Pirate Hunter
Back To My Origins
- 53
- Posts
- 13
- Years
- I Am A Man Of The Sea
- Seen Mar 29, 2013
The Story:
Energies:
What the RPer Does:
Background History:
Rules:
Sign Up Format:
Places of Interest
Accepted Characters
First Republic
Pirate Hunter: Name: Hiro Kouhei, The Wanderer
Nideous: Name: Marcus Swift, or Swifttail if in his wolf form
Aura Rift: Name: Oscar (Oz) Damian Kaleb
Niriate: Name: Tessa of the Wastes, or just Tessa
Primal Empire
-Nocturnal: Name Jacob Levi
Supervegeta: Name: Anthony Hazen
Stingray: Name: Andrey Hazen
NightOfRemorse: Name: Ahadi Kane
Spoiler:
Welcome to the land of Kore. Kore is like many other places. Dense climate areas cover the landscape. Many different kinds of species of plants and animals thrive and depend on one another for survival. People go about their daily lives doing their day by day jobs, doing their constant routine. Oh, except one thing. Kore is in the middle of a war. Furthermore, the war is between two sides. On one side is the Republic of the First, or simply called FirstRepublic. The Second side is the Primal Empire. Unlike in most wars, where they are fought with bombs and guns and such, this land utilizes a different weapon: Energy. In the land of Kore, Energy is the single most fundamental entity. Energy flows all around us, inside us, outside us, in the living things across us, etc. It can be taught to be wielded, or learned naturally. The people of Kore, on both sides have used this energy for peace and prosperity. When war broke out, energy was their primary weapon.
Energies:
Spoiler:
There are 3 Main Types of Energies. Spirit, Will, and Nature. The 3 energies balance each other out. Spirit is strong against Will, Will is strong against Nature, and Nature is strong against Spirit.
Spirit Energy- Energy from the "soul". This type of energy is affected by your alliance to the dark and light. The closer you are allied with the extreme of either side, the stronger your Spirit Energy is. For example, a man who is pure evil will have exponentially higher Energy capabilities than a man who is morally grey, or in the middle. In other words, the close pure "good" or pure "evil" you are, the stronger your Spirit Energy is. The Color of the energies is primarily white or black.
Will Energy- Will energy draws from powerful emotion, and is garnered through the use of that emotion while performing an attack. Most potent emotions the help fuel this energy is anger and love, but can also be partially fueled other emotions. Will Energy is extremely variable. It often depends on the person's personality to successfully or unsuccessfully employ. The color of the energy depends on the emotion used.
There are six main emotions with which colors identify, and many subcategories that go under them. However, there are only six colored energies, and every other smaller emotion falls under one of these.
Understand one thing with Will Energy: It is incredibly powerful, but has a drawback in the fact that the power of the emotion you feel at the time equals into the amount of energy you can produce. In other words, if you depend on Anger, and yet at the moment you use that emotion power, you are not very angry, the power of that Will Energy is greatly reduced. (It is recommended to focus on one or two of the emotions are a primary conductor of your Will Energy, although all can be used if you wish.)
Nature Energy- Nature energy draws on the power of surrounding life, borrowing the small bits of energy from living object across, until it is gathered enough to be used as an attack, or a defense. Nature Energy's power depends on the location one is at. If you are fighting in a rainforest for example, Nature Energy is most powerful. If you are fighting in a desert, Nature Energy is very weak, and hardly exists at all. Nature energy is Auburn in color.
Life Energy- There is also a fourth energy. The energy every individual possesses, Life Energy is extremely potent. In fact, it is the strongest of the energies. The major drawback is that by using it, you are essentially, using your life. Use too much, and you will die. Life Energy is a clear color, almost appearing colorless. Life Energy has no weakness nor strength.
Spirit Energy- Energy from the "soul". This type of energy is affected by your alliance to the dark and light. The closer you are allied with the extreme of either side, the stronger your Spirit Energy is. For example, a man who is pure evil will have exponentially higher Energy capabilities than a man who is morally grey, or in the middle. In other words, the close pure "good" or pure "evil" you are, the stronger your Spirit Energy is. The Color of the energies is primarily white or black.
Will Energy- Will energy draws from powerful emotion, and is garnered through the use of that emotion while performing an attack. Most potent emotions the help fuel this energy is anger and love, but can also be partially fueled other emotions. Will Energy is extremely variable. It often depends on the person's personality to successfully or unsuccessfully employ. The color of the energy depends on the emotion used.
There are six main emotions with which colors identify, and many subcategories that go under them. However, there are only six colored energies, and every other smaller emotion falls under one of these.
- Red- The Energy Color of Anger. Those drive with strong emotions of anger draw upon this colored Will Energy. Subcategories of Anger would be irritability, exasperation, rage, disgust, envy, and torment.
- Yellow- The Energy Color of Joy. Subcategories include cheerfulness, zest, contentment, pride, optimism, enthrallment, and relief.
- Green- The Energy Color of Love. Subcategories include affection, lust, sexual desire, and longing.
- Blue- The Energy Color of Sadness. Subcategories include Suffering, disappointment, shame, neglect, and sympathy.
- Gray- The Energy Color of Fear. Subcategories include Horror and Nervousness.
- Orange- The Energy Color of Surprise. Subcategories include amazement, astonishment, and shock.
Understand one thing with Will Energy: It is incredibly powerful, but has a drawback in the fact that the power of the emotion you feel at the time equals into the amount of energy you can produce. In other words, if you depend on Anger, and yet at the moment you use that emotion power, you are not very angry, the power of that Will Energy is greatly reduced. (It is recommended to focus on one or two of the emotions are a primary conductor of your Will Energy, although all can be used if you wish.)
Nature Energy- Nature energy draws on the power of surrounding life, borrowing the small bits of energy from living object across, until it is gathered enough to be used as an attack, or a defense. Nature Energy's power depends on the location one is at. If you are fighting in a rainforest for example, Nature Energy is most powerful. If you are fighting in a desert, Nature Energy is very weak, and hardly exists at all. Nature energy is Auburn in color.
Life Energy- There is also a fourth energy. The energy every individual possesses, Life Energy is extremely potent. In fact, it is the strongest of the energies. The major drawback is that by using it, you are essentially, using your life. Use too much, and you will die. Life Energy is a clear color, almost appearing colorless. Life Energy has no weakness nor strength.
What the RPer Does:
Spoiler:
You are a warrior on either side of the conflict. You can join among the First Republic, or the Primal Empire. Through harsh battles and conflict, you attempt to conquer the opposing side while mastering the use of your Energies.
Background History:
Spoiler:
The First Republic and Primal Empire had always hated each other. They despised the other one's thinking. Here lie two conflicting ideologies. The First Republic is a nation of freedom and prosperity, where they believe the use of Energy should be for anyone, and the freedom to choose how it is used. The Primal Empire is a nation of stability and safety, understanding the use of Energy is a privilege to not be abused, and should be regulated, lest it fall into the hands of criminals, or fanatics, etc. Although there was this fundamental difference, nothing hinted at an escalation to war. Minor skirmishes had always occurred, but it was never hinted that war could ensue. The conflict began when the Temple of Energy Advancements, on the border of the two nations, suffered a serious explosion, the result of too much combined energy buildup, which resulted in a catastrophic detonation, killing many, and wounding many more. No clear indication was ever given as to the cause of the explosion. The Primal Empire blamed the freedom of the First Republic as causing some group or person to abuse energy and destroy the place. The First Republic, however, believed the ensuing buildup of unused and undistributed energy was the cause of the explosion. The means didn't matter. The end was simple. War.
Rules:
Spoiler:
1. No godmodding, bunny-hopping nonsense.
2. Absolutely no single line posts. Posts must match with the standard rule requirements.
3. Be active. Post consistently. Inconsistent posting will result in removal from the RP. If reason is given for absence, that is fine.
4. The Roleplay is rated T for Teen, for possible blood, violence, language, and romantic material.
5. The GM, (me) is the manager. My word is final. Suggestion may be given, of course.
6. General RPing rules apply, which means no Gary Stus, Mary Sues, spamming, one-lining, flaming etc.
2. Absolutely no single line posts. Posts must match with the standard rule requirements.
3. Be active. Post consistently. Inconsistent posting will result in removal from the RP. If reason is given for absence, that is fine.
4. The Roleplay is rated T for Teen, for possible blood, violence, language, and romantic material.
5. The GM, (me) is the manager. My word is final. Suggestion may be given, of course.
6. General RPing rules apply, which means no Gary Stus, Mary Sues, spamming, one-lining, flaming etc.
Sign Up Format:
Spoiler:
Name: (First and Last)
Age: (above 16 please)
Gender: (Male or Female, no funny business)
Side: (First Republic or Primal Kingdom)
Appearance: (How do you look? What Clothing do you wear? Etc. 2 paragraphs)
Personality: (Who are you? How do you behave? What kind of person are you? Etc. 2 paragraphs minimum)
History: (All the events noteworthy that led to this current time Minimum 2-3 paragraphs)
Power: (Choose one of the three main ones)
Power Usage: (Here is the most creative part of the SU. You may choose how your power works, and how you wield it. Is it attached to a magical weapon? Is it an aura that flows around you? Do you shoot it like beams of energy? Is the energy infused in a pet you have? ETC. BE CREATIVE.)
Other: (Seen this in a lot of other RPs, any additional information you may wish to include)
RolePlay Sample: (From another RP)
Age: (above 16 please)
Gender: (Male or Female, no funny business)
Side: (First Republic or Primal Kingdom)
Appearance: (How do you look? What Clothing do you wear? Etc. 2 paragraphs)
Personality: (Who are you? How do you behave? What kind of person are you? Etc. 2 paragraphs minimum)
History: (All the events noteworthy that led to this current time Minimum 2-3 paragraphs)
Power: (Choose one of the three main ones)
Power Usage: (Here is the most creative part of the SU. You may choose how your power works, and how you wield it. Is it attached to a magical weapon? Is it an aura that flows around you? Do you shoot it like beams of energy? Is the energy infused in a pet you have? ETC. BE CREATIVE.)
Other: (Seen this in a lot of other RPs, any additional information you may wish to include)
RolePlay Sample: (From another RP)
Places of Interest
Spoiler:
Primal Empire
- King City- Capital of the Entire Primal Empire, King City is the largest city in all of Kore. It also has the greatest population. The streets are paved with innovation and thought as the people use energy to improve their lives, but also to train and recruit for war. King City is filled with bases for military energy use, but also the home of the best academies for energy development as well. Since it is government regulated mostly, Energy is in the hands of the government, therefore all public buildings have it, as fuel and such. It is truly a city built for a King.
- Althos- Second largest city in the Empire, Althos holds much of the Energy energy reserves of the kingdom before they are added to humans, one of the ways humans can obtain their energy, the other being the natural way. It is called by the First Republic a time bomb waiting to explode. The people of Althos call it one of the most powerful and well-protected cities of the world, the warriors often using the extra energy provided to refuel themselves for battle if they ever run out of their own energy.
- Caravan Castle- A fortress and one of the most defended places in the Empire. It's most impressive reason for it's high defenses is the large amount of energetic barriers of high magnitude that cover it.
- Lindos- A city Close to the border which consisted of having many skirmishes over the years, mostly small. It is one of the most heated places for the war, and is constantly in tension. When war broke out, battles began there first.
- Aluzon- Fabled prison of the Primal Empire. It is covered by stone and Energy barriers, which protect it night and day. Before the war began, it kept criminals of every kind, many of which were Spirit Energy users. When the war began, it was converted to harbor prisoners of the war as well. Aluzon has a reputation of cruelty to its prisoners.
- Wandering Temple- A Temple comprised of large amounts of Life Energy. The source of that energy is unknown. The temple garnered it's nickname because of it's mysterious tendency to suddenly disappear, and then reappear in a new location. The temple's current whereabouts is unknown, but it is said to go either to locations in the First Republic and the Primal Kingdom. Few have seen it in person. Even fewer have entered it. None have returned.
- Agostus- Medium sized city known primarily for it's large amount of well-known warriors who hail from it. It is called by some as the "City of Heroes" because of this. A bronze statue of a representation of an unknown warrior stands in the center of the city, it's arms held in the air, between it's arms at night, Energy is circulated, providing for the effect of appearing that he is shooting energy, or perhaps just used as a candle
- Hedgewick- also dubbed "Oldtown" because the place lacked maintenance, and the houses there were either crooked or incomplete. The houses were made of red bricks, and the houses were pressed together on both sides of the brick road, creating a little ally-like walkway. The whole town was formed by these roads and houses, and it was built in such way as if the planner wanted this place to be a large labyrinth. Famous engineer Jackis Levi wanted to rebuild the whole town by using his new steel-house designs, and it worked. The Primal Government accepted his ideas, and it didn't take long for the town to be rebuilt. Now it is one of the most high-tech, and modern towns in the place, with steel replacing bricks, alloys and enhanced tarmac replacing old cement, and with glass replacing the old house walls.
- The White Ship- A unnatural ship in the Empire, white in the inside, the ship is a so-called place of gathering for Spirit Energy Energy wielders, mostly from the light part of the two. It is said to be a pure place, a holy place. Entry is severely restricted to those who are able. It is permanently anchored at the shores of the edge of the Kingdom.
- The Black Ship- The opposite of the White Grotto, although no one has ever seen it, it is said to exist, and is much like the White Ship, only in the opposite spectrum of Spirit users. Authorities dismiss it as a real thing, but if travelers are ever said to come upon it, the Primal Empire heavily urges no one to enter.
- (Other cities will be added as RP progresses. For Your History, be creative in the places you were born in. I allow for that.)
