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FireRed Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

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  #2026    
Old February 28th, 2012 (2:22 PM).
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Timmydoop Timmydoop is offline
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    So far this is the ONLY hack that I have started and in the first five minuets fell in love with.
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      #2027    
    Old February 28th, 2012 (9:11 PM).
    pedxing pedxing is offline
       
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      i got stock at E4 when i go to the next door after beating ELITE FOUR WILL. any help? i love playing this game and too bad i cant play more because of this bug. and about the bug/glitch when using the TELEPORT. any report about that? cause when i use teleport i can go to places ive never been, like without beating the E4 i can travel to KANTO map, or any random cities. thanks in advance...
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        #2028    
      Old February 29th, 2012 (6:34 AM).
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      Killer_Nacho Killer_Nacho is offline
         
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        Quote:
        Originally Posted by pedxing View Post
        i got stock at E4 when i go to the next door after beating ELITE FOUR WILL. any help? i love playing this game and too bad i cant play more because of this bug. and about the bug/glitch when using the TELEPORT. any report about that? cause when i use teleport i can go to places ive never been, like without beating the E4 i can travel to KANTO map, or any random cities. thanks in advance...
        Teleport is a known bug. Just don't use it.

        As for the Elite Four wall glitch, it is also a known bug but one they thought they addressed in the latest Live Beta. If you aren't using the latest Live Beta, I highly recommend you switch to it. Also, if you aren't using their recommended Visual Boy Advanced emulator, make sure you are using that.

        If you are STILL having trouble, you may use this cheat to walk through the wall. It will at least let you continue the game:

        M) Must Be On
        72BC6DFB E9CA5465
        A47FB2DC 1AF3CA86

        Ghost (Walk Through Walls)
        509197D3 542975F4
        78DA95DF 44018CB4
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          #2029    
        Old February 29th, 2012 (3:30 PM).
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        lukasz_pro lukasz_pro is offline
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          long I was gone ;p , current live beta have next orange islands ?
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            #2030    
          Old March 1st, 2012 (6:12 AM).
          jstolze jstolze is offline
             
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            I just ran into the most interesting glitch in route 2. After I faced CAL in Viridian City, I ran into a WILD TEAM of my party. Same level, and they were shiny, (like mine) and after I beat one of them, it played the "you've K.O'ed the wild PKMN" music, and went on to the next pokemon. I noticed however that they weren't the same stats as mine. Has this happened to anyone else? I think it's a challenge, but it somehow reminds me of the pokemon red glitch (facing a wild Gary and his team). However, when I ran into the next pokemon, it was a normal level 2 pidgey :/
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              #2031    
            Old March 1st, 2012 (9:34 AM).
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              Quote:
              Originally Posted by jstolze View Post
              I just ran into the most interesting glitch in route 2. After I faced CAL in Viridian City, I ran into a WILD TEAM of my party. Same level, and they were shiny, (like mine) and after I beat one of them, it played the "you've K.O'ed the wild PKMN" music, and went on to the next pokemon. I noticed however that they weren't the same stats as mine. Has this happened to anyone else? I think it's a challenge, but it somehow reminds me of the pokemon red glitch (facing a wild Gary and his team). However, when I ran into the next pokemon, it was a normal level 2 pidgey :/
              O_o

              Interesting glitch to say the least... I'm going to try recreating it.
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                #2032    
              Old March 1st, 2012 (12:34 PM).
              pedxing pedxing is offline
                 
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                Quote:
                Originally Posted by Killer_Nacho View Post
                Teleport is a known bug. Just don't use it.

                As for the Elite Four wall glitch, it is also a known bug but one they thought they addressed in the latest Live Beta. If you aren't using the latest Live Beta, I highly recommend you switch to it. Also, if you aren't using their recommended Visual Boy Advanced emulator, make sure you are using that.

                If you are STILL having trouble, you may use this cheat to walk through the wall. It will at least let you continue the game:

                M) Must Be On
                72BC6DFB E9CA5465
                A47FB2DC 1AF3CA86

                Ghost (Walk Through Walls)
                509197D3 542975F4
                78DA95DF 44018CB4
                thanks. im using gameboid so i dont know how to use the cheat on there.. but i have one problem right now. im trying to breed the crunch move on growlithe/arcanine but when i put the level 20 growlithe/arcanine (female) and a level 49 houndour/houndoom (male) with the move crunch.. the old man says : the two don't seem to like each other.. meaning i cant make an egg.. any help? thanks in advance
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                  #2033    
                Old March 1st, 2012 (4:13 PM).
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                Jambo51 Jambo51 is offline
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                  Quote:
                  Originally Posted by jstolze View Post
                  I just ran into the most interesting glitch in route 2. After I faced CAL in Viridian City, I ran into a WILD TEAM of my party. Same level, and they were shiny, (like mine) and after I beat one of them, it played the "you've K.O'ed the wild PKMN" music, and went on to the next pokemon. I noticed however that they weren't the same stats as mine. Has this happened to anyone else? I think it's a challenge, but it somehow reminds me of the pokemon red glitch (facing a wild Gary and his team). However, when I ran into the next pokemon, it was a normal level 2 pidgey :/
                  What version of the Hack are you playing on? This was fixed over 2 months ago!
                  No-one else has reported it recently. That said, if it still happens, I know how to fix it.
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                    #2034    
                  Old March 1st, 2012 (4:52 PM).
                  jstolze jstolze is offline
                     
