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  #201    
Old July 15th, 2012 (4:58 AM).
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FL FL is offline
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    Quote:
    Originally Posted by Maruno View Post
    I'll think about releasing version 8.1 with a bunch of bug fixes. It would help if everyone tried out all the new effects and things that were added in version 8, and reported them if they're incorrect.
    I agree. I thinks that only the double battle fix is urgent, but the choice is yours.
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      #202    
    Old July 15th, 2012 (5:06 AM). Edited July 15th, 2012 by TACHAN.
    TACHAN TACHAN is offline
       
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      Quote:
      Originally Posted by Maruno View Post
      The sprites disappearing has never happened to me. What move/animation did you use, and have you mucked around with anything?
      Sand-Attack, Quick Attack and all those that I use.
      Sand-Attack's "sand" does not appear either.

      Is it possible that it is because I lack some file .dat? My game is advanced and I do not know if I would lose things if I take all the files .dat of the essential.

      Only I took the file EditorScript of the folder "Data". Other files are of the old version.

      There is some file .dat that it has got up-to-date and to put in my game to solve the problem of the animations?



      EDIT:

      Other bugs. It happens when I use Strenght from the menu of the pokemon.
      In addition in the Debug Mode I cannot use HMs interacting with the event.
      Quote:
      ---------------------------
      Pokemon Essentials
      ---------------------------
      Exception: NoMethodError

      Message: undefined method `strengthUsed=' for #<PokemonGlobalMetadata:0x42f4948>

      PokemonHiddenMoves:369

      PokemonHiddenMoves:365:in `call'
      I have tested it from the current Essential without modifying.


      EDIT2:

      pbAddPokemonToParty don't works!! :\
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        #203    
      Old July 15th, 2012 (8:05 AM).
      Rayd12smitty's Avatar
      Rayd12smitty Rayd12smitty is offline
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        Quote:
        Originally Posted by TACHAN View Post
        Sand-Attack, Quick Attack and all those that I use.
        Sand-Attack's "sand" does not appear either.

        Is it possible that it is because I lack some file .dat? My game is advanced and I do not know if I would lose things if I take all the files .dat of the essential.

        Only I took the file EditorScript of the folder "Data". Other files are of the old version.

        There is some file .dat that it has got up-to-date and to put in my game to solve the problem of the animations?



        EDIT:

        Other bugs. It happens when I use Strenght from the menu of the pokemon.
        In addition in the Debug Mode I cannot use HMs interacting with the event.
        I have tested it from the current Essential without modifying.


        EDIT2:

        pbAddPokemonToParty don't works!! :\


        I can help with one of those. For the HMs in Debug mode, you have to hold down the "Control" key on your keyboard, or else they won't do anything
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          #204    
        Old July 15th, 2012 (9:15 AM).
        Maruno's Avatar
        Maruno Maruno is offline
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          Quote:
          Originally Posted by TACHAN View Post
          Sand-Attack, Quick Attack and all those that I use.
          Sand-Attack's "sand" does not appear either.

          Is it possible that it is because I lack some file .dat? My game is advanced and I do not know if I would lose things if I take all the files .dat of the essential.

          Only I took the file EditorScript of the folder "Data". Other files are of the old version.

          There is some file .dat that it has got up-to-date and to put in my game to solve the problem of the animations?
          The data file PkmnAnimations.rxdata contains all the animations. You'll also need move2anim.dat as well, which matches moves to animations. I don't know whether this is your problem, though.

          Again, animations display properly in Essentials, and so if you're still having a problem with them, you should make your own thread (because it's something you've done that caused the problem, and this thread isn't meant for those kinds of problems).


          Quote:
          Originally Posted by TACHAN View Post
          Other bugs. It happens when I use Strenght from the menu of the pokemon.
          In addition in the Debug Mode I cannot use HMs interacting with the event.
          I have tested it from the current Essential without modifying.


          EDIT2:

          pbAddPokemonToParty don't works!! :\
          No one ever uses Strength from the party screen, which will be why that was never spotted before (it's always been broken), but I've fixed that anyway. I've also improved it so it can be used anywhere (from the party screen), not just while in front of boulders.

          I suppose it is a bit stupid that you can only use field moves in Debug mode if you hold Ctrl (when you normally couldn't). The reason I did was because one person complained it made their testing harder, although I don't know how. I'll change it back, unless I get a storm of protest.

