You make the Card! Page 37

Started by Kenny_C.002 November 4th, 2004 5:08 PM
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Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
Better, but......it's still seriously outclassed by:

Let me get this straight...
Normal Spell

Special Summon 1 "A GIANT ROCK!!!!" from your hand, Deck, or Graveyard.
:\ Special Summoning >>>>>> adding to hand...usually.
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Age 33
Brittania
Seen 1 Week Ago
Posted September 15th, 2022
5,094 posts
18.6 Years
True, but use mine first then use "Let me get this straight."

Time for some more Gadgets! XD

Advanced Gadget: Blue Gadget
Machine-Earth
Monster effect
1200/1400 4 stars

Add 1 "Advanced Gadget: Pink Gadget" to your hand from your deck or graveyard.

Advanced Gadget: Pink Gadget
Machine-Earth
Monster Effect
1100/1200 4 stars

Add 1 "Advanced Gadget: Black Gadget" to your hand from your deck or graveyard.

Advanced Gadget: Black Gadget
Earth-Machine-Monster-Effect
1300/1400
Add 1 "Advanced Gadget: Blue Gadget" to your hand from your deck or graveyard.

Rainbow Lord Gadget
7 stars-Earth-Machine
????/????
This monster can not be normal summoned or set. This monster can only be special summoned by tributing any number of monsters with "Gadget" in it's name. This monster's attack and defense is the combined attack and defense of every monster tributed. At the end phase of the turn this card was summoned, remove all monsters in the graveyard with "Gadget" Or "Advanced Gadget" in their name from play. In addition the following effects can be activated based on which of these monsters are tributed:
-Red Gadget:All spell cards are negated
-Yellow Gadget: All trap cards are negated
-Green Gadget: All monsters with an attack lower then this monster are destroyed.

Edit: I wanted to make Rainbow Lord Gadget a wee bit less broken, but it still is. XD
Made by the Amazing DialgaFan of Pokemon Mansion! =D

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
True, but use mine first then use "Let me get this straight."

Mine Special Summons it from anywhere you're getting it from with your card plus the hand, so no.

Time for some more Gadgets! XD

Advanced Gadget: Blue Gadget
Machine-Earth
Monster effect
1200/1400 4 stars

Add 1 "Advanced Gadget: Pink Gadget" to your hand from your deck or graveyard.

Graveyard recursion makes Gadgets even MORE dangerous than they already were.

Advanced Gadget: Pink Gadget
Machine-Earth
Monster Effect
1500/1600 4 stars

Add 1 "Advanced Gadget: Black Gadget" to your hand from your deck or graveyard.

See above. The stats are also overkill for a Gadget.

Advanced Gadget: Black Gadget
Earth-Machine-Monster-Effect
1300/1400
Add 1 "Advanced Gadget: Blue Gadget" to your hand from your deck or graveyard.

Once again, see above.

Rainbow Lord Gadget
7 stars-Earth-Machine
????/????
This monster can not be normal summoned or set. This monster can only be special summoned by tributing any number of monsters with "Gadget" or "Advanced Gadget" in it's name. This monster's attack is determined by how many monsters tributed to special summon this card.At the end phase of the turn this card was summoned, remove all monsters with "Gadget" Or "Advanced Gadget" in their name from play. On addition the following effects can be activated based on which of these monsters are tributed:
-Red Gadget:All spell cards are negated
-Yellow Gadget: All trap cards are negated
-Green Gadget: All monsters with an attack lower then this monster are destroyed.

Edit: I wanted to make Rainbow Lord Gadget a wee bit less broken, but it still is. XD
Actually, Rainbow Lord Gadget is completely unusable. For one thing, you don't say exactly how much ATK it gets for each tribute (500? 5000? 50? What?) and there's no mention of its DEF. Also, do you remove all monsters EVERYWHERE from play or what? You need to be a LOT more specific with your card effects. Oh, and just saying "Monsters with 'Gadget' in their card name" covers Advanced Gadgets as well. There's no need to mention both.
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In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
Not to mention that RLG removes itself from play with its current wording. XD

Moving on...

"They're Cute Birds That You Ride"
Quickplay Spell
Special summon one "Wandering Bokocho" from your hand or deck.

Wandering Bokocho
Monster/Wind/Winged Beast/Effect/4*
Atk 100/ Def 1200
While this monster and another "Wandering" monster are face-up on your side of the field, your opponent may not target this card for an attack.

Moving on.... (Ahem)

Sinspawn
Quickplay Spell
Discard one card from your hand. Special summon three "Dark Fiend" tokens to your side of the field. (Monster/Dark/Fiend/Effect/2*, Atk 0000/Def 0000). These tokens may only be offered for a tribute summon if all three are offered for the same monster.

Also known as "Yubel's peons". XD

Yubel Alius
Monster/Dark/Fiend/Gemini/6*
Atk 0000/Def 0000
This monster is treated as a normal monster while in your hand and in the graveyard. When this face-up monster is on the field, you may normal summon it. If so, it becomes an effect monster with the following effect(s):
-This monster cannot be destroyed by battle. Battle damage received from battles involving this monster is inflicted on your opponent instead. If this monster is destroyed as a result of a card effect controlled by your opponent, special summon one "Yubel Das Whatever that other random German word is Ritter" from your hand or deck, ignoring summoning restrictions.

