5th Gen New Types? Page 29

Started by ChrisTom May 16th, 2010 3:31 PM
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Azure-Supernova

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Posted August 4th, 2010
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Of all types, why? Being SE vs bug back in RBY never helped. You already had fire and flying to trump both. Adding flying and Ice is a better option anyway. Or just get fire/ice and ignore Poison altogether. Between those two, the only type your Poison is better against is water.
Because right now it really doesn't pay to have a poison type on your team, considering a fair few Pokémon can learn Toxic and moves of its kind. Considering Poison has one SE and does half damage against poison, rock, ground and ghost, that tiered with it's nonsense weakness to Psychic and a weakness to Poision... well it makes it a bit redundant when it's on it's own.

I'm not saying it should be buffed up a load, it'd be nice to see it a little less... useless...



I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones.

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StratusJm

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Because right now it really doesn't pay to have a poison type on your team, considering a fair few Pokémon can learn Toxic and moves of its kind. Considering Poison has one SE and does half damage against poison, rock, ground and ghost, that tiered with it's nonsense weakness to Psychic and a weakness to Poision... well it makes it a bit redundant when it's on it's own.

I'm not saying it should be buffed up a load, it'd be nice to see it a little less... useless...
maybe theres better types to be SE against than bug and flying but bug is logical so anything bug + one other type sounds reasonable?

StratusJm

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I'm going to ignoire the rudeness and leave it on a simple point:

Case in point, we cant live on 17 types forever or the game will get... stale!

We will need more!
no rudeness whatsoever that i could see. and saying we need a new type doesnt explain why it should be wood or time

Parasect already has 2 4x weaknesses. Might as well roll it into a coffin!
am im not targeting parasect im just saying we kill bugs with poison why shouldnt poison be SE against it?
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no rudeness whatsoever that i could see. and saying we need a new type doesnt explain why it should be wood or time
Purely, it was for balance reasons that I was able to juggle the types in just a way I could calibrate just the right mix of SE, immunities and NvE in ways I felt would prevent inferiority, excessive overlap and... well, it's an old list.

StratusJm

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Purely, it was for balance reasons that I was able to juggle the types in just a way I could calibrate just the right mix of SE, immunities and NvE in ways I felt would prevent inferiority, excessive overlap and... well, it's an old list.
yes but wood and time are completely unnecessary and illogical types. wood is essentially the same as grass and time is just ridiculous

Azure-Supernova

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no rudeness whatsoever that i could see. and saying we need a new type doesnt explain why it should be wood or time
There's a point there. Besides, wouldn't wood just essentially be grass? Except maybe with a weakness to Steel tacked on (steel blades).



am im not targeting parasect im just saying we kill bugs with poison why shouldnt poison be SE against it?
Exactly, that's just poor typing on Parasect's part =/ Though I can understand, the some bugs are poisonous and whilst we do kill them with poison, it's not the same type of poison that is represented by the type. Perhaps a SE against Water and Fighting? Water because of how toxins pollute water and Fighting because... well... okay I'll say it, a lot of fighting types are vaguely humanoid and humans kinda suck when there's poison in them



I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones.

Heart Gold 2021 - 3748 - 2668

StratusJm

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Seen July 22nd, 2011
Posted April 11th, 2011
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There's a point there. Besides, wouldn't wood just essentially be grass? Except maybe with a weakness to Steel tacked on (steel blades).





Exactly, that's just poor typing on Parasect's part =/ Though I can understand, the some bugs are poisonous and whilst we do kill them with poison, it's not the same type of poison that is represented by the type. Perhaps a SE against Water and Fighting? Water because of how toxins pollute water and Fighting because... well... okay I'll say it, a lot of fighting types are vaguely humanoid and humans kinda suck when there's poison in them
see! this guy gets it!! except for the fighting bit it makes sense BUT it kind of makes psychic redundant as its claim to fame is being able to handle fighting types. am i think poison should be SE against grass, bug, water and sumting else which i would like to be either flying or dragon
Seen December 14th, 2010
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hey everyone i have a great idea lets make a marijuana type its immune against flying type and weak against fire type but when hit by fire type it makes your foe poisoned because of the fumes hey lets make a drug type and fighting types are immune because they act as steroids also immune to poison because theres medical drugs that cure poison
orange Barney with wings is a prime example of exactly how bad the First Generation's designs really were
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Azure-Supernova

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Seen March 8th, 2011
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see! this guy gets it!! except for the fighting bit it makes sense BUT it kind of makes psychic redundant as its claim to fame is being able to handle fighting types. am i think poison should be SE against grass, bug, water and sumting else which i would like to be either flying or dragon
I never got a few things, like why Flying is SE against Fighting. I can understand Psychic totally (it's a mind vs muscle thing), but flying?

