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  #351    
Old January 18th, 2011 (9:12 PM).
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Konekodemon Konekodemon is offline
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If I use New Game+ will I still have all the Pokemon that I have at there same levels and such they were at before I did this? Cause I worked hard leveling up there Pokemon. I don't want to lose them.
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  #352    
Old January 18th, 2011 (10:30 PM).
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Lockmaster24 Lockmaster24 is offline
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    you keep the pokemon but they are reset to level 1
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      #353    
    Old January 18th, 2011 (11:20 PM).
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    DarkDoom3000 DarkDoom3000 is offline
    Super Pokemon Eevee Edition
       
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      the new corrupted aren't finalised. some are quite different (cacturne) others are just recolours. eventaully I just whipped up thoes sprites in a few minutes. expect fully corrupted sprites in v0.6

      Quote:
      Originally Posted by Konekodemon View Post
      If I use New Game+ will I still have all the Pokemon that I have at there same levels and such they were at before I did this? Cause I worked hard leveling up there Pokemon. I don't want to lose them.
      No, sadly. For balance reasons, Your levels will be reset to around level 5 if you use new game+

      But that (and storybased items) are the only things reset. Any stat boosters used will still apply (HP up, Atk up etc). Your Pokemon's movelist will remain the same this includes naturally learned moves AND TM moves. And you pokemon will stay at the same evolutionary state.
      (Lv5 blastoise with surf, hydro pump, ice fang, etc.)

      v0.5 is ontrack to being released sometime tonight, There is a small chance of it slipping to tommorow though. Just spent the last few hours testing through the game to check for game-breaking glitches. Im 80% done testing.

      It'll likely be late when I post it, so ill post some info about it now.


      -

      The new beta will have around 30minutes new gameplay.
      -New Events: Flashbacks(4), Marina(3), History of AIs(elm), XDR encounter, Train Ticket.

      -New Areas: Route 11, Khubla Desert South, Khubla Village, Tomb of the Sand King, Portus City(under construction), Route 12, Rainbow Tower(under construction)

      -New Pokemon: Cacnea (khubla desert south), Shroomish (route 8)

      -Eeveeon is avaliable.
      -Regirock Summon
      -Just for this beta... when you obtain regirock, you'll also obtain Lugia and Moltres. the latter two will be removed in v0.6. and will have to be obtained legitimetly.

      Also for this beta, I'm fusing the Day/Night system with the Tile mode feature.
      If you use the d/n system, you'll have 4 options

      Normal
      Night
      Gen1
      Gen3

      (I was originally planning v0.5 to go up to the next AI, so I had already created the feature, but I had to bring forward the release of v0.5 to solve the lag. so I've fused it with the day/night system for now, it will get it's own item next update )

      -vs bars
      -rebalanced enemies(plus new EXP yeild)
      -Database restructured
      -Pokedex
      -other minor stuff
      -The rainbow is incomplete. But you can walk around it if you want. I've disabled saving inside the rainbow tower(and route 12) because if it could cause problems if that area is majorly changed.
      -glitch fixes
      -Optimisation to reduce lag(hopefully)
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        #354    
      Old January 19th, 2011 (4:29 AM).
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      Lockmaster24 Lockmaster24 is offline
      Wise words of FizzyStardust
         
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        yes new beta soon, i can't wait ^.^
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          #355    
        Old January 19th, 2011 (6:08 AM).
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        DForte DForte is offline
           
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          *stares at thread all day*

          gotta be on the page when this releases............

          lol, i can't wait. been really bored lately and school doesn't help
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            #356    
          Old January 19th, 2011 (6:17 AM). Edited January 19th, 2011 by DarkDoom3000.
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          DarkDoom3000 DarkDoom3000 is offline
          Super Pokemon Eevee Edition
             
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            Sorry for the short delay. I went to a party, ended later than I expected. It's 3am here... ugh, just finished sorting out the last issues (I hope)

            Andways! here it is!!!

