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  #126    
Old June 8th, 2010 (7:10 PM).
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CeFurkan0 CeFurkan0 is offline
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    i need HG/SS some maps to be ripped of

    i will pay money for this job

    i want maps like this



    please pm me if you are interested in
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      #127    
    Old June 9th, 2010 (3:57 AM).
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      Hi I was Wondering Can Anybody Here Resize HGSS Overworlds Please PM me If You Can.
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        #128    
      Old June 9th, 2010 (10:40 AM).
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        Quote:
        Originally Posted by ashthebest10 View Post
        I have a script for character shadows (Walk by a street light, shadow on ground.) that works great on RMXP. But I try to put it in Pokemon essentials and syntax galore. It refers to classes changed by Picolli. Can someone please modify it for essentials for me, or tell me a better way to get what I'm after. Please Help.
        Essentials already has shadows in it. Look in the notes to find out how to use them (you need a light source in order to cast shadows).


        Quote:
        Originally Posted by Pichuichu View Post
        Hi I was Wondering Can Anybody Here Resize HGSS Overworlds Please PM me If You Can.
        I can, and so can you! Open your nearest copy of Paint, select everything, then click the "resize" button. The rest is even simpler than that!

        Assuming your sprites have transparency in them, though, go download yourself a free copy of Paint.NET, and do pretty much as above. It's not difficult, just tedious.
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          #129    
        Old June 9th, 2010 (12:13 PM). Edited June 9th, 2010 by Pichuichu.
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          Thanks For That Wondering How People Do That.
          Edit: Actually The Image Gets Blurred And I Don't Like That.
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            #130    
          Old June 9th, 2010 (12:26 PM).
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            Quote:
            Originally Posted by Pichuichu View Post
            Thanks For That Wondering How People Do That.
            Edit: Actually The Image Gets Blurred And I Don't Like That.
            Probably because you don't have the setting right. If you used paint.net then there should be a drop down option that appears when you select the whole image. It normally says Quality: smooth, change it to pixelated then resize the image.
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              #131    
            Old June 9th, 2010 (12:52 PM). Edited June 9th, 2010 by Pichuichu.
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              Nooooo Mine Doesn't Say That Any Other Ways Post A Tut Anything.
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                #132    
              Old June 10th, 2010 (2:30 AM).
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                Nearest Neighbour doubles up the pixels without blurring anything (which is what all the default graphics in Essentials are like). Paint.NET only has three resize methods, and it's not difficult to test them all just to see what they do.

                Obviously you can't get a sharp large image out of a smaller one. However you resize it, it's going to be blurry in one way or another.
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                  #133    
                Old June 10th, 2010 (4:05 AM).
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                  Does anyone have a hg ss style indoor tileset?thx
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                    #134    
                  Old June 10th, 2010 (10:53 AM).
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                    Again, does anyone have D/P/Pt/HG/SS Gym Indoor tilesets.
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                      #135    
                    Old June 10th, 2010 (12:51 PM).
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                      [QUOTE=Maruno;5867192]Essentials already has shadows in it. Look in the notes to find out how to use them (you need a light source in order to cast shadows).



                      Thanks I found it. One more Question. How do you make a light source that casts a shadow at night but not in the day. Someone said use Outdoorlight but that just changes the light intensity not the shadow intensity. Thanks ahead of time if someone can help with this.
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                        #136    
                      Old June 10th, 2010 (3:58 PM).
                      sonlen sonlen is offline
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                        For everyone asking for specific tiles from a DS game, here is the easiest do it yourself solution.
                        1) Download a DS emulator
                        2) Start the rom in the emulator and take screenshots of the game
                        3) Use an image editor to arange them so you can import them
                        4) Import the new images
                        That should help a whole lot of you guys, well I hope it does.
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                          #137    
                        Old June 10th, 2010 (4:08 PM).
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                          O.k Anyone Here ANYONE please make a ruins, forest, desert tilesets
                          Thanks also link to kyledove's gym tileset?
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                            #138    
                          Old June 12th, 2010 (9:02 PM).
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                            I need HGSS autotiles for flowers plz!
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                              #139    
                            Old June 14th, 2010 (1:29 PM).
                            sonlen sonlen is offline
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                              Quote:
                              Originally Posted by tylerab01 View Post
                              I need HGSS autotiles for flowers plz!
                              Look at my post, that is all you need for those tiles.
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                                #140    
                              Old June 14th, 2010 (5:00 PM).
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                                Hi Guys I Need Help, This Is A Request I Need Resized Sprites, Please Don't Say Stuff Like Oh I You Can Resize Them, Because I CAN'T Okay.

