Sideshow Showcase The place to show side-projects that you're working on, for the small yet still big things you want to do, such as translation patches, "386" patches, and anything small like that.

Draconius GO
View Poll Results: Hack save routine for extra saveable space? Would break compatibility with flashcarts
Yes 16 21.05%
Yes - But have 2 patches. 1 with, 1 without. 56 73.68%
No 4 5.26%
Voters: 76. You may not vote on this poll

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  #26    
Old December 4th, 2011 (9:11 PM).
MantisboyN MantisboyN is offline
     
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    This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
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      #27    
    Old December 4th, 2011 (9:33 PM).
    Incineroar's Avatar
    Incineroar Incineroar is offline
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    Quote:
    Originally Posted by MantisboyN View Post
    This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
    Isn't it like that normally? You can only get 151/385 until after the league? It'd be the same here, except it'd be 151/649.
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      #28    
    Old December 5th, 2011 (1:46 AM).
    Satoshi Ookami's Avatar
    Satoshi Ookami Satoshi Ookami is offline
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    Quote:
    Originally Posted by MantisboyN View Post
    This is really really cool. But you might want to implement a way to get the national pokedex right away or something, because without that it doesn't make sense to have all of these pokemon available yet unaccountable.
    I don't think Jambo would prevent you from adding this

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      #29    
    Old December 5th, 2011 (5:37 AM).
    MantisboyN MantisboyN is offline
       
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      Quote:
      Originally Posted by Team Fail View Post
      Isn't it like that normally? You can only get 151/385 until after the league? It'd be the same here, except it'd be 151/649.
      I realize this, but what's the fun in playing with Pokemon that can't evolve at all until you beat the elite four and catch 60 Kanto Pokemon? That takes most of the meta-game out of it.

      And I'd love to put it in the game myself, but to be honest, I really have no idea how.
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        #30    
      Old December 5th, 2011 (5:40 AM).
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      Criisss Criisss is offline
         
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        Ok, well, it was a suggestion, sure someone will have served.
        Like, I will continue here to report bugs
          #31    
        Old December 5th, 2011 (10:55 AM).
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        Jambo51 Jambo51 is offline
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          Quote:
          Originally Posted by MantisboyN View Post
          I realize this, but what's the fun in playing with Pokemon that can't evolve at all until you beat the elite four and catch 60 Kanto Pokemon? That takes most of the meta-game out of it.

          And I'd love to put it in the game myself, but to be honest, I really have no idea how.
          The Pokémon all evolve anyway. I patched the code so that evolutions would happen regardless of whether you have the national dex or not. It's up to the hacker to change the other stuff to suit their hack, as I see no point in doing it for them.
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            #32    
          Old December 7th, 2011 (11:27 AM).
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          EdensElite EdensElite is offline
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            So far it's sounding quite good. When the movesets are in I might be likely to try it. If you cannot use the new pokemon in A-Map, then how do you find them in the wild?
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              #33    
            Old December 7th, 2011 (11:41 AM).
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            SonOfASubmariner SonOfASubmariner is offline
            Not the only one with an avatar R/B Golbat related.
               
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              I'm liking this hack. When it's all complete and bugs and glitches are almost nonexistent, this hack will be an undertaking in 3rd Gen hacking history.
                #34    
              Old December 7th, 2011 (1:20 PM).
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              Jambo51 Jambo51 is offline
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                Quote:
                Originally Posted by SonOfASubmariner View Post
                I'm liking this hack. When it's all complete and bugs and glitches are almost nonexistent, this hack will be an undertaking in 3rd Gen hacking history.
                Most of the bugs are gone in my version of the ROM. Hopefully I'll be in a position to let people actually properly USE the patch on the next release, rather than simply test it.

                Quote:
                Originally Posted by EdensElite View Post
                So far it's sounding quite good. When the movesets are in I might be likely to try it. If you cannot use the new pokemon in A-Map, then how do you find them in the wild?
                Hex edit the wild data. Sadly, as of now, it's the ONLY way to do it. Sorry.
                As to the movesets, i'll get round to it when I can.
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                  #35    
                Old December 8th, 2011 (5:25 AM).
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                war rock exe war rock exe is offline
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                  hey Jambo, i tried the latest beta and i cant seem to be able to open the pokedex.... am i doing something wrong...?
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                    #36    
                  Old December 8th, 2011 (7:25 AM).
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                  Shiny Quagsire Shiny Quagsire is offline
                  I'm Still Alive, Elsewhere
                     
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                    Just curious, but about how much more data will this consume in the ROM? And where is it stored?
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                      #37    
                    Old December 8th, 2011 (10:03 AM).
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                    Jambo51 Jambo51 is offline
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                      Quote:
                      Originally Posted by war rock exe View Post
                      hey Jambo, i tried the latest beta and i cant seem to be able to open the pokedex.... am i doing something wrong...?
                      Uuuuuuuuh... *is completely bemused*.
                      Have you set the flag to give the Pokédex, because if you have, it should work...

                      Quote:
                      Originally Posted by shiny quagsire View Post
                      Just curious, but about how much more data will this consume in the ROM? And where is it stored?
                      A lot, to be quite frank. The data and routines, so far, take up from 0x71A000 (or wherever the free space starts) to 0x760200 (approximately). The cries take up from 0x800000 through to 0xBD0000 (roughly - and yes, that is B, not eight). The sprites take up less space, but since I plan to remove/replace these anyway, it's not important for now. But for completion's sake, the sprites/pallets take up from 0xDC0000 (roughly) to 0xF20000 (roughly).