            Version Update: v0.5


            Download

            Mediafire | Megaupload
            enjoy.

            Features (from prev post)
            Spoiler:
            The new beta will have around 30minutes new gameplay.
            -New Events: Flashbacks(4), Marina(3), History of AIs(elm), XDR encounter, Train Ticket.

            -New Areas: Route 11, Khubla Desert South, Khubla Village, Tomb of the Sand King, Portus City(under construction), Route 12, Rainbow Tower(under construction)

            -New Pokemon: Cacnea (khubla desert south), Shroomish (route 8)

            -Eeveeon is avaliable.
            -Regirock Summon
            -Just for this beta... when you obtain regirock, you'll also obtain Lugia and Moltres. the latter two will be removed in v0.6. and will have to be obtained legitimetly.

            Also for this beta, I'm fusing the Day/Night system with the Tile mode feature.
            If you use the d/n system, you'll have 4 options

            Normal
            Night
            Gen1
            Gen3

            (I was originally planning v0.5 to go up to the next AI, so I had already created the feature, but I had to bring forward the release of v0.5 to solve the lag. so I've fused it with the day/night system for now, it will get it's own item next update )

            -vs bars
            -rebalanced enemies(plus new EXP yeild)
            -Database restructured
            -Pokedex
            -other minor stuff
            -The rainbow is incomplete. But you can walk around it if you want. I've disabled saving inside the rainbow tower(and route 12) because if it could cause problems if that area is majorly changed.
            -glitch fixes
            -Optimisation to reduce lag(hopefully)


            two stuff I forgot to mention:
            -chapter structure. SPEE now has chapters. the beta runs til the end of chapter 6.
            And... Credits at the end of the beta. You might see your name in there ;)


            --
            sooo dam tired. going to sleep, see ya guys in 8 hours.
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              #357    
            Old January 19th, 2011 (6:34 AM). Edited January 19th, 2011 by Omn.
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            Omn Omn is offline
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              SWEEEEEEEEEEEEEEEEEETTTTTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!

              Edit: The evolution system is kinda weird cause even the pokemon that aren't in your party evolve too.
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                #358    
              Old January 19th, 2011 (6:37 AM). Edited January 19th, 2011 by Lockmaster24.
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              Lockmaster24 Lockmaster24 is offline
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                downloaded and playing from the start (due to the fact i'm on a new computer) like the changes so far

                EDIT:The first time you see Crystal when she talks there is a name Marion or something i missed the exact name

                EDIT2: really minor when you talk to bugsy (from the right at least) he doesn't turn to face you.

                EDIT3: again minor but Marril is spelt Marill
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                  #359    
                Old January 19th, 2011 (8:29 AM). Edited January 19th, 2011 by Omn.
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                Omn Omn is offline
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                  Quote:
                  Originally Posted by Lockmaster24 View Post
                  downloaded and playing from the start (due to the fact i'm on a new computer) like the changes so far

                  EDIT:The first time you see Crystal when she talks there is a name Marion or something i missed the exact name

                  EDIT2: really minor when you talk to bugsy (from the right at least) he doesn't turn to face you.

                  EDIT3: again minor but Marril is spelt Marill
                  It's actually all the gym leaders that do not turn to face you not just Bugsy

                  Edit: When you try to go back see portus city and you pass by the ledge on the left you can't move and it says now what after a rumbling and you get stuck in a loop over and over again
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                    #360    
                  Old January 19th, 2011 (8:45 AM).
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                  Lockmaster24 Lockmaster24 is offline
                  Wise words of FizzyStardust
                     
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                    also that item in aurum town that you have to cut down two trees to get to doesnt do anything

                    you cant interact with it.
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                      #361    
                    Old January 19th, 2011 (9:03 AM). Edited January 19th, 2011 by Omn.
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                    Omn Omn is offline
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                      I noticed that when you import save files if you gave your pokemon tms the tm moves are gone

