Poke a Dialga!'s Pixels~ Page 2

Started by Poke_a_Dialga! July 17th, 2010 6:43 AM
  • 7524 views
  • 58 replies

Esper

California
Seen June 30th, 2018
Posted June 30th, 2018
And then here comes a random boy~
(the hair's light is a bit off I guess :\)
Why the long face? I mean, the eyes are a little low. Either that or the hair sticks up farther than is normal. If you drew a line dividing the top and bottom in half you'd expect the eyes to be in the upper half, a little above that line and yours are a little below.

I think the neck is also a little off. It's in the center, but the head is turned a little so the side of the face we're looking at shouldn't stick out so far to the right.

Here's a picture to help illustrate what I mean.
Spoiler:

(Hope you don't mind Lady Gaga.)

You can see the neck runs right up the the ear. Even if you're not going for realistic proportions you should probably re-center the neck anyway.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years
Why the long face? I mean, the eyes are a little low. Either that or the hair sticks up farther than is normal. If you drew a line dividing the top and bottom in half you'd expect the eyes to be in the upper half, a little above that line and yours are a little below.

I think the neck is also a little off. It's in the center, but the head is turned a little so the side of the face we're looking at shouldn't stick out so far to the right.

Here's a picture to help illustrate what I mean.
Spoiler:

(Hope you don't mind Lady Gaga.)

You can see the neck runs right up the the ear. Even if you're not going for realistic proportions you should probably re-center the neck anyway.
Spoiler:
Hey it's Lady Gaga!! Show me your Poker Face when I Telephone you! Then you can get on with your Bad Romance and say Alejandro~

Is this what u mean?

Dunno why but I always draw human eyes with the wrong position in my sketchbook -_-'l"

Malayan Tapirs FTW.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years
first off, the hair is waaaaaaay to high, make the hair smaller, the head is also quite long, maybe thicken it out. it would probably help to draw it on paper first and then pixelize it :/
I'll deal with it soon or later :P
I'm kinda lazing off again XD
OK... I'm going for another pic later so stay tuned ;)
Spoiler:
By the way, making this: :\ is not :/
it's actually : + \ = :\

These are really good! I like the Rayquaza and Jirachi one. These must've taken you a long time to make!
Jirachi didn't take too long but Rayquaza took me a whole morning to do :knockedou
Anyways, thx~

Yay.... an Update~~~

Yes.... one of my worst updates :knockedou

Malayan Tapirs FTW.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years
ahh looking much better! but now the hair is too high, bring it down a little bit, and it will be perfect!

Better? :D

I think you should add one of those highlights for some anime characters that are mostly on the top of their heads. i'll draw up an example:

You see that top highlight that goes in sort of a circle? You should add that to make the hair less flat.
I did try to do that way long before u posted (okay, the day before yesterday XD)
It looks wierd.....
so I added it on the left side where it touches the higher part of her hair

update:

Shaymin Alternate Sky Form (Fakemon)

Malayan Tapirs FTW.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years

maybe just a smidge more.


...umm...not your best work...but it could easilly be fixed. the head is way too small, and the eye is way to big.
(I've been lazing around for almost 10 days?!)
hmm.... I did it for fun really :P
I'll deal with it later~

Anyways, currently working on this:

Malayan Tapirs FTW.
Male
MSPaint
Seen January 27th, 2012
Posted January 3rd, 2012
183 posts
13.1 Years
(I've been lazing around for almost 10 days?!)
hmm.... I did it for fun really :P
I'll deal with it later~

Anyways, currently working on this:
I know its a messy quick sketch, but it looks like you have almost no sense of anatomy in this wip. It wouldnt surprise me if you didnt try drawing it out first. try drawing it out, and then maybe try to fix up all those anatomy flaws, kay?


Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years


I know its a messy quick sketch, but it looks like you have almost no sense of anatomy in this wip. It wouldnt surprise me if you didnt try drawing it out first. try drawing it out, and then maybe try to fix up all those anatomy flaws, kay?
Well... this won't be final yet as I can see there's lots to be changed... :)

Malayan Tapirs FTW.

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years


and I realize that,just a quick suggestion to help you do great ^_^
Sorry buddy... You may punch me, kill me, kick me for not being active on the pixel art forums -_-'l'l"
Anyways, the dragon turned out into a different one 0.o:


Updates (sort of...)
A tree :3
It only has 6 colors :)

Malayan Tapirs FTW.
Female
You wanna know? Well, I'm not telling you.
Seen December 17th, 2013
Posted February 20th, 2012
594 posts
12.7 Years

Your Typhlosion has a few errors.
1.The neck is a little too bent. Typhlosion looks as if it is looking down. Try making the angle 135 degrees.
2.The neck looks a little too long.
3.The ears look too thin and too pointy
4.Typhlosion looks as if it is looking down. Try to make the eyes focus to the right, not the bottom.
5. The eye outline at the top looks too thick. Try making it a one pixel line instesd of two pixels at some places
Here is the Typhlosion sprite for comparison.


