisoned outside battle.
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Old March 31st, 2010 (2:13 PM).
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^ Well, that's stupid. So, we can't die from poisoning now?
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Old March 31st, 2010 (2:14 PM).
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Old March 31st, 2010 (2:28 PM).
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^ Well, that's stupid. So, we can't die from poisoning now?
Of course you can still die from poison, just not in the overworld. If you get into a battle before the poison wears off, you'll still be poisoned and receive poison damage each turn, making it still very possible that if left untreated, poison will kill you. Also, don't forget that though your pokémon doesn't technically die of poisoning while in the overworld, its health will still reduce to 1HP before the poison wears off. Unless you heal up, it will be killed by literally any attack that can hit it.

Also, this has been implemented into the game for over a year now, so I'm not quite sure why it comes as a surprise.
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Old March 31st, 2010 (2:31 PM).
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Acid Rain glitch? What's that one?
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Old March 31st, 2010 (2:34 PM).
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Here is the Bulbapedia article.

Essentially it's a glitch that causes all weather to be in play at the same time, causing damage to each pokémon on the field.
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Old March 31st, 2010 (4:38 PM).
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Oh, never heard of that. Seems weird.

Has fog always caused damage, am I misremembering cause i just seem to remember it reducing accuracy.
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Old March 31st, 2010 (4:48 PM).
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Oh, never heard of that. Seems weird.

Has fog always caused damage, am I misremembering cause i just seem to remember it reducing accuracy.
It only reduces accuracy. I'm not sure where you got the notion it did damage, as only coupled with the the other weather will it damage your pokémon, and even then it isn't techincally the fog that is damaging you.
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Old March 31st, 2010 (5:12 PM).
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Just as in all DS Pokemon games, when you arrive after flying, your character is shown as if he was in daylight, then when the pokemon is put in the pokeball, your character changes to the actual time.
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Old March 31st, 2010 (6:20 PM).
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Just as in all DS Pokemon games, when you arrive after flying, your character is shown as if he was in daylight, then when the pokemon is put in the pokeball, your character changes to the actual time.
That's been in there since D/P. The games have a set series of sprites for the Fly animation on the overworld, and once it finishes the animation at your destination, it resets the sprite to the appropriate image. (This makes me wonder... did they program this in when you dress up as the TR member?)
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Old March 31st, 2010 (9:11 PM).
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Want a glitch? then just go inside the Vermilion City port.
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Old March 31st, 2010 (9:26 PM).
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Man on the roof in Cinnabar? hahahahaha
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Old March 31st, 2010 (9:41 PM).
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when playing the voltorb flip if you click a panel very quickly (and possabley if a 2 or 3 pops up only) it will only make the get coin noise and not the flip sound if that makes sense
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Old April 7th, 2010 (1:19 AM).
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Pressure apparently doesn't work if your team is unevolved.

Not sure if that's normal or not :s
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Old April 7th, 2010 (7:43 AM).
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I got myself a Japanese Yanmega. It was genderless... hacks?
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Old April 7th, 2010 (7:49 AM).
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I got myself a Japanese Yanmega. It was genderless... hacks?
hack. hacks arent glitches
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Man on the roof in Cinnabar? hahahahaha
there are no buildings in cinnabar except a pokemon center? but no one is on it
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Old April 7th, 2010 (7:58 AM).
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I'm beginning to become quite a fan of the Facade glitch.

If you don't know (or haven't read the above posts that describe it) when you use Facade, the Pokemon's sprite moves up one pixel each time.

I like my floating Ursaring. :p
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