                                Also Ayone That Can Do This PM Me Cause It Would Help For My Fangame
                                [RMXP] Pokemon New Dawn.
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                                  #141    
                                Old June 16th, 2010 (10:50 PM).
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                                  Would it be possible to write a script which allows you to ride the pokemon in your party as opposed to riding a bike? Ie: Riding Arcanine while walking/running, or your Gyarados (instead of the typical Wailmer) when surfing, or your Aerodactyl comes to pick you up and fly you instead of whatever the default is (I think it's a pidgey).
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                                    #142    
                                  Old June 17th, 2010 (2:56 AM).
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                                    that sounds awsome if someone does manage to do this please share them with me i shall keep checking back but if i miss it could someone PM me but yes it really sounds good
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                                      #143    
                                    Old June 17th, 2010 (6:45 PM).
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                                      Valora17 you don't need to right a script just need to get sprites o the character riding whatever and enter them in the game. Then rename the bike etc to whatever.
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                                        #144    
                                      Old June 20th, 2010 (5:39 PM).
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                                        Ok so I'm the one that is i need of digimon stuff lol. Ok so I need the following:
                                        • The outside and insides tiles (i guess you could call them that) from Digimon World DS, Dawn/Dusk.
                                        • The tiles of the areas that you go to.
                                        • The attack animations (like if Aguman were to do Pepper Breath, i would need the fire ball)

                                        I think that is all. No you don't have to get all of these or every single thing for one of those three, if you can at least get me something I will be happy
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                                          #145    
                                        Old June 20th, 2010 (5:56 PM).
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                                          I was unclear I think, I meant that the script I need is more like the pokemon following behind you script, except that the pokemon --if it can be riden-- is underneath the trainer for traveling purposes.
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                                            #146    
                                          Old June 21st, 2010 (8:44 PM).
                                          davidthefat davidthefat is offline
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                                            Can I request a 64x64 version of these?

                                            http://www.spriters-resource.com/ds/pkmndungeon2/sheet/26225
                                            http://www.spriters-resource.com/ds/pkmndungeon2/sheet/26228
                                            http://www.spriters-resource.com/ds/pkmndungeon2/sheet/26248
                                            http://www.spriters-resource.com/ds/pkmndungeon2/sheet/14798

                                            I don't mean just enlarge them and make them pixelated, but make them look good
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                                              #147    
                                            Old June 22nd, 2010 (6:00 PM).
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                                              Can someone please rip the tiles used in the HgSs Indigo League building, if it's possible? I would very much appreciate it
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                                                #148    
                                              Old June 22nd, 2010 (11:44 PM). Edited June 22nd, 2010 by Chugwig.
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                                                Hi everybody, Chugwig here. I already posted/pitched my I idea for Pokemon Xenon & Cesium [you have to go to the drawing board and look at it since I cant post links] and I have started making the game. I have come into a few delemas but one of the major ones is the lack of sprites. On spriters resource there are pokemon sprites (Using dungeon ones) and some basic moves (using the main games) but I would appreciate if everyone here on pokecommunity.com would do there part by submitting pokemon sprites (need animated) but more than that I definetly need moves (animated again(need the real ones but you can submit your own, but I will then need statistics for the move and it will just get messy)) and backgrounds (routes towns (can be ripped from the games, just sprites that I will have to put together, or custom made town)). If you want you can also submit your own pokemon mixes, new pokemon, or evolutions but they will not be in the first release, I will ask for them when I need them, but If you want submit them and again they must be animated. By the way by animated I mean like the ones on spriters resource (you will have to go to the website go to the mystery dungeon 2 sprites and look at one of the pokemon like bulbasuar or butterfree since I cant post links) and preferably moves seperate but I can seperate those. If I use your sprites you will obviously get credit and thanks in advance. P.S. If I should split this into 3 threads asking for the stuff I need I can, I just thought I would get into trouble for triple posting threads...

                                                EDIT: By the way after looking at other things people are asking for (since my game is rpg not turn based) the sprites are scarce and probably harder to make so I am so grateful and credit will be given.
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                                                  #149    
                                                Old June 23rd, 2010 (12:47 AM).
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                                                  1. Wrong section http://www.pokecommunity.com/showthread.php?t=213154
                                                  2. You want the entire community to "do their part" and help you with YOUR game when most of us have our own? lolwhut? If you need the stuff, then sorry dude but you're really most likely gonna have to get it yourself, unless there are some REALLY nice, benevolent, and generous people hanging around here.
                                                  3. Dude...did you seriously just tell us to go look through 34 pages of threads looking for yours, instead of just giving us a link?
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                                                    #150    
                                                  Old June 26th, 2010 (1:08 AM).
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                                                  Can anyone cut the starts and ends off some mp3 files I have so they are seemless? PM me.
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