- Ascension- The Capital of the First Republic, Ascension is the second largest city in Kore, by population and size. It is also thought to be the Energy capital of Kore. In Ascension is the largest selection of libraries and independent research centers in Energy. However, energy is more rapidly seen throughout the cities, seen in the average people, as energy is used for even mundane societies. On average, more people know and have Energy here than in King City. It is also called the cultural capital of Kore.
- Caldwell- City on the Hill, it is often called, housing an entire city upon a mountain top, spread out across it.
- Electra Town- A city built in the middle of the Desert, the town is known for it's Energy libraries, where many come to learn of the history behind Libraries, the number one destination for Energetic Study, other than perhaps Ascension. It's houses are all painted white to bounce off the sun's heat, they say.
- Fate Forest- A large forest in the center of the First Republic. Housed in the center is a small village hidden among the trees, where many Nature Energy users dwell. It is the center of Nature energy teachings, and the place of the most livelihood in perhaps all the lands. It is also said to be the birthplace of Will Energy.
- Wandering Temple- A Temple comprised of large amounts of Life Energy. The source of that energy is unknown. The temple garnered it's nickname because of it's mysterious tendency to suddenly disappear, and then reappear in a new location. The temple's current whereabouts is unknown, but it is said to go either to locations in the First Republic and the Primal Kingdom. Few have seen it in person. Even fewer have entered it. None have returned.
- Colored Caverns- The caves deep below Caldwell, the city on the hill. It is so named not because the caves have many colors, but because of the guru's who live there, who get people in touch with their Will Energy, harnessing and controlling their emotions. It is a place of study and peace, but sometimes the learners abuse this privilege, and seek only to strengthen their own Will power.
- Jorann- Town off in the distance in the First Republic. Normal citizens do not often travel there, as bandit activity in the city is extremely high. Ever since the war began, bandit activity became even higher. Now, although the First Republic leaders wouldn't admit it, Bandits control Jorann
- Elphin Village- A small, relatively remote village right in the center of the First Republic, Elphin Village would otherwise be unknown if not for the fact that it is the home of the Seeker, a powerful Energy wielder who relies on it as a method of Fortunetelling. He is the only known man or woman who could do this.
- Quaros- Small village famous for the "Twin Suns" Dojo, the one of the best dojos for the study of the sword, and the infusion of Energy into it's art form.
- (More to be added later).
Accepted Characters
First Republic
Pirate Hunter: Name: Hiro Kouhei, The Wanderer
Spoiler:
Age: 18
Gender: Male
Side: First Republic
Appearance:
Personality: Hiro is quite calm of a person. He is not one to begin a conversation, and also not one to end it. He rarely speaks to those who he does not know, but even to those he does, he tends to not make a habit of prolonged conversation. It is just the way he is. He doesn't have a problem with speaking, but events sometimes end up with him never having to, or never wanting to, and turning out alright, and that suits him fine.
Many people say they are never willing to settle. In a sense, Hiro is exactly like those people. In another sense, he is the exact opposite. He is the opposite because of his general standing in society, what he could have been, and what he is. Hiro is a man of selfless sacrifice, one who has put many people ahead of his own personal benefits. He settles in the fact that he is often offered rewards or pleasures in exchange for this, but almost always turns them down. He doesn't help for the benefit of money or wealth, he does it for his own personal gain, because he feels it is the right thing to do. Still, Hiro is like those people in the fact that he doesn't settle when a life is on the line. If there is a situation where someone is threatened, he tries to find a solution in which no one is hurt or killed. He doesn't settle when it comes to human life. He knows he can save people if he tried. All he has to do...is try.
Hiro is courageous and brave. He has devoted much of his life to the needs of others more than himself, and that has transformed him into a person of integrity, a person of honor and respect, someone you could depend on to help, when no one else would lend a hand. In a world of war, it is rare to find a breed of human like Hiro, someone that would continuously try to save others instead of destroy them.
Of course, Hiro is a realist. He knows he can't save everyone, especially in war, but he also understands the impact one person can have. He knows that the world is dark, and he's here to help, to try to make it just a bit brighter.
History: Hiro was born in Caldwell, the city on the hill. He had never known his father, but knew his mother as a power swordswoman, perhaps one of the greatest in the First Empire. Asaka, she was called. She was known by her nickname as the Maiden of the Sword. She was kind, and brave. Hiro lived with his mother up until he was 6 years old. This was the first major event that occurred in his life.
It was a Sunday afternoon, his mother was with them in their home, in Caldwell. Hiro played in the backyard as his mother watched, tending to their garden. Like many times before, Hiro would witness as men would come to the house, and demand for a fight. Asaka never liked to fight in front of her son, always denying such fights at her home. She would sometime arrange for it to be fought later, perhaps in some area out of town, or when Hiro wasn't around. In this occasion, the man that came wouldn't take no for an answer, even breaking some property around, and threatening her son. So, Asaka fought, and like many times before, she won. The man vowed revenge for this embarrassment.
Three days later, he returned. Only he didn't come alone. They came with fire, they came with axes, breaking and burning. Asaka told Hiro to run, and not to look back. The last image Hiro saw of his mother was dozens of men charging at her with torches and weapons, energy powered through the air.
Hiro never saw his mother again. He also never returned to Caldwell. He had planned to, absolutely. He planned for revenge, or justice against those who killed him, but the world worked in mysterious ways, and he never got that chance. Here was why: Immediately after the incident, Hiro traveled from town to town, in search of food, somewhere to stay. He stumbled one day upon a smaller village. Its name was Quaros. There, Hiro found the "Twin Suns" Dojo. He went to join it eagerly. The master in charge there, Alucar, was skeptical. He sensed the anger in Hiro, the hatred. He didn't want Hiro to go on a path to revenge. He decided in the end to train him, to teach him in the ways of the sword, not for the purpose of revenge, but for a different purpose. For in Hiro did he not only see great sadness, but also great potential. Thus began Hiro's new life. The life of the study of the sword. He practiced every day. Every day, he thought about killing the man who took his mother away. It burned in his mind. Then one day, after years, he found himself thinking about it a lot less. A few months later, even less. Until one day came, and Hiro remembered that incident. He didn't remember the face of the man, and the vengeance he wanted to take. He only remembered his mother, and the undying love she showed him. He found that this dojo and it's teaching had transformed him, not only as a swordsman, but as a person. He was no longer a boy of vengeance. He was a man of principle. A man of honor. One day, he thanked his master, and left. He had saved his life, in a way, in more than one. He had taken Hiro in, and given him purpose. Hiro could never begin to thank this man. But he knew he could try. He set off, a new goal in mind.
He was a wanderer now, a swordsman for hire, a sellsword, a mercenary. Yet he was a principled man, and honorable one. He would only give his sword to a cause he knew was worthy, and to people who really needed it. He combated the tyrannous and the bandits that followed around. He was now quite know across the lands. A nameless man, only know by his sword and his Energy. A title that befit a specter of sorts, a man who helps those in need, maybe even more than a man. A nomad who swept the lands of injustice, who safeguarded the helpless, who did no wrong, who had an oath.
He was The Wanderer.
As the war broke out, he chose no side of war, but a side of peace, joining the First Republic not as a soldier, but as a guardian, someone that could help protect rather than destroy. It pained him to do so, but he would help in whatever way he could than do nothing at all.
Power: Spirit
Power Usage: Hiro is adept in Spirit energy. His alliance to the side of purity and selflessness has gained him a place with that power. His power is used by the accumulation of that energy into his sword and body, the White Energy surrounding him, coming from deep within his body, and outpouring him like a force of energy. The outpouring of this Spirit energy remains around his body for the duration of its usage, mostly focusing around his sword. The aura of energy around his sword penetrates the weapon, the blade becoming more than just solid, but now more of a weapon of Spirit Energy, the likes of which is deadly. The blade itself can cut through most objects like wood, brick, and steel. It can be very effective against other energy too. Another benefit of the weapon its is "shockwave" ability, which causes a portion of the Spirit Energy attached to the sword to break off of the weapon upon narrowly missing a target, and thus damaging a target either way. In other words, even upon missing a target, the target can still be damaged. Thus, he is a very powerful fighter up close.
His sword can also sling waves of spirit energy at further away opponents. Although this is not as strong as close-range combat, it is particularly effective against those opponents who are long range fighters. The drawback of his ability is the extensive amount of energy it uses. He cannot keep up the ability for an extremely long time.
Gender: Male
Side: First Republic
Appearance:
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://cdn.pimpmyspace.org/media/pms/c/yv/m3/jq/me_samurai.jpg)
Personality: Hiro is quite calm of a person. He is not one to begin a conversation, and also not one to end it. He rarely speaks to those who he does not know, but even to those he does, he tends to not make a habit of prolonged conversation. It is just the way he is. He doesn't have a problem with speaking, but events sometimes end up with him never having to, or never wanting to, and turning out alright, and that suits him fine.
Many people say they are never willing to settle. In a sense, Hiro is exactly like those people. In another sense, he is the exact opposite. He is the opposite because of his general standing in society, what he could have been, and what he is. Hiro is a man of selfless sacrifice, one who has put many people ahead of his own personal benefits. He settles in the fact that he is often offered rewards or pleasures in exchange for this, but almost always turns them down. He doesn't help for the benefit of money or wealth, he does it for his own personal gain, because he feels it is the right thing to do. Still, Hiro is like those people in the fact that he doesn't settle when a life is on the line. If there is a situation where someone is threatened, he tries to find a solution in which no one is hurt or killed. He doesn't settle when it comes to human life. He knows he can save people if he tried. All he has to do...is try.
Hiro is courageous and brave. He has devoted much of his life to the needs of others more than himself, and that has transformed him into a person of integrity, a person of honor and respect, someone you could depend on to help, when no one else would lend a hand. In a world of war, it is rare to find a breed of human like Hiro, someone that would continuously try to save others instead of destroy them.
Of course, Hiro is a realist. He knows he can't save everyone, especially in war, but he also understands the impact one person can have. He knows that the world is dark, and he's here to help, to try to make it just a bit brighter.
History: Hiro was born in Caldwell, the city on the hill. He had never known his father, but knew his mother as a power swordswoman, perhaps one of the greatest in the First Empire. Asaka, she was called. She was known by her nickname as the Maiden of the Sword. She was kind, and brave. Hiro lived with his mother up until he was 6 years old. This was the first major event that occurred in his life.
It was a Sunday afternoon, his mother was with them in their home, in Caldwell. Hiro played in the backyard as his mother watched, tending to their garden. Like many times before, Hiro would witness as men would come to the house, and demand for a fight. Asaka never liked to fight in front of her son, always denying such fights at her home. She would sometime arrange for it to be fought later, perhaps in some area out of town, or when Hiro wasn't around. In this occasion, the man that came wouldn't take no for an answer, even breaking some property around, and threatening her son. So, Asaka fought, and like many times before, she won. The man vowed revenge for this embarrassment.
Three days later, he returned. Only he didn't come alone. They came with fire, they came with axes, breaking and burning. Asaka told Hiro to run, and not to look back. The last image Hiro saw of his mother was dozens of men charging at her with torches and weapons, energy powered through the air.
Hiro never saw his mother again. He also never returned to Caldwell. He had planned to, absolutely. He planned for revenge, or justice against those who killed him, but the world worked in mysterious ways, and he never got that chance. Here was why: Immediately after the incident, Hiro traveled from town to town, in search of food, somewhere to stay. He stumbled one day upon a smaller village. Its name was Quaros. There, Hiro found the "Twin Suns" Dojo. He went to join it eagerly. The master in charge there, Alucar, was skeptical. He sensed the anger in Hiro, the hatred. He didn't want Hiro to go on a path to revenge. He decided in the end to train him, to teach him in the ways of the sword, not for the purpose of revenge, but for a different purpose. For in Hiro did he not only see great sadness, but also great potential. Thus began Hiro's new life. The life of the study of the sword. He practiced every day. Every day, he thought about killing the man who took his mother away. It burned in his mind. Then one day, after years, he found himself thinking about it a lot less. A few months later, even less. Until one day came, and Hiro remembered that incident. He didn't remember the face of the man, and the vengeance he wanted to take. He only remembered his mother, and the undying love she showed him. He found that this dojo and it's teaching had transformed him, not only as a swordsman, but as a person. He was no longer a boy of vengeance. He was a man of principle. A man of honor. One day, he thanked his master, and left. He had saved his life, in a way, in more than one. He had taken Hiro in, and given him purpose. Hiro could never begin to thank this man. But he knew he could try. He set off, a new goal in mind.
He was a wanderer now, a swordsman for hire, a sellsword, a mercenary. Yet he was a principled man, and honorable one. He would only give his sword to a cause he knew was worthy, and to people who really needed it. He combated the tyrannous and the bandits that followed around. He was now quite know across the lands. A nameless man, only know by his sword and his Energy. A title that befit a specter of sorts, a man who helps those in need, maybe even more than a man. A nomad who swept the lands of injustice, who safeguarded the helpless, who did no wrong, who had an oath.
He was The Wanderer.
As the war broke out, he chose no side of war, but a side of peace, joining the First Republic not as a soldier, but as a guardian, someone that could help protect rather than destroy. It pained him to do so, but he would help in whatever way he could than do nothing at all.
Power: Spirit
Power Usage: Hiro is adept in Spirit energy. His alliance to the side of purity and selflessness has gained him a place with that power. His power is used by the accumulation of that energy into his sword and body, the White Energy surrounding him, coming from deep within his body, and outpouring him like a force of energy. The outpouring of this Spirit energy remains around his body for the duration of its usage, mostly focusing around his sword. The aura of energy around his sword penetrates the weapon, the blade becoming more than just solid, but now more of a weapon of Spirit Energy, the likes of which is deadly. The blade itself can cut through most objects like wood, brick, and steel. It can be very effective against other energy too. Another benefit of the weapon its is "shockwave" ability, which causes a portion of the Spirit Energy attached to the sword to break off of the weapon upon narrowly missing a target, and thus damaging a target either way. In other words, even upon missing a target, the target can still be damaged. Thus, he is a very powerful fighter up close.
