Hey guys got another wifi battle coming up with my rival/friend so to finish off Gen 4 with a bang before i put this game down for B&W, I am hopefully going to whoop his butt while also trying a few pokes and move sets I’ve not yet experimented with. Here we go:
Running the above team through on the team builder on marriland i found that they have a pretty sweet synergy.
The Lead:

Machamp @ Lum Berry
Ability: No Guard
EVs: 104 HP/252 Atk/48 Spd/104 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Payback
- Ice Punch
- Dynamicpunch
First off it’s Machamp. I’ve seen this lead in action and have tested it on shoddy, If the opponent doesn’t have a check for this guy and I get lucky with confusion then it has become apparent to me that this guy can take down several pokemon on the oppositions team which is luvly jubly. On a personal note i’ve always wanted to use a decent Machamp move set since Red/Blue so i was very amused to find out about this moveset and how much of an anoyyer it was. The evs are slightly different to the standard, extra Spdef for Azelf/Starmie Users and the extra Spd for rival Machamp and Swampert leads, moveset shouldn’t need explaining.
Rotom-H
Nature: Bold
Ability: Levitate
EVs: 252 HP/ 104 Defense/ 152 Speed
Discharge
Shadow Ball
Will-O-Wisp
Overheat
This it my first ever usage of a Rotom form, i guess i put off the pain of soft resetting to get a decent enough one until now. Mainly need this guy for its Ghost Immunities, Flying check, Gyarados Check and Scizor check. Also very useful to burn hard hitters.

[email protected] Leftovers*
Nature: Relaxed
248 HP / 212 Def / 48 SpD
roar
Ice Beam
Earthquake
Stealth Rock
Standard Swampert Set, again i’ve never used this guy so i went to the effort of trading for one. I am very impressed with its typing and overall bulk though i wasn’t all that thrilled using it as a lead hence why it isnt in that postion. He’s here to set up SR, roar out stat uppers and scout the opponents team, he also works well as a physical wall.

Scizor @ Choice Band
Technician - Adamant (+Atk, -SpA)
248 Hp/252 Atk/12 Spe
~Bullet Punch
~Superpower
~Pursuit
~U-Turn
Standard CB Scizor. Used him an awful lot for the same reason everybody else does. This guy checks Ttar for Rotom and has a nice synergy with Flygon/Kingdra whilst also being a threat to the various grass pokes Swampert has issues with. It’s standard revenge killing abilities also come in handy ;).

Flygon @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (-SpA, +Spe)
Outrage
Earthquake
Stone Edge
U-turn
The revenge killer and scout for the team. Never ever used a Flygon as a revenge killer before as I previously didn’t have access to him, now that I have him I am more than impressed with the job he performs. He revenge kills so many of the most threatening OU sweepers this making him imperative to this team’s success.

Kingdra @ Chesto Berry
Ability: Swift Swim
Nature : Adamant
Evs: 144 HP / 160 Atk / 40 SpD / 164 Spe
Rest
Outrage
Waterfall
Dragon Dance
Last but not least its Kingdra. So far i have used Dragonite, TTar, Salamence and Gyarados as my dragon dancers but none have been as enjoyable to use as this guy, what a feeling it is to pull off 2+ dragon dances while gaining all the hp back that you just lost. Not to mention he has a brilliant synergy with Scizor.
A few final comments...
Like the previous posts i have made for my rmts i have gone to the effort of stating that this is strictly a wifi team, so the aggro i would have to go to to obtain a hidden power at 70 damage is just way way too time consuming and just plain boring so please if possible only suggest realistic improvements. Thanks in advance.
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