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  #1    
Old February 10th, 2017 (4:43 PM). Edited February 16th, 2017 by Criminon.
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    Hello everyone! I'ts been a while since I've posted anything, and figured I would give back with a resource base. This resource base adds a total of around 240 NDS Overworld Sprites, as well as adding Overworld followers to all gym leaders, as well as placing them in places where you would have normally seen them, such as where you buy a Magikarp, or when you acquire Hitmonlee or Hitmonchan. This adds several new OWs to work with, as well as more variation of similar styled NPCs. I have also included all Johto Gym Leaders, as well as their Pokemon.

    Pokeballs have also been changed to their XY style, with an added twist. All pokeballs holding TMs etc should be yellow. Any pokeballs holding actual pokeballs such as great balls will look like a greatball etc. All Pokemon Battle Sprites have also been updated to their NDS counterparts as well. I have edited some shinies to make them better. IE White Gengar.

    This also adds weather in all zones that should have weather, as well as the Day Night System. As for tiles, I'm more than likely holding off on doing so, as it's annoying as hell to do, especially when you would have to destroy all current levels to insert new tiles, and then rebuild them. Most of the Quick Enhancer options have been added as well.


    Features:
    Spoiler:
    1. Increased amount of available OW's.
    2. Added DS style sprites to all OWs, and increased variety of said OWs.
    3. Added DS style sprites to all Pokemon Battle sprites.
    4. Added Pokemon OWs to all Gym Leaders, Elite 4 etc.
    5. Added Pokemon OWs to situations where Pokemon would have been visible (IE Hitmonlee & Hitmonchan).
    6. Added Yellow Pokeball OW Sprite to Pokeballs where TMs or HMs are.
    7. Added Great Ball or Ultra Ball OW to Pokeballs where you find said Ball.
    8. Changed all TM objects, such as Trees, Boulders, and Breakable Rocks to include updated sprites.
    9. Added Weather effects to each outside zone with random chances to happen.
    10. Added Day Night System.
    11. Did Phys Spec Split.
    12. Added most features from TL's Program.
    13. Some Shiny Palettes changed such as white Gengar.


    Screenshots:
    Spoiler:







    Downloads:


    Bugs:
    Spoiler:

    When grabbing a Pokeball and weather is happening, it messes up the graphics of the weather. I think this is due to either the palette patch, or the OWM.


    Credits:
    Spoiler:

    Kimonas - OWM
    prime-dialga - DNS
    The Learner - Quick Enhance - (And wonderful people such as FBI and Touched for their research and teaching)
    Darthatron - Weather Script
    Navenatox - Pallete Patch
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      #2    
    Old February 10th, 2017 (7:45 PM).
    BluRose BluRose is offline
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      this is actually adorable (especially with the addition of the pokémon on the side)
      looking forward to a more polished post!
      que tengas buena suerte~
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        #3    
      Old February 11th, 2017 (12:17 AM).
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        Screenshots are nice...... But I want nds tilesets too..... Waiting for further updates...
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          #4    
        Old February 13th, 2017 (9:57 AM).
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          Post had been updated as well as adding new screenshots.
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            #5    
          Old February 14th, 2017 (9:45 AM).
          Megax Rocker Megax Rocker is offline
             
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            where did you find those OW sprites? I want to add them to my hack manually.
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              #6    
            Old February 14th, 2017 (10:09 AM).
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              Why is their head three times bigger than their body?
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                #7    
              Old February 14th, 2017 (10:41 AM).
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              Criminon Criminon is offline
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                Quote:
                Originally Posted by Megax Rocker View Post
                where did you find those OW sprites? I want to add them to my hack manually.
                They are a combination of DS Sprites from different games. I'll post a link below, but would appreciate credit.

                https://www.dropbox.com/s/4tio2p05bsabamc/Trainer.7z?dl=0

                Quote:
                Originally Posted by DizzyEgg View Post
                Why is their head three times bigger than their body?
                Your icon's body is literally it's head though, lol.

                As for your question; Ask nintendo.

                ALSO! Hurry up and edit the FR engine, lol.
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                  #8    
                Old February 14th, 2017 (10:50 AM).
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                DizzyEgg DizzyEgg is offline
                   
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                  Quote:
                  Originally Posted by Criminon View Post
                  T
                  Your icon's body is literally it's head though, lol.