And to reference the third season GX ending (sort of...)

Elemental Hero Yubel
Monster/Dark/Warrior/Effect/6*
Atk 0000/ Def 0000
This monster is not destroyed as a result of battle. Battle damage given to the controller of this card from battles involving this card is given to the opponent instead.

x x x x

Age 33
Brittania
Seen 1 Week Ago
Posted September 15th, 2022
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18.6 Years
Actually, Rainbow Lord Gadget is completely unusable. For one thing, you don't say exactly how much ATK it gets for each tribute (500? 5000? 50? What?) and there's no mention of its DEF. Also, do you remove all monsters EVERYWHERE from play or what? You need to be a LOT more specific with your card effects. Oh, and just saying "Monsters with 'Gadget' in their card name" covers Advanced Gadgets as well. There's no need to mention both.
Yeah, I was trying to make it a Garzett. I should have said the combined attack of all gadgets used to special summon it.
Made by the Amazing DialgaFan of Pokemon Mansion! =D

Alter Ego

that evil mod from hell

Age 35
Touhou land, grazing danmaku all the way
Seen August 8th, 2010
Posted June 4th, 2010
5,751 posts
18 Years
special summon one "Yubel Das Whatever that other random German word is Ritter" from your hand or deck, ignoring summoning restrictions.
"Abscheulich". That's faulty grammar, though. Ritter is a masculine noun so that should be "Der abscheuliche Ritter", I believe. Literal translation: "Yubel the horrible knight".[/Language geek]

Aaaanyways...

"They're Cute Birds That You Ride": 'kay...how about a shorter name? Effect is sort of very limited; sort of like a Flute of Summoning Kuriboh.

Wandering Bokocho: And this monster is useful for...what, precisely? Besides being cute and getting sacrificed for vampire, I mean. Since you can ride them, shouldn't this be a union monster that gives some nifty boost to wanderers? :3

Sinspawn: I'm pretty sure that Yubel was two tributes, at least in the anime. (Specifically, Yubel played Pain Rose or whatever that card was called to convert 2000 points of damage into two tokens and sacrificed them) Also, Yubel really has greater problems with staying in play since it requires you to sacrifice a monster on each end phase. O=

Yubel Alius: Couldn't you just have copy-pasted the real gemini wording? "This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect:".

Elemental Hero Yubel: "All Battle Damage from battles involving this card is inflicted to your opponent". Erm...pretty freakin' annoying for a one-tribute, not to mention that both Tomato and Warrior Lady can pull this one out. Never really thought of Yubel as a hero type (since he/she/it is basically just obsessing over Judai all the time), but w/e.


The giant rock cards are just too cool for me to rate and Icha already covered the rest, so...


Elusive Phantom
Fiend/Effect
3 Star/Dark
1000 Atk / 1000 Def

Once per turn, when your opponent summons or sets a monster in the same column as this card, you may move this card to another unoccupied monster card zone on your Field. This card can only be attacked by and is only affected by the effects of cards in the same column as this card. If your opponent doesn't control a monster in the same column as this card, this card can attack your opponent directly.

Blast Trooper
Pyro/Effect
4 Star/Fire
1500 Atk / 800 Def

When all zones of this card's column are occupied, destroy all cards in this card's column. When all zones of this card's row are occupied, destroy all cards in this card's row. When all zones of both this card's row and this card's column are occupied at the same time, destroy all cards in this card's row AND this card's column. For each card destroyed by this card's effect, inflict 500 damage to the controller of the destroyed card(s).

Linear Seal
Continuous Spell

Negate the effects and attacks of all other cards in the same column as this card.

Golden Vein
Normal Spell

Activate only when all other card zones in this card's row are occupied. Both players draw four cards then show the cards they drew to each other. Neither player can play the cards drawn by this effect on the turn this effect is activated.


Yeah, I know senet sucks but it's the only card type I haven't given any love to yet. x3 Now moving on from that:

Heart of Greed
Continuous Trap

Whenever you receive at least 1000 damage as the result of an attack declared by your opponent, draw a card for every 1000 points of damage you receive. You may only activate the effect of one "Heart of Greed" at a time.
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In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
@Cute Birds: The name is the explanation I gave when Mom asked me what a Chocobo was. (I was attempting to master Cinco de Chocobo on the piano at the time.) XD

@Wandering Bokocho: Whoops. That was meant to read "Your opponent cannot target 'Wandering' monsters with his attacks. Basically, Wandering Bokocho opens up Wandering Stall possibilities. Inspired by the fact that random encounters do not occur while riding chocobo. XD

@Sinspawn: OCG Yubel does require three tributes, and Judai uses three tributes for it when summoning it as a small child in the anime. Besides, this is also a neat card to throw in for Wicked God players, should such people exist. XD

@E-Hero Yubel: This one was a bit of a nomi on my part. I actually like E-Heroes and Neo-Spacians, though I despise their inability to compete with other competitive decks. E-Hero Big City is totally going to become my deck once I get WC07.

