Bisharp's Sprite Gallery

Started by Bisharp July 9th, 2011 5:23 PM
  • 1600 views
  • 6 replies

Bisharp

Whoa.. up close and personal..!

Age 24
Female
Nashville, Tennessee
Seen July 17th, 2017
Posted May 9th, 2017
55 posts
11.9 Years
Hey everyone, it's Bisharp here! :D
I'm going to display some of my pixel art of epicness here.
DO NOT, I REPEAT, DO NOT USE THESE SPRITES WITHOUT PERMISSION!


Trainers


VS sprites


Fakemon/Revamps of Pokemon

COMING SOON~

Other Video Game styled sprites (Ex.= Castlevenia styled Pikachu, etc.)

COMING SOON~


Customs
*






*I made this for someone on Gaia online, so it has my name on it to prevent theft.

More to be added later!

Tell me what you think! I dislike a dead thread. D:

My dA | Discord is Noctis#6160 (aka Lumi in PC Discord)| I really like Bisharp

luke

Master of the Elements

Age 33
Male
New York
Seen 15 Hours Ago
Posted 1 Day Ago
7,794 posts
15.9 Years
I think you're going in the right direction with the trainer sprites. I suggest using more highlights and shadows on them so they are rendered. Their clothing is only one color and it makes it feel flat.
I suggest more black on the trainer sprites. We need borders.
What both of these fine members said. Everything feels... flat. The lack of borders doesn't help matters either. I suggest studying the actual sprites from the games more and seeing how they're put together. Despite being 2D, they an incredible amount of detail within such a small sprite.

They have multiple tones to their clothing and the borders help them look less dull. But as Somni said, you are definitely going in the right direction!
The bloody blade
Age 5
Male
battlefield
Seen September 28th, 2022
Posted January 9th, 2022
2,982 posts
14.2 Years
You're making a great start by editing sprites and making fusions. You should work on your palettes and lineart for starters. I'm mostly referring to these two sprites here:


As you can see in the first sprite, the bright, lime green is very harsh on her. If you take a look at official sprites, you can see that they have quite a bit of contrast.


Here is my edit.

I focused only on the pants for my example.

1. This is your original.

2. Fixing up the palettes, some of the outline. Take note of how you had 5 colours and I changed it to 3. You don't need a lot of colours to make something big, so you should reuse colours that work as well.

3. Making some more edits, and since she's a female with (assuming they are) baggy pants, then she should have smaller legs. It's not perfect, but it'll do.

Take notes on my criticism, and try applying it to your current or new sprites! Keep spriting!

project ember

MonsterMMORPG

Monster Game Developer

Age 36
Male
Turkey
Seen February 22nd, 2018
Posted May 27th, 2016
256 posts
11.8 Years
not bad but still need improvements on the quality :P
F2P Pokemon Style Monster MMORPG Developer
Looking for volunteer artists. The contributes will be fully credited at this respected game which may greatly help them in the future. Our credits page : MonsterMMORPG Credits

Basically if you are able to draw and want to get your place, just send me a PM. I have skype, live msn, yahoo msn.
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