His sword can also sling waves of spirit energy at further away opponents. Although this is not as strong as close-range combat, it is particularly effective against those opponents who are long range fighters. The drawback of his ability is the extensive amount of energy it uses. He cannot keep up the ability for an extremely long time.
Nideous: Name: Marcus Swift, or Swifttail if in his wolf form
Spoiler:
Age: 3, which in wolf years is 21. So, he's 21.
Gender: Male
Side: First Republic
Appearance: Swifttail is a very large white wolf. His shining blue eyes are alive with intelligence and a feral kind of longing. He stands up to the belly of a large man, measured at his shoulder, so he is quite large. His pristing white fur is soft and silky, and it holds a slight auburn tint, though that is fairly unnoticable. His right canine tooth has been chipped from a fight with a member of his pack when he took over.
When he turns into Marcus, he's a very tall man, roughly 6'4 and is very well muscled. His eyes are light blue, and they hold a kind of feral look. His hair is a dark brown, and it falls in tangled curls around his head. His right canine tooth is still chipped in this form, though most people don't really notice it. His gaze is usually wolflike and intense, though if he's inside a building, he has a slightly uncomfortable look about him. He has no scars or other markings on him. His clothing is a simple auburn tunic and pair of trousers, with a pair of comfortable leather shoes. He hasn't mastered anything more complex than that.
Personality: Marcus is often a quiet person. This may be because he doesn't understand how the speak, or it could just be because he doesn't have anything to say. When prodded about something, the other person is equally likely to recieve a low growl or gruff bark as he is actual words. He is far more at home in his lupine shape, but he enjoys being a human too much, so he generally stays in one of those two shapes. He is very brave, and will take on any challenge without fear. But that's not to say he's reckless, as his sharp mind is always trying to find weaknesses and flaws in his opponent that he can take a bite out of, literally in most cases.
While not prone to anger, he is highly agressive. Marcus was always the leader of the pack, and to get that way, one has to be agressive. He would do anything to protect his pack, which consists only of his wolf friend Dancepaw at the moment. He is not very trusting of strangers, but if he accepts you into his pack, he becomes very loyal. Often to the point of being outright clingy, but he means no harm by it. If he percieves you as a threat, he will do anything he can think of to run you off, and if that doesn't work he will get upset and go for the throat. Others may find his reactions to be a bit extreme, but he doesn't care. That's just how things were done when he was a normal wolf.
History: Swifttail was born inside of Fate Forest. He was originally a normal wolf, and for a year and a half, he ran with a pack. But one day, a Republic Energy User caught him and his friend Dancepaw and took them into the city. This human had been looking for subjects to test his own powers on, so he infused Swifttail and Dancepaw with Nature Energy, binding their fates and souls together, and granting them both powers of their own. But for those powers to work, they had to be together. Swifttail grew as intelligent as a human, and discovered for himself a tad bit agout the powers they shared. Being the Alpha, he naturally took the lead and busted the pair of them out, turning the experimenting energy user into a rabbit, which Dancepaw quickly ate.From there, the pair of them made their way to Ascension, still as wolves. Once in ascension, Swifttail found a library and after watching humans for a few years, he taught himself to read.
One night, he decided to do a little research of his own. He broke into one of the libraries, and stole several books. He brought them to the little den he and Dancepaw were sharing, and began reading. For several days, he didn't move from that spot, reading the books as Dancepaw brought him food and water. Swifttail eventually discovered there was no way to go back to being normal wolves, so he decided to make the best of it. He turned himself into a human, and decided that he would make the best of it. Dancepaw decided to remain a wolf, and so far, Swifttail, or Marcus Swift as he has decided he would be called, respected that decision. Marcus and Dancepaw decided to travel the Republic, learning as much as they could, as they still didn't know much about their powers.
When the Temple of Energy Advancements exploded, Marcus immediately thought that someone was to blame. He decided to make it his mission to find out what had happened. He has no interest in fighting a war, only finding the truth. To much killing means not enough prey, so he has taken it upon himself to find the truth. He stole a bow from a small village and taught himself the basics of how to use it, because he knew his quest would likely take him places where he would be unable to change his shape.
Power: Nature
Power Usage: Marcus has to channel his power through his wolf. The power itself allows him to shapeshift himself on others into any shape he wants, but only if the target allows it. Usually, he remains either a human or a large wolf. If his canine friend is not around, he can't use his powers at all.
Other: Marcus carries around a simple Longbow and a good amount of arrows, because he nevers knows when he'll be in a place with low Natural Energy. He also travels with another wolf, and his name is Dancepaw.
Gender: Male
Side: First Republic
Appearance: Swifttail is a very large white wolf. His shining blue eyes are alive with intelligence and a feral kind of longing. He stands up to the belly of a large man, measured at his shoulder, so he is quite large. His pristing white fur is soft and silky, and it holds a slight auburn tint, though that is fairly unnoticable. His right canine tooth has been chipped from a fight with a member of his pack when he took over.
When he turns into Marcus, he's a very tall man, roughly 6'4 and is very well muscled. His eyes are light blue, and they hold a kind of feral look. His hair is a dark brown, and it falls in tangled curls around his head. His right canine tooth is still chipped in this form, though most people don't really notice it. His gaze is usually wolflike and intense, though if he's inside a building, he has a slightly uncomfortable look about him. He has no scars or other markings on him. His clothing is a simple auburn tunic and pair of trousers, with a pair of comfortable leather shoes. He hasn't mastered anything more complex than that.
Personality: Marcus is often a quiet person. This may be because he doesn't understand how the speak, or it could just be because he doesn't have anything to say. When prodded about something, the other person is equally likely to recieve a low growl or gruff bark as he is actual words. He is far more at home in his lupine shape, but he enjoys being a human too much, so he generally stays in one of those two shapes. He is very brave, and will take on any challenge without fear. But that's not to say he's reckless, as his sharp mind is always trying to find weaknesses and flaws in his opponent that he can take a bite out of, literally in most cases.
While not prone to anger, he is highly agressive. Marcus was always the leader of the pack, and to get that way, one has to be agressive. He would do anything to protect his pack, which consists only of his wolf friend Dancepaw at the moment. He is not very trusting of strangers, but if he accepts you into his pack, he becomes very loyal. Often to the point of being outright clingy, but he means no harm by it. If he percieves you as a threat, he will do anything he can think of to run you off, and if that doesn't work he will get upset and go for the throat. Others may find his reactions to be a bit extreme, but he doesn't care. That's just how things were done when he was a normal wolf.
History: Swifttail was born inside of Fate Forest. He was originally a normal wolf, and for a year and a half, he ran with a pack. But one day, a Republic Energy User caught him and his friend Dancepaw and took them into the city. This human had been looking for subjects to test his own powers on, so he infused Swifttail and Dancepaw with Nature Energy, binding their fates and souls together, and granting them both powers of their own. But for those powers to work, they had to be together. Swifttail grew as intelligent as a human, and discovered for himself a tad bit agout the powers they shared. Being the Alpha, he naturally took the lead and busted the pair of them out, turning the experimenting energy user into a rabbit, which Dancepaw quickly ate.From there, the pair of them made their way to Ascension, still as wolves. Once in ascension, Swifttail found a library and after watching humans for a few years, he taught himself to read.
One night, he decided to do a little research of his own. He broke into one of the libraries, and stole several books. He brought them to the little den he and Dancepaw were sharing, and began reading. For several days, he didn't move from that spot, reading the books as Dancepaw brought him food and water. Swifttail eventually discovered there was no way to go back to being normal wolves, so he decided to make the best of it. He turned himself into a human, and decided that he would make the best of it. Dancepaw decided to remain a wolf, and so far, Swifttail, or Marcus Swift as he has decided he would be called, respected that decision. Marcus and Dancepaw decided to travel the Republic, learning as much as they could, as they still didn't know much about their powers.
When the Temple of Energy Advancements exploded, Marcus immediately thought that someone was to blame. He decided to make it his mission to find out what had happened. He has no interest in fighting a war, only finding the truth. To much killing means not enough prey, so he has taken it upon himself to find the truth. He stole a bow from a small village and taught himself the basics of how to use it, because he knew his quest would likely take him places where he would be unable to change his shape.
Power: Nature
Power Usage: Marcus has to channel his power through his wolf. The power itself allows him to shapeshift himself on others into any shape he wants, but only if the target allows it. Usually, he remains either a human or a large wolf. If his canine friend is not around, he can't use his powers at all.
Other: Marcus carries around a simple Longbow and a good amount of arrows, because he nevers knows when he'll be in a place with low Natural Energy. He also travels with another wolf, and his name is Dancepaw.
Aura Rift: Name: Oscar (Oz) Damian Kaleb
Spoiler:
Age: 18
Gender: Male
Appearence:
Side: First Republic (However he is native to the primal kingdom, he rebelled and secretly joined the first republic at 17)
Personality: Oz is very curious, he can't stand it when there is a secret or piece of information he doesn't know and will often try and seek such things out. Born into the primal kingdom from a relatively early age he realised that he in no way agreed in the ways of his people so he rebelled. He became disobedient, roudy and prefered to remain in solitude. He remains that way to this day. He is very insecure and feels at risk from most of the people he sees viewing them as enemys, he is often found considering his life so far and wondering where exactly he "went wrong" this is closely linked to the events revolving around his familys deaths. Though cold to most of those he meets, if he finds someone who actually feels worse then he does then he forgets about his worries and focuses on another for just long enough for the pain he feels to go away, for this reason he enjoys helping people. Due to events from his past he has a downright hatred towards those he once called "his people". He doesn't like talking about his past to people. Mostly because of the fact that he is originaly Primal but also because his past pains him too much to speak about in words.
Around others Oz is quite lonely, prefering to revel in solitude, but once he gets to know somone he will treat them respectfuly and kindly. He doesn't particularly enjoy talking to others but he will respond if approached, usually agressively but you know thats just the way he is. He hates himself, if theres one person he despises more than anything else its himself. He blames himself for everything that happened in his past and fights in the war against his own people as a means of redemption, however he doesn't know if that even makes up for what he has done. When alone he contemplates things, often going over the past happenings and events hes witnessed and been part of, sometimes he will shed a tear for his family and their memory. The only thing that gives him any sort of meaning to fight anymore.
History: From the day he was born Ozs parents knew he was different, he didn't cry at his initial birth and simply smiled, as if happy tinal part of the outside world. His parents thought this was quite unual as many people would have but unfortunately that smile was doomed to leave his face sooner rather than later. He often asked questions in school about his peoples ethics and beliefs and once said he agreed more with the beliefs of the first republic than his own Primal Kingdom. One month later he had to move schools due to bullying. Ozs parents didn't blame him for his beliefs, though different it was accepted that he was how he was. In fact they were happy their son was so open-minded. However he was confused as to why his opinions weren't accepted.
As Oz grew he began to become more and more biased by his opinions, reaching a downright disagreement with his peoples ways and open expression of said disagreement, aswell as the complete reverse for the beliefs of the first republic, showing an open acceptance of their ethics. He was hated by many for his beliefs and rumours were spread but he didn't care. It was around this time he became more of the roudy and lonely person he is today but what really pushed him over the edge happened much later. The following year Oz turned seventeen and after a night out with his friends on the day of his birthday he found his house on fire he dashed inside to find his parents rushing towards the door he reached out to them but a massive burst of fire struck out and knocked him backwards knocking him out. When he came to his house was completely destroyed, a burnt rubble on the bleak landscape and rain began to fall all around as steam rose from the houses charred remains. Oz rushed into his homes remains and cried for his mother and father but... they were gone. Oz fell to his knees and cried. He cried and cried and refused to leave when those who came to help tried to take him away. As if this wasn't a bad enough state for Oz to be in the sickening realisation which then occured hurt even more. A single piece of charred chain sat on the ground. Upon further inspection it appeared that the chain wasn't charred but simply made from a darkened metal, it was smooth and sharp, with links as fine as a rapiers blade. As Oz looked closer at the first three links he realised that there was a single word engraved into each one.
Traitors Never Live
Oz froze his eyes wide in fear and anger. Traitors... because of his beliefs in the first republics ethics... his family had been murdered. Oz gripped the chain and felt tears roll down his face. A mix of anger fear and sadness covered him in its veil and he felt himself desperate to change the past, desperate to make the hurt go away, desperate to destroy his enemys. The colour of his energy glowed brightly around himself and the chain and the previously short chain began to grow and swirl around his body, forming aggresive tendrils bathed in a mix of his energys colour and the chains smooth black. Without hesitation he killed everyone around and when he finished he felt a sting of guilt, regret and anger to great to be ignored. It told him that he should get his revenge and redemption by following his beliefs as he should have from the beginning, he would join the first republic, he would fight against his people in this war, and he would avenge the needless death of his parents caused by his own beliefs. Oz picked up the chain from the ground and walked away silently from the masacered, scorched ruins of his former home.
Power: Will energy fueled by the emotion of desperation, like you said I require you to pick my energies colour.
Power Usage: Using the chain Oz aquired on his seventeenth birthday as a conductor for his energy it chanels every last part of it into matter that lets the chain lengthen and split into other chains, allowing it to move like tendrils around him, granting him the ability shield himself aswell as attack with the chains as a whip or blade like attacking mechanism. When activated the chain glows his energys colour aswell as reflecting parts of the black chain itself.