          There's no such method as pbAddPokemonToParty. There's pbAddToParty, which works fine.
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            #205    
          Old July 15th, 2012 (10:53 AM). Edited July 15th, 2012 by Pokemon 3000.
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          Pokemon 3000 Pokemon 3000 is offline
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            Quote:
            Originally Posted by FL . View Post
            In some events scripts the Essentials change '$game_variables[64] == "Bizzar" ' to 'pbGet(64) == "Bizzar" '. Try this change.
            Before a number input try to make the variable that you will put the number equals a fixnumber,
            I've already tried to use pbGet() instead of $game_variables[], but nothin works... Well, as I sy, I will check the event. Maybe I've made a mistake.

            Quote:
            Originally Posted by Pokemon 3000 View Post
            And some pokémon, that have a particular move, can not attack, eg. if they have the move "Punishment". There is more moves, that prevend pokemon to attack, but I don't know whichever.
            An another move that doesn't work is Camouflage.

            Edit: Shadow Punch doesn't work too. The Pokémon uses the move, but nothing happenes (Not even the message that it has failed).

            Edit 2: I used your corrected version of Punishment, but nothing changed. The pokémon can still not attack.
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              #206    
            Old July 15th, 2012 (11:10 AM).
            TACHAN TACHAN is offline
               
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              Quote:
              Originally Posted by Rayd12smitty
              I can help with one of those. For the HMs in Debug mode, you have to hold down the "Control" key on your keyboard, or else they won't do anything
              Thanks you!


              Quote:
              Originally Posted by Maruno View Post
              The data file PkmnAnimations.rxdata contains all the animations. You'll also need move2anim.dat as well, which matches moves to animations. I don't know whether this is your problem, though.

              Again, animations display properly in Essentials, and so if you're still having a problem with them, you should make your own thread (because it's something you've done that caused the problem, and this thread isn't meant for those kinds of problems).
              Great! It was because of it. Already the animations work well.

              Thanks you! :D
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                #207    
              Old July 15th, 2012 (2:14 PM).
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              AmethystRain AmethystRain is offline
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                Gonna be retesting the whole of my game so far in the next few days, so chances are I'll find more than a few problems with the new stuff. c:

                Here's one to start off:
                Brick Break clears Reflect even if it isn't up.
                "Scraggy used Brick Break!
                The opposing team's Reflect wore off."
                Damage is dealt after that message.
                Happens every time.
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                  #208    
                Old July 15th, 2012 (3:13 PM).
                Maruno's Avatar
                Maruno Maruno is offline
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                  Quote:
                  Originally Posted by Pokemon 3000 View Post
                  An another move that doesn't work is Camouflage.

                  Edit: Shadow Punch doesn't work too. The Pokémon uses the move, but nothing happenes (Not even the message that it has failed).

                  Edit 2: I used your corrected version of Punishment, but nothing changed. The pokémon can still not attack.
                  All three moves work properly. I don't know why they're not working for you, but it's not the fault of Essentials.


                  Quote:
                  Originally Posted by AmethystRain View Post
                  Gonna be retesting the whole of my game so far in the next few days, so chances are I'll find more than a few problems with the new stuff. c:
                  That's good to hear.
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                    #209    
                  Old July 16th, 2012 (4:15 AM).
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                  Pokemon 3000 Pokemon 3000 is offline
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                    The bug only occurs during a trainer battle. Wild foe pokémon can use there move, but a trainer pokémon can not.

                    I tested it with a clean Pokémon Essentials version and get the same bug.
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                      #210    
                    Old July 16th, 2012 (5:11 AM).
                    TACHAN TACHAN is offline
                       
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                      Quote:
                      Originally Posted by Pokemon 3000 View Post
                      The bug only occurs during a trainer battle. Wild foe pokémon can use there move, but a trainer pokémon can not.

                      I tested it with a clean Pokémon Essentials version and get the same bug.
                      :\
                      I tested it in my game and in the clean essential. (versus wild foe pokemon and trainer battle)

                      The trainer/wild foe pokemon uses Shadow Punch and works well.
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                        #211    
                      Old July 16th, 2012 (5:22 AM).
                      Maruno's Avatar
                      Maruno Maruno is offline
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                        Quote:
                        Originally Posted by Pokemon 3000 View Post
                        The bug only occurs during a trainer battle. Wild foe pokémon can use there move, but a trainer pokémon can not.