Heart of Greed: So basically, let the opponent attack me directly in order to attain massive CA? Actually, I'd rather this be a normal trap, because I'm sure that with the ability to stay on the field somebody's got to be abusing it. >.<

Golden Vein: It's Card of Sanctity's illegitimate offspring! Me like, except that with the current wording your opponent gets to drop his new hand before you do, since his turn is obviously not the turn that Golden Vein was played on.

Linear Seal: Meh. Senat effects just stink in general, but this one's pretty fair.

Elusive Phantom: ZOMG ANOTHER PLAYABLE SENAT. THE WORLD IS ENDING.

Blast Trooper: No. Row, I'm assuming, means that if I have more then four monsters out at once, I get my field nuked, and I'm trading that for what? A monster-type Blasting Fuse with burn? No thank you.

Wandering Blitzer
Monster/Water/Warrior/Effect/4*
Atk 1500/ Def 1400
When your opponent declares an attack on this monster, reveal the top card of your deck and activate the appropriate effect:
-Spell: During your opponent's next turn, they may not activate spell cards targeting specific monsters on the field.
-Trap: Your opponent cannot activate trap cards during your next battle phase.
-Monster: Flip a coin and call it. If you win the toss, negate the attack of your opponent's monster.

Wakka becomes an annoying as heck monster. Basically, those three abilities are as close as I could come to representing his ability to inflict, silence, sleep, and darkness. (All insanely useful.) Should I up him to one-tribute, do you think, or keep him this low?

x x x x

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
The giant rock cards are just too cool for me to rate and Icha already covered the rest, so...

COP-OUT! Rate my GIANT ROCK cards anyway!!

Elusive Phantom
Fiend/Effect
3 Star/Dark
1000 Atk / 1000 Def

Once per turn, when your opponent summons or sets a monster in the same column as this card, you may move this card to another unoccupied monster card zone on your Field. This card can only be attacked by and is only affected by the effects of cards in the same column as this card. If your opponent doesn't control a monster in the same column as this card, this card can attack your opponent directly.

Senet?? It's actually pretty useful, believe it or not...and definitely troublesome. I can certainly see you getting 3 or 4 Direct Attacks out of this card.

Blast Trooper
Pyro/Effect
4 Star/Fire
1500 Atk / 800 Def

When all zones of this card's column are occupied, destroy all cards in this card's column. When all zones of this card's row are occupied, destroy all cards in this card's row. When all zones of both this card's row and this card's column are occupied at the same time, destroy all cards in this card's row AND this card's column. For each card destroyed by this card's effect, inflict 500 damage to the controller of the destroyed card(s).

...I see no usefulness for this card. It destroys all your monsters (unless you do a Creature Swap or something, but that's so situational that it isn't worth it), AND hits you for 1000 minimum.

Linear Seal
Continuous Spell

Negate the effects and attacks of all other cards in the same column as this card.

......Now *this* I can see getting used. Ojama lock gains a whole new meaning.

Golden Vein
Normal Spell

Activate only when all other card zones in this card's row are occupied. Both players draw four cards then show the cards they drew to each other. Neither player can play the cards drawn by this effect on the turn this effect is activated.

Set 4 Spells, then activate. Bam, instant refill.

Yeah, I know senet sucks but it's the only card type I haven't given any love to yet. x3 Now moving on from that:

Heart of Greed
Continuous Trap

Whenever you receive at least 1000 damage as the result of an attack declared by your opponent, draw a card for every 1000 points of damage you receive. You may only activate the effect of one "Heart of Greed" at a time.
Um...what about the remainder? Otherwise, I can see it getting comboed with cards like Solemn Wishes (this + 2 Solemn Wishes = insane), but not much else...

Wandering Blitzer
Monster/Water/Warrior/Effect/4*
Atk 1500/ Def 1400
When your opponent declares an attack on this monster, reveal the top card of your deck and activate the appropriate effect:
-Spell: During your opponent's next turn, they may not activate spell cards targeting specific monsters on the field.
-Trap: Your opponent cannot activate trap cards during your next battle phase.
-Monster: Flip a coin and call it. If you win the toss, negate the attack of your opponent's monster.

Wakka becomes an annoying as heck monster. Basically, those three abilities are as close as I could come to representing his ability to inflict, silence, sleep, and darkness. (All insanely useful.) Should I up him to one-tribute, do you think, or keep him this low?
Wakka shouldn't have that effect. Seriously. How about bypassing monsters as a tribute to Blitzball? ......Nah, that wouldn't work either. I just know that a monster that is Grizzly-searchable shouldn't have an effect like that.
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Alter Ego

that evil mod from hell

Age 35
Touhou land, grazing danmaku all the way
Seen August 8th, 2010
Posted June 4th, 2010
5,751 posts
18 Years
...I see no usefulness for this card. It destroys all your monsters (unless you do a Creature Swap or something, but that's so situational that it isn't worth it), AND hits you for 1000 minimum.
Situational? Riiight...because zombie and samurai obviously don't go about dropping down two to three monsters per round. O= This also works with stuff like Ojama Trio and Ground Collapse since it only requires the zones to be occupied; it doesn't bother with the why of it. If you swap it to your opponent then it's he/she who'll be taking the 1000 minimum; and be looking at an empty field to boot. There's Scapegoat too. Without Creature Swap or Mystic Box it's not worth the trouble in any situation, I'll give you that; just wanted to make a monster with a silly little effect, that's all. xD