                  As for your question; Ask nintendo.

                  ALSO! Hurry up and edit the FR engine, lol.
                  Hahaha, good point.

                  Anyway, well done.
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                    #9    
                  Old February 14th, 2017 (11:23 AM).
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                  Criminon Criminon is offline
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                    Quote:
                    Originally Posted by DizzyEgg View Post
                    Hahaha, good point.

                    Anyway, well done.
                    Same to you man, that EM engine looks fabulous. Can't imagine how long that took you.
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                      #10    
                    Old February 15th, 2017 (2:18 PM).
                    Megax Rocker Megax Rocker is offline
                       
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                      Quote:
                      Originally Posted by Criminon View Post
                      They are a combination of DS Sprites from different games. I'll post a link below, but would appreciate credit.

                      https://www.dropbox.com/s/4tio2p05bsabamc/Trainer.7z?dl=0



                      Your icon's body is literally it's head though, lol.

                      As for your question; Ask nintendo.

                      ALSO! Hurry up and edit the FR engine, lol.
                      Thanks man, I'll be sure to credit you if I ever finish it.
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                        #11    
                      Old February 15th, 2017 (2:21 PM).
                      Gresh113 Gresh113 is offline
                         
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                        When I tried applying this to a ROM, and then booting up said ROM in VBA, the screen was just white, and stayed that way. Do you know why this might be?
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                          #12    
                        Old February 16th, 2017 (3:53 AM).
                        Megax Rocker Megax Rocker is offline
                           
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                          I couldn't help but notice the lack of fishing and flying frames in the collection of OW you linked.

                          Could you please upload them?
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                            #13    
                          Old February 16th, 2017 (9:24 AM).
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                          Criminon Criminon is offline
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                            Quote:
                            Originally Posted by Gresh113 View Post
                            When I tried applying this to a ROM, and then booting up said ROM in VBA, the screen was just white, and stayed that way. Do you know why this might be?
                            Sounds like it wasn't a fresh rom.

                            Quote:
                            Originally Posted by Megax Rocker View Post
                            I couldn't help but notice the lack of fishing and flying frames in the collection of OW you linked.

                            Could you please upload them?
                            https://www.dropbox.com/s/t2nk6wllvossdlt/Player.7z?dl=0
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                            Old February 16th, 2017 (9:40 AM). Edited February 16th, 2017 by Gresh113.
                            Gresh113 Gresh113 is offline
                               
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                              Quote:
                              Originally Posted by Criminon View Post
                              Sounds like it wasn't a fresh rom.
                              Yeah, it wasn't...
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                                #15    
                              Old February 16th, 2017 (9:51 AM).
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                                Quote:
                                Originally Posted by Gresh113 View Post
                                Sounds like it wasn't a fresh rom.
                                Yeah, it wasn't...
                                Unfortunately this is a "Base". You would need to use this on a fresh rom and then build onto the base.
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                                  #16    
                                Old February 16th, 2017 (2:55 PM).
                                Gresh113 Gresh113 is offline
                                   
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                                  Quote:
                                  Originally Posted by Criminon View Post
                                  Unfortunately this is a "Base". You would need to use this on a fresh rom and then build onto the base.
                                  Ok, cool. I'l keep that in mind.
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                                    #17    
                                  Old March 27th, 2017 (2:06 AM).
                                  Bigdog Bigdog is offline
                                     
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                                    Quote:
                                    Originally Posted by Criminon View Post
                                    Hello everyone! I'ts been a while since I've posted anything, and figured I would give back with a resource base. This resource base adds a total of around 240 NDS Overworld Sprites, as well as adding Overworld followers to all gym leaders, as well as placing them in places where you would have normally seen them, such as where you buy a Magikarp, or when you acquire Hitmonlee or Hitmonchan. This adds several new OWs to work with, as well as more variation of similar styled NPCs. I have also included all Johto Gym Leaders, as well as their Pokemon.
                                    I implemented this patch on a relatively fresh rom [I got rid of the tutorial and intro to skip to Oak's speech] and an issue I have with at this current time is that whenever I faint one of the two Pokemon in a wild double battle, the entire battle ends. This doesn't allow me to capture or faint the remaining wild Pokemon, which would be essential towards implementing XY battle experience into Fire Red.