                        I tested it with a clean Pokémon Essentials version and get the same bug.
                        I just tested it, and trainer Pokémon can move just fine. If you can't provide better information (e.g. what moves/ability/item the trainer's Pokémon had), then I'll conclude this isn't a bug.
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                          #212    
                        Old July 16th, 2012 (6:03 AM).
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                        Pokemon 3000 Pokemon 3000 is offline
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                          I testet it with diverse pokémon, most of them were pokémon of the 5th generation. But in the last test, I used a Arceus at level 1. The trainer was defined as follows:

                          Code:
                          #-------------------
                          HIKER
                          A
                          1
                          ARCEUS,1,,SEISMICTOSS,COSMICPOWER,NATURALGIFT,PUNISHMENT,,,,false,,,,,false
                          In my previous test, if I replace the Move Punishment with an another move (e.g Nasty Plot), the foe pokémon can attack.
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                            #213    
                          Old July 16th, 2012 (7:11 AM).
                          Maruno's Avatar
                          Maruno Maruno is offline
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                            Quote:
                            Originally Posted by Pokemon 3000 View Post
                            I testet it with diverse pokémon, most of them were pokémon of the 5th generation. But in the last test, I used a Arceus at level 1. The trainer was defined as follows:

                            Code:
                            #-------------------
                            HIKER
                            A
                            1
                            ARCEUS,1,,SEISMICTOSS,COSMICPOWER,NATURALGIFT,PUNISHMENT,,,,false,,,,,false
                            In my previous test, if I replace the Move Punishment with an another move (e.g Nasty Plot), the foe pokémon can attack.
                            Then surely you would say it's a problem with the move Punishment, not just "trainer Pokémon in general" as you stated?

                            Besides, just yesterday I posted a fix for Punishment. Try reading a bit before making inaccurate statements.
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                              #214    
                            Old July 16th, 2012 (9:23 AM).
                            TACHAN TACHAN is offline
                               
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                              Bug:
                              Darmanitan with Zen Mode changes of form 3 or 4 times for turn when it has less than 50 % of HP.
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                                #215    
                              Old July 16th, 2012 (9:58 AM).
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                              Pokemon 3000 Pokemon 3000 is offline
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                                Quote:
                                Originally Posted by Maruno View Post
                                Then surely you would say it's a problem with the move Punishment, not just "trainer Pokémon in general" as you stated?
                                What I can definitely say is that in trainer battle (And only in trainer battle) the foe pokémon can't make any move if they knows the move "Punishment" or "Camouflage". If I replace Punishment/Camouflage with an another move, then they can attack, so I guess the problem is the move. But that's only my guess.

                                Quote:
                                Originally Posted by Maruno View Post
                                Besides, just yesterday I posted a fix for Punishment. Try reading a bit before making inaccurate statements.
                                I don't blame you if you can't clearly understand my english, but I already wrote, that I have used your fix and the problem is still occuring.

                                Quote:
                                Originally Posted by Pokemon 3000 View Post
                                Edit 2: I used your corrected version of Punishment, but nothing changed. The pokémon can still not attack.
                                I can only say when the problem appears, not why. I'm just supposing that the move is the problem.

                                Edit:

                                Quote:
                                Originally Posted by TACHAN View Post
                                Bug:
                                Darmanitan with Zen Mode changes of form 3 or 4 times for turn when it has less than 50 % of HP.
                                Same thing happenes to me.
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                                  #216    
                                Old July 16th, 2012 (11:06 AM).
                                Maruno's Avatar
                                Maruno Maruno is offline
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                                  Quote:
                                  Originally Posted by Pokemon 3000 View Post
                                  What I can definitely say is that in trainer battle (And only in trainer battle) the foe pokémon can't make any move if they knows the move "Punishment" or "Camouflage". If I replace Punishment/Camouflage with an another move, then they can attack, so I guess the problem is the move. But that's only my guess.


                                  I don't blame you if you can't clearly understand my english, but I already wrote, that I have used your fix and the problem is still occuring.



                                  I can only say when the problem appears, not why. I'm just supposing that the move is the problem.
                                  Sorry, I see what you mean now. Punishment/Camouflage have problems with their AI, and do indeed bug things up as you described. Duly noted.

                                  Thanks for sticking to your assertions; I would have just ignored it otherwise.



