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Old April 5th, 2010 (7:14 AM).
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Plus/Minus (you have to use two Pokemon of the same type, who are both equally weak, to make them useful)
Truant
Slow Start
Sturdy (since OHKO moves are rare if they're even allowed in tournament/competitive play)
Color Change (makes Kecleon VERY difficult to use)

I've actually found Run Away quite useful when you need to EV train in areas with Pokemon that don't contribute to the EV's you want. You can just tell 'em, "mell ya later!"
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Old April 5th, 2010 (7:35 AM).
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Slow Start, Truant, Stall (srsly wtf?), Run Away, Stench

are ALL horrible. Sticky Hold is good for battling and preventing trickers, Klutz is good so you aren't affected by a bad item in like the battle tower (see: Flame/Toxic Orb, lagging tail, etc) and Soundproof isn't that bad since lots of pokemon like to spam growl, screech etc in game and its p annoying. Dry Skin is fun. Makes water type gym leaders go "GRRRRRRRRRRRR!" and its good for battling.

But honestly, WHY do we have Stall? What a bad ability.
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Old April 5th, 2010 (1:23 PM).
RTHookers RTHookers is offline
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Quote:
Originally Posted by ^.hydro View Post
SLow Start + Trick Room = Awsome
Trick Room puts Regigigas at a disadvantage when SS is done. 100 base speed ftw.
He's better as a wall.

Sturdy is the most useless thing.
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Old April 5th, 2010 (2:05 PM).
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Forewarn is the most useless to me.
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Old April 5th, 2010 (2:30 PM).
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Stall and Sturdy abilities are so useless >.<
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Old April 5th, 2010 (2:32 PM).
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Dry Skin gets in my nerves. Dry Skin is useless
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Old April 5th, 2010 (2:44 PM).
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Quote:
Originally Posted by .Gamer View Post
Soundproof isn't that bad since lots of pokemon like to spam growl, screech etc in game and its p annoying.

Soundproof is also useful for people who chain, like me. Say you're chaining Houndoom.
It has Roar.. so Soundproof will be extremely helpful to prevent your chain from being destroyed, or preventing a shiny from Roaring you away.

Truant is useless to me.
Pathetic excuse for a nature. D<

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Old April 6th, 2010 (3:42 AM). Edited April 6th, 2010 by lionrt60.
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Quote:
Originally Posted by vobgro View Post
What is the most useless pokemon ability in a battle you can think of? My top 10 are
1.Klutz
u could switcheroo like, an iron ball to a flying opponent:D


Quote:
Originally Posted by SuperStaraptor121 View Post
Dry Skin gets in my nerves. Dry Skin is useless
I love dry skin, ive set up a toxicroak with a rain dancing luminion with surf:D it works perfecly:D
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Old April 6th, 2010 (10:40 AM).
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I think Stall is pretty useless, unless you want to go last.

Truant is really useless. Why would you want a Pokemon that only moves every other turn? I can understand competative play with Skill Swap or something, but otherwise, it's just useless.

Anything that prevents One Hit KOs is useless in competative play unless OHKOs are allowed.

Huge Power isn't very good because it's nullified if abilities are swapped.
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Old April 6th, 2010 (4:11 PM).
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Magnet Pull Is Really Annoying.I'm Walking Up To Spear Pillar Ready For All The Team Galactic People To Appear.A Wild Level 37 Nosepass Appeared!The Wild Nosepasses Magnet Pull Prevents Escape! Wastes Some PP.And It Can Really Add Up,Too
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Old April 7th, 2010 (10:18 AM).
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Actually, I really like Run Away. It's good whenever you're being jumped by wild Pokemon every two seconds, and you're already using a Repel and a Cleanse Tag.

But I don't like the starter abilities... If you're a water type Pokemon, why do you need a move to make your water attacks even stronger? It just doesn't make sense... It's not like it makes that much difference anyway. I would have preferred for my starter to have an actually useful ability.
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Old April 7th, 2010 (3:59 PM).
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All the starter pokemon should have these abilities.

Water: Water absorb
Fire: Flash fire
Grass: Fertilizer absorb?
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Old April 7th, 2010 (4:09 PM).
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I think there is no ability worse than Stall. Ugh....
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Old April 7th, 2010 (5:10 PM).
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Quote:
Originally Posted by vobgro View Post
All the starter pokemon should have these abilities.

Water: Water absorb
Fire: Flash fire
Grass: Fertilizer absorb?
I completely agree with you (except the Fertilizer Absorb thing...maybe Chlorophyll?)

I really don't like Torrent, Blaze and Overgrow. The Pokemon that have them never have their HP drop to 1/3 with me unless they're at a really low level. And even at that level, they don't know any useful moves of their type.

Also, I don't like Stench. And Pressure is such a pain to me ;-;
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Old April 7th, 2010 (6:14 PM).
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1.Klutz (Toxic/Flame orb + Switcharoo)

2.slow start

3.Stench

4.Dry skin(Water Attacks and Rain= HP gain)

5.Gluttony (Activate Stat boost berries earlier)

6.Truant

7.Stall

8.Forecast(Changes type with the weather)

9.Sound proof (Roar/Perish Song/Heal Bell/Bug Buzz= Unaffected)

10.Sticky(knock off=Unaffected which means you will still have your item)

by this you obviously don't play competitively
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Old April 8th, 2010 (3:38 AM).
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Some may feel useless but they all have their goods and bads
However, the only useless and annoyying one is Slow Start which is a massive pain!
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