                                    Other than that, it's been smooth sailing.
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                                      #18    
                                    Old April 28th, 2017 (1:55 PM).
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                                    Bobsomeness Bobsomeness is offline
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                                      I love it!
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                                        #19    
                                      Old May 14th, 2017 (11:37 AM).
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                                      ASDBUDDY ASDBUDDY is offline
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                                        Quote:
                                        Originally Posted by Criminon View Post
                                        Post had been updated as well as adding new screenshots.
                                        I'm sorry if I sound rude but is there a way i could add only the sprites and the if possible the indoor nds tiles as I already have the DNS and outdoor tiles in my rom hack and im have done a lot of work in it already.
                                        If there is a way I would delighted as all hell!

                                        also this is obvious but the sprites look really good! good job !
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                                          #20    
                                        Old May 15th, 2017 (3:34 PM).
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                                        Criminon Criminon is offline
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                                          Quote:
                                          Originally Posted by ASDBUDDY View Post
                                          I'm sorry if I sound rude but is there a way i could add only the sprites and the if possible the indoor nds tiles as I already have the DNS and outdoor tiles in my rom hack and im have done a lot of work in it already.
                                          If there is a way I would delighted as all hell!

                                          also this is obvious but the sprites look really good! good job !
                                          Yeah it's totally possible but you would have to do it yourself. I should have linked everything you need. GL!
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                                            #21    
                                          Old May 15th, 2017 (5:14 PM).
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                                            Quote:
                                            Originally Posted by Criminon View Post
                                            Yeah it's totally possible but you would have to do it yourself. I should have linked everything you need. GL!
                                            Oh ok, yeah i got the sprite packs! On to work then! Thank you!
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                                              #22    
                                            Old May 15th, 2017 (10:54 PM).
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                                              Quote:
                                              Originally Posted by Criminon View Post
                                              Yeah it's totally possible but you would have to do it yourself. I should have linked everything you need. GL!
                                              Hi so as I had the scripts saved and stuff I thought I would use your Base on a fresh ROM and build up but as i add another ips for the outdoor tiles IF
                                              1. I put in your ips first and then the graphic the pallet town mapdosn't load nd the game crashes
                                              2. I put the graphics first then your ips, the tiles are all mixed up and glitchy

                                              if you are going to add tilesets in the near future please do tell me
                                              or if there is another solution please tell me
                                              because your base is soo good will help me as I was having trouble adding phys/spcl split and nice OW
                                              in my ROM hack
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                                                #23    
                                              Old May 22nd, 2017 (1:23 PM).
                                              Diego98 Diego98 is offline
                                                 
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                                                I have one single question, how to add the clock in the start menu?
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                                                  #24    
                                                Old May 22nd, 2017 (10:08 PM).
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                                                  The size issues aside, this looks really good, and the fact that you replaced every overworld is an achievement to be celebrated. Great work!
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                                                    #25    
                                                  Old May 24th, 2017 (12:34 PM).
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                                                  Criminon Criminon is offline
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                                                    Quote:
                                                    Originally Posted by Trev View Post
                                                    The size issues aside, this looks really good, and the fact that you replaced every overworld is an achievement to be celebrated. Great work!
                                                    Thanks! Also added in as many as the game would let me, so there are lots of them for people to have fun with. Added in a lot of pokemon as well.

                                                    Quote:
                                                    Originally Posted by Diego98 View Post
                                                    I have one single question, how to add the clock in the start menu?
                                                    Check out the learner's post about the tool he made.

                                                    Quote:
                                                    Originally Posted by ASDBUDDY View Post
                                                    Hi so as I had the scripts saved and stuff I thought I would use your Base on a fresh ROM and build up but as i add another ips for the outdoor tiles IF
                                                    1. I put in your ips first and then the graphic the pallet town mapdosn't load nd the game crashes
                                                    2. I put the graphics first then your ips, the tiles are all mixed up and glitchy

                                                    if you are going to add tilesets in the near future please do tell me
                                                    or if there is another solution please tell me
                                                    because your base is soo good will help me as I was having trouble adding phys/spcl split and nice OW
                                                    in my ROM hack
                                                    They are not compatible. The two patches must use the same offsets somewhere.
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