                      Edit: Is it possible to rename your eevee when you new game plus so cause the names i chose i dislike
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                        #362    
                      Old January 19th, 2011 (9:09 AM).
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                      Ryan Hekk Ryan Hekk is offline
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                        Aww man, I didn't even notice you used Trophy support and I was just implementing it into my game when I realised :/ There goes my originality.
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                          #363    
                        Old January 19th, 2011 (9:36 AM).
                        Evilade Evilade is offline
                           
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                          Awesome news. I'll start again 'cause of all these changes, not like I was very far though XD. I really can't stress enough how much I enjoy playing this game, and just how great it is.
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                            #364    
                          Old January 19th, 2011 (11:17 AM). Edited January 19th, 2011 by DarkDoom3000.
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                          DarkDoom3000 DarkDoom3000 is offline
                          Super Pokemon Eevee Edition
                             
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                            Quote:
                            Originally Posted by Omn View Post
                            SWEEEEEEEEEEEEEEEEEETTTTTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!

                            Edit: The evolution system is kinda weird cause even the pokemon that aren't in your party evolve too.
                            ah, I totally missed that! good catch, will get fixed ASAP. (*)

                            Quote:
                            Originally Posted by Lockmaster24 View Post
                            downloaded and playing from the start (due to the fact i'm on a new computer) like the changes so far

                            EDIT:The first time you see Crystal when she talks there is a name Marion or something i missed the exact name

                            EDIT2: really minor when you talk to bugsy (from the right at least) he doesn't turn to face you.

                            EDIT3: again minor but Marril is spelt Marill
                            1-ah, yeah. her default name is marina(from anime). fixed that(*)
                            2-Fixing that (problem was, I didn't have all the gym leaders side sprites, and temporarly made them face down always. forgot about it til now)(*)
                            3-fixed that (*)

                            Quote:
                            Originally Posted by Omn View Post
                            It's actually all the gym leaders that do not turn to face you not just Bugsy

                            Edit: When you try to go back see portus city and you pass by the ledge on the left you can't move and it says now what after a rumbling and you get stuck in a loop over and over again
                            Woops, accidently left that in there, that's where the XDR event was originally gonna take place. There is a literal workaround. The path is 2 tiles.

                            Stick to the right side of the path and nothing will happen.
                            heres a diagram.

                            fixed that now (*)

                            Quote:
                            Originally Posted by Lockmaster24 View Post
                            also that item in aurum town that you have to cut down two trees to get to doesnt do anything

                            you cant interact with it.
                            I had changed the itemball, berry tree, cut and rocksmash graphics so if you change the display mode (night/gen1/gen3) they will also change. I must have accidently changed the property on that one. report if you see more items that don't react (aswell as berry trees, cut trees and rocksmash rocks)

                            fixed(*)

                            Quote:
                            Originally Posted by Omn View Post
                            I noticed that when you import save files if you gave your pokemon tms the tm moves are gone

                            Edit: Is it possible to rename your eevee when you new game plus so cause the names i chose i dislike
                            Yeah, due to the pokemon database restructuring, I had to reassign the pokemon, sadly this ment the pokemon were reset to the level you had them on. It's an innoyance, but sadly I cant do anything without it.

                            I can do something about the eevee renaming, you can rename all your pokemon in your box, but eevee isn't there! So I'll be adding rename options there. (aswell as the ability to rename the gold, silver and crystal)

                            Quote:
                            Originally Posted by Ryan Hekk View Post
                            Aww man, I didn't even notice you used Trophy support and I was just implementing it into my game when I realised :/ There goes my originality.
                            Ah, don't fret. Nothings original these days. I copied trophies from sony, who copied it form microsoft, who copied it from the skill points in spyro.