Set 4 Spells, then activate. Bam, instant refill.
That's why that last provision is there. Your opponent gets as many cards as you do, but they also get to play them first as a counter-balance. And ACC: the reason I put it there is because dedicated burn decks already get a pretty crazy boost from this; don't want to initiate a new line of FTKOs. O=

Um...what about the remainder? Otherwise, I can see it getting comboed with cards like Solemn Wishes (this + 2 Solemn Wishes = insane), but not much else...
The remainder does nothing whatsoever. So even if you take...say, 1900 damage from one attack and 2100 from another, your sum of draws would still be three. I figured it had plenty of umph to it even that way. (This + Living Fire ftw! xD *Shot*) And ACC: I considered making it a Normal Trap, but then you'd have to take a direct hit from Cyber Dragon just to outperform Jar of Greed. O= Oh, and this card would play well with Damage Condensor too, I think. ;3

As for the phantom: yay, I got a 'troublesome''! ^0^ You see, I came up with this card when I was thinking about what kind of card effect would best emulate the fighting style of Larxene from KH; and Larxene is all about troublesome, lunging back and forth across the screen all the time with her stupid move speed increase card. >.<


Wandering Blitzer: that's "if you call it right" on the coin toss effect, but yeah; raise his Atk by a few hundred and make him a 5-star imo.


Aaand since Icha insists:

Let me get this straight...: fair enough, because this means that I can get out star player out without resorting to Giant Rat. It's just too bad that we can't trick the opponent into attacking it like it was set...unless we've rigged the backrow with Book of Moon. :3

Shut up, I'm busy.: hell yeah, "A GIANT ROCK!!!!" stall-burn is born. ^0^

But what does this mean????: Adding some of that burn aspect to the mix. The rock is such a teaser. ;P

Best. Rock. Evar.: this + Canyon + some way of making opponents attack "A GIANT ROCK" while it's face-up = OTKO. Hmm...A Hero's Last Stand, anyone? xD

History is about to repeat itself.: and the rocks just keep coming; which only goes to show that when it comes to defense, you can't beat giant rocks. Too bad the specific supports don't work with "ANOTHER GIANT ROCK!!!!".

Ancient Egyptian Spoiler Tags: So...does this bypass summoning restrictions too? Because if it does then the opponent will be hard-pressed to guess whether that's a game winning spell or an uberly powerful nomi of doom that's lurking face down. Oh, and what about traps? I mean, does not having been set count as not meeting activation requirements? O=


There, Icha; I rated. Happy now? >O

Anyways:


Runic Knight
Warrior/Effect
4 Star/Dark
1800 Atk / 1600 Def

If a Spell Card is activated while this card is face-up on the Field, negate the activation and effect of that card and destroy it, then tribute this card.


Now where did I come up with the idea for that one, I wonder? xD
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Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
Aaand since Icha insists:

Let me get this straight...: fair enough, because this means that I can get out star player out without resorting to Giant Rat. It's just too bad that we can't trick the opponent into attacking it like it was set...unless we've rigged the backrow with Book of Moon. :3

XD

Shut up, I'm busy.: hell yeah, "A GIANT ROCK!!!!" stall-burn is born. ^0^

But what does this mean????: Adding some of that burn aspect to the mix. The rock is such a teaser. ;P

Best. Rock. Evar.: this + Canyon + some way of making opponents attack "A GIANT ROCK" while it's face-up = OTKO. Hmm...A Hero's Last Stand, anyone? xD

History is about to repeat itself.: and the rocks just keep coming; which only goes to show that when it comes to defense, you can't beat giant rocks. Too bad the specific supports don't work with "ANOTHER GIANT ROCK!!!!".

Ancient Egyptian Spoiler Tags: So...does this bypass summoning restrictions too? Because if it does then the opponent will be hard-pressed to guess whether that's a game winning spell or an uberly powerful nomi of doom that's lurking face down. Oh, and what about traps? I mean, does not having been set count as not meeting activation requirements? O=

Hmm......that would depend. I say treat it in the same ruling as Premature Burial (I.E., if the card says "This card can only be Special Summoned by", it'll work, but if it says "This card cannot be Special Summoned except by", then no). This also brings Rituals into the mix *hinthint*...

Yeah, you can play them directly from your hand, just like with Makyura. Note the card's Quick-play-ness, as well, which means Spells can be played from your hand like that too.


There, Icha; I rated. Happy now? >O

Yes.

Anyways:


Runic Knight
Warrior/Effect
4 Star/Dark
1800 Atk / 1600 Def

If a Spell Card is activated while this card is face-up on the Field, negate the activation and effect of that card and destroy it, then tribute this card.


Now where did I come up with the idea for that one, I wonder? xD
Hum, paranoia certainly comes to mind with that last card. I'm guessing it was inspired by Skull Descalibur? Well, regardless, it's quick negation, and could certainly mess up somebody's tempo. ...Now let's see the Trap version.

