Quanto Fakedex

Started by KK Moloney June 16th, 2011 10:50 AM
  • 2496 views
  • 10 replies

KK Moloney

Epilyptic Donkey Rhino

Age 83
Male
The North Pole
Seen December 2nd, 2020
Posted November 6th, 2013
33 posts
12.9 Years
Hi,
I did sprite for a little bit but never got good and now I've started again hoping to improve my skills and be at least a decent spriter with the help of your criticism. That's what I need. Be as picky as you can and it is not going to be hard at all trust me. Some of my sprites are okay but then there are some that stink terribly. Also, PLEASE give me ideas for new fakemon and stuff cause a lot of my ideas stink and some don't really look like pokemon at all. I'm not good at poses either. Yeah, thats a lot of things that i stink at so thats why I need your help.

Also, I have been wanted to make a pokedex with all of my own scratch sprites of fakemon for a while, but never stuck with it.

I only have three sprites that I made yesterday but will update as much as I can (if I remember). I'm trying to get as much done as possible before school starts in fall cause I might have to take a break then since my school is pretty tough and sports and all that I wouldn't have time for this. I just got the free hypercam for my computer so I might be able to make some videos of me making sprites and possibly put them on youtube. If i do i will provide a link for that.

Finally, here are my humble sprites!!:)

- Worcaw #13 Electric/Bug
- Cawclash #14 Electric/Dark
- Blawcaw #15 Electric Dark (I know the backsprite is too big, I'll fix it later)
- Jinga #16 Flying
- Walite #121 Water/Electric
Cattle are meant to dwell in trees.
Orsk
---------------------------------------------------------
MILK IS A VERY VALUABLE INGREDIENT(*)

Esper

California
Seen June 30th, 2018
Posted June 30th, 2018
For starters, simplify the shading on the bodies. You don't need complex shading such as the different shades of yellow around the eyes on the one called Cawclash. When you play with the shading it's usually to suggest minor differences in texture suck as a brow or nose or something that might be small and not any different in color, but would still cause a light shadow.

Shapes and outlines are important, too. If you're going to try changing the colors on the outlines (of the body, or just small areas like the eyes) you want to experiment with how you color them. Don't just make them all one color and don't just use random color and placement. Think about how using a lighter color can help make an otherwise dark outline blend a little better with the colors around it. Look at how you did the black outline on the right eye ob Cawclash. All black, stands out, not smooth in places. If you tried to make some of it brown (since brown is sort of between black and yellow) then you can get a smoother.

A great thing to do is to look at official sprites of different generations to see how they did their outlines. Working with those sprites, trying to recreate certain things they do, can help you when you're working on your original sprites.

-ty-

Don't Ask, Just Tell

Male
USA
Seen May 2nd, 2015
Posted December 22nd, 2012
792 posts
13.6 Years
Right along with what Scarf said, I think that you can really improve your sprites by look ing at official pokemon sprites. For example, look at Cawclash's feet and lower body. The feet are somewhat gauche because they are rectangular; the feet will look more nature if they are rounded. Here are a couple examples of official sprites that you can try to emulate in order to achieve a more professional sprite. Keep in mind shading, lining, and shape. Great start on the fakedex!


Don't be a rotten apple!
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KK Moloney

Epilyptic Donkey Rhino

Age 83
Male
The North Pole
Seen December 2nd, 2020
Posted November 6th, 2013
33 posts
12.9 Years
Does Cawclash look any better?
I edited again but here is a newer version of Cawclash. I made him have stubby arms and legs since going straight from worcaw to cawclash with arms legs and claws and stuff seemed like too much of a change. I want the next evolution of Cawclash to have arms and legs with claws and other stuff............

Thanks! I think I'm going to try to get these three sprites as good as possible before I start on new ones. Please tell me what I did wrong on the Jinga and Worcaw too! Thanks.
:classic:

Also, I made Worcaw's shade a little darker, so that it would look better with cawclash's darker shade-



I fixed up and changed Jingas wings too!
Cattle are meant to dwell in trees.
Orsk
---------------------------------------------------------
MILK IS A VERY VALUABLE INGREDIENT(*)

KK Moloney

Epilyptic Donkey Rhino

Age 83
Male
The North Pole
Seen December 2nd, 2020
Posted November 6th, 2013
33 posts
12.9 Years
I just made Blawcaw, Cawclash's evolution, but I'm not sure what's wrong with him. It kind of looks weird to me and its features aren't much different from Cawclash's............hmmmm......what shall I do?
And here is my first ever backsprite!!!! It is cawclash. ( I know it stinks.... )

My second backsprite (Its worcaw)
I'm not sure if I'm doing these right.

And my third backsprite! (BLAWCAW!!!!)
I'm just gonna guess that they look alright for now since nobody is saying anything
AND fourth! JINGA! Now that I'm done with those 4 fakemon for now [Unless any of you correct me on something(I wish that you would)] I might start on Jinga's evolutions if I feel like it, but I might make other random ones............
Cattle are meant to dwell in trees.
Orsk
---------------------------------------------------------
MILK IS A VERY VALUABLE INGREDIENT(*)

KK Moloney

Epilyptic Donkey Rhino

Age 83
Male
The North Pole
Seen December 2nd, 2020
Posted November 6th, 2013
33 posts
12.9 Years
Does anyone know or have a tutorial on how to make the small 32 x 32 sprite icons that you see when you look in your bag? I want to eventually when I make a bunch of sprites be able to put them into a game so I want to make all the types of sprites you need to for each pokemon.

also have an update with a new fakemon which stinks so I would REALLY appreciate some help.
Its name is walite
Cattle are meant to dwell in trees.
Orsk
---------------------------------------------------------
MILK IS A VERY VALUABLE INGREDIENT(*)
Age 5
Male
battlefield
Seen September 28th, 2022
Posted January 9th, 2022
2,982 posts
14.2 Years
Its name is walite
The shading should be consistent between the yellow part of the body and the base of the body (teal/turqoise part of the body). It looks like you are shading two seperate things, but you should be shading it as one thing.



Here's my edit, and look how I shaded it. The shading should be similar to Eelektross's shading.



Look at the similarities in shading between the belly and the base in my edit of Walite and the official sprite of Eelektross.

project ember

KK Moloney

Epilyptic Donkey Rhino

Age 83
Male
The North Pole
Seen December 2nd, 2020
Posted November 6th, 2013
33 posts
12.9 Years
The shading should be consistent between the yellow part of the body and the base of the body (teal/turqoise part of the body). It looks like you are shading two seperate things, but you should be shading it as one thing.



Here's my edit, and look how I shaded it. The shading should be similar to Eelektross's shading.



Look at the similarities in shading between the belly and the base in my edit of Walite and the official sprite of Eelektross.
Would this look better? If I didnt include the black line between the colors on its body?
Cattle are meant to dwell in trees.
Orsk
---------------------------------------------------------
MILK IS A VERY VALUABLE INGREDIENT(*)

MonsterMMORPG

Monster Game Developer

Age 36
Male
Turkey
Seen February 22nd, 2018
Posted May 27th, 2016
256 posts
11.8 Years
I think they are pretty funny :) and not bad quality
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Looking for volunteer artists. The contributes will be fully credited at this respected game which may greatly help them in the future. Our credits page : MonsterMMORPG Credits

Basically if you are able to draw and want to get your place, just send me a PM. I have skype, live msn, yahoo msn.
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