                            Quote:
                            Originally Posted by Evilade View Post
                            Awesome news. I'll start again 'cause of all these changes, not like I was very far though XD. I really can't stress enough how much I enjoy playing this game, and just how great it is.
                            thanks :) I love that you're gueniunly liking the game.

                            ------------------------


                            firstly: this is good guys! No matter how tiny the bug, report it. The game gets more polished, and you get placement in the credits (which will be viewable at the end of the beta) I usually test through to make sure there's no gamebreaking glitches anyway (which is why i was up at 3am last night)

                            secondly:
                            can some confirm/deny the reduction of lag?
                            evilade's post didn't mention anything.


                            Megaupload link is up


                            back to bed ......zzzzzzzzzzzz
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                              #365    
                            Old January 19th, 2011 (11:51 AM).
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                            DNZGames DNZGames is offline
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                              this looks so promising, and so unique. i can't wait for the final version! this is just amazing! one thing i'm really interested in is the way you battle. very unique.
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                                #366    
                              Old January 19th, 2011 (1:28 PM). Edited January 19th, 2011 by mew_nani.
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                              mew_nani mew_nani is offline
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                                Crap, I'm 16 hours late!
                                ... sorry for waiting so long to post. I just got back from school, and yesterday I couldn't even acess PC. I'm currently downloading version 0.5 as we speak. YAY!!! I can't wait to try it! It'll be so AWESOME!
                                ...YES! It's finished downloading! Now to decompress it... (This is gonna take forever...)
                                ...Yay! It's decompressed! I can play SPEE V.5 now!
                                I can't wait to play...
                                ...Farewell, for now (Maybe after I finish this beta, I'll post again. I can't help it, this game is soo addictive... :D)

                                EDIT: I have a bug report. When you talk to the guy playing the gameboy in the Pokemart in Ventus City, the word "Special" at the end of the script runs off of the screen. It instead just says "Speci"
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                                  #367    
                                Old January 19th, 2011 (1:29 PM). Edited January 19th, 2011 by Omn.
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                                Omn Omn is offline
                                Moogle King
                                   
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                                  Oh and when we new game plus the enemies and some of the events like aren't reset. Oh and how do you get more name tags

                                  Edit: I noticed on the map that the images fro your home in ventus and aurum town are map images not i screen shot of your town
                                  Edit 2: When you go battle the corrupted shroomish the in battle sprite is a mudkip(s) and it acts like one so you can kill it with one electric attack.
                                  Edit 3: When you go battle the corrupted the overworld changes into a quilava one and the overworld for it before it changes is kinda weird looking but thats the way you made it.
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                                    #368    
                                  Old January 19th, 2011 (2:21 PM).
                                  Evilade Evilade is offline
                                     
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                                    I am experiencing NO LAG whatsoever. Aurum Town was originally the big problem for me, and I had to go through that forest (the one with Ariados C) by pausing after every step. Version 0.5 runs perfectly. I do think I have found 1 bug though, when I use the Tetra Element to change formes my Eevee/Jolteon/whatever I'm using drops one or more 'junk' items, like Big Jaw etc... I don't remember version 0.4 doing that. Love the new Corrupt pokes by the way :3
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                                      #369    
                                    Old January 19th, 2011 (2:28 PM).
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                                    Omn Omn is offline
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                                      Oh when you receive the Hoot Hoot from the old guy the game crashes
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                                        #370    
                                      Old January 19th, 2011 (3:30 PM).
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                                      mew_nani mew_nani is offline
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                                        I found a few REAL bugs this time (sorry about being so nitpicky about special running off of the screen.) Anyway...
                                        1. Using the Refine option of the computer in a Pokemon center, you can get Silk Thread/Rope/something (Sorry, I forgot the name.) in exchange for a Butterfly Wing. If you make the trade, the number of Butterfly Wings you have goes up by one, not down. This mean you can get a seemingly infinite number of Silk Threads.