Gender: Male
Appearence:
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://i1185.photobucket.com/albums/z353/Aura4/Lorenzo.png)
Side: First Republic (However he is native to the primal kingdom, he rebelled and secretly joined the first republic at 17)
Personality: Oz is very curious, he can't stand it when there is a secret or piece of information he doesn't know and will often try and seek such things out. Born into the primal kingdom from a relatively early age he realised that he in no way agreed in the ways of his people so he rebelled. He became disobedient, roudy and prefered to remain in solitude. He remains that way to this day. He is very insecure and feels at risk from most of the people he sees viewing them as enemys, he is often found considering his life so far and wondering where exactly he "went wrong" this is closely linked to the events revolving around his familys deaths. Though cold to most of those he meets, if he finds someone who actually feels worse then he does then he forgets about his worries and focuses on another for just long enough for the pain he feels to go away, for this reason he enjoys helping people. Due to events from his past he has a downright hatred towards those he once called "his people". He doesn't like talking about his past to people. Mostly because of the fact that he is originaly Primal but also because his past pains him too much to speak about in words.
Around others Oz is quite lonely, prefering to revel in solitude, but once he gets to know somone he will treat them respectfuly and kindly. He doesn't particularly enjoy talking to others but he will respond if approached, usually agressively but you know thats just the way he is. He hates himself, if theres one person he despises more than anything else its himself. He blames himself for everything that happened in his past and fights in the war against his own people as a means of redemption, however he doesn't know if that even makes up for what he has done. When alone he contemplates things, often going over the past happenings and events hes witnessed and been part of, sometimes he will shed a tear for his family and their memory. The only thing that gives him any sort of meaning to fight anymore.
History: From the day he was born Ozs parents knew he was different, he didn't cry at his initial birth and simply smiled, as if happy tinal part of the outside world. His parents thought this was quite unual as many people would have but unfortunately that smile was doomed to leave his face sooner rather than later. He often asked questions in school about his peoples ethics and beliefs and once said he agreed more with the beliefs of the first republic than his own Primal Kingdom. One month later he had to move schools due to bullying. Ozs parents didn't blame him for his beliefs, though different it was accepted that he was how he was. In fact they were happy their son was so open-minded. However he was confused as to why his opinions weren't accepted.
As Oz grew he began to become more and more biased by his opinions, reaching a downright disagreement with his peoples ways and open expression of said disagreement, aswell as the complete reverse for the beliefs of the first republic, showing an open acceptance of their ethics. He was hated by many for his beliefs and rumours were spread but he didn't care. It was around this time he became more of the roudy and lonely person he is today but what really pushed him over the edge happened much later. The following year Oz turned seventeen and after a night out with his friends on the day of his birthday he found his house on fire he dashed inside to find his parents rushing towards the door he reached out to them but a massive burst of fire struck out and knocked him backwards knocking him out. When he came to his house was completely destroyed, a burnt rubble on the bleak landscape and rain began to fall all around as steam rose from the houses charred remains. Oz rushed into his homes remains and cried for his mother and father but... they were gone. Oz fell to his knees and cried. He cried and cried and refused to leave when those who came to help tried to take him away. As if this wasn't a bad enough state for Oz to be in the sickening realisation which then occured hurt even more. A single piece of charred chain sat on the ground. Upon further inspection it appeared that the chain wasn't charred but simply made from a darkened metal, it was smooth and sharp, with links as fine as a rapiers blade. As Oz looked closer at the first three links he realised that there was a single word engraved into each one.
Traitors Never Live
Oz froze his eyes wide in fear and anger. Traitors... because of his beliefs in the first republics ethics... his family had been murdered. Oz gripped the chain and felt tears roll down his face. A mix of anger fear and sadness covered him in its veil and he felt himself desperate to change the past, desperate to make the hurt go away, desperate to destroy his enemys. The colour of his energy glowed brightly around himself and the chain and the previously short chain began to grow and swirl around his body, forming aggresive tendrils bathed in a mix of his energys colour and the chains smooth black. Without hesitation he killed everyone around and when he finished he felt a sting of guilt, regret and anger to great to be ignored. It told him that he should get his revenge and redemption by following his beliefs as he should have from the beginning, he would join the first republic, he would fight against his people in this war, and he would avenge the needless death of his parents caused by his own beliefs. Oz picked up the chain from the ground and walked away silently from the masacered, scorched ruins of his former home.
Power: Will energy fueled by the emotion of desperation, like you said I require you to pick my energies colour.
Power Usage: Using the chain Oz aquired on his seventeenth birthday as a conductor for his energy it chanels every last part of it into matter that lets the chain lengthen and split into other chains, allowing it to move like tendrils around him, granting him the ability shield himself aswell as attack with the chains as a whip or blade like attacking mechanism. When activated the chain glows his energys colour aswell as reflecting parts of the black chain itself.
Niriate: Name: Tessa of the Wastes, or just Tessa
Spoiler:
Age: 20
Gender: Female
Affiliation: First Republic
Appearance: (Since I am not very good at writing appropriate descriptions about appearances, I'm going to stick to a picture to show the looks of my character. I will add more description if need be, I just like to resort to pictures when I can.)
However, instead of the Desert Eagle pistol that she's carrying, think of two Western Quickdraw pistols that she would have instead.
Personality: Tessa is a very focussed person, she doesn't spend a lot of time talking about anything, preferring to observe rather then engage. Some would say she's a longer, since she is much more comfortable while working on her own then to be with a crowd of people. "Comes with the experience" She says. However, if she is required to work in a group, she's one of the most dependable members that party could ever wish for.
Her Energy specializations can make her a bit of a reckless one, since she never backs down from anyone or anything and stays till the bitter end, but those traits in return have also made her somewhat notorious within the Primal Kingdom's military. The young girl with the sheriff pistols, that takes you down, or goes down trying.
Whenever Tessa is not engaged in an activity, she likes to clean her weaponry. Since all of her weapons are so vitally important to her, she can't stand it it any of them are not in absolute tip-top shape. This includes her own endurance and agility as well, since a Bandit Huntress can't rely on firepower alone.
Ever since she was drafted into the Republican army, Tessa has gained respect for the leadership, because of the sheer amount of different people and Energy types they all have to control. This doesn't mean she takes orders left-right-and-center, but if someone respects her she will share that respect in return.
History: Nobody is quite certain where Tessa actually comes from, most people assume that she was born in Jorann back in the days when it wasn't completely taken over by bandit gangs, but that is an unconfirmed assumption only. Add to that the fact that the girl doesn't talk about her history for more then 5 years back, and you have the recipe for a mystery.
But if you insist on knowing..
Tessa was born under the name of Charlotte Friedhelm, daughter of a wealthy and exquisite merchant who had settled in Jorann to start a new adventure for himself and his wife after being forced to leave his previous business due to, though completely false, bad publicity spouted by a rival. Rather then fight the false claims, Tessa's father decided that it was easier to start anew, something that he'd been wanting to do regardless.
Back then, Jorann was still a fairly small village, and while even at that time it had issues with local gangs of thugs, life was easy and very good for Tessa and her family.
Charlotte was only child in the little family, while her father was a daring entrepreneur, her mother was a much more stable and realistic person. As she grew up, Charlotte became more and more fascinated by her mother. Not just by her dedication to raise their only daughter, but also the ease at which the woman could withstand anything. Because as good as life was for the family, living in a western-style village does bring it's problems.
That was when the Energy became important. Though both her parents were good at shaping the Energy, Charlotte's mother was especially good at the fact. Later on, Tessa couldn't remember a single situation where her mother had used Energy as an offensive weapon, instead using her dedication and experience as defensive forms of emotional Energy.
Over the years, as the war against the Primal Kingdom started to build, the safety in Jorann started to fall. More and more soldiers were called away towards the battlefields in the south, which paved the way for the bandit gangs to start claiming control over the city. This event caused most of the population to feel Jorann and seek shelter elsewhere, if they were allowed to leave in the first place.
While their exact reason remains unknown, even to Tessa herself, her parents decided to stay in Jorann and keep their business alive as best they could.
Until that one day, now 5 years ago.
Tessa's father had not come back one day after spending a night out in the tavern, trying to persuade some of the major bandit members to take some of his most recently acquired stock off his hands. Not that it was illegal, it was just highly dangerous. Her mother started to search for her husband, since it was very unlike him to not come home, let alone not send a message to his family.
She burst into the house, left hand clutching her right shoulder-blade. I could see the blood seeping out from underneath her fingers. I still don't know what hit her, though most likely a stream of hatred Energy. She sagged down onto the floor, back against the wall as I rushed over to her. "C-Charlotte.. You.. you need to get out of here.. quickly." She panted as her right hand worked on the floorboard next to her. "Why mother? What's going on?" I looked at her, tears in my eyes as I watched her pull the Bo-staff and the pistols from a hidden stash. "Your father.. has been betrayed.. backstabbed by Carlton the Cobra and his gang... One of his goons managed to get me too." She shoved the weapons towards me and I hesitantly accepted them. "Please my dear.. Go.. they will be coming to this place soon. I'm.. too weak.. to come with you. Please my daughter.. save yourself.. save our bloodline."
I could only nod before turning my head away and bolting for the backdoor. In my mind I was swearing oath after oath that I wouldn't let these crooks get away with this, that they would pay for everything they've done and then some. I could think of nothing but revenge.
Her mother taught her to be determined in her actions, her father taught her to never show fear when doing what you do. Those teachings, combined with a desire for revenge have changed the once humble merchant's daughter into the ethically challenged bandit huntress that Tessa has now become.
Notorious in both Jorann and the Primal Kingdom itself, what more fame could an outlaw get?
Power: Will Energy. The energy of determination and fearlessness, it's a yellow/orange mixture
Power Usage: Tessa carries a long Bo-staff with her that is attached to her back by a few leather straps, but more importantly are the twin revolvers that are holstered around her waist. She only uses the staff in close combat and more defensive purposes, while referring to her pistols for longer range fights.
The energy flows around her staff and can be twisted into a shield, while her pistols fire short bursts of the energies towards her target.
What her guns look like:
Other: Wanted! Alive!: Tessa of the Wastes. Crimes: Several counts of assassination and blackmail. Reward: 70 Golden coins.
Gender: Female
Affiliation: First Republic
Appearance: (Since I am not very good at writing appropriate descriptions about appearances, I'm going to stick to a picture to show the looks of my character. I will add more description if need be, I just like to resort to pictures when I can.)
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://amisfriends.a.m.pic.centerblog.net/bx5ovun2.jpg)
However, instead of the Desert Eagle pistol that she's carrying, think of two Western Quickdraw pistols that she would have instead.
Personality: Tessa is a very focussed person, she doesn't spend a lot of time talking about anything, preferring to observe rather then engage. Some would say she's a longer, since she is much more comfortable while working on her own then to be with a crowd of people. "Comes with the experience" She says. However, if she is required to work in a group, she's one of the most dependable members that party could ever wish for.
Her Energy specializations can make her a bit of a reckless one, since she never backs down from anyone or anything and stays till the bitter end, but those traits in return have also made her somewhat notorious within the Primal Kingdom's military. The young girl with the sheriff pistols, that takes you down, or goes down trying.
Whenever Tessa is not engaged in an activity, she likes to clean her weaponry. Since all of her weapons are so vitally important to her, she can't stand it it any of them are not in absolute tip-top shape. This includes her own endurance and agility as well, since a Bandit Huntress can't rely on firepower alone.
Ever since she was drafted into the Republican army, Tessa has gained respect for the leadership, because of the sheer amount of different people and Energy types they all have to control. This doesn't mean she takes orders left-right-and-center, but if someone respects her she will share that respect in return.
History: Nobody is quite certain where Tessa actually comes from, most people assume that she was born in Jorann back in the days when it wasn't completely taken over by bandit gangs, but that is an unconfirmed assumption only. Add to that the fact that the girl doesn't talk about her history for more then 5 years back, and you have the recipe for a mystery.
But if you insist on knowing..
Tessa was born under the name of Charlotte Friedhelm, daughter of a wealthy and exquisite merchant who had settled in Jorann to start a new adventure for himself and his wife after being forced to leave his previous business due to, though completely false, bad publicity spouted by a rival. Rather then fight the false claims, Tessa's father decided that it was easier to start anew, something that he'd been wanting to do regardless.
Back then, Jorann was still a fairly small village, and while even at that time it had issues with local gangs of thugs, life was easy and very good for Tessa and her family.
Charlotte was only child in the little family, while her father was a daring entrepreneur, her mother was a much more stable and realistic person. As she grew up, Charlotte became more and more fascinated by her mother. Not just by her dedication to raise their only daughter, but also the ease at which the woman could withstand anything. Because as good as life was for the family, living in a western-style village does bring it's problems.
That was when the Energy became important. Though both her parents were good at shaping the Energy, Charlotte's mother was especially good at the fact. Later on, Tessa couldn't remember a single situation where her mother had used Energy as an offensive weapon, instead using her dedication and experience as defensive forms of emotional Energy.
Over the years, as the war against the Primal Kingdom started to build, the safety in Jorann started to fall. More and more soldiers were called away towards the battlefields in the south, which paved the way for the bandit gangs to start claiming control over the city. This event caused most of the population to feel Jorann and seek shelter elsewhere, if they were allowed to leave in the first place.
While their exact reason remains unknown, even to Tessa herself, her parents decided to stay in Jorann and keep their business alive as best they could.
Until that one day, now 5 years ago.
Tessa's father had not come back one day after spending a night out in the tavern, trying to persuade some of the major bandit members to take some of his most recently acquired stock off his hands. Not that it was illegal, it was just highly dangerous. Her mother started to search for her husband, since it was very unlike him to not come home, let alone not send a message to his family.