However, before we get to that:

IT'S GIANT!!!!!!!!!
Continuous Spell
Increase the ATK and DEF of all "A GIANT ROCK!!!!" and "ANOTHER GIANT ROCK!!!!" on your side of the field by 1000. During each of your opponent's Battle Phases, if there is a face-up monster on your side of the field with "GIANT ROCK!!!!" in its card name, he/she must attack it with all Attack Position monsters on his/her side of the field (if multiple monsters exist, your opponent selects which one to attack). Tribute 1 EARTH-type monster on your side of the field during each of your Standby Phases. If you do not, this card is destroyed.
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In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
It's GIANT!!!!!: The new OTK deck: Rock of Giantness. XD

Overdrive Power
Continuous Spell
While this card and a "Wandering" monster are on your side of the field, you may add one "Limit Break" spell card to your hand when you take battle damage. During your standby phase, reduce your life points by half. If you do not, this card is destroyed.

Phoenix Down
Normal Spell
Select and activate one of the following effects:
-Special summon one "Wandering" monster from your graveyard. Monsters summoned through this effect are destroyed during the end phase of the turn they were summoned.
-Add one "Wandering" monster from your graveyard to your hand.

Lancet
Quickplay Spell
If your opponent activates a monster effect targeting a "Wandering" monster on your side of the field, pay one thousand life points in order to negate that effect. The targeted monster's effect becomes the negated effect until the end phase of your next turn.

Whaddya think? Too cheap?

x x x x

Alter Ego

that evil mod from hell

Age 35
Touhou land, grazing danmaku all the way
Seen August 8th, 2010
Posted June 4th, 2010
5,751 posts
18 Years
IT'S GIANT!!!!!!!!!: Like, I dunno'...this name isn't really emphasizing that it's a giant rock we're dealing with. ;D Anyways, yeah, the giant rock can now officially OTKO. xD

Overdrive Power: underpowered if anything. Slicing your own life points is a brutal maintenance cost if I ever saw one. x.O

Phoenix Down: Yeah, a bit too cheap. How about giving it a two-pronged effect? Either summon a monster and have it destroyed at the end phase or put it in your hand, no questions asked. It would still be a higher-utility Wanderer version of The Warrior Returning Alive. :3

Lancet: so let me see if I got this straight...negate your opponent's Exiled/D.D/whatever and then toss the effect back at them next turn? I dunno' since the usable effect pool is sort of limited. I mean, we basically have Exiled, Snipe Hunter and the occasional D.D. monster. but...what else? Monarch effects won't work because they only triggers on summon, so unless we're going to extreme lengths just so we can play with Snipe Hunter (Who'll probably just toss another card and blast the copycat) then we're pretty much limited to Enishi. If you want Exiled's effect you'd probably be better off playing the dang thing itself rather than copying it. Besides, we're losing the wanderer's own effect for that turn too. O= Hmm...does Sasuke Samurai #4 target? I'm having serious trouble finding anything that you could (and would want to) respond to with this. x.O

And yeah, Skull was the basis for Runic Knight. (Surprise O=) An identical one for traps would be a bit too repetitive, though, so I have...something else in mind. xD

Anyways:

Restless
Zombie/Effect
4 Star/Dark
1750 Atk / 0 Def

You may send this card in your Hand to the Graveyard to add one "Restless" from your Deck to your Hand. You may only activate the effect of one "Restless" each turn.

Saboteur Fiend
Fiend/Effect
4 Star/Dark
1800 Atk / 1300 Def

If a Trap Card is activated while this card is face-up on the Field, the player who activated the card flips a coin and calls it. If the player called it wrong, negate the activation and effect of the card and destroy it.

Relentless Crossout
Normal Spell

Both players declare the name of a monster card, then both players send all cards with either of the declared names from their Decks to their Graveyards.

Warp Reality
Normal Spell

This card can only be activated when both players have at least one face-down monster on the Field. Rearrange all face-down monsters on the Field, then your opponent selects a number of the face-down cards equal to the number of face-down monsters he/she had on the Field. Control of all monsters your opponent selected is switched to him/her and control of all other face-down monsters is switched to you.
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Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Restless- fair enough, more self-milling for exodia (we always need some of that) and zombies can fill up their graveyard even faster, but not like they needed help or lack of better things to do for deck space, like dust tornado.

Saboteur Fiend- we now have a soft lock for traps because after we worked so hard to finally boost the usage of traps up a bit, we have to condemn it again. Sasuke Samurai 4 for traps. Good thing we don't have a fairy box of it too.

Relentless Crossout- foolish burial upgraded on most part. Using it your opponent probably don't know what to call except the usual staples, but you know exactly what to dump for your favor (I call Elemental Hero Neos and dump all 3 in my graveyard in one card X3). On the other hand if it's a match and 2nd round though, it works for both sides a lot better then. Fun card.

Warp Reality- More Creature Swap, just a bit more specified.



Forget the rocks. On with the Gods.