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                    Quote:
                    Originally Posted by Jambo51 View Post
                    What version of the Hack are you playing on? This was fixed over 2 months ago!
                    No-one else has reported it recently. That said, if it still happens, I know how to fix it.
                    Ah, well I'm not using the live beta, and I haven't updated it either, so this makes sense. Still, it's a pretty cool glitch
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                      #2035    
                    Old March 1st, 2012 (6:48 PM).
                    Mono41 Mono41 is offline
                       
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                      Quote:
                      Originally Posted by pedxing View Post
                      thanks. im using gameboid so i dont know how to use the cheat on there.. but i have one problem right now. im trying to breed the crunch move on growlithe/arcanine but when i put the level 20 growlithe/arcanine (female) and a level 49 houndour/houndoom (male) with the move crunch.. the old man says : the two don't seem to like each other.. meaning i cant make an egg.. any help? thanks in advance
                      I'm using Gameboid too. To enter a new cheat press the menu button, while in game. Tap "cheats". Once you're in the cheats menu, press the menu button again, then tap "new cheat"
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                        #2036    
                      Old March 1st, 2012 (8:54 PM).
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                      Reject217 Reject217 is offline
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                        ok, so I'm wondering, what is in the Undersea Cavern aside from the Type Dojo? There are so many paths that it's a huge pain to save and go back to the start on a different path. Just wondering so I know what to expect in there
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                          #2037    
                        Old March 1st, 2012 (9:52 PM).
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                          guys someone please help me gettin the legendary birds and rayquaza, at least pm me, i really wish to catch em, ty
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                            #2038    
                          Old March 2nd, 2012 (6:52 AM).
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                          Jambo51 Jambo51 is offline
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                            Hey, I just want to put forward a quick question.
                            We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
                            Opinions?
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                              #2039    
                            Old March 2nd, 2012 (7:37 AM).
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                            dbcification dbcification is offline
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                              I'd be down with that. So.. Yeah, 4th gen attacks sounds good.
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                                #2040    
                              Old March 2nd, 2012 (8:21 AM). Edited March 2nd, 2012 by Killer_Nacho.
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                              Killer_Nacho Killer_Nacho is offline
                                 
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                                Quote:
                                Originally Posted by pedxing View Post
                                thanks. im using gameboid so i dont know how to use the cheat on there.. but i have one problem right now. im trying to breed the crunch move on growlithe/arcanine but when i put the level 20 growlithe/arcanine (female) and a level 49 houndour/houndoom (male) with the move crunch.. the old man says : the two don't seem to like each other.. meaning i cant make an egg.. any help? thanks in advance
                                I also play on the Gameboid... there is a Cheat menu button in the main menu. Just click that and add the cheat (one line at a time). As for your breeding problem, I have no idea.

                                Anyway, I have a minor bug (maybe it was intentional) to report... the Odd Egg does not seem to have an increased chance at a Shiny Pokemon, and the hatched Pokemon does not have Dizzy Punch (which I believe they all have in the original Crystal). Don't know if its known or unknown or if it was intentional or unintentional, I'm just reporting.

                                Quote:
                                Originally Posted by Jambo51 View Post
                                Hey, I just want to put forward a quick question.
                                We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
                                Opinions?
                                HELL TO THE YES. I LOVE YOU.

                                My Scyther is DYING for some X-Scissor love. Which moves are you adding exactly?
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                                  #2041    
                                Old March 2nd, 2012 (10:37 AM).
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                                Jambo51 Jambo51 is offline
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                                  Quote:
                                  Originally Posted by Killer_Nacho View Post
                                  HELL TO THE YES. I LOVE YOU.
                                  Why thank you.

                                  Quote:
                                  Originally Posted by Killer_Nacho View Post
                                  My Scyther is DYING for some X-Scissor love. Which moves are you adding exactly?
                                  As many as we can, if not all of them. The few we may leave out are the ones which will require ASM to implement. I'm referring to moves like Roost and Gravity, as opposed to most other moves. I managed to create MOST (but not all) of the moves on the 649 Patch without any ASM at all.
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                                    #2042    
                                  Old March 2nd, 2012 (11:15 AM).
                                  Stefke Stefke is offline
                                     
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                                    Quote:
                                    Originally Posted by Jambo51 View Post
                                    Hey, I just want to put forward a quick question.
                                    We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
                                    Opinions?
                                    I've never played much the 4th gen games, but there are some cool moves in these so I'd be fine with that
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                                      #2043    
                                    Old March 2nd, 2012 (12:35 PM).
                                    TombolaMan TombolaMan is offline
                                       
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                                      Quote:
                                      Originally Posted by Jambo51 View Post
                                      Hey, I just want to put forward a quick question.
                                      We (the LC Team) have decided upon adding the 4th Gen attacks (and ONLY the attacks - no Pokémon, no items etc) to LC to help balance out the Physical/Special Split.
                                      Opinions?
                                      Would be a good idea though i'd rather the current movepools of the pokemon were sorted out beforehand or at the same time.
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                                        #2044    
                                      Old March 2nd, 2012 (12:51 PM).
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                                      Killer_Nacho Killer_Nacho is offline
                                         
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                                        Quote:
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                                        Why thank you.