                      EDITED TO ADD: I've just realised i've forgotten to include Shaymin's alternate cry.
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                        #38    
                      Old December 8th, 2011 (12:14 PM).
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                      slasherjdc slasherjdc is offline
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                        this will make fire red hacks playable again :O.keep it up :D
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                          #39    
                        Old December 9th, 2011 (12:27 PM).
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                        bwburke94 bwburke94 is offline
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                          Keep it up! I'll be using this patch eventually.
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                            #40    
                          Old December 11th, 2011 (11:55 PM).
                          smilewolfy smilewolfy is offline
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                            Good Job :) I can't wait for the next release (when it's good enough to use) so I can use it on my own hack.

                            Quick question (since I'm noob at hacking :/) I've already started mapping for my hack, if I use this patch (eventually) will it overwrite the maps and make me put them in again? 0.o (Note: I already know about exporting and importing maps in A-map :D)
                              #41    
                            Old December 12th, 2011 (4:21 AM).
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                            Jambo51 Jambo51 is offline
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                              Quote:
                              Originally Posted by slasherjdc View Post
                              this will make fire red hacks playable again :O.keep it up :D
                              Don't see why this should change that. The stuff I'm adding isn't in RSE either...

                              Quote:
                              Originally Posted by bwburke94 View Post
                              Keep it up! I'll be using this patch eventually.
                              Good stuff :D

                              Quote:
                              Originally Posted by smilewolfy View Post
                              Good Job I can't wait for the next release (when it's good enough to use) so I can use it on my own hack.

                              Quick question (since I'm noob at hacking :/) I've already started mapping for my hack, if I use this patch (eventually) will it overwrite the maps and make me put them in again? 0.o (Note: I already know about exporting and importing maps in A-map :D)
                              Yes, it will overwrite them. In fact, it will overwrite a LOT of stuff, so make sure you keep all your scripts (etc) backed up so you can reinsert them.

                              I understand that you probably don't want to wait, but you'd be better to if you want to use it.
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                                #42    
                              Old December 12th, 2011 (11:26 PM).
                              smilewolfy smilewolfy is offline
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                                Quote:
                                Originally Posted by Jambo51 View Post
                                Don't see why this should change that. The stuff I'm adding isn't in RSE either...



                                Good stuff :D



                                Yes, it will overwrite them. In fact, it will overwrite a LOT of stuff, so make sure you keep all your scripts (etc) backed up so you can reinsert them.

                                I understand that you probably don't want to wait, but you'd be better to if you want to use it.
                                Eh, well all I'm doing is mapping for now, so it's not like I HAVE to have it so quick, take your time :D then when the best hack ever is released, you will be getting credit :L hmm, I guess I'll also use this time to work on the story, since you can't just get a quick story or anything for a quality hack
                                  #43    
                                Old December 21st, 2011 (11:47 AM).
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                                masterquestmq masterquestmq is offline
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                                  Just wondering where is all these New Pokemon data incorporated in? Is it ranged from lets say offset 0x800000 to 0x900000 or even further than that? how big is it roughly?
                                    #44    
                                  Old December 21st, 2011 (12:17 PM).
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                                  Jambo51 Jambo51 is offline
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                                    Quote:
                                    Originally Posted by Jambo51 View Post
                                    A lot, to be quite frank. The data and routines, so far, take up from 0x71A000 (or wherever the free space starts) to 0x760200 (approximately). The cries take up from 0x800000 through to 0xBD0000 (roughly - and yes, that is B, not eight). The sprites take up less space, but since I plan to remove/replace these anyway, it's not important for now. But for completion's sake, the sprites/pallets take up from 0xDC0000 (roughly) to 0xF20000 (roughly).
                                    Please, PLEASE, read the existing comments before you post. I could accept it if this post was on a different page - but it's not.
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                                      #45    
                                    Old December 21st, 2011 (5:28 PM).
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                                    masterquestmq masterquestmq is offline
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                                      Quote:
                                      Originally Posted by Jambo51 View Post
                                      Please, PLEASE, read the existing comments before you post. I could accept it if this post was on a different page - but it's not.

                                      Sorry my bad.

                                      thanks for the info will be following this till the end.

                                      keep up the good work.
                                        #46    
                                      Old December 21st, 2011 (5:32 PM).
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                                      VempireblacK VempireblacK is offline
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                                        Try This One And Comment:
                                        The Link Above:
                                        GSC Remakesz....
                                        (Sp to:The author of Lc2.1 and me)
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                                          #47    
                                        Old December 22nd, 2011 (5:41 PM).
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                                        Speedster Speedster is offline
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                                          Thanks for the credit but don't forget to credit link12552 along with me because without his plugin it would've taken a lot longer.
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                                            #48    
                                          Old December 23rd, 2011 (4:54 AM).
                                          smilewolfy smilewolfy is offline
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                                            When you say you can't get the extra pokemon to work in advance map. Are you actually serious about it being impossible to do or will you work on that later on?
                                              #49    
                                            Old December 23rd, 2011 (5:54 AM).
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                                            Jambo51 Jambo51 is offline
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                                              Quote:
                                              Originally Posted by smilewolfy View Post
                                              When you say you can't get the extra pokemon to work in advance map. Are you actually serious about it being impossible to do or will you work on that later on?
                                              How can I fix something that I didn't break? I can't work on it for the patch because it's not a problem with the patch, it's a problem with A-Map.
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                                                #50    
                                              Old December 23rd, 2011 (3:18 PM).
                                              jstolze jstolze is offline
                                                 
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                                                I'm a bit confused here. What exactly did you do to enable every single pokemon in a 3rd gen game without replacing other pokemon? And with what hacking tool? Also, how far does this hack go?
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