Quote:
Ninjask doesn't have the right nature; it's too frail even with Careful:
-Swords Dance
-X-Scissor
-Protect
-Baton Pass
Nature: Adamant
EVs: 176 HP/252 Atk/80 Spe
Item: Focus Sash/Leftovers
Ability: Speed Boost
I'd make Espeon the Baton Passer:
-Calm Mind
-Baton Pass
-Psychic
-Subsitute/Hidden Power (Fighting
Nature: Timid
EVs: 252 HP/4 SAtk/252 Spe or 4 HP/252 SAtk/252 Spe
Item: Leftovers
You have a big Ice weakness as Hikari10 pointed out. I'd suggest Scizor in Drifblim's place:
-Swords Dance
-Bullet Punch
-Bug Bite
-Roost/Superpower/Brick Break
Nature: Adamant
EVs: 4 HP/252 Atk/252 Spe or 248 HP/252 Atk/8 Spe
Item: Leftovers/Life Orb
Ability: Technician
I'd change Infernape's set to:
-Flare Blitz
-Close Combat
-Swords Dance
-Mach Punch/Stone Edge
Nature: Jolly
EVs: 4 HP/252 Atk/252 Spe
Item: Life Orb
Ability: Blaze
Calm Mind can be considered over Mirror Coat on Suicune; even though it has enough bulk to survive Special Attacks, it has no recovery outside of Rest.
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Thanks for answering I'll try some off these changes and report again.
Also want to thank Hikari for pointing out my ice weakness already fixed that and also want to thank for that useful team builder.. :)
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