She burst into the house, left hand clutching her right shoulder-blade. I could see the blood seeping out from underneath her fingers. I still don't know what hit her, though most likely a stream of hatred Energy. She sagged down onto the floor, back against the wall as I rushed over to her. "C-Charlotte.. You.. you need to get out of here.. quickly." She panted as her right hand worked on the floorboard next to her. "Why mother? What's going on?" I looked at her, tears in my eyes as I watched her pull the Bo-staff and the pistols from a hidden stash. "Your father.. has been betrayed.. backstabbed by Carlton the Cobra and his gang... One of his goons managed to get me too." She shoved the weapons towards me and I hesitantly accepted them. "Please my dear.. Go.. they will be coming to this place soon. I'm.. too weak.. to come with you. Please my daughter.. save yourself.. save our bloodline."
I could only nod before turning my head away and bolting for the backdoor. In my mind I was swearing oath after oath that I wouldn't let these crooks get away with this, that they would pay for everything they've done and then some. I could think of nothing but revenge.
Her mother taught her to be determined in her actions, her father taught her to never show fear when doing what you do. Those teachings, combined with a desire for revenge have changed the once humble merchant's daughter into the ethically challenged bandit huntress that Tessa has now become.
Notorious in both Jorann and the Primal Kingdom itself, what more fame could an outlaw get?
Power: Will Energy. The energy of determination and fearlessness, it's a yellow/orange mixture
Power Usage: Tessa carries a long Bo-staff with her that is attached to her back by a few leather straps, but more importantly are the twin revolvers that are holstered around her waist. She only uses the staff in close combat and more defensive purposes, while referring to her pistols for longer range fights.
The energy flows around her staff and can be twisted into a shield, while her pistols fire short bursts of the energies towards her target.
What her guns look like:
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://www.aurorahistoryboutique.com/products/C000108.jpg)
Other: Wanted! Alive!: Tessa of the Wastes. Crimes: Several counts of assassination and blackmail. Reward: 70 Golden coins.
Primal Empire
-Nocturnal: Name Jacob Levi
Spoiler:
Age please?
I am currently Sixteen.
Gender?
If it isn't obvious enough, I'm a male.
Side?
I belong to the Primal Kingdom.
Tell me about your personality. Who are you? How do you behave? What kind of person are you?
I am Jacob Levi, second son of the famous engineer Jackis Levi. As for how I behave, will the narrator kindly explain this for me?Very well.Jacob Levi, to cut it short, is a little loose cannon. And being a boy with abilities mean that it's rather dangerous...for him, and for everyone around him. He is a very emotional child, and thankfully, he doesn't know a thing about Willpower energy, as that would make him literally a walking nuclear bomb with those massive emotional changes. But thankfully, he possesses the power to control nature, and everything related to it, channeling it in his body and releasing it out in number of ways.
His emotions change at a frightening speed. He can be ecstatic and cheerful at times, but awfully furious and angry at the others. Then, after being angry for a moment, he turns extremely depressed, and feels victimized about the matter. His father, knowing about this problem, says that it was very fortunate for his son to be born with this Nature Energy-wielding genes inside him, as if Jacob knows how to control will energy, things might be devastating. Do think about it. When he's angry, he would glow bright red in mere seconds, and before anyone can do something about it, something explodes around him. Then, he turns awfully glum, generating negative aura and spreading it around him, making everyone sniffle and cry. But then, he forgets about the sad matter, and is over the moon once again. But everyone knows that he won't stay happy for long. It won't take long for the cycle to repeat again, so it's surely a blessing that he wasn't born with that talent. Since he really cares about what people say about him, each insult would drive him off the emotional edge, and in seconds, he'll be throwing a fit, and what happens next won't be pretty at all.
Back to the subject, Nature Energy is, in fact, helping Jacob in many ways. The most obvious one is about the boy's attitude. Despite being really emotional, his changes aren't as extreme as past ones, as the Nature's natural energy is able to sooth him and calm him down before anything explosive happens. He has the power to absorb the essence of living plants, and most plants have some elements that can calm people's minds, or they wouldn't be used in Chinese medicine, would they?thanks, now it's my turn to take over again.Yes, all he said up there's true, and I can't do anything to stop it. What can I do about it? I would rather leave my...unique personality alone. Leave me be. Don't bother. After all, I won't bite. But if I hurt somebody by accident, then my humble apologies!
As for the war, I have absolutely no comment on that matter. Of course, there are a lot of casualties and deaths, and the number is still rising, but who really cares? The world is too crowded anyways. Some deaths won't end the world, and as long as it's not me dying, I can handle that. B-But then...a lot of families' love would be ruined, and some might even lose their lovers, their soulmates, never to see them again. Some would die painfully and their friends would be so sad when t-they find out...w-why did they have to start the war?! We'll all suffer...But then, it's the Republic's fault! They didn't admit that they had made the large explosion, even though they had done it! They're the culprits! And we're here to suffer from their attacks and raids! What an unfair world this is! Curse those varmints! And one day I'll get my hands on one, and I'll break their necks bit by bit, enjoying the screams they make!!! THEY WILL PAY!
Tell me about your appearance. How do you look like?
Let my narrator do it for me.What, too lazy?Shut up. As for his appearance, he has large expressive eyes in the color of dark green, and his face shape is a little on the square side. When he frowns, a lot of wrinkles can be seen, but when he doesn't, they aren't visible. He has thick eyebrows and always carries a serious expression. But his expression changes too much really. He has some freckles on both sides of his cheek, though they aren't too obvious, and can only be seen at a close range.
His skin is rather pale as if he doesn't have any blood inside him, and he is pretty skinny compared to other boys his age. He has wavy ash-blond hair down to his neck, and he wears a black pullover and a pair of blue denim jeans. On top of the pullover, he wears a simple thin jacket, and he has a brown cloth napkin around his neck like a cowboy. You can see him holding a staff with a little zig-zag pattern on the top (see history), and he has a little wristband with the word J on it - a little souvenir from who knows who. Overall, he gives people the 'untidy' feeling, after all, he's been through a lot.
Tell me about yourself. Your history, your past events, everything important about your life.
Ah, my history. Curious, aren't you? I was born in a tiny village, at the outskirts of Kore. It was far north, one of the most northbound villages under the control of the Primal Kingdom. Due to the village's location, the whole place was covered with thick white snow, and the average temperature has always been lower than 0. It was extremely cold there, and we had to were a lot of wool clothing just to stay warm. Thankfully, there were some energy users that were able to convert the cold into warmth by Nature Energy, warming up the place by a tad. Despite that, there's nothing they can do to stop the frequent hailstorms. The hailstorms were cruel, inhumane, and they tore our houses apart every time. Either that they were too strong, or that our houses, made of wood, weren't good enough for natural disasters. Either way, many of my tribes-people died in those terrible, terrible storms, but I survived. I was three years old then, and my father decided to help the village by designing more powerful houses to fight the horrible weather, by building houses made of steel. I was there. I watched as he worked, and I was very proud of him.
My powers were discovered when I was four. I was playing with the snow, but then, after playing in it and resting in front of the fireplace(I was making snow angels), my body was still extremely cold. Then, I touched the warm indoor walls, and the whole wall turned icy, with some ice on top like a thin layer of glass. My father explained that I had absorbed the cold in the snow, and saved it into my body. After this, my father had been watching me closely, seeing if I had anymore hidden secrets.
Then, one year later, my dad had earned enough money designing good architectures, and we we headed south, to the towns with warmer climates. Located near the Capital of the Primal Kingdom, the town named Hedgewick, also dubbed "Oldtown", has been my home since then. The reason it's called the 'Oldtown' because the place lacked maintenance, and the houses there were either crooked or incomplete. The houses were made of red bricks, and the houses were pressed together on both sides of the brick road, creating a little ally-like walkway. The whole town was formed by these roads and houses, and it was built in such way as if the planner wanted this place to be a large labyrinth.
Anyway, dad wanted to rebuild the whole town by using his new steel-house designs, and it worked. The Primal Government accepted his ideas, and it didn't take long for the town to be rebuilt. Now it is one of the most high-tech, and modern towns in the place, with steel replacing bricks, alloys and enhanced tarmac replacing old cement, and with glass replacing the old house walls. My father's been rather well known since then. Others don't know this, but there's a forest near Hedgewick, and my dad was planning to remove it in order to expand the little town. But then, he thought about my powers, coming out from deep inside me, and decided to keep it, as a little training place for me. With the green plants and giant tress around me, it was much easier to train, compared to the harsh winter lands. It was a wonder experience, and when I spread my hands, I could feel the essence flowing into me as if my hands were essence-vacuums. Then, with the power in my body, I sat down, and meditated, calming my mind.
I had been doing that for years, until I was ten years old. My dad handed me a brown wooden staff with a little zig-zag on the top. It was almost as tall as I was, and my dad said that it was a tool for controlling the power of mother nature. https://3.bp.blogspot.com/-PBuN_xW0_B...86-480x360.jpg <- My staff. Only then did I learn how to manipulate the amazing energy. With the staff of mine, I was able to focus the energy into beams, balls, and even more strange and amazing objects. It was much easier after my dad had given me the wooden staff, and it didn't take long for me to discover more about Nature's unlimited power. I found out that I was able to create little living minions with the elements near me, and at the age of twelve, I managed to creat a little cat made of leaves. Disgusting maybe, but it was really loyal and I loved him. Too bad he got blown away a few weeks after his creation. Then I messed with ice, creating something similar. The power to possess Nature's Energy's more interested than I had thought it would be.
But then, I made a large, terrible mistake at the age of thirteen. I was playing with my staff, and my mother was telling me about the energy in living things, sitting next to me as she watched. I can still remember what she told me to do. "Sense the energy around you, absorb it into you, channel it and turn it into an attack." She spoke, but who knew that little sentence had turned into her last words? I did well, and in a few seconds, my body was glowing with power, collected from oak trees nearby, but then, I raised my staff, and an energy hoop came out from nowhere, wrapping itself around my mother's neck. She struggled, wailing for me to take it off, but I couldn't. I didn't know how. I panicked. I grabbed something hoping that I could whack it off, but no avail. Soon, she couldn't breathe, and I screamed as she plummeted towards the ground.I can never forget her scream...it continues to echo in my mind...and I will never forget the fear in her eyes when she suffocated, falling onto the floor. Anger started to take over. Why couldn't I be more careful?! Why did I have to be so freaking careless?! It was all my fault!
It didn't take long for my father to find out. Seeing my lifeless mother on the floor, her skin pale, her eyes opened wide as if she had unfinished business, my dad freaked out and looked at me as if I was some kind of alien freak. I wanted to explain, but he screamed that I was a murderer, and he shoved me out of the house, telling me not to return, ever. Well I guess he was already pretty nice to me. Some parents would just send their children to jail or Aluzon, not listening to their pleads. And now, I'm Sixteen, three years after the incident, and the cops haven't got me yet. My father probably kept it a secret. And I thank him for that. But then, knowing that I've killed my mother ain't something easy to let go. And it was strange. When she died, I didn't cry. But after a few months, I thought about her, and I couldn't stop crying about it. She died trying to TEACH me and she died because of my little accident! I was guilty. But here I was. Safe and sound, without anyone knowing about this...accidental murder, thanks to my father. I was wrong. Very wrong.
And I thought my father was going to keep it a secret. Soon, after arriving at Agostus, I heard that the police was looking for me, and because of that, i wasn't able to live in peace. And I thought my father's good enough to keep quiet. There's nothing that I can do to bring her back and he knows! Apparently, he told them everything. And now, everyone's after me. I had to live in the alleys. I had to live under cardboard boxes. I couldn't even live under some flyover or in some under-road pedestrian tunnels because people used to patrol around that place. Those years were the most painful years of my life, and because of that, I hate my father. I hate him so much. And I know i have a point. If I killed her, there's nothing we can both do to bring her back, so why not leave me alone? He HAD to put me in a bad situation, and he KNOWS that I'm awfully emo! He's actually trying to put me into danger! There was one time, that I was nearly caught by those goody-goodys. They found me and caught me by the arm, but the staff was still in my grasp, and it turned into a long slithery vine, slithering onto the cop's hands, forcing them to let me go. Then, I ran. As fast and as fast as my feet could take me. After a while which seemed like years, the searching stopped, and finally, I could live in peace. But alas, peace didn't mean comfort...
Now, I'm alone in Agostus, living in the shadows. I have to prove to everybody that I can live just as well without my parents. Using rocks, I created a little dog made out of clay and mud, with proper and realistic organs working inside him. It didn't know how to speak though, but it did understand human speech. I called him Mud, simple as that. Well, he ate rocks and pooped mud, but anyway, he was the only companion then. But thankfully, the 'man's best friend' did give me hope by stealing some unwanted food from the people nearby, as if he was telling me not to give up. Sure, I looked like a dang pathetic beggar but what more can I expect? I can't go back to my father, and my mother's dead because of me! Surely there's nothing that can be worse than this! Mud 'died' a year ago - He exploded after running towards a wall. But I can always make more. As long as I have my staff, and my power flowing inside my veins. I can make anything I want. I just wish that I can recreate my mother...and I wish that I can find my father...and demand for answers..
What Power do you have?
I don't know if this is the best power out there, but I have the power of Nature backing me up. I know that the power of Nature is weak when there aren't much living organisms nearby, but that's what makes it fun.
Power Usage?
I am able to absorb the essences from plants and elemental objects such as water, ice, land, but only a small amount. I can either drain them and let the energy drift into my body, or let it go into my staff, empowering it. When empowered, my staff can release attacks depending on what energy it's absorbed, and sometimes, I can make it grow into the element absorbed. For example, recently I was able to turn it into a large cactus-like club after absorbing a little cactus's essence. Then, after absorbing ice, I turned it into an ice stalagmite thing that looked like a giant toothpick with one end bigger than the other. Since everything has living organisms, I can almost absorb anything that isn't metal, but the less organisms there are, the less I can absorb and the more I need to get stronger. I am still experimenting with rock however, as things just crumble when I try putting them together...