1.The body suggests that the viewer is looking at it as the same angle as a sprite, but the head suggests a side view.
2. Skymin needs a longer nose.
3. The eye's outline looks bumpy, try making the eye less tall.
4. The neck would look better if thinner.
5. Try making the dot at the end of the nose bigger.
6. Skymin has Mohican-like, not bush-like 'hair'
7. Try to make the sprite brighter

Here is the Skymin sprite for comparison
Third time's the charm, right~?

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years

Your Typhlosion has a few errors.
1.The neck is a little too bent. Typhlosion looks as if it is looking down. Try making the angle 135 degrees.
2.The neck looks a little too long.
3.The ears look too thin and too pointy
4.Typhlosion looks as if it is looking down. Try to make the eyes focus to the right, not the bottom.
5. The eye outline at the top looks too thick. Try making it a one pixel line instesd of two pixels at some places
Here is the Typhlosion sprite for comparison.


1.The body suggests that the viewer is looking at it as the same angle as a sprite, but the head suggests a side view.
2. Skymin needs a longer nose.
3. The eye's outline looks bumpy, try making the eye less tall.
4. The neck would look better if thinner.
5. Try making the dot at the end of the nose bigger.
6. Skymin has Mohican-like, not bush-like 'hair'
7. Try to make the sprite brighter

Here is the Skymin sprite for comparison
I want my typhlosion's pose to look like this so it doesn't matter :\
About the shaymin, *cough*I*cough*simply*cough*did*cough*it*cough**cough**cough**cough**cough**cough* :D
Just a quick suggestion about the dragon, you might want to go onto hue-shifting and advanced shading? Just don't make it blocky, make it have scales and shade it. That'll look beautiful. (:
Man... I'm too lazy to do things like these these days am I XDD
Unbelievably, I still haven't finish it yet =='l"
-------------------------------------------------------------------------
Yay.... time for a update:

I drew this for a friend of mine and I made it very plain and simple with no shadings :3

Malayan Tapirs FTW.
Female
You wanna know? Well, I'm not telling you.
Seen December 17th, 2013
Posted February 20th, 2012
594 posts
12.7 Years
I'm sorry about my last post(if I should be sorry).
I don't know much about Pixel Art, and I am a bit of a perfectionist. Anyway, your latest piece has a few flaws. First, the ears are too low. Try bringing them up to eye level. Secondly, the hair looks too long for a boy. Thirdly, the mouth has no teeth in. It's okay if you did that on purpose, just wanna point it out.

Again, I am sorry if my CnC is bad.(If I should be sorry)

If it is bad, do you know where I can get some CnC on giving CnC? LOL!
Third time's the charm, right~?

Poke_a_Dialga!

EXAMS TESTS AND EXAMS QAQ

Age 26
Male
Hoenn
Seen January 16th, 2017
Posted January 12th, 2016
401 posts
14.7 Years
I'm sorry about my last post(if I should be sorry).
I don't know much about Pixel Art, and I am a bit of a perfectionist. Anyway, your latest piece has a few flaws. First, the ears are too low. Try bringing them up to eye level. Secondly, the hair looks too long for a boy. Thirdly, the mouth has no teeth in. It's okay if you did that on purpose, just wanna point it out.

Again, I am sorry if my CnC is bad.(If I should be sorry)

If it is bad, do you know where I can get some CnC on giving CnC? LOL!
You did fine ;)
Don't feel down~~~
The teenager's ears. Yeah. U got the point ;)
---------------------------------------------------------
Update:

Ironogon
(I thought this should've won XDDD joke~~~)

Malayan Tapirs FTW.

Spherical Ice

Age 25
Leicester, UK
Seen 16 Hours Ago
Posted February 20th, 2022
5,251 posts
15.5 Years
Lineart on this is great, P_A_D, excluding that big tusk there. It just looks really oddly positioned and throws all sense of perspective on the sprite. The colouring is pretty saturated and has low contrast. I'd say you should try out some official colours, such as Rhyperior or something like Wishcash? The white highlights feel out of place and in some places it seems like there is too much shading which just makes it look bad. The excessive amount of dithering doesn't help, either. Also, if it's a Pokémon sprite, then I'd like to point out that the light source in the Pokémon games is the top left, not top right. Still, it's pretty good, Poke_a_dialga!