Slifer the Executive Producer
Dragon/Effect
12 Star/Divine
? Atk / ? Def

This card cannot be normal summoned or set. This card can only be special summoned from your hand if you used at least 20 dollars in Yu-Gi-Oh products and merchandises today. The Atk and Def of this card is equal to 50 x each dollar you spent on Yu-Gi-Oh products and merchandises, rounded up to the nearest dollar. If this card is destroyed or removed from play by a card your opponent controls, increase the costs of all Yu-Gi-Oh Trading Card Game booster packs for your opponent by 50% until the rating of the anime "Yu-Gi-Oh GX" increases.

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
IT'S GIANT!!!!!!!!!: Like, I dunno'...this name isn't really emphasizing that it's a giant rock we're dealing with. ;D Anyways, yeah, the giant rock can now officially OTKO. xD

As long as you can get your opponent to go through their Battle Phase, that is. They can always skip it and make your costs go up.

Restless
Zombie/Effect
4 Star/Dark
1750 Atk / 0 Def

You may send this card in your Hand to the Graveyard to add one "Restless" from your Deck to your Hand. You may only activate the effect of one "Restless" each turn.

Um......recursion bait? But we have so many BETTER options for that...

Saboteur Fiend
Fiend/Effect
4 Star/Dark
1800 Atk / 1300 Def

If a Trap Card is activated while this card is face-up on the Field, the player who activated the card flips a coin and calls it. If the player called it wrong, negate the activation and effect of the card and destroy it.

Good enough. Certainly better than a self-destruct effect.

Relentless Crossout
Normal Spell

Both players declare the name of a monster card, then both players send all cards with either of the declared names from their Decks to their Graveyards.

"I call Black Luster Soldier - Envoy of the Beginning! Now let's see that deck!!"

Heheh, I can see trouble stirring here...


Warp Reality
Normal Spell

This card can only be activated when both players have at least one face-down monster on the Field. Rearrange all face-down monsters on the Field, then your opponent selects a number of the face-down cards equal to the number of face-down monsters he/she had on the Field. Control of all monsters your opponent selected is switched to him/her and control of all other face-down monsters is switched to you.
Um, so you're randomly trading monsters? Eh, the wording needs a bit of work, I think.

Forget the rocks. On with the Gods.

Slifer the Executive Producer
Dragon/Effect
12 Star/Divine
? Atk / ? Def

This card cannot be normal summoned or set. This card can only be special summoned if you used at least 20 dollars in Yu-Gi-Oh products and merchandises today. The Atk and Def of this card is equal to 50 x each dollar you spent on Yu-Gi-Oh products and merchandises, rounded up to the nearest dollar. If this card is destroyed or removed from play by a card your opponent controls, increase the costs of all Yu-Gi-Oh Trading Card Game booster packs for your opponent by 50% until the rating of the anime "Yu-Gi-Oh GX" increases.
XD Alright, then.

Mega Ultra Chicken
Winged Beast/Effect
12 Stars/Divine
? ATK/? DEF
When this card is Normal Summoned, you must cluck. If you do not, this card is destroyed. This card gains 100 ATK for each chicken your opponent has eaten in his/her life. If this card is Special Summoned, you may revive the ghosts of all chickens your opponent has eaten and have them haunt him/her.

XD
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Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane
In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
Obelisk the Tormentor
Monster/God/Divine Beast/Effect/12*
Atk 4000/Def 4000
By sacrificing one "Mega Ultra Chicken" and one "Slifer the Executive Producer" on your side of the field, you can either give this monster infinite attack points or give your opponent an epileptic seizure. By yelling "TORMENT!!!!" really, really loudly, you may cause your opponent to defy logic and attack you anyway. If you are an anime character voiced by Dan Green, you may screw the rules without money.

Speaking of which...

Money
Normal Spell
Screw the rules.

Need I say more?

And just because I can't hold this back any longer...

Kaiba's Ego
Monster/Dark/Dragon/Effect/1000*
Atk ????/Def ???
This monster's combined attack and defense is equal to how highly you think of yourself on a scale from one to ten x1000. If you are playing this monster in a duel simulator, destroy that simulator. You may only summon this monster if you have used the effect of "Money" to screw the rules.

Alright, finished. XD

x x x x

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
Silly Ichaste, forgetting the "Super" in our favorite Ra parody's name. For shame. XD

Watch the latest TAS episode. It's being called "Mega Ultra Chicken" right now.

Obelisk the Tormentor
Monster/God/Divine Beast/Effect/12*
Atk 4000/Def 4000
By sacrificing one "Super Ultra Mega Chicken" and one "Slifer the Executive Producer" on your side of the field, you can either give this monster infinite attack points or give your opponent an epileptic seizure. By yelling "TORMENT!!!!" really, really loudly, you may cause your opponent to defy logic and attack you anyway. If you are an anime character voiced by Dan Green, you may screw the rules without money.

That last part belongs on Slifer.

Speaking of which...

Money
Normal Spell
Screw the rules.

Need I say more?

Fair enough.

And just because I can't hold this back any longer...

Kaiba's Ego
Monster/Dark/Dragon/Effect/1000*
Atk ????/Def ???
This monster's combined attack and defense is equal to how highly you think of yourself on a scale from one to ten x1000. If you are playing this monster in a duel simulator, destroy that simulator. You may only summon this monster if you have used the effect of "Money" to screw the rules.