Then, like I told you above in my history, I can make energy hoops by using the organic powers from nearby organisms. And well, I don't wanna use that again. I think I might have some other powers that are hiding inside me, but guess I'll have to discover them myself.
I am currently Sixteen.
Gender?
If it isn't obvious enough, I'm a male.
Side?
I belong to the Primal Kingdom.
Tell me about your personality. Who are you? How do you behave? What kind of person are you?
I am Jacob Levi, second son of the famous engineer Jackis Levi. As for how I behave, will the narrator kindly explain this for me?Very well.Jacob Levi, to cut it short, is a little loose cannon. And being a boy with abilities mean that it's rather dangerous...for him, and for everyone around him. He is a very emotional child, and thankfully, he doesn't know a thing about Willpower energy, as that would make him literally a walking nuclear bomb with those massive emotional changes. But thankfully, he possesses the power to control nature, and everything related to it, channeling it in his body and releasing it out in number of ways.
His emotions change at a frightening speed. He can be ecstatic and cheerful at times, but awfully furious and angry at the others. Then, after being angry for a moment, he turns extremely depressed, and feels victimized about the matter. His father, knowing about this problem, says that it was very fortunate for his son to be born with this Nature Energy-wielding genes inside him, as if Jacob knows how to control will energy, things might be devastating. Do think about it. When he's angry, he would glow bright red in mere seconds, and before anyone can do something about it, something explodes around him. Then, he turns awfully glum, generating negative aura and spreading it around him, making everyone sniffle and cry. But then, he forgets about the sad matter, and is over the moon once again. But everyone knows that he won't stay happy for long. It won't take long for the cycle to repeat again, so it's surely a blessing that he wasn't born with that talent. Since he really cares about what people say about him, each insult would drive him off the emotional edge, and in seconds, he'll be throwing a fit, and what happens next won't be pretty at all.
Back to the subject, Nature Energy is, in fact, helping Jacob in many ways. The most obvious one is about the boy's attitude. Despite being really emotional, his changes aren't as extreme as past ones, as the Nature's natural energy is able to sooth him and calm him down before anything explosive happens. He has the power to absorb the essence of living plants, and most plants have some elements that can calm people's minds, or they wouldn't be used in Chinese medicine, would they?thanks, now it's my turn to take over again.Yes, all he said up there's true, and I can't do anything to stop it. What can I do about it? I would rather leave my...unique personality alone. Leave me be. Don't bother. After all, I won't bite. But if I hurt somebody by accident, then my humble apologies!
As for the war, I have absolutely no comment on that matter. Of course, there are a lot of casualties and deaths, and the number is still rising, but who really cares? The world is too crowded anyways. Some deaths won't end the world, and as long as it's not me dying, I can handle that. B-But then...a lot of families' love would be ruined, and some might even lose their lovers, their soulmates, never to see them again. Some would die painfully and their friends would be so sad when t-they find out...w-why did they have to start the war?! We'll all suffer...But then, it's the Republic's fault! They didn't admit that they had made the large explosion, even though they had done it! They're the culprits! And we're here to suffer from their attacks and raids! What an unfair world this is! Curse those varmints! And one day I'll get my hands on one, and I'll break their necks bit by bit, enjoying the screams they make!!! THEY WILL PAY!
Tell me about your appearance. How do you look like?
Let my narrator do it for me.What, too lazy?Shut up. As for his appearance, he has large expressive eyes in the color of dark green, and his face shape is a little on the square side. When he frowns, a lot of wrinkles can be seen, but when he doesn't, they aren't visible. He has thick eyebrows and always carries a serious expression. But his expression changes too much really. He has some freckles on both sides of his cheek, though they aren't too obvious, and can only be seen at a close range.
His skin is rather pale as if he doesn't have any blood inside him, and he is pretty skinny compared to other boys his age. He has wavy ash-blond hair down to his neck, and he wears a black pullover and a pair of blue denim jeans. On top of the pullover, he wears a simple thin jacket, and he has a brown cloth napkin around his neck like a cowboy. You can see him holding a staff with a little zig-zag pattern on the top (see history), and he has a little wristband with the word J on it - a little souvenir from who knows who. Overall, he gives people the 'untidy' feeling, after all, he's been through a lot.
Tell me about yourself. Your history, your past events, everything important about your life.
Ah, my history. Curious, aren't you? I was born in a tiny village, at the outskirts of Kore. It was far north, one of the most northbound villages under the control of the Primal Kingdom. Due to the village's location, the whole place was covered with thick white snow, and the average temperature has always been lower than 0. It was extremely cold there, and we had to were a lot of wool clothing just to stay warm. Thankfully, there were some energy users that were able to convert the cold into warmth by Nature Energy, warming up the place by a tad. Despite that, there's nothing they can do to stop the frequent hailstorms. The hailstorms were cruel, inhumane, and they tore our houses apart every time. Either that they were too strong, or that our houses, made of wood, weren't good enough for natural disasters. Either way, many of my tribes-people died in those terrible, terrible storms, but I survived. I was three years old then, and my father decided to help the village by designing more powerful houses to fight the horrible weather, by building houses made of steel. I was there. I watched as he worked, and I was very proud of him.
My powers were discovered when I was four. I was playing with the snow, but then, after playing in it and resting in front of the fireplace(I was making snow angels), my body was still extremely cold. Then, I touched the warm indoor walls, and the whole wall turned icy, with some ice on top like a thin layer of glass. My father explained that I had absorbed the cold in the snow, and saved it into my body. After this, my father had been watching me closely, seeing if I had anymore hidden secrets.
Then, one year later, my dad had earned enough money designing good architectures, and we we headed south, to the towns with warmer climates. Located near the Capital of the Primal Kingdom, the town named Hedgewick, also dubbed "Oldtown", has been my home since then. The reason it's called the 'Oldtown' because the place lacked maintenance, and the houses there were either crooked or incomplete. The houses were made of red bricks, and the houses were pressed together on both sides of the brick road, creating a little ally-like walkway. The whole town was formed by these roads and houses, and it was built in such way as if the planner wanted this place to be a large labyrinth.
Anyway, dad wanted to rebuild the whole town by using his new steel-house designs, and it worked. The Primal Government accepted his ideas, and it didn't take long for the town to be rebuilt. Now it is one of the most high-tech, and modern towns in the place, with steel replacing bricks, alloys and enhanced tarmac replacing old cement, and with glass replacing the old house walls. My father's been rather well known since then. Others don't know this, but there's a forest near Hedgewick, and my dad was planning to remove it in order to expand the little town. But then, he thought about my powers, coming out from deep inside me, and decided to keep it, as a little training place for me. With the green plants and giant tress around me, it was much easier to train, compared to the harsh winter lands. It was a wonder experience, and when I spread my hands, I could feel the essence flowing into me as if my hands were essence-vacuums. Then, with the power in my body, I sat down, and meditated, calming my mind.
I had been doing that for years, until I was ten years old. My dad handed me a brown wooden staff with a little zig-zag on the top. It was almost as tall as I was, and my dad said that it was a tool for controlling the power of mother nature. https://3.bp.blogspot.com/-PBuN_xW0_B...86-480x360.jpg <- My staff. Only then did I learn how to manipulate the amazing energy. With the staff of mine, I was able to focus the energy into beams, balls, and even more strange and amazing objects. It was much easier after my dad had given me the wooden staff, and it didn't take long for me to discover more about Nature's unlimited power. I found out that I was able to create little living minions with the elements near me, and at the age of twelve, I managed to creat a little cat made of leaves. Disgusting maybe, but it was really loyal and I loved him. Too bad he got blown away a few weeks after his creation. Then I messed with ice, creating something similar. The power to possess Nature's Energy's more interested than I had thought it would be.
But then, I made a large, terrible mistake at the age of thirteen. I was playing with my staff, and my mother was telling me about the energy in living things, sitting next to me as she watched. I can still remember what she told me to do. "Sense the energy around you, absorb it into you, channel it and turn it into an attack." She spoke, but who knew that little sentence had turned into her last words? I did well, and in a few seconds, my body was glowing with power, collected from oak trees nearby, but then, I raised my staff, and an energy hoop came out from nowhere, wrapping itself around my mother's neck. She struggled, wailing for me to take it off, but I couldn't. I didn't know how. I panicked. I grabbed something hoping that I could whack it off, but no avail. Soon, she couldn't breathe, and I screamed as she plummeted towards the ground.I can never forget her scream...it continues to echo in my mind...and I will never forget the fear in her eyes when she suffocated, falling onto the floor. Anger started to take over. Why couldn't I be more careful?! Why did I have to be so freaking careless?! It was all my fault!
It didn't take long for my father to find out. Seeing my lifeless mother on the floor, her skin pale, her eyes opened wide as if she had unfinished business, my dad freaked out and looked at me as if I was some kind of alien freak. I wanted to explain, but he screamed that I was a murderer, and he shoved me out of the house, telling me not to return, ever. Well I guess he was already pretty nice to me. Some parents would just send their children to jail or Aluzon, not listening to their pleads. And now, I'm Sixteen, three years after the incident, and the cops haven't got me yet. My father probably kept it a secret. And I thank him for that. But then, knowing that I've killed my mother ain't something easy to let go. And it was strange. When she died, I didn't cry. But after a few months, I thought about her, and I couldn't stop crying about it. She died trying to TEACH me and she died because of my little accident! I was guilty. But here I was. Safe and sound, without anyone knowing about this...accidental murder, thanks to my father. I was wrong. Very wrong.
And I thought my father was going to keep it a secret. Soon, after arriving at Agostus, I heard that the police was looking for me, and because of that, i wasn't able to live in peace. And I thought my father's good enough to keep quiet. There's nothing that I can do to bring her back and he knows! Apparently, he told them everything. And now, everyone's after me. I had to live in the alleys. I had to live under cardboard boxes. I couldn't even live under some flyover or in some under-road pedestrian tunnels because people used to patrol around that place. Those years were the most painful years of my life, and because of that, I hate my father. I hate him so much. And I know i have a point. If I killed her, there's nothing we can both do to bring her back, so why not leave me alone? He HAD to put me in a bad situation, and he KNOWS that I'm awfully emo! He's actually trying to put me into danger! There was one time, that I was nearly caught by those goody-goodys. They found me and caught me by the arm, but the staff was still in my grasp, and it turned into a long slithery vine, slithering onto the cop's hands, forcing them to let me go. Then, I ran. As fast and as fast as my feet could take me. After a while which seemed like years, the searching stopped, and finally, I could live in peace. But alas, peace didn't mean comfort...
Now, I'm alone in Agostus, living in the shadows. I have to prove to everybody that I can live just as well without my parents. Using rocks, I created a little dog made out of clay and mud, with proper and realistic organs working inside him. It didn't know how to speak though, but it did understand human speech. I called him Mud, simple as that. Well, he ate rocks and pooped mud, but anyway, he was the only companion then. But thankfully, the 'man's best friend' did give me hope by stealing some unwanted food from the people nearby, as if he was telling me not to give up. Sure, I looked like a dang pathetic beggar but what more can I expect? I can't go back to my father, and my mother's dead because of me! Surely there's nothing that can be worse than this! Mud 'died' a year ago - He exploded after running towards a wall. But I can always make more. As long as I have my staff, and my power flowing inside my veins. I can make anything I want. I just wish that I can recreate my mother...and I wish that I can find my father...and demand for answers..
What Power do you have?
I don't know if this is the best power out there, but I have the power of Nature backing me up. I know that the power of Nature is weak when there aren't much living organisms nearby, but that's what makes it fun.
Power Usage?
I am able to absorb the essences from plants and elemental objects such as water, ice, land, but only a small amount. I can either drain them and let the energy drift into my body, or let it go into my staff, empowering it. When empowered, my staff can release attacks depending on what energy it's absorbed, and sometimes, I can make it grow into the element absorbed. For example, recently I was able to turn it into a large cactus-like club after absorbing a little cactus's essence. Then, after absorbing ice, I turned it into an ice stalagmite thing that looked like a giant toothpick with one end bigger than the other. Since everything has living organisms, I can almost absorb anything that isn't metal, but the less organisms there are, the less I can absorb and the more I need to get stronger. I am still experimenting with rock however, as things just crumble when I try putting them together...
Then, like I told you above in my history, I can make energy hoops by using the organic powers from nearby organisms. And well, I don't wanna use that again. I think I might have some other powers that are hiding inside me, but guess I'll have to discover them myself.
Supervegeta: Name: Anthony Hazen
Spoiler:
Age: 22
Gender: Male
Side: Primal Kingdom
Appearance: Appearance: Anthony is of muscular build, 6 feet tall, 190 pounds. His hair is kept in a messy, spikey style, yet quite long, and brown. His eyes are green in color. He has a notable headband which is red in color, matching his upper body outfit which is mostly red and black, a sort of red vest with black on the bottom.
He also wears brownish black gloves, with red buckles on it. He has slightly tanned skin.
Personality: Anthony has been called many things. Mostly, the words that pop to mind is hot-headed, arrogant, and rash. He always seems to be in an agitated state. He is arrogant in the sense that he has a lot of confidence in himself, often to the point of being a bit overconfidence. Still, it isn't overconfidence if you can back it up, and Anthony does that rather successfully. He is also rash. He often does things before thinking them through, acting more on impulse and desire rather than strategy and planning. He prefers action over words most of the time. His hotheadedness is added even more because of his ability to get angry very quickly, and often over very insignificant things.
Such insignificant things are fueled even more by his twin brother, Andrey, who has a habit of being at ends with his brother on many things, often leading to arguments and disagreements, even the occasional fight. Anthony has a habit of getting into a lot of fights, but that goes without saying on his impulsiveness, and his lack of standards. Still, as a fighter for the Primal Empire, he has deep respect for it, and would fight for it with all his might.