Also if they introduce a Light type, needs to have a weakness to Poison... Poison desperately needs power...



I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones.

Heart Gold 2021 - 3748 - 2668
Seen December 14th, 2010
Posted December 9th, 2010
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I never got a few things, like why Flying is SE against Fighting. I can understand Psychic totally (it's a mind vs muscle thing), but flying?

Also if they introduce a Light type, needs to have a weakness to Poison... Poison desperately needs power...
that would actually make logical sense. like something holy being poisoned with darkness IDK

and flying is SE to fight because they never expect death from high above.(?)
orange Barney with wings is a prime example of exactly how bad the First Generation's designs really were
Soul Silver:3266 7916 5109

Azure-Supernova

Trainer of mediocre Champions!

Age 30
Male
UK, England
Seen March 8th, 2011
Posted August 4th, 2010
263 posts
14.5 Years
that would actually make logical sense. like something holy being poisoned with darkness IDK

and flying is SE to fight because they never expect death from high above.(?)
That's what I was aiming at with the poison, light being tainted by it. But I still don't get how a Machamp gets fuzzled by Pidgeotto... four arms and not one of them thinks to block a peck



I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones.

Heart Gold 2021 - 3748 - 2668
Age 22
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Posted July 9th, 2010
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I doubt that Game Freak would add a new type this far into the series. There wouldn't be many pokémon of that type unless they went back and changed the types of older pokémon (like with Magnemite & Magneton in G/S/C). Plus, a new type is a pretty major addition. Don't you think that we'd have heard about it by now if they were going to add it?

Still, I wouldn't rule out the possibility altogether.
Well, Game Freak added the Dark type a little while into the series. I think a Light type would be a good addition.

About Steel types- Steel types have many strengths, but Steel moves are not very strong.
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That's what I was aiming at with the poison, light being tainted by it. But I still don't get how a Machamp gets fuzzled by Pidgeotto... four arms and not one of them thinks to block a peck
I think the idea of Flying > Fight is the idea of the high ground advantage. Fighting low cannot catch that above you.

It's sort of like why in RTS games where you want to be on higher terrain than your enemies: its an advantage in a fight.

Azure-Supernova

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Okay, I guess I can take that, it makes sense. Still it's an odd type matchup right there...



I don't calculate stat values, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones.

Heart Gold 2021 - 3748 - 2668

EJ

everything is purple

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I fail to see where the rudeness came from... But if you want rude, I'll supply it.

The types you suggested are ridiculous ideas and are unwarranted.

@Dan: the dark and steel types were necessary to balance the uber psychic type in gen 1. That's the only reason they were added in gen II.
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Haha, and you guys thought -I- was arrogant.

First off, people thinking your ideas are dumb is not being rude.

Second, none of the types are necessary, most of them are redundant, and all in all they aren't even interesting.
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Posted July 3rd, 2018
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I am beginning to think we will have no new types now...we would have heard of them by now. I really wanted new types just to mix things up :(. Sound type would have been a good addition :), Strong against water!
Wind is also a good type even if it sounds like flying...it would be strong against electricity...there is a scientific reason behind this, I'm only too lazy to explain :P, it should be strong against fire (reason is like blowing a candle), or weak against fire ( fire gets stronger with wind like in wildfires and devours it)...
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I think we've covered, several times even, that Light and Sound are not practical and likely additions to Black and White.

We're simply making conversation.
Yeah we are :P
Well the dragon type feels pretty uber...good thing lots of them have double weakness against Ice...
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Dragon-types aren't that hard to take down. Ice is very effective, even if the dragon is holding a Yache Berry. If you can wall a dragon-type, you've pretty much figured out how to take one down.
Yeah but steel has only three weaknesses...Well you can take those down as well... I guess we really don't need new types to balance it...
I still hope for Sound,light,and Air/wind types!
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Seen December 14th, 2010
Posted December 9th, 2010
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Dragon-types aren't that hard to take down. Ice is very effective, even if the dragon is holding a Yache Berry. If you can wall a dragon-type, you've pretty much figured out how to take one down.
especially when mixed with flying type which a lot do, it also has rock weakness.

same with dragond/ground, garchomp
orange Barney with wings is a prime example of exactly how bad the First Generation's designs really were
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