                                        As many as we can, if not all of them. The few we may leave out are the ones which will require ASM to implement. I'm referring to moves like Roost and Gravity, as opposed to most other moves. I managed to create MOST (but not all) of the moves on the 649 Patch without any ASM at all.
                                        Fair enough. Although I don't think it would take away TOO much from Roost to simply make it a Recover clone and ignore the grounding effect that very rarely comes up.

                                        How will these moves been learned? Will they be introduced as Move Tutors or will you play around with Pokemon Level Up Moves to introduce them? That's the other side of this pie...
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                                          #2045    
                                        Old March 2nd, 2012 (12:59 PM).
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                                        Jambo51 Jambo51 is offline
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                                          Quote:
                                          Originally Posted by TombolaMan View Post
                                          Would be a good idea though i'd rather the current movepools of the pokemon were sorted out beforehand or at the same time.
                                          That's the point of bringing in the 4th gen moves. It's to balance the attacks list so that the movepools work for each Pokémon.

                                          Quote:
                                          Originally Posted by Killer_Nacho View Post
                                          Fair enough. Although I don't think it would take away TOO much from Roost to simply make it a Recover clone and ignore the grounding effect that very rarely comes up.

                                          How will these moves been learned? Will they be introduced as Move Tutors or will you play around with Pokemon Level Up Moves to introduce them? That's the other side of this pie...
                                          Well, I COULD do Roost's effect fully, grounding effect included, without too much hassle, but it happens to be a relatively simple one to accomplish unlike Gravity for example which is a nasty piece of work to add to the game from my side.

                                          We would probably change the movesets to include/remove attacks which are no longer applicable to Pokémon. We may even just use Gen 4's movesets. We may put a couple of them in for move tutors, we may not. It all depends on how much we can get to work and how quickly.
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                                            #2046    
                                          Old March 2nd, 2012 (2:33 PM). Edited March 2nd, 2012 by Killer_Nacho.
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                                          Killer_Nacho Killer_Nacho is offline
                                             
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                                            Quote:
                                            Originally Posted by Jambo51 View Post
                                            Well, I COULD do Roost's effect fully, grounding effect included, without too much hassle, but it happens to be a relatively simple one to accomplish unlike Gravity for example which is a nasty piece of work to add to the game from my side.

                                            We would probably change the movesets to include/remove attacks which are no longer applicable to Pokémon. We may even just use Gen 4's movesets. We may put a couple of them in for move tutors, we may not. It all depends on how much we can get to work and how quickly.
                                            Oh, sounds spiffy. Cause personally, I like Roost a lot since it gives reliable recovery to some Pokemon who really need it. I don't mean to sound pushy, just asking, how long do you think such additions could take? When I do my playthrough of Liquid Crystal on Youtube it would be really awesome if these moves were in-game so I could show them off to my 27k subs.

                                            Probably using a Pokemon's Gen 4 learnset would be easiest. However, moves like Roost and X-Scissor which are rare on a learnset and are given as TMs in Gen 4 would need Move Tutors or modified learnsets, IMO.

                                            Another thing... will you be changing moves that changed in Gen IV? There is very few I can think of on the top of my head but the obvious example is Crunch. In Gen III, Crunch had a chance to lower Sp. Def since it was a Special move. In Gen IV it was changed to lower Def instead. Liquid Crystal has it as a physical move that can lower Sp. Def.
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                                              #2047    
                                            Old March 2nd, 2012 (3:00 PM).
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                                            lukasz_pro lukasz_pro is offline
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                                              Quote:
                                              Originally Posted by lukasz_pro View Post
                                              long I was gone ;p , current live beta have next orange islands ?
                                              can anyone answer ? plz ;p
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                                                #2048    
                                              Old March 2nd, 2012 (3:03 PM).
                                              pypper pypper is offline
                                                 
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                                                So ive beaten red and talked to the man with red sticky hair and he talked about an island but i cant find how to get to it >.< help me please
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                                                  #2049    
                                                Old March 2nd, 2012 (3:05 PM).
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                                                Killer_Nacho Killer_Nacho is offline
                                                   
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                                                  Quote:
                                                  Originally Posted by lukasz_pro View Post
                                                  can anyone answer ? plz ;p
                                                  No, the game still ends after the 1st Orange island.
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                                                    #2050    
                                                  Old March 2nd, 2012 (4:52 PM).
                                                  emerl98 emerl98 is offline
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                                                    Do I have to restart my game? Or can I use my old save file? If so how do I do it?
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