A gallery

Started by deva June 1st, 2010 4:53 AM
  • 869 views
  • 14 replies

Uecil

Unknown.
Seen March 20th, 2023
Posted May 7th, 2021
2,567 posts
13.5 Years
Wow, those are so amazing. They're incredible, Awesome wow!
I like your style you've used; got any tutorials? :3
I love them. Awesome job on making those.



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seeker

Ireland
Seen November 1st, 2019
Posted May 20th, 2018
10,593 posts
14.1 Years
Cut the borders, they're a little out of style now n___n
In any case this is your best. You've gotta work on dynamics though, from your tags I can see right away you rely on big stocks, your backgrounds are falling behind and just being sorta... backgrounds, and not fitting the tag very well. This being a prime example.
try working with filters and even take game wallpaper stocks as backgrounds. C4D's liquified to create the initial flow is also a very good technique. Which is another thing you need to concentrate on, bringing out the focal, ensuring nothing is taking away from it ie. a second focal, and add flow if needed (often is). Anyway, go in the direction of the first tag I linked, it's a little crowded but a step in the right direction indefinately.
Keep going.

Kotone

someone needed a doctor?

Female
somewhere ;]
Seen June 29th, 2018
Posted June 14th, 2018
2,787 posts
14.1 Years
those are amazing. ahh i want an avatar from you. rawr.

//theme//pair//the legend of pokecommunity//

Cold Fusion

When you laugh, you gain luck.

Age 27
Earth, England
Seen March 19th, 2012
Posted March 19th, 2012
1,180 posts
14.3 Years
I love your work it's spectacular. Brings the attention to the eyes straight off. The only one I seem to be thinking is a bit off is this, it could be my computer or it is the effects and render in the tag make it seem blurry. That's really the only one I can point out. It's nice to see someone using borders they suit your tags that are dark coloured, as for bright ones, not as much. As for the avatars, I instantly fell in love with, I love stuff like that. <33 Good work, keep it up! C:

livejournal icons; theme SHINee's Onew
Seen June 28th, 2020
Posted June 13th, 2010
31 posts
15.1 Years
Cut the borders, they're a little out of style now n___n
In any case this is your best. You've gotta work on dynamics though, from your tags I can see right away you rely on big stocks, your backgrounds are falling behind and just being sorta... backgrounds, and not fitting the tag very well. This being a prime example.
try working with filters and even take game wallpaper stocks as backgrounds. C4D's liquified to create the initial flow is also a very good technique. Which is another thing you need to concentrate on, bringing out the focal, ensuring nothing is taking away from it ie. a second focal, and add flow if needed (often is). Anyway, go in the direction of the first tag I linked, it's a little crowded but a step in the right direction indefinately.
Keep going.
Lol, border ain't out of style or maybe there out of style here idk. About the background, I normally I drop a dark colour from the render and then do a couple of smudge layers. I don't like getting a game stock background and putting it on, as it shows no effort. Also about the sig you linked about the render not fitting in, I made that using a tut and as you can see it didn't turn as well, as I didn't do what I normally do for all my sigs but thanks for the ideas/improvments. I'll take them on board.

@ Cold fusion
Yeah the devil jinn sig is kinda blurry as I didn't sharpen it ( I was a noob when I made it as I didn't know about sharpening) and didn't save a PSD so I cant edit it as well. So i'll try to edit it when I'm not lazy :P and thanks for phrases.