team.B
at a GLANCE
INFERNAPE
@ Life Orb
Trait: Iron Fist
EVs: 252 Atk / 4 SAtk / 252 Spd
IVs: 31/31/31/31/31/31
Hasty Nature (+Spd, -Def)
- Overheat
- Close Combat
- Grass Knot
- Stone Edge / Earthquake
Infernape is my main lead. Because his moveset is so versatile, people don't know what to expect against him which makes him my best choice of a lead. Of course, with team preview he isn't always the lead if I feel he wont be able to counter the other lead well. Infernape also helps Magnezone deal with the common Steel types, with STAB Overheat and Close Combat. If needed, Grass Knot will take care of any Grass or Ground types that give him trouble. Stone Edge gives nice type coverage over any other Pokemon thrown at him. I'm thinking of putting Earthquake over Stone Edge because I have no other ways to easily deal with Electric types.
MIENSHAO
@ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
IVs: 31/31/31/31/31/30
- Hi Jump Kick
- U-turn
- Hidden Power [Ice]
- Fake Out
Mienshao also makes a nice lead when needed. With Regenerator, she will always be healed up when I switch her out so that she will be able to help out later in the match. STAB Hi Jump Kick can hit pretty much anything hard, while Fake Out + U-turn can be used as a way to quickly tear down fast leads. Hidden Power Ice provides type coverage, and can be unexpected. I'm thinking of possibly replacing her with an entry hazard user to help Cloyster sweep. If I do this I can have a Pokemon with Stealth Rock + Earthquake + Dark move to help cover some of my team's weaknesses.. I already have Cloyster covering Pokemon with Ice weaknesses, and Infernape with Fighting weaknesses.. Tyranitar maybe?
MAGNEZONE
@ Air Balloon
Trait: Magnet Pull
EVs: 40 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
IVs: 31/30/31/30/31/30
- Substitute
- Thunderbolt
- Hidden Power [Fire]
- Charge Beam
Magnezone is on my team to help deal with pesky Steel types that can bother many of the other team members. Air Balloon gives Magnezone an advantage over his Ground type weakness, and Thunderbolt can deal with Skarmory and Empoleon, who can hinder Cloyster, and Hidden Power Fire can take care of Ferrothorn or other Steel types. The idea for Magnezone is to use Reuniclus and Hydriegon to lure any Steel types then switch in to eliminate them so that I can sweep the rest of the opposing team with Cloyster, Reuniclus, and Hydriegon.
REUNICLUS
@ Life Orb
Trait: Magic Guard
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
IVs: 31/31/31/31/31/0
- Shadow Ball
- Focus Blast
- Psychic
- Trick Room[/RIGHT]
Reuniclus is usually my first Pokemon that I use to attempt a sweep. I set up Trick Room, and with his extremely low Speed that is now extremely high, I can attempt to sweep the opposing team. Shadow Ball and Focus Blast provide Reuniclus with great coverage, and STAB Psychic can hit anything hard with Trick Room in play. While he is attempting a sweep, he will lure out some Steel types, namely Scizor, of the opposing team which will allow me to switch in to Magnezone to get rid them.
CLOYSTER
@ Life Orb
Trait: Skill Link
EVs: 8 HP / 252 Atk / 248 Spd
Adamant Nature (+Atk, -SAtk)
IVs: 31/31/31/31/31/31
- Shell Smash
- Icicle Spear
- Rock Blast
- Razor Shell
Cloyster is my main sweeper. I can switch him in on an opponent that doesn't threaten him, use Shell Smash and begin the sweep. With Skill Link, Icicle Spear and Rock Blast can put a dent in most Pokemon, even without Shell Smash, and Razor Shell provides nice STAB against other Pokemon that switch in to him, mainly any Steel types. His main weakness is Empoleon, but I can just switch in to Magnezone to knock it out. One thing that greatly hinders his sweep are entry hazards. I'd like to replace someone with a Pokemon that can use Earthquake and Rapid Spin, as well as possibly lay down entry hazards for other teams.
HYDREIGON
@ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
IVs: 31/31/31/31/31/31
- Draco Meteor
- U-turn
- Fire Blast
- Focus Blast