                                  Once people have had the chance to go through all the effects, or when I've just had enough of the bug reports, I'll release a new version with all the fixes. I've fixed all the ones mentioned so far, but it's a hassle to explain them.
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                                    #217    
                                  Old July 16th, 2012 (5:34 PM).
                                  Nickalooose Nickalooose is offline
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                                    I've searched this thread and nothing came up, but, the Voltorb flip game and the slots are amazing haha... Getting Bulbasaur and PokéDex works, then I walked up to the double battle left of the red door and an error came:

                                    Exception: RuntimeError
                                    Message: Script error within event 13, map 25 (Test Map 2):
                                    Exception: NoMethodError
                                    Message: Section068:323:in `initialize'undefined method `itemRecycle=' for nil:NilClass
                                    ***Full script:
                                    pbTrainerBattle(PBTrainers::LEADER_Roxanne,"Roxanne",_I("I enjoyed it."),false,0)
                                    Interpreter:243:in `pbExecuteScript'
                                    PokeBattle_Battle:322:in `each'
                                    PokeBattle_Battle:322:in `initialize'
                                    PokemonTrainers:369:in `new'
                                    PokemonTrainers:369:in `pbTrainerBattle'
                                    (eval):1:in `pbExecuteScript'
                                    Interpreter:788:in `eval'
                                    Interpreter:243:in `pbExecuteScript'
                                    Interpreter:788:in `command_111'
                                    Interpreter:320:in `execute_command'

                                    Interpreter:276:in `pbExecuteScript'
                                    Interpreter:788:in `command_111'
                                    Interpreter:320:in `execute_command'
                                    Interpreter:193:in `update'
                                    Interpreter:106:in `loop'
                                    Interpreter:198:in `update'
                                    Scene_Map:103:in `update'
                                    Scene_Map:101:in `loop'
                                    Scene_Map:114:in `update'
                                    Scene_Map:68:in `main'

                                    I'm not sure if this has been sorted but I posted it anyways.
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                                      #218    
                                    Old July 16th, 2012 (6:30 PM).
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                                    Rayd12smitty Rayd12smitty is offline
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                                      Quote:
                                      Originally Posted by Nickalooose View Post
                                      I've searched this thread and nothing came up, but, the Voltorb flip game and the slots are amazing haha... Getting Bulbasaur and PokéDex works, then I walked up to the double battle left of the red door and an error came:

                                      Exception: RuntimeError
                                      Message: Script error within event 13, map 25 (Test Map 2):
                                      Exception: NoMethodError
                                      Message: Section068:323:in `initialize'undefined method `itemRecycle=' for nil:NilClass
                                      ***Full script:
                                      pbTrainerBattle(PBTrainers::LEADER_Roxanne,"Roxanne",_I("I enjoyed it."),false,0)
                                      Interpreter:243:in `pbExecuteScript'
                                      PokeBattle_Battle:322:in `each'
                                      PokeBattle_Battle:322:in `initialize'
                                      PokemonTrainers:369:in `new'
                                      PokemonTrainers:369:in `pbTrainerBattle'
                                      (eval)in `pbExecuteScript'
                                      Interpreter:788:in `eval'
                                      Interpreter:243:in `pbExecuteScript'
                                      Interpreter:788:in `command_111'
                                      Interpreter:320:in `execute_command'

                                      Interpreter:276:in `pbExecuteScript'
                                      Interpreter:788:in `command_111'
                                      Interpreter:320:in `execute_command'
                                      Interpreter:193:in `update'
                                      Interpreter:106:in `loop'
                                      Interpreter:198:in `update'
                                      Scene_Map:103:in `update'
                                      Scene_Map:101:in `loop'
                                      Scene_Map:114:in `update'
                                      Scene_Map:68:in `main'

                                      I'm not sure if this has been sorted but I posted it anyways.
                                      This was reported. Maruno posted the fix a page or two back
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                                        #219    
                                      Old July 16th, 2012 (7:23 PM).
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                                      AmethystRain AmethystRain is offline
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                                        Okay, this is weird, and I regret to admit I was keying too quickly to be sure of exactly what message it started on, but:

                                        In a trainer battle, Scraggy vs Herdier (working with P-Sign's add-on, and some minor changes to pokemon.txt).
                                        Herdier uses Take Down, Scraggy uses Brick Break (which had the error I mentioned before but I don't know if that's related). Scraggy goes first on the next turn, uses Brick Break again, KOs Herdier.
                                        That's all normal. It asked if I wanted to switch, I said No to get Scraggy some more EXP. Enemy Growlithe came out, and then on the next turn I chose to switch in Dewott.
                                        Then this started happening:

                                        That's not the first message, like I said, I was clicking too fast, but it was probably when I switched Scraggy out or switch Dewott in that it started.
                                        Rest of the messages for the battle were like that too.