                                        2. The Mind Path sign in the Pokemon Academy is pointing the wrong way. It's pointing left instead of right.
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                                          #371    
                                        Old January 19th, 2011 (4:05 PM).
                                        sread123 sread123 is offline
                                           
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                                          bug for ya on route 4 you can walk on the water in some places mainly around the edges

                                          do i get a star?
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                                            #372    
                                          Old January 19th, 2011 (6:06 PM). Edited January 19th, 2011 by DarkDoom3000.
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                                          DarkDoom3000 DarkDoom3000 is offline
                                          Super Pokemon Eevee Edition
                                             
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                                            Quote:
                                            Originally Posted by DNZGames View Post
                                            this looks so promising, and so unique. i can't wait for the final version! this is just amazing! one thing i'm really interested in is the way you battle. very unique.
                                            Thanks, the battle system is unique to pokemon, common in JRPGs though.

                                            Quote:
                                            Originally Posted by mew_nani View Post
                                            Crap, I'm 16 hours late!
                                            ... sorry for waiting so long to post. I just got back from school, and yesterday I couldn't even acess PC. I'm currently downloading version 0.5 as we speak. YAY!!! I can't wait to try it! It'll be so AWESOME!
                                            ...YES! It's finished downloading! Now to decompress it... (This is gonna take forever...)
                                            ...Yay! It's decompressed! I can play SPEE V.5 now!
                                            I can't wait to play...
                                            ...Farewell, for now (Maybe after I finish this beta, I'll post again. I can't help it, this game is soo addictive... :D)

                                            EDIT: I have a bug report. When you talk to the guy playing the gameboy in the Pokemart in Ventus City, the word "Special" at the end of the script runs off of the screen. It instead just says "Speci"
                                            lol XD
                                            fixed the glitch (*)

                                            Quote:
                                            Originally Posted by Omn View Post
                                            Oh and when we new game plus the enemies and some of the events like aren't reset. Oh and how do you get more name tags

                                            Edit: I noticed on the map that the images fro your home in ventus and aurum town are map images not i screen shot of your town
                                            Edit 2: When you go battle the corrupted shroomish the in battle sprite is a mudkip(s) and it acts like one so you can kill it with one electric attack.
                                            Edit 3: When you go battle the corrupted the overworld changes into a quilava one and the overworld for it before it changes is kinda weird looking but thats the way you made it.
                                            Yeah, Newgame+ is a bit buggy in this version, I didn't have time to test it out fully. I don't recommend overwriting your original savefile when going newgame+

                                            1- about that, not really a glitch more so me not having enough time to finish up all the cities. Which map screenshot is better?

                                            2- lol, yeah. fixing. (*)
                                            3- which corrupted pokemon are you talking about? not shroomsh right?

                                            Quote:
                                            Originally Posted by Evilade View Post
                                            I am experiencing NO LAG whatsoever. Aurum Town was originally the big problem for me, and I had to go through that forest (the one with Ariados C) by pausing after every step. Version 0.5 runs perfectly. I do think I have found 1 bug though, when I use the Tetra Element to change formes my Eevee/Jolteon/whatever I'm using drops one or more 'junk' items, like Big Jaw etc... I don't remember version 0.4 doing that. Love the new Corrupt pokes by the way :3
                                            No lag? YAY!
                                            fixed the equipment glitch, happened because originally you could only equip 1 junk item, but i made you could equip 2 at a time, but didn't change the form switch equipment handling. (*)

                                            Quote:
                                            Originally Posted by Omn View Post
                                            Oh when you receive the Hoot Hoot from the old guy the game crashes
                                            Dammit potentially big bug. When you get a pokemon, it calls an event (pokescan) to check if you have the pokedex data for it, and add it if you don't. But it will crash if the scan is called in the middle of the event instead of before or after it. in hoothoot's case it was called in the middle.

                                            this could effect many of the corrupted pokemon, so if it happens more, tell me. (*) (current count, 14. saifors, who is at second place, has 4.)