Alright, finished. XD
Um......who won't say ten?
----------------------------------------
Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane
In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
That's the point, you silly little man. And why would Kaiba never say ten?

And now for something completely different.

Sphere Grid
Equip Spell
When a "Wandering" monster is equipped with this spell card, you may discard two cards from your hand. If so, the effect of the selected "Wandering" monster becomes the same as that of any "Wandering" monster in your graveyard.

And now for something that's actually completely different...

Sacrificial Lambs
Normal Spell
Tribute any two tokens on your side of the field. Special summon one level seven or higher Dark monster from your deck.

Ojama Trio just received massive hate. Meh, this one I just made 'cause I felt like it. 0_o

x x x x

Forci Stikane

..

Seen August 11th, 2009
Posted August 11th, 2009
4,227 posts
18.2 Years
That's the point, you silly little man. And why would Kaiba never say ten?

Exactly. Now, stop calling me little. It bugs me...

And now for something completely different.

Sphere Grid
Equip Spell
When a "Wandering" monster is equipped with this spell card, you may discard two cards from your hand. If so, the effect of the selected "Wandering" monster becomes the same as that of any "Wandering" monster in your graveyard.

...Um, I'm not too sure if that fits the whole "Sphere grid" idea of FFX. A basic stat boost in addition might be prudent.

And now for something that's actually completely different...

Sacrificial Lambs
Normal Spell
Tribute any two tokens on your side of the field. Special summon one level seven or higher Dark monster from your deck.

Ojama Trio just received massive hate. Meh, this one I just made 'cause I felt like it. 0_o
I'm calling Stray Lambs & Scapegoat, actually. ...Dark Magician support, perhaps? ......Not much comes to mind right now in the way of 7+ Darks...
----------------------------------------
Evolution Chain:
Ichapokemr -----2000 Posts-----> Ichaste Pekoni (5/8/2007) -----3500 Posts (12/29/08) -----> Forci Stikane

Alter Ego

that evil mod from hell

Age 35
Touhou land, grazing danmaku all the way
Seen August 8th, 2010
Posted June 4th, 2010
5,751 posts
18 Years
Sphere Grid: so if we equip the monster without discarding we just get a neat decorative equip? xD Anyways, "If you do" rather than "If so" this card also looks a bit too expensive. A -2 and the effect is still tied to an equip? x.O I think I'd sooner run something that lets me recur the wanderer whose effect I want, especially since the wanderer you equip this to loses its original effect to boot. Should work nicely for the hero, but I think you can lower the cost to one discard. :3

Sacrificial Lambs: Well, Stray Lambs can be tributed anyway so I'd sooner go for Scapegoat or - as ACC mentioned - Ojama tokens with this. Free Dark Magician of Chaos ftw! Come to think of it, you could use Scapegoat then play this to summon the magician, use the magician's effect to recur Sacrificial Lambs and use it to summon...erm, some very powerful high-level dark attribute monster I just can't think of at the moment? xD Well, there's got to be one somewhere. Pretty neat card.


And Frostweaver hit the nail on the head with Relentless Crossout. The real power of that card is not in what it can cost your opponent (or in a freebie peek, because Dark Designator does that better) but in what it can dump for you. ^.~

Now for a card loosely based on one from another TCG (Cookie to the first who can guess the card in question)

Dark Empress Dulahey
Spellcaster/Effect
9 Star/Dark
2200 Atk / 1700 Def

This card can not be Normal Summoned or Set. This card can only be Special Summoned by removing from play three DARK Attribute monsters in your Graveyard while this card is in your Hand or Graveyard. You may only have one "Dark Empress Dulahey" on your Field at any given time. While there is at least one DARK Attribute monster on your Field other than this card, this card can not be selected as the target of an attack or card effect. When two monsters battle, both monsters are destroyed at the end of the Damage Step. (Damage Calculation is applied normally)


Aaand since the senets are stuck in my head now, I'm afraid that you shall have to suffer a...*gasp* senet monster line. O= Oh, and supports too.

Nightmare Phantom
Fiend/Effect
7 Star/Dark
2300 Atk / 2300 Def

When this card would be destroyed or removed from the Field, you may move it to an unoccupied Monster Card Zone on your Field instead. If you do, the Monster Card Zone this card was in when this effect was activated is considered to be occupied for as long as this card remains face-up on the Field. When this card battles with a monster in the same column, negate all effects of that monster for as long as this card remains on the Field.

Phantom Conductor
Fiend/Effect
4 Star/Dark
1800 Atk / 1700 Def

If your opponent summons a monster (including Flip Summon) while this card is face-up on the Field, you may move the summoned monster to another unoccupied Monster Card Zone on your opponent's Field.

Phantom Stalker
Fiend/Effect
1 Star/Dark
0 Atk / 0 Def

If there is another monster in the same column as this card, the original Atk and Def of this card become the original Atk and Def of that monster. (A face-down monster results in an Atk and Def of zero) This Attack Position card can not be destroyed in battle with a monster that has the same Atk as this card. When this card destroys a monster by Battle, you may move this card to another unoccupied Monster Card Zone on your Field.