                                        However, the 'What will Dewott do?' text was normal.
                                        EndSpeech Trainer text suffered as well.
                                        Out of battle it's normal again...
                                        Next battle it was normal.
                                        Tried switching out Scraggy for Dewott at the start of the battle, it didn't reproduce.
                                        Declining the free switch and switching out after the first KO again also had no effect.
                                        I hope this can be reproduced somehow. o.o
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                                          #220    
                                        Old July 16th, 2012 (8:51 PM).
                                        iLakerz iLakerz is offline
                                           
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                                          I'm not gaining any EXP when I'm using this version.... Is there anyway to fix this?
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                                            #221    
                                          Old July 16th, 2012 (9:59 PM).
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                                            The Move relearner doesn't work on Test Map 2
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                                              #222    
                                            Old July 17th, 2012 (3:17 AM). Edited July 17th, 2012 by TACHAN.
                                            TACHAN TACHAN is offline
                                               
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                                              Bug:
                                              Snow Warning is not OK. To the fifth turn it finishes the hail. It is supposed that it has to be infinite.

                                              I do not know if the same thing will happen with Drought, Sands Stream and Drizzle.

                                              EDIT:
                                              I have tested with Drought, Drizzle and Sands Stream, and work well. So only this happens with Snow Warning.

                                              EDIT2:
                                              Does Snow Warning's bug only happen if the trainer has an Abomasnow? If I use it it works well.
                                              I don't understand this.

                                              EDIT3: OK. When the user of Snow Warning is not in the field, on having spent 5 turns, the hail disappears.
                                              Also I have tested it with Drizzle, and the same thing happens.

                                              It should not happen.
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                                                #223    
                                              Old July 17th, 2012 (3:44 AM). Edited July 17th, 2012 by I-Like-Shiny-Pichu.
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                                              I-Like-Shiny-Pichu I-Like-Shiny-Pichu is offline
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                                                When giving the player a Meloetta (And possibly other pokemon with formes) after the Pokédex has been received an error is displayed (I'll cause the error again in a sec so I can C+P what it says). This does not occur if the player receives a Meloetta before the Pokédex has been received (I am not sure if receiving a Meloetta before the Pokédex is received stops this error after the 'Dex has been received).

                                                Sorry if this doesn't make much sense, I'm not great at explaining things. But you should be able to see what I mean if you give the player a Meloetta before and after getting the dex.

                                                Edit: I can confirm that if you get a Meloetta before the dex is received, the error no longer occurs. I can confirm that this doesn't happen upon the Meloetta being added to the party after receiving the dex...which is odd, cos that is when I thought it occured...the only other thing I can think of is a combo of dex + PC (I already tested no dex + pc and the error does not occur)
                                                Edit 2: Ok...this is bizarre, I can't seem to reproduce this error today. Last night it kept happening over and over...the only other thing I can think of is that I think I was on debug last night, and I'm on the regular game today
                                                Edit 3: Ok, I can't seem to replicate this again, I'm not sure what the problem was last night, but it's not happening today. Maybe someone else will experience this error and be able to give more detail so it can be fixed.
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                                                  #224    
                                                Old July 17th, 2012 (4:49 AM).
                                                TACHAN TACHAN is offline
                                                   
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                                                  Quote:
                                                  Originally Posted by AmethystRain View Post
                                                  Then this started happening:


                                                  The thing of the tiny letters happens to me also, in this scene of battle:

                                                  *Double Battle*
                                                  Electrode and Gengar vs Zoroark and Lapras

                                                  Electrode used Explosion. Electrode fainted, Lapras fainted, It does not affect Gengar, Zoroark survives.
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                                                    #225    
                                                  Old July 17th, 2012 (5:11 AM).
                                                  Maruno's Avatar
                                                  Maruno Maruno is offline
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                                                    Quote:
                                                    Originally Posted by TACHAN View Post
                                                    Bug:
                                                    Snow Warning is not OK. To the fifth turn it finishes the hail. It is supposed that it has to be infinite.

                                                    I do not know if the same thing will happen with Drought, Sands Stream and Drizzle.

                                                    EDIT:
                                                    I have tested with Drought, Drizzle and Sands Stream, and work well. So only this happens with Snow Warning.

                                                    EDIT2:
                                                    Does Snow Warning's bug only happen if the trainer has an Abomasnow? If I use it it works well.
                                                    I don't understand this.

                                                    EDIT3: OK. When the user of Snow Warning is not in the field, on having spent 5 turns, the hail disappears.
                                                    Also I have tested it with Drizzle, and the same thing happens.

                                                    It should not happen.
                                                    According to this, ability-induced weather only persists for 5 rounds after the bearer leaves the battle. That's the only reference to this scenario that I can find, and nowhere is it stated that the weather lasts forever in such a situation.

                                                    As far as I'm concerned, weather works fine. It makes sense, too.
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