Anthony isn't one to surrender. He would die first.
History: Anthony was born in Althos, along with his twin brother Andrey. His mother and father were both soldiers in the army of the Primal Empire. Growing up, Anthony and Andrey were always together, doing many of their activities together. They always argued with each other, Anthony being rather hot-headed. In fact, it isn't often that you don't see them arguing. Still, they had a rather special bond. They were hardly ever seen apart, and whenever they did things, whether getting into fights or messing around, they were usually together.
Growing up in Althos was pretty entertaining. Anthony had began turning to minor property damages and other misdemeanors for entertainment. It was fun work to do, and it kept the days going by. Anthony often complained about having Andrey always around, always trying to plan out everything they were going to do. Even though he often complained, he still did enjoy his company, and the challenge of arguing. Still, when things got too dicey, Anthony would be the one doing the dirty work, being the physically more capable of the two. Anthony's parents didn't approve, but then again, being in the military, they were never around enough to keep track. Around Althos, Anthony was beginning to become known as a troublemaker. Anthony once got the idea once of going in to one of Althos's Energy reserves, and borrowing some of the energy. He had never had any much before while growing up, never knowing he really had energy. When Anthony "borrowed" some of the energy from the reserves, he soon found himself enjoying the sensation of energy flowing within him. He soon found himself actually quite adept in the energy, preferring that of will energy, as it could easily be fueled by his powder keg personality.. He unlocked abilities of his own as he grew up. Anthony would often go and "borrow" some more energy from the reserves on many occasions, for extra, practice, adding on to his own exponentially increasing energy. He began experimenting with energy quite a bit, training himself to fight. He often trained with Andrey, but complained about it regularly, saying he wouldn't be able to keep up with his weak body, and that Anthony had to give himself a handicap.
As Anthony grew older, he developed a bond with Andrey that now flowed over to the battlefield. Off the battlefield, they still argued all the time. It became a norm for them. Yet once a battle began, the two fought like one person, perfect strategists and artisans of combat. Anthony preferred the straightforward and direct approach. Andrey was the calculating one, yet somehow they mashed perfectly together.
When war broke out between the two nations, Anthony signed up for it right away, eager to test his abilities on First Republic enemies.
Power: Will Energy
Power Usage: Anthony uses Will Energy infused with his Axe, particularly through the red will energy of anger.. The Axe is more of a hatchet in the beginning, but as his anger grows, his power increases, and the size of his axe is transformed, and increased. His will energy spreads into the axe, causing it to form a sort of red energy around it, and penetrate it.
Gender: Male
Side: Primal Kingdom
Appearance: Appearance: Anthony is of muscular build, 6 feet tall, 190 pounds. His hair is kept in a messy, spikey style, yet quite long, and brown. His eyes are green in color. He has a notable headband which is red in color, matching his upper body outfit which is mostly red and black, a sort of red vest with black on the bottom.
He also wears brownish black gloves, with red buckles on it. He has slightly tanned skin.
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://img245.imageshack.us/img245/5261/300pxsolbadguygh3.gif)
Personality: Anthony has been called many things. Mostly, the words that pop to mind is hot-headed, arrogant, and rash. He always seems to be in an agitated state. He is arrogant in the sense that he has a lot of confidence in himself, often to the point of being a bit overconfidence. Still, it isn't overconfidence if you can back it up, and Anthony does that rather successfully. He is also rash. He often does things before thinking them through, acting more on impulse and desire rather than strategy and planning. He prefers action over words most of the time. His hotheadedness is added even more because of his ability to get angry very quickly, and often over very insignificant things.
Such insignificant things are fueled even more by his twin brother, Andrey, who has a habit of being at ends with his brother on many things, often leading to arguments and disagreements, even the occasional fight. Anthony has a habit of getting into a lot of fights, but that goes without saying on his impulsiveness, and his lack of standards. Still, as a fighter for the Primal Empire, he has deep respect for it, and would fight for it with all his might.
Anthony isn't one to surrender. He would die first.
History: Anthony was born in Althos, along with his twin brother Andrey. His mother and father were both soldiers in the army of the Primal Empire. Growing up, Anthony and Andrey were always together, doing many of their activities together. They always argued with each other, Anthony being rather hot-headed. In fact, it isn't often that you don't see them arguing. Still, they had a rather special bond. They were hardly ever seen apart, and whenever they did things, whether getting into fights or messing around, they were usually together.
Growing up in Althos was pretty entertaining. Anthony had began turning to minor property damages and other misdemeanors for entertainment. It was fun work to do, and it kept the days going by. Anthony often complained about having Andrey always around, always trying to plan out everything they were going to do. Even though he often complained, he still did enjoy his company, and the challenge of arguing. Still, when things got too dicey, Anthony would be the one doing the dirty work, being the physically more capable of the two. Anthony's parents didn't approve, but then again, being in the military, they were never around enough to keep track. Around Althos, Anthony was beginning to become known as a troublemaker. Anthony once got the idea once of going in to one of Althos's Energy reserves, and borrowing some of the energy. He had never had any much before while growing up, never knowing he really had energy. When Anthony "borrowed" some of the energy from the reserves, he soon found himself enjoying the sensation of energy flowing within him. He soon found himself actually quite adept in the energy, preferring that of will energy, as it could easily be fueled by his powder keg personality.. He unlocked abilities of his own as he grew up. Anthony would often go and "borrow" some more energy from the reserves on many occasions, for extra, practice, adding on to his own exponentially increasing energy. He began experimenting with energy quite a bit, training himself to fight. He often trained with Andrey, but complained about it regularly, saying he wouldn't be able to keep up with his weak body, and that Anthony had to give himself a handicap.
As Anthony grew older, he developed a bond with Andrey that now flowed over to the battlefield. Off the battlefield, they still argued all the time. It became a norm for them. Yet once a battle began, the two fought like one person, perfect strategists and artisans of combat. Anthony preferred the straightforward and direct approach. Andrey was the calculating one, yet somehow they mashed perfectly together.
When war broke out between the two nations, Anthony signed up for it right away, eager to test his abilities on First Republic enemies.
Power: Will Energy
Power Usage: Anthony uses Will Energy infused with his Axe, particularly through the red will energy of anger.. The Axe is more of a hatchet in the beginning, but as his anger grows, his power increases, and the size of his axe is transformed, and increased. His will energy spreads into the axe, causing it to form a sort of red energy around it, and penetrate it.
Stingray: Name: Andrey Hazen
Spoiler:
Age: 22
Gender: Male
Side: Primal Kingdom.
Appearance:
Being Anthony's identical twin Andrey shares all the same features as his twin, but their personal grooming and clothing choices are quite different. His hair is several inches shorter than Anthony's and falls just below his shoulders. He always keeps his hair well kept, and it's always straight and out of his face at all times. Andrey also has a short moustache and goatee that he keeps well groomed as well. Andrey is slightly muscular, but when standing next to his brother he looks like a stick. His skin is the same tone as Anthony's since he is outdoors just as much as his more "brutish" brother.
For clothing he wears a pair of black dress pants with a red button up shirt. He usually keeps the top button undone and has his sleeves rolled up past his elbows. He wears a black belt that holds his two sword's sheaths and is secured by a gold buckle. His shoes look like dress shoes, but in reality they quite tough and comfortable. He also has a lightweight grey jacket he tends to carry over his shoulder if he isn't wearing it.
Andrey's expression is usually a calm but confident one. His eyes are always analyzing the situation around him and he rarely shows too much emotion unless he gets really riled up.
(Since they are identical twins their face structure is the same so refer to SV's picture for that)
Personality:
Unlike Anthony, Andrey is patient and doesn't easily get angered. He is however just as arrogant if not more so than his brother. He is usually calm, collected, and confident in himself that always shows in his dismissive gaze he tends to view others with (the exception being his brother). He carries himself like he is better than those around him, but he is always polite and well mannered when addressing others unless he is in the mood to demean someone. The first sign you will get if you get on Andrey's bad side is that he will begin to insult you with a passive calm tone. If one tries to insult him he usually just stands there calmly ignoring whatever rebuttal the other has to say.
Andrey hates to rush into things and prefers to have a well made plan for any situation, but being around Anthony means he often has to rush into things to keep up. Because of this Andrey has developed a quick wit and is always planning and scheming even in the mist of battle. When given the chance Andrey will try to plan out every aspect of the battle trying to think up complex and interesting new ways to defeat the enemy. He has learned to use Anthony's rash and hot headed nature to their advantage since an axe swinging Anthony in your face is much harder to ignore than Andrey who is off twisting a plan to ensure your demise.
Andrey, while not quick to anger, can be provoked enough to enter an enraged state. His anger can be just as intense as Anthony's, but not as easily provoked. He also is the type who holds a grudge very well, and he will not be satisfied until he finds a way to completely bring down whoever he holds a grudge against.
Andrey sees his brother as the all brawn and no brain type and doesn't have a problem telling Anthony that, however he is quick to defend Anthony if anyone else insults his brother. Despite all the fighting and harsh words constantly being exchanged between the two their brotherhood has never been shaken. They are always seen together and they always fight together often spurring each other on to outdo the other.
Here is Andrey's side of their history:
Growing up with their parents almost always gone meant the twins were often left to their own devices, and with Anthony's hot headed nature he was constantly getting himself in trouble. Andrey quickly learned how to use his superior wit to think up plans to get out of trouble or at the least talk them out of trouble. That didn't always work so then Andrey had to quickly come up with a battle plan so he and his hot headed brother could beat whoever they pissed off at that point.
Overall their history is nothing too noteworthy just being sons of two warriors, neither of which have died so there is no overarching goal of revenge. They were however trouble makers who quickly got the label of menaces to society. With Anthony's rash and volatile nature mixed with Andrey's scheming it was a match made in h*** for the city, and the two were constantly up to no good. They soon earned the nickname "The Hazen H*** Raisers" which only seemed to spur them on to live up to their nickname. Their greatest achievement was their breaking into the Energy reserves that was the pride of their city.
It was Andrey who devised how to get into the energy reserves without having to break down the front doors and fight half the guards in the city. While Anthony did come up with the original idea it required Andrey's cunning mind to pull it off. There Andrey quickly took a liking to this power and alongside Anthony he returned several times. He trained with Anthony to learn how to use their new powers, and both of them had their share of victories. Of course Anthony always wrote off Andrey's wins as him going easy on his "weaker" brother. It was likely that Anthony never wanted to admit he had been defeated by a bunch of flower petals. During these training sessions Andrey not only learned how to use his own powers better, but how to also utilize his brother's to their advantage as well.
The Hazen brother's sudden powers made it clear they had somehow tapped into the energy reserves and so they were both arrested for theft. Their arrest was a "battle to remember" and the law enforcement officers had to call in back up. When the local garrison commander showed up with what seemed like half the city guards he was quite impressed with the damage the two had caused, and offered them a deal. If they join the military like their parents, and serve the Primal Kingdom will drop all charges and allow them normal access to the energy reserves. They both took the offer and joined the military since not only was it the only way out, but the appeal of better access to the energy was hard to pass up. After they "joined" the military it was clear their training had sharpened each other's skills and allowed both brothers to better understand each other in battle. Due to this they were easily able in sync with each other and become a devastating duo… that is when they were not fighting over who is the better fighter and trying to compete to show who is better.
Power: Nature
Power Usage: Andrey can imbue his blades into nature around him and allows him to control parts of nature. Not only does this give him control over branches, roots, leaves, and other forms of life, but he can actually give these forms of life sword like blades with his energy (like the edge of a flower petal becomes a sharp metal edge). He can also make smaller things like leaves, power petals, and stick float and fly around turning them into deadly projectiles. Andrey could turn several dozen leaves or flower petals into deadly flying blades, or cause a root to shoot out of the ground with a blade like tip impaling an unsuspecting victim. The more life and nature around him the more he can control, and the more directions and types of attacks he can unleash on an enemy.
Whenever he uses these abilities the blades of his swords disappear as a green energy wraps around the blades then floats away into his surroundings, and after his ability is activated he is left holding the hilts. He uses the hilts to help focus his attacks so he will still hold and swing them as he directs nature to attack.
He can control nature without his swords, but he cannot imbue them with blade like properties. Also his control is not as exact when he doesn't have his swords/hilts in hand because he can't focus his energy as well.
Other: Andrey also can fight with his two swords rather well, and whenever he uses his power the blades disappear leaving him holding the hilts which he uses to control his powers.
What the swords look like:
Gender: Male
Side: Primal Kingdom.
Appearance:
Being Anthony's identical twin Andrey shares all the same features as his twin, but their personal grooming and clothing choices are quite different. His hair is several inches shorter than Anthony's and falls just below his shoulders. He always keeps his hair well kept, and it's always straight and out of his face at all times. Andrey also has a short moustache and goatee that he keeps well groomed as well. Andrey is slightly muscular, but when standing next to his brother he looks like a stick. His skin is the same tone as Anthony's since he is outdoors just as much as his more "brutish" brother.
For clothing he wears a pair of black dress pants with a red button up shirt. He usually keeps the top button undone and has his sleeves rolled up past his elbows. He wears a black belt that holds his two sword's sheaths and is secured by a gold buckle. His shoes look like dress shoes, but in reality they quite tough and comfortable. He also has a lightweight grey jacket he tends to carry over his shoulder if he isn't wearing it.
Andrey's expression is usually a calm but confident one. His eyes are always analyzing the situation around him and he rarely shows too much emotion unless he gets really riled up.