Wailing Phantom
Fiend/Effect
3 Star/Dark
1000 Atk / 900 Def

When this card battles with a monster in the same column, you may reduce the Atk of this card to zero for Damage Calculation only. When this card is destroyed by Battle, you may Special Summon a Fiend type monster from your Deck with an Atk equal to or lower than the amount of Battle Damage you received from the battle this monster was destroyed in.

Chaos Sphere
Continuous Spell

During each of your Standby Phases, pay 400 Life Points, otherwise this card is destroyed. Once per turn, during your Main Phase, you may rearrange the cards on either player's Field in any manner you wish. (Card positions and control of cards can not be changed by this effect)

Pincer Attack
Quick-Play Spell

Select one monster on your opponent's Field and two Attack Position monsters on your Field that are located in adjacent columns to the monster on your opponent's Field. Destroy the monster you selected from your opponent's Field then inflict damage to your opponent equal to the difference between the combined Atk of the monsters selected from your Field and the Atk of the monster destroyed by this effect. (This is treated as Battle Damage inflicted by both of the selected monsters)

Senet Calling
Counter Trap

This card can only be activated when your opponent summons a monster in the same column as this card and you don't control a monster in that column. Special Summon one monster from your Hand or Graveyard with an Atk lower than or equal to the Atk of the monster your opponent summoned to the same column as this card.


Aaand just a random mindspook:

Zero Vortex
Normal Trap

This card can only be activated when a monster with 0 Atk is destroyed in battle with a monster controlled by your opponent. Destroy all monsters on your opponent's Field with an Atk higher than or equal to the Atk of the monster that destroyed your monster.
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Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Dark Empress Dulahey- I have no idea x.x; either way, "meh." Turns everything into Newdoria, which makes it just as eas for the enemy to destroy the empress herself. I only see this as a RFG engine, but we have plenty of that nowadays...

Nightmare Phantom- overpowered... because you really only want this card on the field for monster, then you have a chance to score some +4 because it'll take your opponent that 4 cards to kill this thing for real. Cyber Dragon can only kill it the first time, then it'll take a monarch, and then basically nothing. Light and Darkness Dragon, Plasma and Skill Drain are in dire need against this thing x.x (and Ojama Trio). I'll say take out the atk increase each time, boost atk power to 2200 or 2300 atk and it should be fine. Then at least (true) tribute monsters can take care of it if it has no backup in spells/traps.

Phantom Conductor- fair enough

Phantom Stalker- fair enough... fun card with opti-camouflage armor to copy 2400 atk and ram it in fo direct attack X3

Wailing Phantom- damage condenser for fiends on monster form... too bad I can't think of that many fiends to use and can benefit from this x.x;

Chaos Sphere- senets really need that... a push in the right direction.

Pincer Attack- situational yet huge payback... I mean, chances of this thing doing immense damage is huge against facedown (hiiiii marshmellon and treeborn frog XD)

Senet Calling- against situational because... 1/5 chance, sort of? but it does work for *any* monster o_O;

Zero Vortex- phantom stalker abuse, now =o
In a House
Seen March 20th, 2016
Posted January 22nd, 2010
1,823 posts
16.6 Years
Cadalbolg
Equip Spell
The monster equipped with this spell card must be "Wandering Hero" or "Wandering Swordslinger". When the selected monster declares a direct attack on your opponent's life points, the battle damage becomes half of your life points. You may not activate this effect and the effect of the equipped monster in the same turn.

Wandering Highwind
Monster/Wind/Machine/Effect/6*
Atk 2400/Def 2000
When this monster is summoned successfully, select one level four or lower "Wandering" monster in your deck and add it to your hand. When this monster is destroyed by a card effect, special summon any level four or lower "Wandering" monsters in your hand.

Tidus's ultimate weapon and cool airships FTW!

x x x x

Frostweaver

Ancient + Prehistoric

Age 34
Male
Canada
Seen September 11th, 2016
Posted July 30th, 2016
8,246 posts
19.7 Years
Cadalbolg- blah, why must we use this name instead of Ultima Weapon (in japanese, it's still the Ultima Weapon just like FF7 and FF9. English is whacko and suddenly gave it a new name.) Either way, doesn't Hero dig up equip as its effect? Then we're aiming for Hero to do direct damage, and we'll be scoring 4000 LP damage (not hard to search hero with RotA, and hero has built in search for Cadalbolg) early on... with aegis of gaia and cards like that, we're looking at a 2HKO combo. Yes I know that if you dig up the sword, you can't use it on the same turn but is it that hard to get out another copy of hero or gunslinger when they're lv 4 and warriors?

Wandering Highwind- I'm almost tempted to say why not skip the middle step and just summon the monster directly, but yes there's differences... either way, I'm not sure if wandering monsters need it. Either they're so darn searchable already, or they are higher level and can't be searched. It helps, certainly, but the usable wandering monsters seem to do very well for the most part alone. I think we need tributed wandering monsters to help out in effect/destruction/general draw instead of searchability (their support cards do that well enough without tributes.)