                                            Quote:
                                            Originally Posted by mew_nani View Post
                                            I found a few REAL bugs this time (sorry about being so nitpicky about special running off of the screen.) Anyway...
                                            1. Using the Refine option of the computer in a Pokemon center, you can get Silk Thread/Rope/something (Sorry, I forgot the name.) in exchange for a Butterfly Wing. If you make the trade, the number of Butterfly Wings you have goes up by one, not down. This mean you can get a seemingly infinite number of Silk Threads.

                                            2. The Mind Path sign in the Pokemon Academy is pointing the wrong way. It's pointing left instead of right.
                                            All bugs are bugs, doesn't matter if it's a small one, still report it. If you noticed it, others probably will too, and it could innoy them.

                                            1-Thanks, fixed that now :) (better stock up on thoes silk nets before the next version XD) (*)
                                            2-fixed.(*)

                                            Quote:
                                            bug for ya on route 4 you can walk on the water in some places mainly around the edges

                                            do i get a star?
                                            Ah yep. took be a while to replicate it but yep. you can walk on the board supports from the sides. fixed + star :)
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                                              #373    
                                            Old January 19th, 2011 (7:21 PM). Edited January 19th, 2011 by DForte.
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                                            DForte DForte is offline
                                               
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                                              just wanted to say that I am a little upset that I had to go to class and that you uploaded it right after I got of........=(. lol jk, having fun playing the game so far.

                                              found one glitch (not sure if it was a glitch in the previous version)

                                              - On the dock with the corrupted poliwag, if you go to the opposite side where you change from the terrain to the dock, that row of tiles below that dock (the water) can be rode on with the bike (maybe walked on as well).

                                              Still playing the game, will let you know if I find anymore glitches. Also like the new menu music.

                                              Edit: Same glitch as before, but its by Imbio lake after you go through Mt. Sitor. Its next to the fishing spot. If you go up to the sign, then go right, you'll walk/ride on the water

                                              I would check all the tiles with docks because I can walk on water in Portus City as well

                                              Edit: Fought against XDR and he said "You're using a super Eevee coded by M no dout."
                                              I went through it too fast so I may have missed more in that sentence, but "dout" is missing a "B."

                                              "You've caught other pokemon aswell" - XDR
                                              should be a space "As well"

                                              When Eevee evolves, it says "A Eeveeon"
                                              it should be "An Eeveeon"

                                              Phone call with Oak "Just go stright......"
                                              Missing an 'A' in straight

                                              When talking to the girl in the train station about the ticket, you don't need a hyphen in Southeast

                                              Also, Lag is fixed :D

                                              That's it....I'm done. 1 thing I am curious about...in the saffari zone, if you use the pokeball, but the pokeball animation doesn't show, is that the pokemon running away or is that a glitch?

                                              Ok, last thing. I PROMISE. Tried leaving rainbow tower and I couldn't go out the door. Went down the elevator, but when I tried going outside, I just kept going. Then I pressed Z at the door and I was able to go outside, but then I was able to walk on every tile.
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                                                #374    
                                              Old January 19th, 2011 (9:54 PM). Edited January 19th, 2011 by DarkDoom3000.
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                                              DarkDoom3000 DarkDoom3000 is offline
                                              Super Pokemon Eevee Edition
                                                 
                                                Join Date: Jul 2004
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                                                gonna fix thoes later, you're gonna be banking a lot of stars.

                                                currently playing LBP2... spent the last 3 hours trying to make an awesome batmobile+batpod vehicle

                                                EDIT: if the pokeball animation doesn't appear, then they escaped before you could chuck it.
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                                                  #375    
                                                Old January 19th, 2011 (10:17 PM).
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                                                Ratty524 Ratty524 is offline
                                                   
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                                                  I saw this project on RPG RPG Revolution.

                                                  This looks really impressive. I like the use of the old-gen sprites and your story seems unique. Keep up the good work.
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