(Since they are identical twins their face structure is the same so refer to SV's picture for that)
Personality:
Unlike Anthony, Andrey is patient and doesn't easily get angered. He is however just as arrogant if not more so than his brother. He is usually calm, collected, and confident in himself that always shows in his dismissive gaze he tends to view others with (the exception being his brother). He carries himself like he is better than those around him, but he is always polite and well mannered when addressing others unless he is in the mood to demean someone. The first sign you will get if you get on Andrey's bad side is that he will begin to insult you with a passive calm tone. If one tries to insult him he usually just stands there calmly ignoring whatever rebuttal the other has to say.
Andrey hates to rush into things and prefers to have a well made plan for any situation, but being around Anthony means he often has to rush into things to keep up. Because of this Andrey has developed a quick wit and is always planning and scheming even in the mist of battle. When given the chance Andrey will try to plan out every aspect of the battle trying to think up complex and interesting new ways to defeat the enemy. He has learned to use Anthony's rash and hot headed nature to their advantage since an axe swinging Anthony in your face is much harder to ignore than Andrey who is off twisting a plan to ensure your demise.
Andrey, while not quick to anger, can be provoked enough to enter an enraged state. His anger can be just as intense as Anthony's, but not as easily provoked. He also is the type who holds a grudge very well, and he will not be satisfied until he finds a way to completely bring down whoever he holds a grudge against.
Andrey sees his brother as the all brawn and no brain type and doesn't have a problem telling Anthony that, however he is quick to defend Anthony if anyone else insults his brother. Despite all the fighting and harsh words constantly being exchanged between the two their brotherhood has never been shaken. They are always seen together and they always fight together often spurring each other on to outdo the other.
Here is Andrey's side of their history:
Growing up with their parents almost always gone meant the twins were often left to their own devices, and with Anthony's hot headed nature he was constantly getting himself in trouble. Andrey quickly learned how to use his superior wit to think up plans to get out of trouble or at the least talk them out of trouble. That didn't always work so then Andrey had to quickly come up with a battle plan so he and his hot headed brother could beat whoever they pissed off at that point.
Overall their history is nothing too noteworthy just being sons of two warriors, neither of which have died so there is no overarching goal of revenge. They were however trouble makers who quickly got the label of menaces to society. With Anthony's rash and volatile nature mixed with Andrey's scheming it was a match made in h*** for the city, and the two were constantly up to no good. They soon earned the nickname "The Hazen H*** Raisers" which only seemed to spur them on to live up to their nickname. Their greatest achievement was their breaking into the Energy reserves that was the pride of their city.
It was Andrey who devised how to get into the energy reserves without having to break down the front doors and fight half the guards in the city. While Anthony did come up with the original idea it required Andrey's cunning mind to pull it off. There Andrey quickly took a liking to this power and alongside Anthony he returned several times. He trained with Anthony to learn how to use their new powers, and both of them had their share of victories. Of course Anthony always wrote off Andrey's wins as him going easy on his "weaker" brother. It was likely that Anthony never wanted to admit he had been defeated by a bunch of flower petals. During these training sessions Andrey not only learned how to use his own powers better, but how to also utilize his brother's to their advantage as well.
The Hazen brother's sudden powers made it clear they had somehow tapped into the energy reserves and so they were both arrested for theft. Their arrest was a "battle to remember" and the law enforcement officers had to call in back up. When the local garrison commander showed up with what seemed like half the city guards he was quite impressed with the damage the two had caused, and offered them a deal. If they join the military like their parents, and serve the Primal Kingdom will drop all charges and allow them normal access to the energy reserves. They both took the offer and joined the military since not only was it the only way out, but the appeal of better access to the energy was hard to pass up. After they "joined" the military it was clear their training had sharpened each other's skills and allowed both brothers to better understand each other in battle. Due to this they were easily able in sync with each other and become a devastating duo… that is when they were not fighting over who is the better fighter and trying to compete to show who is better.
Power: Nature
Power Usage: Andrey can imbue his blades into nature around him and allows him to control parts of nature. Not only does this give him control over branches, roots, leaves, and other forms of life, but he can actually give these forms of life sword like blades with his energy (like the edge of a flower petal becomes a sharp metal edge). He can also make smaller things like leaves, power petals, and stick float and fly around turning them into deadly projectiles. Andrey could turn several dozen leaves or flower petals into deadly flying blades, or cause a root to shoot out of the ground with a blade like tip impaling an unsuspecting victim. The more life and nature around him the more he can control, and the more directions and types of attacks he can unleash on an enemy.
Whenever he uses these abilities the blades of his swords disappear as a green energy wraps around the blades then floats away into his surroundings, and after his ability is activated he is left holding the hilts. He uses the hilts to help focus his attacks so he will still hold and swing them as he directs nature to attack.
He can control nature without his swords, but he cannot imbue them with blade like properties. Also his control is not as exact when he doesn't have his swords/hilts in hand because he can't focus his energy as well.
Other: Andrey also can fight with his two swords rather well, and whenever he uses his power the blades disappear leaving him holding the hilts which he uses to control his powers.
What the swords look like:
![[PokeCommunity.com] The Three Energies [T] (OOC +SU) [PokeCommunity.com] The Three Energies [T] (OOC +SU)](https://travelcanada.wikispaces.com/file/view/istockphoto_4771315-sword-cross-swords.jpg)
NightOfRemorse: Name: Ahadi Kane
Spoiler:
Age: 16
Gender: Female
Side: Primal Kingdom
Appearance: Ahadi is a short female, standing at about five feet tall. She is fairly thin, but that isn't to say she has no muscle mass. Her face is a pale, creamy colour. Ahadi's irises are a light, gentle green that become more yellow when she's content. They always hold a steady gaze that seem to see more than her immediate surroundings. Ahadi's face almost always holds a somber expression that gives off a sense of self doubt. When she is viewed from behind or from a distance, one may think she is a male, due to her extremely short, messy black hair.
Ahadi wears fitted, ragged, dark blue jeans that look as if they've been in existence for at least a couple of decades. On her feet, she wears black leather boots with silver zippers. Rain or shine, Ahadi wears a long, glossy black jacket that reaches to her knees.
Personality: Ahadi's attitude can be described as professional and serious. She always treats every situation seriously, and knows not to play games in the midst of a problem. Even though this implies that she's a dull person, she really isn't. Ahadi knows how to entertain, but only when it's in its proper place. She isn't one to anger easily, but when she is angry, she'll yell at first, but then settles into silence as she thinks about whether it is her fault she is even angry or distraught.
When others are mad at her, she completely ignores them as they let their own anger out. Ahadi often only makes a remark if it is important, and not something that didn't even need to be said. She is highly respectful to most people, and holds them at high regards. Ahadi questions herself so much, it isn't even funny. Almost every action she takes, she wonders about whether or not she should have done that or something else. Not that she obsesses over that or anything. And of course, she doesn't let anybody else know of it. Despite her solemn attitude, Ahadi is highly optimistic and tries to see the bright side of things, unless if it's something she thinks she did wrong.
Ahadi uses more grey cells than she uses sheer power. The way she brings down most enemies is to outsmart them and then slash at them with her sword when they aren't paying attention. This is the one time she purposely tries to anger them, so as to blind them with anger. Ahadi also relies on agility and speed, as her size and build calls for it.
History: Ahadi was born in the First Republic to a loving mother and father, but hasn't lived there with them since she was five years old. When her father got into an accident and could no longer work, Ahadi's mother had to find another job to make money. She worked in a small bakery, but only made enough to support her husband and herself. Confused about what to do, she let her brother, Ahadi's uncle, take custody of Ahadi. He lived in the Primal Empire.
Her uncle was kind and worked as a blacksmith, creating weapons for his customers. He gave Ahadi a sword, but she rarely used it because she was more interested in a large, empty black book her uncle kept in his house. Ahadi always asked him why it was empty, but she never received an answer. One day, her uncle let her have the book, as long as she never wrote in it. She agreed, but didn't heed his word. On the first page, she wrote, "Happy happy joy joy," in a joking manner. Suddenly, the book flashed a yellow light throughout the room, startling Ahadi and causing her to fall backward. Now, the book never leaves her side. Yes, the book literally places itself in her arms and won't let her be ten feet away from it. Frustrated, Ahadi just carries the book in a bookbag. Apparently, the book is okay with this…
When her uncle found out, he yelled at her and told her that she should've listened, but now there was no fix. She was stuck with it.
Ahadi spent most of her time in the First Republic, mostly to be with her parents. She had to do it in secret, of course, because ever since the explosion and war, the people in the First Republic would either kill her or try to drive her out. She hasn't been caught so far, but that could change at any time. One day, when she was at her parent's house, she was writing more into the book. On the second page, she wrote, "Despite the war that's going on, I'm so happy to be able to see my parents, albeit in secret." After writing that, the book released what appeared to be yellow balls of energy, and broke the windows in the house. Her parents explained to her that she was in control of Yellow Will Energy, or Joy Energy. As the war continued to get worse, Ahadi became more serious and stopped visiting her parents as much. She stayed in the Primal Kingdom more often, and just wrote in the book to test what more it could do.
Power: Will Energy (Yellow)
Power Usage: Ahadi carries a big black book with her everywhere, and it is the source of her power. The thing she hates about it is that it changes the way it releases energy, depending on what she writes. If she writes something sad and hopeless, the book won't respond. If she writes about something that gives her joy, it'll either flash, release yellow orbs, fling itself at something like a boomerang, etc. Because of this, Ahadi is wary of using the book. The book seems more interested in fighting for itself than fighting in the way Ahadi wants.
Other: Ahadi sometimes resorts to using the sword, even though it carries no magical ability. This just shows how much Ahadi is skeptical about the book.
Gender: Female
Side: Primal Kingdom
Appearance: Ahadi is a short female, standing at about five feet tall. She is fairly thin, but that isn't to say she has no muscle mass. Her face is a pale, creamy colour. Ahadi's irises are a light, gentle green that become more yellow when she's content. They always hold a steady gaze that seem to see more than her immediate surroundings. Ahadi's face almost always holds a somber expression that gives off a sense of self doubt. When she is viewed from behind or from a distance, one may think she is a male, due to her extremely short, messy black hair.
Ahadi wears fitted, ragged, dark blue jeans that look as if they've been in existence for at least a couple of decades. On her feet, she wears black leather boots with silver zippers. Rain or shine, Ahadi wears a long, glossy black jacket that reaches to her knees.
Personality: Ahadi's attitude can be described as professional and serious. She always treats every situation seriously, and knows not to play games in the midst of a problem. Even though this implies that she's a dull person, she really isn't. Ahadi knows how to entertain, but only when it's in its proper place. She isn't one to anger easily, but when she is angry, she'll yell at first, but then settles into silence as she thinks about whether it is her fault she is even angry or distraught.
When others are mad at her, she completely ignores them as they let their own anger out. Ahadi often only makes a remark if it is important, and not something that didn't even need to be said. She is highly respectful to most people, and holds them at high regards. Ahadi questions herself so much, it isn't even funny. Almost every action she takes, she wonders about whether or not she should have done that or something else. Not that she obsesses over that or anything. And of course, she doesn't let anybody else know of it. Despite her solemn attitude, Ahadi is highly optimistic and tries to see the bright side of things, unless if it's something she thinks she did wrong.
Ahadi uses more grey cells than she uses sheer power. The way she brings down most enemies is to outsmart them and then slash at them with her sword when they aren't paying attention. This is the one time she purposely tries to anger them, so as to blind them with anger. Ahadi also relies on agility and speed, as her size and build calls for it.
History: Ahadi was born in the First Republic to a loving mother and father, but hasn't lived there with them since she was five years old. When her father got into an accident and could no longer work, Ahadi's mother had to find another job to make money. She worked in a small bakery, but only made enough to support her husband and herself. Confused about what to do, she let her brother, Ahadi's uncle, take custody of Ahadi. He lived in the Primal Empire.
Her uncle was kind and worked as a blacksmith, creating weapons for his customers. He gave Ahadi a sword, but she rarely used it because she was more interested in a large, empty black book her uncle kept in his house. Ahadi always asked him why it was empty, but she never received an answer. One day, her uncle let her have the book, as long as she never wrote in it. She agreed, but didn't heed his word. On the first page, she wrote, "Happy happy joy joy," in a joking manner. Suddenly, the book flashed a yellow light throughout the room, startling Ahadi and causing her to fall backward. Now, the book never leaves her side. Yes, the book literally places itself in her arms and won't let her be ten feet away from it. Frustrated, Ahadi just carries the book in a bookbag. Apparently, the book is okay with this…
When her uncle found out, he yelled at her and told her that she should've listened, but now there was no fix. She was stuck with it.
Ahadi spent most of her time in the First Republic, mostly to be with her parents. She had to do it in secret, of course, because ever since the explosion and war, the people in the First Republic would either kill her or try to drive her out. She hasn't been caught so far, but that could change at any time. One day, when she was at her parent's house, she was writing more into the book. On the second page, she wrote, "Despite the war that's going on, I'm so happy to be able to see my parents, albeit in secret." After writing that, the book released what appeared to be yellow balls of energy, and broke the windows in the house. Her parents explained to her that she was in control of Yellow Will Energy, or Joy Energy. As the war continued to get worse, Ahadi became more serious and stopped visiting her parents as much. She stayed in the Primal Kingdom more often, and just wrote in the book to test what more it could do.
Power: Will Energy (Yellow)
Power Usage: Ahadi carries a big black book with her everywhere, and it is the source of her power. The thing she hates about it is that it changes the way it releases energy, depending on what she writes. If she writes something sad and hopeless, the book won't respond. If she writes about something that gives her joy, it'll either flash, release yellow orbs, fling itself at something like a boomerang, etc. Because of this, Ahadi is wary of using the book. The book seems more interested in fighting for itself than fighting in the way Ahadi wants.
Other: Ahadi sometimes resorts to using the sword, even though it carries no magical ability. This just shows how much Ahadi is skeptical about the book.
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